@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 Officially the craziest game I’ve ever played. Unfortunately, for me, Japan should have it wrapped up in a few rounds.
Oh you don’t think it is over? I will have a think about it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
    Purchase Units - Italians
        Italians buy 12 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 artillery and 1 fighter moved from Western Germany to Denmark
        1 fighter moved from Southern Italy to 112 Sea Zone
        1 fighter moved from Southern Italy to Denmark
        1 fighter moved from Southern Italy to 93 Sea Zone
        2 fighters moved from 96 Sea Zone to 93 Sea Zone
        1 destroyer moved from 97 Sea Zone to 93 Sea Zone
        1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
        1 armour moved from Iraq to Trans-Jordan
              Italians take Trans-Jordan from British
        1 armour moved from Trans-Jordan to Iraq
    Combat - Italians
        Battle in 112 Sea Zone
            Italians attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 112 Sea Zone
            Italians win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 93 Sea Zone
            Italians attack with 1 destroyer and 3 fighters
            Americans defend with 1 submarine
                Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 93 Sea Zone
            Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Denmark
            Italians attack with 1 artillery and 2 fighters
            Americans defend with 1 infantry
                Italians roll dice for 1 artillery and 2 fighters in Denmark, round 2 : 2/3 hits, 1.33 expected hits
                Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Denmark
            Italians win, taking Denmark from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Tunisia
            Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            Americans defend with 1 mech_infantry
                Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/6 hits, 1.67 expected hits
                Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Americans lost in Tunisia
            Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for Americans: 1 mech_infantry
    Non Combat Move - Italians
        1 artillery moved from Libya to 96 Sea Zone
        1 infantry moved from Malta to 96 Sea Zone
        1 bomber moved from Iraq to Western Germany
        1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 7 submarines and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        3 fighters moved from 93 Sea Zone to Southern Italy
        1 fighter moved from Denmark to 97 Sea Zone
        2 aaGuns, 1 artillery and 8 infantry moved from Northern Italy to Western Germany
        1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
        1 fighter moved from Denmark to Western Germany
        1 fighter moved from 112 Sea Zone to Western Germany
        1 mech_infantry moved from Vologda to Novgorod
        1 armour moved from Bryansk to Novgorod
        1 armour moved from Sikang to Szechwan
        1 armour moved from Szechwan to Kweichow
        2 infantry moved from Iraq to Trans-Jordan
        2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Persia
        2 artilleries and 2 infantry moved from Northwest Persia to Persia
    Place Units - Italians
        3 infantry placed in Iraq
        9 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 28 PUs; end with 28 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : 0.17
Alright, let’s see if I can recover.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
    Purchase Units - ANZAC
        ANZAC buy 1 aaGun, 1 fighter and 1 infantry; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
    Combat - ANZAC
    Non Combat Move - ANZAC
        6 fighters moved from 29 Sea Zone to New South Wales
        1 carrier, 1 cruiser, 1 fighter, 3 submarines and 1 transport moved from 26 Sea Zone to 29 Sea Zone
    Place Units - ANZAC
        1 aaGun, 1 fighter and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,1,1
            Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6,3,5
        ANZAC collect 5 PUs (5 lost to blockades); end with 9 PUs
    Combat Move - French
    Combat - French
    Non Combat Move - French
        1 infantry moved from Egypt to Alexandria
        1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
    Research Technology - Germans
    Combat Move - Germans
        3 infantry moved from Western Ukraine to Ukraine
              Germans take Ukraine from Russians
        1 armour moved from Bryansk to Rostov
              Germans take Tambov from Russians
              Germans take Rostov from Russians
        5 fighters and 4 tactical_bombers moved from Bryansk to Caucasus
        1 artillery and 1 infantry moved from Northwest Persia to Caucasus
        1 artillery and 1 infantry moved from Finland to 115 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
        1 artillery and 1 infantry moved from 114 Sea Zone to Germany
        1 bomber moved from Novgorod to Germany
        1 fighter moved from Western Germany to Germany
        1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
    Combat - Germans
        Battle in Germany
            Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
            British defend with 1 artillery and 1 factory_minor
                Germans roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 1/2 hits, 1.17 expected hits
                British roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Germany
                1 artillery owned by the British lost in Germany
            Germans win, taking Germany from British, taking Denmark from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
            Casualties for Germans: 1 infantry
            Casualties for British: 1 artillery
        Battle in 113 Sea Zone
            Germans attack with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber
            British defend with 1 battleship and 3 transports
                Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
            Units damaged: 1 battleship owned by the British
                Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                British roll dice for 1 battleship and 3 transports in 113 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                1 battleship owned by the British lost in 113 Sea Zone
                3 transports owned by the British lost in 113 Sea Zone
