L25 G40 OOB Gamerman01 (L+35) v Jacob16 (X)


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Combat Move - British
            1 bomber, 3 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
            2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to Zone 95 to defend the transport?


  • no scramble


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 fighter moved from Wake Island to Midway
            1 aaGun moved from Central United States to Western United States
            1 artillery moved from Central United States to Western United States
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            3 infantry moved from Brazil to British Guiana
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from Central United States to Eastern United States
            2 mech_infantrys moved from Central United States to Western United States
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 fighter and 1 infantry placed in Western United States
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            10 infantry moved from Yunnan to Hunan
            1 fighter moved from Shensi to Hunan
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 2 artilleries, 4 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 10 infantry in Hunan, round 2 : 2/11 hits, 2.17 expected hits
                    Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                    2 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 fighter and 8 infantry in Hunan, round 3 : 3/9 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Hunan, round 3 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 fighter and 8 infantry in Hunan, round 4 : 3/9 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    2 artilleries owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 15
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 artilleries, 4 infantry and 1 mech_infantry
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Burma
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber, 3 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
            2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 95 Sea Zone
                British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Kenya
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries and 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                    2 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
    
        Non Combat Move - British
            2 aaGuns moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            2 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from French Indo China to India
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 aaGun moved from India to Burma
            7 infantry moved from India to Burma
            3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 bomber moved from 95 Sea Zone to Gibraltar
    
        Place Units - British
            2 infantry placed in Union of South Africa
            1 destroyer placed in 109 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,5,3,1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,2,1,5
            UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Italians regular : -0.33
    Japanese regular : -2.67
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            2 infantry moved from Bulgaria to Greece
            2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
            2 fighters moved from Southern Italy to Greece
            1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 fighters and 2 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from French with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 armour moved from Southern France to Yugoslavia
            1 bomber moved from Normandy Bordeaux to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            2 aaGuns moved from Southern France to France
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to France
            1 artillery and 1 mech_infantry moved from Tunisia to Libya
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 3 infantry moved from Tobruk to Libya
            1 armour moved from Tobruk to Libya
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Italians regular : 2.17
    Neutral_Allies regular : -0.33
    

    Savegame


  • Oh, man, I left my bomber exposed? Uncharacteristic. Well, you might have got unlucky and if you survived your bomber wouldn’t be in a great spot, but definitely my oversight. I guess I had German ships on my brain!


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            3 fighters moved from Queensland to Java
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Algeria to Morocco
            1 destroyer moved from 58 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @gamerman01 I think in the future I will have to not play so many games. After 3 or more its really difficult to keep up and have enough time for all the games. I’m starting to miss silly things like that.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Germany to Baltic States
            1 fighter moved from Western Germany to Baltic States
            1 bomber moved from Western Germany to Baltic States
            1 bomber moved from Western Germany to Baltic States
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 2 bombers, 1 fighter and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Baltic States to Western Germany
            1 fighter moved from Baltic States to Western Ukraine
            3 aaGuns, 3 armour, 3 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Germany to Poland
            1 mech_infantry moved from Germany to Romania
            1 infantry moved from Romania to Eastern Poland
            2 artilleries and 9 infantry moved from Romania to Bessarabia
            2 artilleries moved from Germany to Poland
            11 armour moved from Germany to Romania
            4 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 fighter and 4 tactical_bombers moved from Southern Italy to Western Germany
            3 fighters moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            3 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            COMMENT: Russia broke Japan pact
            1 mech_infantry moved from Northwest Persia to Persia
                  Russians take Persia from Neutral_Allies
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
            1 artillery and 8 infantry moved from Russia to Bryansk
            16 infantry moved from Belarus to Bryansk
            3 aaGuns moved from Belarus to Bryansk
            3 artilleries moved from Belarus to Bryansk
            1 armour moved from Bryansk to Caucasus
            1 mech_infantry moved from Novgorod to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Baltic States to Volgograd
            1 fighter moved from Baltic States to Volgograd
            1 fighter moved from Baltic States to Russia
            1 armour and 1 mech_infantry moved from Belarus to Tambov
            2 aaGuns and 16 infantry moved from Amur to Korea
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            3 armour and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,1,1,4,1,3,2,6,3
            Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.00
    

    Savegame

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