Game History
Round: 5 Purchase Units - Americans Note to players Americans: <body><b>America joins the Entente and declares war on the Central Powers!<b></body> Trigger AmericansRemoveRestrictions: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Trigger AmericansJoinWar: Changing Relationship for AustroHungarians and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for Russians and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for Germans and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for French and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for British and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for Ottomans and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for Italians and Americans from Neutral to Allied Americans buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Americans 2 artilleries and 12 infantry moved from United States of America to SZ 1 2 artilleries, 12 infantry and 7 transports moved from SZ 1 to SZ 14 2 artilleries and 12 infantry moved from SZ 14 to Morocco 1 battleship and 1 cruiser moved from SZ 14 to SZ 8 Combat Move - Americans Place Units - Americans 6 infantry placed in United States of America Turn Complete - Americans Americans collect 20 PUs; end with 22 PUsD-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
-
Forum site for testing D-Day via Average Dice.
-
@VictoryFirst
G10
G11
G17[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1] -
1d1000<=1: 745; Hits: 0
1d1000<=1: 11; Hits: 0
1d1000<=1: 54; Hits: 0 -
Battle Order = G11, G17, G10
Paratroopers:
G11 = 0.42 = Miss
G17 = 0.42 + 0.42 = Miss
G10 = 0.42 + 0.84 = Hit (Carry over 0.26)Naval Bombardment:
- 0.33 + 0.26 = Miss
- 0.33 + 0.59 = Hit (Drop 0.02)
- 0.33 = Miss
- 0.33 + 0.33 = Miss
- 0.33 + 0.66 = Hit
- 0.33 = Miss (Carry over 0.33)
Bombers:
- 0.5 + 0.33 = Miss
- 0.5 + 0.83 = Hit (Carry over 0.33)
Allied Carry Over = 0.33
Blockhouses:
Utah
Omaha
Gold
Juno
Sword[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1] -
1d1000<=1: 24; Hits: 0
1d1000<=1: 723; Hits: 0
1d1000<=1: 735; Hits: 0
1d1000<=1: 636; Hits: 0
1d1000<=1: 400; Hits: 0 -
Battle Order = Utah, Sword, Juno, Omaha, Gold
Utah = 0.5 + 0.5 + 0.5 = 1 Hit (Carry over 0.5)
Sword = 0.5 + 0.5 + 0.5 + 0.5 = 2 Hits
Juno = 0.5 = Miss (Carry over 0.5)
Omaha = 0 + 0.5 = Miss (Carry over 0.5)
Gold = 0.5 + 0.5 + 0.5 = 1 Hit (Carry over 0.5)German Carry Over = 0.5
Please choose casualties for German fireā¦
-
TripleA Manual Gamesave Post: USA-UK round 1
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 1 Allies Combat Move - USA-UK
Combat Hit Differential Summary :
-
@AndrewAAGamer Thanks for posting the calculations. Now I understand average dice much better.
My OOL for the blockhouse fire will always be the same: Tanks, Artillery, then Infantry.
-
G10
G11
G14
G15
G16
G17[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1] -
1d1000<=1: 381; Hits: 0
1d1000<=1: 646; Hits: 0
1d1000<=1: 799; Hits: 0
1d1000<=1: 591; Hits: 0
1d1000<=1: 481; Hits: 0
1d1000<=1: 241; Hits: 0 -
Battle Order = G17, G10, G16, G15, G11, G14
Allies attack:
G17 = 1.15 + 0.33 = 1 Hit (Carry over 0.48)
G10 = 0.42 + 0.48 = 1 Hit
G16 = 1.21 = 1 Hit (Carry over 0.21)
G15 = 1.17 + 0.21 = 1 Hit (Carry over 0.38)
G11 = 0.93 + 0.38 = 1 Hit (Carry over 0.31)
G14 = 1.67 + 0.31 = 2 HitsAllied Carry Over = 0.0
Please choose German casualtiesā¦
-
TripleA Manual Gamesave Post: USA-UK round 1
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 1 Allies Combat Move - USA-UK Turning on Edit Mode EDIT: Removing units owned by USA-UK from Utah Beach: 1 USAartillery EDIT: Removing units owned by USA-UK from Sword Beach: 1 UKarmour and 1 UKartillery EDIT: Removing units owned by USA-UK from Gold Beach: 1 UKarmour EDIT: Turning off Edit Mode 4 UKinfantrys moved from Sword Beach to A17 1 UKarmour, 1 UKartillery and 3 UKinfantrys moved from Juno Beach to A16 1 UKartillery and 5 UKinfantrys moved from Gold Beach to A15 2 USAartillerys and 6 USAinfantrys moved from Omaha Beach to A14 3 USAinfantrys moved from Utah Beach to A11 Allies Non Combat Move - USA-UK
Combat Hit Differential Summary :