            Germans win with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 41
            Casualties for British: 1 battleship and 3 transports
        Battle in Caucasus
            Germans attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers
            Russians defend with 2 infantry
                Germans roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Caucasus, round 2 : 6/11 hits, 5.83 expected hits
                Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Caucasus
                2 infantry owned by the Russians lost in Caucasus
            Germans win, taking Caucasus from Russians with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Russians: 2 infantry
    Non Combat Move - Germans
        5 fighters and 4 tactical_bombers moved from Caucasus to Persia
        3 armour moved from Iraq to Persia
        2 aaGuns, 12 armour, 41 artilleries and 49 infantry moved from Bryansk to Rostov
        1 bomber and 1 fighter moved from Germany to Western Germany
        1 bomber, 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
        1 transport moved from 114 Sea Zone to 115 Sea Zone
        1 artillery and 2 infantry moved from Novgorod to Belarus
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,2,3
        Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.33
British regular : 0.00
Oh bugger, forgot to attack Normandy. And I’ve used the planes too. Guess I have to live with it.
@BombsAway just a reminder that it is your turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
    Purchase Units - Russians
        Russians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Kazakhstan to Caucasus
        1 fighter moved from Volgograd to Caucasus
        1 tactical_bomber moved from Volgograd to Caucasus
        1 infantry moved from Kazakhstan to Tsinghai
        1 infantry moved from Kazakhstan to Sikang
              Chinese take Sikang from Japanese
        2 fighters moved from Russia to Tsinghai
        1 infantry moved from Russia to Bryansk
              Russians take Bryansk from Italians
        1 infantry moved from Russia to Smolensk
              Russians take Smolensk from Germans
        1 infantry moved from Russia to Vologda
              Russians take Vologda from Italians
        1 armour moved from Volgograd to Tambov
              Russians take Tambov from Germans
        1 armour moved from Tambov to Russia
    Combat - Russians
        Battle in Tsinghai
            Russians attack with 2 fighters and 1 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 2 fighters and 1 infantry in Tsinghai, round 2 : 3/3 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            Russians win, taking Tsinghai from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Caucasus
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 artillery
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                Germans roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Caucasus
                1 artillery owned by the Germans lost in Caucasus
            Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 artillery
    Non Combat Move - Russians
        2 fighters moved from Tsinghai to Samara
        1 fighter moved from Caucasus to Russia
        1 tactical_bomber moved from Caucasus to Russia
        1 mech_infantry moved from Volgograd to Russia
        2 aaGuns, 3 infantry and 1 mech_infantry moved from Kazakhstan to Samara
        1 aaGun, 2 armour, 1 artillery and 8 infantry moved from Volgograd to Samara
        3 artilleries and 11 infantry moved from Russia to Smolensk
        1 aaGun moved from Russia to Smolensk
        7 infantry moved from Russia to Samara
        3 artilleries moved from Russia to Samara
        1 artillery moved from Russia to Samara
    Place Units - Russians
        1 fighter and 3 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 14 PUs; end with 14 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.67
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
    Purchase Units - Japanese
        Japanese repair damage of 2x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens; 
        Japanese buy 1 armour, 4 artilleries, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour moved from Urals to Timguska
              Japanese take Novosibirsk from Russians
        1 armour and 1 mech_infantry moved from Chahar to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 armour, 2 artilleries and 4 infantry moved from Hopei to Shensi
        1 infantry moved from Kweichow to Shensi
        1 infantry moved from Szechwan to Sikang
        2 bombers moved from Shan State to Sikang
        13 artilleries and 11 infantry moved from India to West India
              Japanese take West India from UK_Pacific
        1 armour moved from Malaya to 37 Sea Zone
        1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
        1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 artillery and 1 infantry moved from Java to 42 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
        1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
        1 fighter moved from 42 Sea Zone to 61 Sea Zone
        2 infantry moved from Solomon Islands to 49 Sea Zone
        2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
        2 infantry moved from 63 Sea Zone to New Zealand
        2 fighters, 1 submarine and 2 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone
        3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
        1 submarine moved from 6 Sea Zone to 26 Sea Zone
    Combat - Japanese
        Battle in Western Australia
        Battle in 61 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 61 Sea Zone
            Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in New Zealand
        Battle in Dutch New Guinea
        Battle in 26 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 2 transports
                2 transports owned by the Americans lost in 26 Sea Zone
            Japanese win, taking New Zealand from ANZAC, taking Dutch New Guinea from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
            Casualties for Americans: 2 transports
        Battle in Northern Territory
        Battle in 50 Sea Zone
            Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 50 Sea Zone
            Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 30 Sea Zone
            Japanese attack with 3 fighters and 3 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 30 Sea Zone
            Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Sikang
            Japanese attack with 2 bombers and 1 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Sikang
            Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Japanese
        5 artilleries and 6 infantry moved from Urals to Timguska
        1 aaGun and 1 artillery moved from Chahar to Hopei
        2 bombers moved from Sikang to Shan State
        1 artillery and 2 infantry moved from French Indo China to Shan State
        1 artillery moved from Yunnan to Szechwan
        1 artillery and 2 infantry moved from Shantung to Anhwe
        1 artillery and 2 infantry moved from Anhwe to Hopei
        3 artilleries and 1 infantry moved from Yunnan to Kweichow
        3 fighters moved from Chahar to Japan
        3 fighters moved from Japan to Caroline Islands
        2 infantry moved from Korea to Manchuria
        1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 55 Sea Zone
        1 fighter moved from 61 Sea Zone to 55 Sea Zone
        2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone
        3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
        1 battleship, 5 carriers and 3 destroyers moved from 49 Sea Zone to 63 Sea Zone
        1 carrier moved from 49 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
        1 fighter moved from 55 Sea Zone to 33 Sea Zone
    Place Units - Japanese
        2 transports placed in 37 Sea Zone
        1 armour placed in Malaya
        1 artillery and 2 infantry placed in French Indo China
        5 submarines placed in 6 Sea Zone
        1 artillery and 2 infantry placed in India
        1 artillery and 2 infantry placed in Shantung
        1 artillery and 1 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 83 PUs; end with 83 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
    Purchase Units - Japanese
        Japanese repair damage of 2x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens; 
        Japanese buy 1 armour, 4 artilleries, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour moved from Urals to Timguska
              Japanese take Novosibirsk from Russians
        1 armour and 1 mech_infantry moved from Chahar to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 armour, 2 artilleries and 4 infantry moved from Hopei to Shensi
        1 infantry moved from Kweichow to Shensi
        1 infantry moved from Szechwan to Sikang
        2 bombers moved from Shan State to Sikang
        13 artilleries and 11 infantry moved from India to West India
              Japanese take West India from UK_Pacific
        1 armour moved from Malaya to 37 Sea Zone
        1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
        1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 artillery and 1 infantry moved from Java to 42 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
        1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
        1 fighter moved from 42 Sea Zone to 61 Sea Zone
        2 infantry moved from Solomon Islands to 49 Sea Zone
        2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
        2 infantry moved from 63 Sea Zone to New Zealand
        2 fighters, 1 submarine and 2 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone
        3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
        1 submarine moved from 6 Sea Zone to 26 Sea Zone
    Combat - Japanese
        Battle in Western Australia
        Battle in 61 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 61 Sea Zone
            Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in New Zealand
        Battle in Dutch New Guinea
        Battle in 26 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 2 transports
                2 transports owned by the Americans lost in 26 Sea Zone
            Japanese win, taking New Zealand from ANZAC, taking Dutch New Guinea from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
            Casualties for Americans: 2 transports
        Battle in Northern Territory
        Battle in 50 Sea Zone
            Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 50 Sea Zone
            Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 30 Sea Zone
            Japanese attack with 3 fighters and 3 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 30 Sea Zone
            Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Sikang
            Japanese attack with 2 bombers and 1 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Sikang
            Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Japanese
        5 artilleries and 6 infantry moved from Urals to Timguska
        1 aaGun and 1 artillery moved from Chahar to Hopei
        2 bombers moved from Sikang to Shan State
        1 artillery and 2 infantry moved from French Indo China to Shan State
        1 artillery moved from Yunnan to Szechwan
        1 artillery and 2 infantry moved from Shantung to Anhwe
        1 artillery and 2 infantry moved from Anhwe to Hopei
        3 artilleries and 1 infantry moved from Yunnan to Kweichow
        3 fighters moved from Chahar to Japan
        3 fighters moved from Japan to Caroline Islands
        2 infantry moved from Korea to Manchuria
        1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 55 Sea Zone
        1 fighter moved from 61 Sea Zone to 55 Sea Zone
        2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone
        3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
        1 battleship, 5 carriers and 3 destroyers moved from 49 Sea Zone to 63 Sea Zone
        1 carrier moved from 49 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
        1 fighter moved from 55 Sea Zone to 33 Sea Zone
    Place Units - Japanese
        2 transports placed in 37 Sea Zone
        1 armour placed in Malaya
        1 artillery and 2 infantry placed in French Indo China
        5 submarines placed in 6 Sea Zone
        1 artillery and 2 infantry placed in India
        1 artillery and 2 infantry placed in Shantung
        1 artillery and 1 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 83 PUs; end with 83 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Persia: 2 fighters
        EDIT: Adding units owned by Japanese to Iraq: 2 fighters
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : -0.67
@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 Officially the craziest game I’ve ever played. Unfortunately, for me, Japan should have it wrapped up in a few rounds.
