intro post test global
D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 3 Germans Combat Move - Germans
Combat Hit Differential Summary :
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German Combat Move - Please make the German moves and then I will figure out the battle results.
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 3 Germans Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from CaenG to G38 4 armour, 1 artillery and 1 infantry moved from CaenG to G37 2 artilleries moved from G38 to G37 3 artilleries and 4 infantry moved from G39 to G38 EDIT: 1 infantry moved from G34 to St.LoG 2 infantry moved from G34 to G25 1 infantry moved from G34 to G25
Combat Hit Differential Summary :
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Fighter Strafe
3 infantry moved from G34 to G25
1 infantry moved from G34 to St Lo[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1]
[dice 1d1000<=1] -
1d1000<=1: 19; Hits: 0
1d1000<=1: 973; Hits: 0
1d1000<=1: 461; Hits: 0
1d1000<=1: 725; Hits: 0 -
Fighter Strafe
infantry to G25 = 0.31 + 0.25 = Miss (Carry over 0.56)
infantry to G25 = 0.31 + 0.56 = Miss (Carry over 0.87)
infantry to St Lo = 0.31 + 0.87 = 1 Hit (Carry over 0.18)
infantry to G25 = 0.31 + 0.18 = Miss (Carry over 0.49)Fighter Strafe Carry Over 0.49
Running Tally = 2 + 14 + 10 + 14 8 = 48 (7 Hits - 14.6%)
No Combat
Please place 7 German Reinforcements for each Card.
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 3 Germans Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from CaenG to G38 4 armour, 1 artillery and 1 infantry moved from CaenG to G37 2 artilleries moved from G38 to G37 3 artilleries and 4 infantry moved from G39 to G38 EDIT: 1 infantry moved from G34 to St.LoG 2 infantry moved from G34 to G25 1 infantry moved from G34 to G25 Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from St.LoG: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Please hold, I need to place the Allies Reinforcements first.
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Please place 7 German Reinforcements for each Card.
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 3 Germans Reinforcements - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 3 Germans Reinforcements - Germans 1 ReinforcementTracker moved from RC15 to RC22 3 artilleries and 4 infantry moved from Reinforcements Rennes Chartres to G34 1 ReinforcementTracker moved from RR15 to RR22 3 armour, 3 artilleries and 1 infantry moved from Reinforcements Rouen Chartres to G42
Combat Hit Differential Summary :
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Fighter Strafe
4 infantry, 3 artillery placed in G34
artillery = 0.31 + 0.49 = Miss (Carry over 0.80)
artillery = 0.31 + 0.80 = 1 Hit (Carry over 0.11)
infantry = 0.31 + 0.11 = Miss (Carry over 0.42)
infantry = 0.31 + 0.42 = Miss (Carry over 0.73)
infantry = 0.31 + 0.73 = 1 Hit (Carry over 0.04)
artillery = 0.31 + 0.04 = Miss (Carry over 0.34)
infantry = 0.31 + 0.34 = Miss (Carry over 0.65)Fighter Strafe Carry Over 0.65
Running Tally = 2 + 14 + 10 + 14 + 8 + 14 = 62 (9 Hits - 14.6%)
Naval Bombardment:
0.33 + 0.29 = Miss (Carry over 0.62)
0.33 + 0.62 = 1 Hit
0.33 = Miss (Carry over 0.33)
0.33 + 0.33 = Miss (Carry over 0.66)
0.33 + 0.66 = 1 Hit
0.33 = Miss (Carry over 0.33)Allied Carry Over = 0.33
Axis AAA Fire
G34 = 0.155 +0.155 + 0.155 = Miss (Carry over 0.465)Axis AAA Fire Carry over = 0.465
Bombers:
0.5 + 0.33 = Miss
0.5 + 0.83 = 1 Hit (Carry over 0.33)Allied Carry Over = 0.33
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No Allied combat. German Combat Move.
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - Germans 1 armour moved from G37 to G31 1 infantry moved from G38 to G37 2 infantry moved from G38 to G31 1 infantry moved from G42 to G38 1 armour moved from G42 to G31 3 artilleries moved from G38 to G31 1 armour moved from G42 to G31 1 armour and 3 artilleries moved from G42 to G38 1 infantry moved from G25 to St.LoG
Combat Hit Differential Summary :
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No German Combat.
Please place 7 German Reinforcements for each Card.
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Reinforcements - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Reinforcements - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 ReinforcementTracker moved from RC22 to RC29 1 armour, 3 artilleries and 3 infantry moved from Reinforcements Rennes Chartres to G36 EDIT: 1 ReinforcementTracker moved from RR22 to RR1 3 armour, 1 artillery and 2 infantry moved from Reinforcements Rouen Chartres to G39
Combat Hit Differential Summary :