I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 submarines and 1 transport; Remaining resources: 4 PUs;
Combat Move - Italians
2 infantry moved from Crete to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 2 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Northern Italy to Romania
3 fighters moved from United Kingdom to Southern Italy
5 submarines moved from 97 Sea Zone to 95 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 99 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
1 armour moved from Shensi to Chahar
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from Neutral_Axis
Place Units - Italians
3 submarines and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,3,2
Italians collect 20 PUs (3 lost to blockades); end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 bomber and 1 infantry moved from Belarus to Archangel
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 artillery, 7 fighters, 17 infantry and 4 tactical_bombers moved from United Kingdom to Scotland
1 armour moved from Northwest Persia to Iraq
Germans take Persia from British
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Russians lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Scotland
Germans attack with 1 artillery, 7 fighters, 17 infantry and 4 tactical_bombers
British defend with 1 artillery, 2 fighters and 1 infantry; Americans defend with 1 airfield, 1 armour, 4 artilleries, 15 infantry, 1 marine and 4 mech_infantrys
Germans roll dice for 1 artillery, 7 fighters, 17 infantry and 4 tactical_bombers in Scotland, round 2 : 9/29 hits, 9.50 expected hits
Americans roll dice for 1 armour, 5 artilleries, 2 fighters, 16 infantry, 1 marine and 4 mech_infantrys in Scotland, round 2 : 11/29 hits, 10.50 expected hits
11 infantry owned by the Germans lost in Scotland
8 infantry owned by the Americans and 1 infantry owned by the British lost in Scotland
7 fighters owned by the Germans and 4 tactical_bombers owned by the Germans retreated
1 artillery owned by the Germans and 6 infantry owned by the Germans retreated to United Kingdom
Americans win with 1 armour, 5 artilleries, 2 fighters, 7 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 11 infantry
Casualties for Americans: 8 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 artillery moved from Eastern Poland to Belarus
5 artilleries and 2 infantry moved from Novgorod to Belarus
1 bomber moved from Archangel to Belarus
1 tactical_bomber moved from Northwest Persia to Belarus
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
2 fighters moved from Scotland to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 10 transports moved from 115 Sea Zone to 113 Sea Zone
5 fighters and 4 tactical_bombers moved from Scotland to Southern France
2 aaGuns moved from Northern Italy to Western Germany
1 aaGun, 1 artillery and 12 infantry moved from Northern Italy to Southern France
3 fighters and 3 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Eastern Poland to Belarus
2 armour and 1 mech_infantry moved from Northwest Persia to Iraq
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 artilleries placed in Novgorod
3 artilleries and 7 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,6,5,6,3,3,6,5,5,4,6,3,2,1,5,1,5,1,1,2,1,1,3,3
Germans collect 43 PUs (9 lost to blockades); end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Russians regular : 0.67
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Italians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Italians
1 artillery moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
5 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
5 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery, 4 fighters and 1 infantry moved from 39 Sea Zone to India
1 bomber moved from French Indo China to Timguska
1 infantry moved from Kansu to Timguska
1 infantry moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 artillery moved from Kweichow to Yunnan
Combat - Japanese
Battle in India
Japanese attack with 1 artillery, 4 fighters and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in India, round 2 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in India, round 3 : 1/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 2.17 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Yunnan
1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 fighter
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Timguska
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Timguska, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Timguska, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Alaska from Americans to Japanese
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from Timguska to Kansu
1 mech_infantry moved from Sikang to Kansu
1 infantry moved from Shensi to Sikang
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Shensi to Kweichow
1 infantry moved from Chahar to Jehol
1 artillery moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
1 armour moved from Kiangsu to Chahar
2 fighters moved from India to 39 Sea Zone
1 fighter moved from India to Malaya
1 fighter moved from India to French Indo China
4 artilleries and 6 infantry moved from Malaya to Shan State
6 artilleries and 6 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 tactical_bomber moved from Szechwan to Shan State
1 bomber moved from Yunnan to Shan State
1 fighter moved from Szechwan to French Indo China
1 fighter moved from Kwangsi to Shantung
1 fighter moved from Yunnan to Shantung
1 tactical_bomber moved from Kwangsi to French Indo China
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Suiyuyan
1 aaGun and 3 artilleries moved from Shensi to Kansu
1 bomber moved from Shan State to Kansu
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from 2 Sea Zone to Alaska
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
Place Units - Japanese
1 carrier placed in 19 Sea Zone
2 infantry placed in Shantung
2 artilleries and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 destroyer and 3 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -4.83
UK_Pacific regular : -1.00
Russians regular : -0.67
At least that was a better turn for Japan. Thought you could have held on another round in Yunnan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 99 Sea Zone