Probably for me too. Looks like J16 or maybe J17 I will have Sydney. I think you can make it ill advised to attack next round.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
    Purchase Units - Japanese
        Japanese repair damage of 2x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens; 
        Japanese buy 1 armour, 4 artilleries, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour moved from Urals to Timguska
              Japanese take Novosibirsk from Russians
        1 armour and 1 mech_infantry moved from Chahar to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 armour, 2 artilleries and 4 infantry moved from Hopei to Shensi
        1 infantry moved from Kweichow to Shensi
        1 infantry moved from Szechwan to Sikang
        2 bombers moved from Shan State to Sikang
        13 artilleries and 11 infantry moved from India to West India
              Japanese take West India from UK_Pacific
        1 armour moved from Malaya to 37 Sea Zone
        1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
        1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 artillery and 1 infantry moved from Java to 42 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
        1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
        1 fighter moved from 42 Sea Zone to 61 Sea Zone
        2 infantry moved from Solomon Islands to 49 Sea Zone
        2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
        2 infantry moved from 63 Sea Zone to New Zealand
        2 fighters, 1 submarine and 2 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone
        3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
        1 submarine moved from 6 Sea Zone to 26 Sea Zone
    Combat - Japanese
        Battle in Western Australia
        Battle in 61 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
            Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in New Zealand
        Battle in Dutch New Guinea
        Battle in 26 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 2 transports
            Japanese win, taking New Zealand from ANZAC, taking Dutch New Guinea from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
            Casualties for Americans: 2 transports
        Battle in Northern Territory
        Battle in 50 Sea Zone
            Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
            Americans defend with 1 destroyer
            Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 30 Sea Zone
            Japanese attack with 3 fighters and 3 tactical_bombers
            Americans defend with 1 destroyer
            Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Sikang
            Japanese attack with 2 bombers and 1 infantry
            Russians defend with 1 infantry
            Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Japanese
        5 artilleries and 6 infantry moved from Urals to Timguska
        1 aaGun and 1 artillery moved from Chahar to Hopei
        2 bombers moved from Sikang to Shan State
        1 artillery and 2 infantry moved from French Indo China to Shan State
        1 artillery moved from Yunnan to Szechwan
        1 artillery and 2 infantry moved from Shantung to Anhwe
        1 artillery and 2 infantry moved from Anhwe to Hopei
        3 artilleries and 1 infantry moved from Yunnan to Kweichow
        3 fighters moved from Chahar to Japan
        3 fighters moved from Japan to Caroline Islands
        2 infantry moved from Korea to Manchuria
        1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 55 Sea Zone
        1 fighter moved from 61 Sea Zone to 55 Sea Zone
        2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone
        3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
        1 battleship, 5 carriers and 3 destroyers moved from 49 Sea Zone to 63 Sea Zone
        1 carrier moved from 49 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
        1 fighter moved from 55 Sea Zone to 33 Sea Zone
    Place Units - Japanese
        2 transports placed in 37 Sea Zone
        1 armour placed in Malaya
        1 artillery and 2 infantry placed in French Indo China
        5 submarines placed in 6 Sea Zone
        1 artillery and 2 infantry placed in India
        1 artillery and 2 infantry placed in Shantung
        1 artillery and 1 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 83 PUs; end with 83 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Persia: 2 fighters
        EDIT: Adding units owned by Japanese to Iraq: 2 fighters
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from India: 1 infantry
        EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
        EDIT: Adding units owned by Japanese to Japan: 1 infantry
        EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
    Purchase Units - Americans
        Americans buy 3 carriers, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        4 fighters moved from 110 Sea Zone to 93 Sea Zone
        1 bomber moved from United Kingdom to Germany
    Combat - Americans
        Strategic bombing raid in Germany
                Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
            Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_minor
            Bombing raid in Germany causes 4 damage total. 
