Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 23 PUs;
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
8 infantry and 1 mech_infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Italians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Timguska to Novosibirsk
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Ukraine to Rostov
1 artillery and 7 infantry moved from Caucasus to Rostov
2 aaGuns, 19 artilleries and 77 infantry moved from Bryansk to Russia
1 mech_infantry moved from Russia to Samara
3 armour moved from Russia to Samara
2 fighters moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
1 aaGun moved from Russia to Samara
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 fighters, 5 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Shantung to Shensi
4 fighters moved from French Indo China to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 artillery moved from Sikang to Shensi
1 artillery moved from Suiyuyan to Shensi
2 bombers moved from Malaya to Shensi
10 artilleries and 10 infantry moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 4 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kiangsi to Chahar
1 armour moved from Shantung to Chahar
1 infantry moved from Anhwe to Chahar
Combat - Japanese
Battle in Caroline Islands
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in 46 Sea Zone
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking Caroline Islands from Americans with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 11 artilleries and 11 infantry
British defend with 1 infantry
Japanese roll dice for 11 artilleries and 11 infantry in Burma, round 2 : 7/22 hits, 7.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 11 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 artilleries, 2 bombers, 6 fighters and 2 infantry
Chinese defend with 8 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters and 2 infantry in Shensi, round 2 : 7/12 hits, 5.67 expected hits
Chinese roll dice for 8 infantry in Shensi, round 2 : 4/8 hits, 2.67 expected hits
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shensi
7 infantry owned by the Chinese lost in Shensi
6 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Chinese: 7 infantry
Non Combat Move - Japanese
1 artillery moved from Suiyuyan to Kansu
1 aaGun moved from Suiyuyan to Chahar
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
6 fighters moved from Shensi to Szechwan
2 bombers moved from Shensi to Szechwan
1 infantry moved from French Indo China to Yunnan
2 artilleries moved from French Indo China to Shan State
1 artillery moved from Shan State to Burma
2 artilleries and 1 infantry moved from Malaya to Shan State
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from Shantung to Anhwe
1 fighter moved from Japan to Anhwe
1 fighter moved from Japan to Chahar
5 artilleries and 6 infantry moved from Yenisey to Evenkiyskiy
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 6 carriers, 3 destroyers and 5 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 39 Sea Zone to Iraq
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 fighter moved from Malaya to 38 Sea Zone
Place Units - Japanese
3 submarines and 2 transports placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -1.50
UK_Pacific regular : 0.67
ANZAC regular : 0.33
Am really looking forward to seeing what USA in particular does here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 110 Sea Zone to 125 Sea Zone
6 fighters moved from 110 Sea Zone to 125 Sea Zone
6 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 6 fighters and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 125 Sea Zone
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 6 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 6 fighters, 2 infantry and 1 marine
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 6 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
6 fighters moved from Normandy Bordeaux to 110 Sea Zone
6 fighters moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 105 Sea Zone to 110 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to Western United States
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
10 infantry and 10 mech_infantrys moved from Quebec to 106 Sea Zone
1 armour, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 6 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry, 10 mech_infantrys and 10 transports moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 14 infantry and 11 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to United Kingdom
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
6 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
9 infantry moved from Hopei to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 10 infantry
Japanese defend with 1 artillery
Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_minor; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 92 Sea Zone to 110 Sea Zone
Combat - British
Battle in Holland Belgium
British attack with 1 artillery
Italians defend with 1 artillery
British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Non Combat Move - British
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 carrier, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 aaGun, 4 artilleries and 10 infantry moved from Trans-Jordan to Egypt
4 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 18 infantry and 1 tactical_bomber moved from India to West India
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.83
Japanese regular : -0.33
Italians regular : -0.33
Germans regular : 1.00
British regular : -1.33
@simon33 said in BombsAway (Allies+20) vs Simon33 (Axis):
Am really looking forward to seeing what USA in particular does here.
Looks like Japan is going to get back to back wins.
@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 said in BombsAway (Allies+20) vs Simon33 (Axis):
Am really looking forward to seeing what USA in particular does here.
Looks like Japan is going to get back to back wins.