4 fighters moved from 109 Sea Zone to 110 Sea Zone
4 fighters moved from 109 Sea Zone to United Kingdom
8 fighters moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour, 4 artilleries, 7 infantry, 1 marine and 4 mech_infantrys moved from Scotland to United Kingdom
4 carriers, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 125 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 110 Sea Zone
Americans attack with 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 110 Sea Zone
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in United Kingdom
Americans attack with 1 armour, 4 artilleries, 12 fighters, 7 infantry, 1 marine and 4 mech_infantrys
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 1 armour, 4 artilleries, 12 fighters, 7 infantry, 1 marine and 4 mech_infantrys in United Kingdom, round 2 : 9/29 hits, 10.50 expected hits
Germans roll dice for 1 artillery and 6 infantry in United Kingdom, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Americans lost in United Kingdom
1 artillery owned by the Germans and 6 infantry owned by the Germans lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Scotland from Americans with 1 armour, 4 artilleries, 12 fighters, 5 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Americans: 2 infantry
Casualties for Germans: 1 artillery and 6 infantry
Non Combat Move - Americans
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
4 fighters moved from 110 Sea Zone to Gibraltar
12 fighters moved from United Kingdom to 110 Sea Zone
3 transports moved from 109 Sea Zone to 110 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
10 transports moved from 109 Sea Zone to 107 Sea Zone
3 submarines moved from 109 Sea Zone to 91 Sea Zone
10 mech_infantrys moved from Central United States to Quebec
10 infantry moved from Eastern United States to Quebec
3 aaGuns moved from Eastern United States to Central United States
1 battleship, 4 carriers, 2 cruisers and 7 fighters moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from New Guinea to Caroline Islands
1 fighter moved from Queensland to 33 Sea Zone
2 infantry moved from Algeria to Morocco
Place Units - Americans
2 carriers and 1 submarine placed in 110 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
16 infantry moved from Hunan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Kweichow, round 2 : 7/16 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Move - British
2 artilleries and 20 infantry moved from Burma to India
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
Combat - British
Battle in India
British attack with 2 artilleries and 20 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 artilleries and 20 infantry in India, round 2 : 5/22 hits, 4.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in India
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 2 artilleries and 19 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
4 aaGuns moved from Burma to India
1 tactical_bomber moved from 92 Sea Zone to Egypt
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Scotland to 91 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Scotland to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6
British collect 27 PUs (2 lost to blockades); end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,5,1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 4.33
Americans regular : -0.17
Japanese regular : 0.00
Germans regular : 0.33
British regular : 0.67
Forgot to attack the sub, will add it here
subs attack [dice 8d6]
8d6: 5, 5, 1, 2, 6, 4, 6, 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Syria
Italians take Trans-Jordan from British
Italians take Syria from French
1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from French
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
1 artillery owned by the Americans lost in Normandy Bordeaux
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
2 aaGuns, 1 artillery and 1 infantry moved from Southern France to France
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 8 submarines and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Syria
1 armour and 1 mech_infantry moved from Romania to Belarus
1 armour moved from Chahar to Kansu
Place Units - Italians
1 factory_minor placed in Iraq
1 carrier placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.33
Interesting game. I think there are things I could have done better.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@simon33 said in BombsAway (Allies+20) vs Simon33 (Axis):
Interesting game. I think there are things I could have done better.
I know mistakes were made on my end, lol. Feels like a new game this round.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Southern France to Holland Belgium
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 bomber and 1 tactical_bomber moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Iraq to Caucasus
Germans take Caucasus from Russians
1 fighter and 1 tactical_bomber moved from Southern France to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 6/7 hits, 3.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking 125 Sea Zone from Americans, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 artilleries moved from Novgorod to Belarus
1 bomber and 1 tactical_bomber moved from Western Ukraine to Belarus
1 aaGun moved from Belarus to Novgorod
1 armour moved from Eastern Poland to Belarus
2 fighters moved from 113 Sea Zone to Novgorod
2 fighters moved from Holland Belgium to 113 Sea Zone
1 aaGun, 1 artillery and 11 infantry moved from Southern France to France
3 artilleries and 10 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 10 infantry and 7 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 10 infantry moved from 115 Sea Zone to Novgorod
4 infantry moved from Germany to Poland
1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Belarus
2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 factory_minor placed in Persia
3 artilleries placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
Germans undo move 3.
6 infantry placed in Western Germany
4 infantry placed in Germany
Germans undo move 4.
