@crockett36 It says I need to download it so I do and then it says map not found, missing map.
D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
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1d1000<=1: 124; Hits: 0
1d1000<=1: 96; Hits: 0
1d1000<=1: 934; Hits: 0 -
Allies attack:
St. Lo = 2.32 + 0.15 = 2 Hits (Carry over 0.47)
Cherbourg = 2.17 + 0.47 = 2 Hits (Carry over 0.54)
G28 = 2.49 + 0.54 = 3 HitsAxis defends:
St. Lo = 1.16 + 0.67 = 1 Hit (Carry over 0.83)
Cherbourg = 2.33 + 0.83 = 3 Hits (Carry over 0.16)
G28 = 2.67 + 0.16 = 2 Hits (Carry over 0.83)Allied Carry Over = 0.0
Axis Carry Over = 0.83
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TripleA Manual Gamesave Post: USA-UK round 6
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 6 Allies Combat Move - USA-UK 1 USAartillery and 5 USAinfantrys moved from A6 to CherbourgA 2 USAarmours moved from A10 to CherbourgA 2 USAinfantrys moved from A10 to A6 1 USAartillery and 2 USAinfantrys moved from A12 to A20 1 USAinfantry moved from A21 to St.LoA 1 UKarmour moved from A22 to St.LoA 3 UKartillerys and 3 UKinfantrys moved from A29 to A28 2 UKarmours moved from A16 to A28 2 UKartillerys and 4 UKinfantrys moved from CaenA to A29 2 UKinfantrys moved from A16 to A23 2 UKartillerys moved from CaenA to A23 3 UKartillerys and 5 UKinfantrys moved from A17 to CaenA 1 USAartillery moved from A21 to St.LoA 1 USAartillery moved from A22 to A21 1 USAartillery and 4 USAinfantrys moved from A14 to A21 2 USAinfantrys moved from A14 to A22 3 UKarmours moved from A16 to A22 1 UKartillery moved from Juno Beach to A16 4 USAartillerys and 3 USAinfantrys moved from Omaha Beach to A14 Allies Non Combat Move - USA-UK Turning on Edit Mode EDIT: Removing units owned by USA-UK from St.LoA: 1 USAinfantry EDIT: Removing units owned by Germans from St.LoG: 2 infantry EDIT: Removing units owned by Germans from CherbourgG: 2 infantry EDIT: Removing units owned by USA-UK from CherbourgA: 3 USAinfantrys EDIT: Removing units owned by Germans from G28: 1 artillery and 2 infantry EDIT: Removing units owned by USA-UK from A28: 2 UKinfantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Please perform the German Combat Move.
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 6 Germans Combat Move - Germans 3 infantry moved from G1 to CherbourgG 1 armour, 4 artilleries and 3 infantry moved from G38 to CaenG 3 armour moved from G37 to G29 2 infantry moved from G37 to G29 1 artillery moved from G37 to G29 2 armour moved from G41 to G29 2 artilleries moved from G37 to G38 1 infantry moved from G42 to G38 2 artilleries and 5 infantry moved from G36 to G37 2 artilleries and 3 infantry moved from G35 to G36 4 armour, 3 artilleries and 1 infantry moved from G27 to G22 2 infantry moved from G34 to G35
Combat Hit Differential Summary :
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Sorry for the long delay. I was so busy I forgot.