        Battle in 93 Sea Zone
            Americans attack with 4 fighters
            Italians defend with 1 destroyer
                Americans roll dice for 4 fighters in 93 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 4 fighters in 93 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
                Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 fighter owned by the Americans lost in 93 Sea Zone
                Americans roll dice for 3 fighters in 93 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
                Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 3 fighters in 93 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits
                Italians roll dice for 1 destroyer in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians lost in 93 Sea Zone
            Americans win with 3 fighters remaining. Battle score for attacker is -2
            Casualties for Americans: 1 fighter
            Casualties for Italians: 1 destroyer
    Non Combat Move - Americans
        3 fighters moved from 93 Sea Zone to 92 Sea Zone
        2 carriers and 4 submarines moved from 110 Sea Zone to 92 Sea Zone
        1 fighter moved from 110 Sea Zone to Holland Belgium
        1 fighter moved from 110 Sea Zone to Holland Belgium
        1 armour, 3 artilleries and 4 mech_infantrys moved from United Kingdom to 110 Sea Zone
        1 armour, 3 artilleries and 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
        1 carrier moved from 110 Sea Zone to 92 Sea Zone
        1 bomber moved from Germany to Holland Belgium
        1 battleship, 5 carriers and 2 cruisers moved from 29 Sea Zone to 51 Sea Zone
        1 fighter moved from Hawaiian Islands to 29 Sea Zone
        10 fighters moved from Hawaiian Islands to 51 Sea Zone
        5 fighters moved from Southeast Mexico to Western United States
        1 infantry moved from British Columbia to Western United States
    Place Units - Americans
        3 carriers, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
        3 infantry placed in Normandy Bordeaux
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6
        Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        12 infantry moved from Kansu to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 12 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 2/12 hits, 2.00 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 3 PUs
    Purchase Units - British
        British buy 1 armour, 2 artilleries, 2 carriers, 3 fighters, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs; 
    Combat Move - British
        4 artilleries, 1 bomber and 15 infantry moved from Egypt to Trans-Jordan
        1 bomber and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
    Combat - British
        Battle in Trans-Jordan
            British attack with 4 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber
            Italians defend with 2 infantry
                British roll dice for 4 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 10/22 hits, 6.33 expected hits
                Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Italians lost in Trans-Jordan
            British win, taking Trans-Jordan from Italians with 4 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Italians: 2 infantry
    Non Combat Move - British
        1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
        2 bombers moved from Trans-Jordan to Egypt
        3 mech_infantrys moved from Belgian Congo to Egypt
        1 carrier, 2 cruisers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
        2 fighters moved from Holland Belgium to 92 Sea Zone
        1 fighter moved from United Kingdom to Gibraltar
    Place Units - British
        1 transport placed in 106 Sea Zone
        1 artillery and 1 infantry placed in Quebec
        1 transport placed in 110 Sea Zone
        1 artillery and 1 fighter placed in United Kingdom
        2 carriers placed in 81 Sea Zone
        1 fighter placed in 81 Sea Zone
        1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
        British collect 27 PUs (2 lost to blockades); end with 29 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -6.00
Japanese regular : -0.33
Italians regular : -1.00
Germans AA : -0.17
British regular : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
    Purchase Units - Italians
        Italians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 armour and 1 mech_infantry moved from Novgorod to Bryansk
        1 bomber moved from Western Germany to Bryansk
    Combat - Italians
        Battle in Bryansk
            Italians attack with 1 armour, 1 bomber and 1 mech_infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Bryansk
            Italians win, taking Bryansk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 bomber moved from Bryansk to Ukraine
        3 fighters moved from Southern Italy to 97 Sea Zone
        2 fighters moved from Western Germany to Southern Italy
        1 artillery moved from Denmark to Western Germany
        2 aaGuns and 2 infantry moved from Western Germany to Northern Italy
        4 artilleries, 4 infantry and 1 mech_infantry moved from Persia to Iraq
        1 aaGun and 2 infantry moved from Western Germany to Germany
        1 submarine moved from 98 Sea Zone to 97 Sea Zone
        1 armour moved from Kweichow to Shensi
    Place Units - Italians
        3 artilleries placed in Iraq