Yes, but I think that move has delayed Japan’s victory.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
1 armour moved from Archangel to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour moved from Tsinghai to Sikang
Italians take Kazakhstan from Russians
Combat - Italians
Battle in Malta
Battle in Northwest Persia
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Malta from British, taking Northwest Persia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Vologda to Iraq
1 fighter moved from Iraq to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 7 submarines moved from 97 Sea Zone to 96 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
1 artillery moved from Holland Belgium to Western Germany
1 artillery and 6 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Italians collect 24 PUs (3 lost to blockades); end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@simon33 6 Anzac figs on US carriers in sz 26.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Persia to Caucasus
Germans take Caucasus from Russians
4 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 4 infantry in Western Ukraine, round 2 : 0/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 4 infantry in Western Ukraine, round 3 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns, 10 armour, 41 artilleries and 49 infantry moved from Belarus to Bryansk
3 armour moved from Archangel to Bryansk
1 aaGun moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Persia to Northwest Persia
5 fighters and 4 tactical_bombers moved from Iraq to Bryansk
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Belarus to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
5 artilleries and 6 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
5 artilleries and 7 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Western Ukraine to Novgorod
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 114 Sea Zone
Place Units - Germans
3 infantry placed in Persia
1 artillery and 2 infantry placed in Novgorod
8 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.67
hold on.,…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Persia to Caucasus
Germans take Caucasus from Russians
4 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 4 infantry in Western Ukraine, round 2 : 0/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 4 infantry in Western Ukraine, round 3 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns, 10 armour, 41 artilleries and 49 infantry moved from Belarus to Bryansk
3 armour moved from Archangel to Bryansk
1 aaGun moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Persia to Northwest Persia
5 fighters and 4 tactical_bombers moved from Iraq to Bryansk
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Belarus to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
5 artilleries and 6 infantry moved from Novgorod to 115 Sea Zone
1 bomber moved from Western Ukraine to Novgorod
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Germany
5 artilleries and 5 infantry moved from 115 Sea Zone to Finland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 114 Sea Zone
1 aaGun, 1 artillery and 15 infantry moved from Northern Italy to Western Germany
Place Units - Germans
3 infantry placed in Persia
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in Western Germany
4 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Germany
9 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 66 to 65
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.67
@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 6 Anzac figs on US carriers in sz 26.
Unexpected. I was thinking only 2 would be on US CVs, 2 on the Anzac CV, 3 on Hawaii.
Looks like only 4 planes can attack SZ6 on the next US turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 armour moved from Kazakhstan to Volgograd
2 infantry moved from Rostov to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
2 fighters moved from Russia to Vologda
1 infantry moved from Novosibirsk to Vologda
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
2 fighters owned by the Russians retreated
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 aaGun, 2 armour and 1 mech_infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 artillery and 6 infantry moved from Rostov to Volgograd
2 aaGuns, 7 infantry and 1 mech_infantry moved from Novosibirsk to Kazakhstan
Place Units - Russians
2 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -0.33
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
13 artilleries and 11 infantry moved from Burma to India
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
3 fighters moved from Japan to 25 Sea Zone
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 armour, 5 artilleries and 6 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon Islands
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in India
Japanese attack with 13 artilleries and 11 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 13 artilleries and 11 infantry in India, round 2 : 5/24 hits, 8.00 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 13 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 30 Sea Zone
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Chahar to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 infantry moved from Anhwe to Chahar
2 artilleries and 3 infantry moved from Anhwe to Hopei
1 armour moved from Chahar to Hopei
1 infantry moved from Yunnan to Kweichow
2 artilleries and 1 infantry moved from French Indo China to Yunnan
3 fighters moved from Szechwan to Persia
1 infantry moved from Malaya to Shan State
3 artilleries moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Shantung to Anhwe
3 fighters moved from Szechwan to Chahar
2 bombers moved from Szechwan to Shan State
2 fighters moved from Java to 42 Sea Zone
2 fighters and 3 tactical_bombers moved from 30 Sea Zone to 49 Sea Zone
3 fighters and 3 tactical_bombers moved from 31 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Sikang to Tsinghai
2 submarines moved from 33 Sea Zone to 54 Sea Zone
2 submarines moved from 33 Sea Zone to 62 Sea Zone
1 battleship, 6 carriers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 49 Sea Zone
Place Units - Japanese
2 transports placed in 37 Sea Zone
1 armour placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 3 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -5.83
UK_Pacific regular : -0.33
ANZAC regular : -1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 5 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
5 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
7 fighters moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
@simon33 scramble sz 112, intercept W. Germany?
No scramble but intercept.
Hopefully I get as lucky as you did.
Obviously lose the Italian fighters first.