1 artillery and 3 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
9 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Evenkiyskiy to Timguska
1 artillery and 8 infantry moved from Kazakhstan to Caucasus
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery and 8 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 8 infantry in Caucasus, round 2 : 1/9 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Timguska
Russians attack with 9 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry and 1 mech_infantry in Timguska, round 2 : 4/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Yenisey to Timguska
2 fighters moved from Western Ukraine to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -0.67
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 7 artilleries, 3 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Anhwe to Kiangsi
1 armour moved from Chahar to Kiangsi
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsi
2 fighters moved from Shantung to Kiangsi
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Sikang to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour, 5 artilleries and 6 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 armour moved from Alaska to 2 Sea Zone
1 armour and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to Aleutian Islands
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in Aleutian Islands
Battle in Ceylon
Battle in Kiangsi
Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Aleutian Islands from Americans, taking Ceylon from UK_Pacific, taking Kiangsi from Chinese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 artillery moved from Shensi to Sikang
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 aaGun, 3 artilleries and 1 mech_infantry moved from Kansu to Suiyuyan
2 bombers moved from Kansu to French Indo China
9 artilleries and 10 infantry moved from Shan State to Yunnan
2 artilleries and 1 infantry moved from Malaya to Shan State
2 tactical_bombers moved from Shan State to 35 Sea Zone
1 battleship, 7 carriers, 2 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Jehol to Shantung
2 fighters moved from Kiangsi to Shantung
1 carrier and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
2 bombers moved from French Indo China to Malaya
1 mech_infantry moved from Suiyuyan to Chahar
1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 fighters moved from Japan to French Indo China
1 fighter moved from Japan to 35 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Shantung
2 artilleries, 3 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 7 artilleries, 3 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Anhwe to Kiangsi
1 armour moved from Chahar to Kiangsi
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsi
2 fighters moved from Shantung to Kiangsi
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Sikang to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour, 5 artilleries and 6 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 armour moved from Alaska to 2 Sea Zone
1 armour and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to Aleutian Islands
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in Aleutian Islands
Battle in Ceylon
Battle in Kiangsi
Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Aleutian Islands from Americans, taking Ceylon from UK_Pacific, taking Kiangsi from Chinese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 artillery moved from Shensi to Sikang
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 aaGun, 3 artilleries and 1 mech_infantry moved from Kansu to Suiyuyan
2 bombers moved from Kansu to French Indo China
9 artilleries and 10 infantry moved from Shan State to Yunnan
2 artilleries and 1 infantry moved from Malaya to Shan State
2 tactical_bombers moved from Shan State to 35 Sea Zone
1 battleship, 7 carriers, 2 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Jehol to Shantung
2 fighters moved from Kiangsi to Shantung
1 carrier and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
2 bombers moved from French Indo China to Malaya
1 mech_infantry moved from Suiyuyan to Chahar
1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 fighters moved from Japan to French Indo China
1 fighter moved from Japan to 35 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Shantung
2 artilleries, 3 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer and 4 submarines
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 4 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 10 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
1 fighter moved from Western United States to 8 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
6 fighters moved from 110 Sea Zone to Normandy Bordeaux
6 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in British Columbia
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 2/8 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 6/8 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
6 fighters moved from Normandy Bordeaux to 110 Sea Zone
6 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
10 transports moved from 107 Sea Zone to 106 Sea Zone
1 armour moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 fighter moved from 8 Sea Zone to 10 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Caroline Islands to Western United States
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - Americans
6 transports placed in 101 Sea Zone
10 infantry placed in Central United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
8 infantry moved from Kweichow to Shensi
9 infantry moved from Kweichow to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Hopei, round 2 : 3/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Shensi, round 2 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India
4 artilleries and 10 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
2 infantry moved from 92 Sea Zone to Morocco
Place Units - British
2 armour and 1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3
British collect 27 PUs (2 lost to blockades); end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,4,4,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 1.17
Japanese regular : 0.33
Germans regular : 1.33
British regular : 0.00
@simon33 was quick to download your move and didn’t see your second post. I’m good with my move and you can edit the Japan NCM to match.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from Belarus to Archangel
1 bomber moved from Southern Italy to Archangel
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 armour moved from Kansu to Tsinghai
Italians take Novosibirsk from Russians
Combat - Italians
Italians creates battle in territory 99 Sea Zone
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking 99 Sea Zone from Americans, taking Normandy Bordeaux from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 2 fighters
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 fighters in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 8 submarines and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Iraq
1 fighter moved from Southern Italy to 97 Sea Zone
1 armour and 4 infantry moved from Syria to Iraq
1 aaGun moved from France to Western Germany
1 bomber moved from Archangel to Novgorod
1 aaGun moved from France to Western Germany
Place Units - Italians
3 artilleries placed in Iraq
1 fighter placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,3,2,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,5,1
Italians collect 21 PUs (5 lost to blockades); end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : 1.83
Russians regular : -0.33