        3 infantry placed in Southern Italy
        1 artillery and 5 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 24 PUs; end with 24 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
    Combat Move - French
        1 infantry moved from Alexandria to Tobruk
              French take Tobruk from Italians
    Combat - French
    Non Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
    Purchase Units - ANZAC
        ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        8 fighters moved from New South Wales to Western Australia
    Combat - ANZAC
        Battle in Western Australia
            ANZAC attack with 8 fighters
            Japanese defend with 1 armour, 1 artillery and 2 infantry
                ANZAC roll dice for 8 fighters in Western Australia, round 2 : 2/8 hits, 4.00 expected hits
                Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Western Australia, round 2 : 2/4 hits, 1.50 expected hits
                2 fighters owned by the ANZAC lost in Western Australia
                2 infantry owned by the Japanese lost in Western Australia
                ANZAC roll dice for 6 fighters in Western Australia, round 3 : 3/6 hits, 3.00 expected hits
                Japanese roll dice for 1 armour and 1 artillery in Western Australia, round 3 : 2/2 hits, 0.83 expected hits
                2 fighters owned by the ANZAC lost in Western Australia
                1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Western Australia
            ANZAC win with 4 fighters remaining. Battle score for attacker is -24
            Casualties for ANZAC: 4 fighters
            Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
    Non Combat Move - ANZAC
        4 fighters moved from Western Australia to New South Wales
        1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport moved from 29 Sea Zone to 51 Sea Zone
    Place Units - ANZAC
        3 infantry placed in New South Wales
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,6,4
            Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1,2,1
        ANZAC collect 1 PU (5 lost to blockades); end with 1 PU
    Combat Move - French
        1 infantry moved from Alexandria to Tobruk
              French take Tobruk from Italians
    Combat - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.67
ANZAC regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 4x airfield; Remaining resources: 62 PUs; 
        Germans buy 9 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour moved from Rostov to Bryansk
              Germans take Tambov from Russians
        1 infantry moved from Rostov to Volgograd
              Germans take Volgograd from Russians
        2 infantry moved from Rostov to Caucasus
        5 fighters and 4 tactical_bombers moved from Persia to Caucasus
    Combat - Germans
        Battle in Caucasus
            Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 5/11 hits, 5.50 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Caucasus
                1 infantry owned by the Russians lost in Caucasus
            Germans win, taking Caucasus from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        3 armour and 3 infantry moved from Persia to Iraq
        2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
        1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
        1 aaGun moved from Rostov to Ukraine
        3 infantry moved from Ukraine to Bryansk
        1 fighter moved from Caucasus to Ukraine
        1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
        1 aaGun, 12 armour, 41 artilleries and 46 infantry moved from Rostov to Bryansk
        1 artillery and 2 infantry moved from Belarus to Bryansk
        5 transports moved from 115 Sea Zone to 114 Sea Zone
        1 artillery moved from Germany to Western Germany
        5 infantry moved from Western Germany to Northern Italy
    Place Units - Germans
        3 artilleries placed in Novgorod
        3 artilleries placed in Ukraine
        1 artillery and 2 mech_infantrys placed in Persia
        2 artilleries and 6 infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,4,5
        Germans collect 51 PUs; end with 51 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 4x airfield; Remaining resources: 62 PUs; 
        Germans buy 9 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour moved from Rostov to Bryansk
              Germans take Tambov from Russians
        1 infantry moved from Rostov to Volgograd
              Germans take Volgograd from Russians
        2 infantry moved from Rostov to Caucasus
        5 fighters and 4 tactical_bombers moved from Persia to Caucasus
    Combat - Germans
        Battle in Caucasus
            Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 5/11 hits, 5.50 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Caucasus
                1 infantry owned by the Russians lost in Caucasus
            Germans win, taking Caucasus from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        3 armour and 3 infantry moved from Persia to Iraq
        2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
        1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
        1 aaGun moved from Rostov to Ukraine
        3 infantry moved from Ukraine to Bryansk
        1 fighter moved from Caucasus to Ukraine
        1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
