D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

  • 2025 2024 '23 '22 '21 '20

    Forum site for testing D-Day via Average Dice.

  • 2025 2024 '23 '22 '21 '20

    @VictoryFirst
    G10
    G11
    G17

    [dice 1d1000<=1]
    [dice 1d1000<=1]
    [dice 1d1000<=1]


  • 1d1000<=1: 745; Hits: 0
    1d1000<=1: 11; Hits: 0
    1d1000<=1: 54; Hits: 0

  • 2025 2024 '23 '22 '21 '20

    Battle Order = G11, G17, G10

    Paratroopers:
    G11 = 0.42 = Miss
    G17 = 0.42 + 0.42 = Miss
    G10 = 0.42 + 0.84 = Hit (Carry over 0.26)

    Naval Bombardment:

    1. 0.33 + 0.26 = Miss
    2. 0.33 + 0.59 = Hit (Drop 0.02)
    3. 0.33 = Miss
    4. 0.33 + 0.33 = Miss
    5. 0.33 + 0.66 = Hit
    6. 0.33 = Miss (Carry over 0.33)

    Bombers:

    1. 0.5 + 0.33 = Miss
    2. 0.5 + 0.83 = Hit (Carry over 0.33)

    Allied Carry Over = 0.33

    Blockhouses:
    Utah
    Omaha
    Gold
    Juno
    Sword

    [dice 1d1000<=1]
    [dice 1d1000<=1]
    [dice 1d1000<=1]
    [dice 1d1000<=1]
    [dice 1d1000<=1]


  • 1d1000<=1: 24; Hits: 0
    1d1000<=1: 723; Hits: 0
    1d1000<=1: 735; Hits: 0
    1d1000<=1: 636; Hits: 0
    1d1000<=1: 400; Hits: 0

  • 2025 2024 '23 '22 '21 '20

    Battle Order = Utah, Sword, Juno, Omaha, Gold

    Utah = 0.5 + 0.5 + 0.5 = 1 Hit (Carry over 0.5)
    Sword = 0.5 + 0.5 + 0.5 + 0.5 = 2 Hits
    Juno = 0.5 = Miss (Carry over 0.5)
    Omaha = 0 + 0.5 = Miss (Carry over 0.5)
    Gold = 0.5 + 0.5 + 0.5 = 1 Hit (Carry over 0.5)

    German Carry Over = 0.5

    Please choose casualties for German fire…

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: USA-UK round 1

    TripleA Manual Gamesave Post for game: D-Day 2 Improved

    Game History

    Round: 1
    
        Allies Combat Move - USA-UK
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    @AndrewAAGamer Thanks for posting the calculations. Now I understand average dice much better.

    My OOL for the blockhouse fire will always be the same: Tanks, Artillery, then Infantry.

  • 2025 2024 '23 '22 '21 '20

    G10
    G11
    G14
    G15
    G16
    G17

    [dice 1d1000<=1]
    [dice 1d1000<=1]
    [dice 1d1000<=1]
    [dice 1d1000<=1]
    [dice 1d1000<=1]
    [dice 1d1000<=1]


  • 1d1000<=1: 381; Hits: 0
    1d1000<=1: 646; Hits: 0
    1d1000<=1: 799; Hits: 0
    1d1000<=1: 591; Hits: 0
    1d1000<=1: 481; Hits: 0
    1d1000<=1: 241; Hits: 0

  • 2025 2024 '23 '22 '21 '20

    Battle Order = G17, G10, G16, G15, G11, G14

    Allies attack:
    G17 = 1.15 + 0.33 = 1 Hit (Carry over 0.48)
    G10 = 0.42 + 0.48 = 1 Hit
    G16 = 1.21 = 1 Hit (Carry over 0.21)
    G15 = 1.17 + 0.21 = 1 Hit (Carry over 0.38)
    G11 = 0.93 + 0.38 = 1 Hit (Carry over 0.31)
    G14 = 1.67 + 0.31 = 2 Hits

    Allied Carry Over = 0.0

    Please choose German casualties…

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: USA-UK round 1

    TripleA Manual Gamesave Post for game: D-Day 2 Improved

    Game History

    Round: 1
    
        Allies Combat Move - USA-UK
            Turning on Edit Mode
            EDIT: Removing units owned by USA-UK from Utah Beach: 1 USAartillery
            EDIT: Removing units owned by USA-UK from Sword Beach: 1 UKarmour and 1 UKartillery
            EDIT: Removing units owned by USA-UK from Gold Beach: 1 UKarmour
            EDIT: Turning off Edit Mode
            4 UKinfantrys moved from Sword Beach to A17
            1 UKarmour, 1 UKartillery and 3 UKinfantrys moved from Juno Beach to A16
            1 UKartillery and 5 UKinfantrys moved from Gold Beach to A15
            2 USAartillerys and 6 USAinfantrys moved from Omaha Beach to A14
            3 USAinfantrys moved from Utah Beach to A11
    
        Allies Non Combat Move - USA-UK
    

    Combat Hit Differential Summary :

    Savegame

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