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Fighter Strafe
3 infantry moved from G38 to Caen
4 artillery moved from G38 to Caen
1 armor moved from G38 to Caen[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1] -
1d1000<=1: 36; Hits: 0
1d1000<=1: 265; Hits: 0
1d1000<=1: 794; Hits: 0
1d1000<=1: 975; Hits: 0
1d1000<=1: 969; Hits: 0
1d1000<=1: 317; Hits: 0
1d1000<=1: 359; Hits: 0
1d1000<=1: 350; Hits: 0 -
Fighter Strafe
infantry = 0.155 + 0.82 = Miss (Carry over 0.975)
infantry = 0.155 + 0.975 = 1 Hit (Carry over 0.13)
artillery = 0.155 + 0.13 = Miss (Carry over 0.285)
armor = 0.155 + 0.285 = Miss (Carry over 0.44)
artillery = 0.155 + 0.44 = Miss (Carry over 0.595)
infantry = 0.155 + 0.595 = Miss (Carry over 0.75)
artillery = 0.155 + 0.75 = Miss (Carry over 0.905)
artillery = 0.155 + 0.905 = 1 Hit (Carry over 0.06)Fighter Strafe Carry Over 0.06
Running Tally = 2 + 14 + 10 + 14 + 8 + 14 +14 + 8 = 84 (13 Hits - 15.5%)
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Fighter Strafe Carry Over 0.06
Running Tally = 2 + 14 + 10 + 14 + 8 + 14 +14 + 8 = 84 (13 Hits - 15.5%)
Axis Combat:
Cherbourg
St Lo
G22
G28
G29
Caen[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1] -
1d1000<=1: 134; Hits: 0
1d1000<=1: 75; Hits: 0
1d1000<=1: 824; Hits: 0
1d1000<=1: 572; Hits: 0
1d1000<=1: 512; Hits: 0
1d1000<=1: 38; Hits: 0 -
Axis attacks:
Caen = 1.83 + 0.83 = 2 Hits (Carry over 0.66)
St Lo = 0.5 + 0.66 = 1 Hit (Carry over 0.16)
Cherbourg = 1.83 + 0.16 = 2 Hits
G29 = 3.17 + 0.0 = 3 Hits (Carry over 0.17)
G28 = 1.67 + 0.17 = 1 Hit (Carry over 0.84)
G22 = 3.17 + 0.84 = 4 HitsAllied defends:
Caen = 2.67 + 0.0 = 2 Hits (Carry over 0.67)
St Lo = 0.94 + 0.67 = 1 Hit (Carry over 0.67)
Cherbourg = 1.67 + 0.67 = 2 Hits (Carry over 0.34)
G29 = 2.67 + 0.34 = 3 Hits
G28 = 1.97 + 0.0 = 2 Hits
G22 = 2.67 + 0.0 = 2 Hits (Carry over 0.67)Allied Carry Over = 0.67
Axis Carry Over = 0.0
Please place German Reinforcements.
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 6 Germans Reinforcements - Germans
Combat Hit Differential Summary :
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Axis AAA Fire Carry over = 0.26
3 AA in Caen
0.42 + 0.26 = Miss (Carry over 0.68)Axis AAA Fire Carry over = 0.68
Bombers:
0.5 + 0.67 = Hit (Carry over 0.17)
Allied Carry Over = 0.17
Allied Combat:
Cherbourg
G22
G35
G28
G29
Caen[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1] -
1d1000<=1: 449; Hits: 0
1d1000<=1: 441; Hits: 0
1d1000<=1: 544; Hits: 0
1d1000<=1: 106; Hits: 0
1d1000<=1: 738; Hits: 0 -
[dice 1d1000<=1]
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1d1000<=1: 636; Hits: 0
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Allied Combat:
G28
G22
Cherbourg
G35
Caen
G29Allies attack:
G28 = 1.9 + 0.17 = 2 Hits (Carry over 0.0)
G22 = 2.99 + 0 = 3 Hits (Carry over 0.0)
Cherbourg = 2.0 + 0.0 = 2 Hits (Carry over 0.0)
G35 = 1.21 + 0 = 1 Hit (Carry over 0.21)
Caen = 2.13 + 0.21 = 2 Hits (Carry over 0.34)
G29 = 1.66 + 0.34 = 2 Hits (Carry over 0.0)Axis defends:
G28 = 1.0 + 0.0 = 1 Hit (Carry over 0.0)
G22 = 2.67 + 0 = 2 Hits (Carry over 0.67)
Cherbourg = 2.01 + 0.67 = 2 Hits (Carry over 0.68)
G35 = 0.67 + 0.68 = 1 Hit (Carry over 0.35)
Caen = 1.51 + 0.35 = 1 Hit (Carry over 0.86)
G29 = 2.51 + 0.86 = 2 Hits (Carry over 0.37)Allied Carry Over = 0.0
Axis Carry Over = 0.37
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 7 Germans Combat Move - Germans
Combat Hit Differential Summary :
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Fighter Strafe
3 infantry moved from G37 to Caen
2 infantry moved from G37 to G29
2 artillery moved from G37 to G29
1 armor moved from G36 to G29[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]