        1 aaGun, 12 armour, 41 artilleries and 46 infantry moved from Rostov to Bryansk
        1 artillery and 2 infantry moved from Belarus to Bryansk
        5 transports moved from 115 Sea Zone to 114 Sea Zone
        1 artillery moved from Germany to Western Germany
        5 infantry moved from Western Germany to Northern Italy
    Place Units - Germans
        3 artilleries placed in Novgorod
        3 artilleries placed in Ukraine
        1 artillery and 2 mech_infantrys placed in Persia
        2 artilleries and 6 infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,4,5
        Germans collect 51 PUs; end with 51 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Ukraine: 2 artilleries
        EDIT: Removing units owned by Germans from Western Germany: 2 infantry
        EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
        EDIT: Adding units owned by Germans to Persia: 2 infantry
        EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
        EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Western Germany: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 4x airfield; Remaining resources: 62 PUs; 
        Germans buy 9 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour moved from Rostov to Bryansk
              Germans take Tambov from Russians
        1 infantry moved from Rostov to Volgograd
              Germans take Volgograd from Russians
        2 infantry moved from Rostov to Caucasus
        5 fighters and 4 tactical_bombers moved from Persia to Caucasus
    Combat - Germans
        Battle in Caucasus
            Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 5/11 hits, 5.50 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Caucasus
                1 infantry owned by the Russians lost in Caucasus
            Germans win, taking Caucasus from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        3 armour and 3 infantry moved from Persia to Iraq
        2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
        1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
        1 aaGun moved from Rostov to Ukraine
        3 infantry moved from Ukraine to Bryansk
        1 fighter moved from Caucasus to Ukraine
        1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
        1 aaGun, 12 armour, 41 artilleries and 46 infantry moved from Rostov to Bryansk
        1 artillery and 2 infantry moved from Belarus to Bryansk
        5 transports moved from 115 Sea Zone to 114 Sea Zone
        1 artillery moved from Germany to Western Germany
        5 infantry moved from Western Germany to Northern Italy
    Place Units - Germans
        3 artilleries placed in Novgorod
        3 artilleries placed in Ukraine
        1 artillery and 2 mech_infantrys placed in Persia
        2 artilleries and 6 infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,4,5
        Germans collect 51 PUs; end with 51 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Ukraine: 2 artilleries
        EDIT: Removing units owned by Germans from Western Germany: 2 infantry
        EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
        EDIT: Adding units owned by Germans to Persia: 2 infantry
        EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
        EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Western Germany: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Persia: 2 mech_infantrys
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
    Purchase Units - Russians
        Russians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Vologda to Archangel
              Russians take Archangel from Italians
        1 armour moved from Samara to Tambov
              Russians take Tambov from Germans
        1 armour moved from Tambov to Volgograd
        1 mech_infantry moved from Samara to Caucasus
        2 fighters moved from Samara to Caucasus
        2 fighters moved from Russia to Caucasus
        1 armour, 5 artilleries and 18 infantry moved from Samara to Volgograd
        1 infantry moved from Tsinghai to Novosibirsk
              Russians take Novosibirsk from Japanese
    Combat - Russians
        Battle in Volgograd
            Russians attack with 2 armour, 5 artilleries and 18 infantry
            Germans defend with 1 factory_minor and 1 infantry
                Russians roll dice for 2 armour, 5 artilleries and 18 infantry in Volgograd, round 2 : 4/25 hits, 6.50 expected hits
                Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 2 armour, 5 artilleries and 18 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Caucasus
            Russians attack with 4 fighters and 1 mech_infantry
            Germans defend with 1 infantry
                Russians roll dice for 4 fighters and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits
                Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Caucasus
            Russians win, taking Caucasus from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        4 fighters moved from Caucasus to Eastern Persia
        2 aaGuns moved from Samara to Volgograd
        1 aaGun moved from Samara to Russia
        1 aaGun, 3 artilleries and 12 infantry moved from Smolensk to Russia
    Place Units - Russians
        1 artillery, 1 fighter and 1 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 14 PUs; end with 14 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -2.67