D-Day - Average Dice Test - AndrewAAGamer (L) vs VictoryFirst (X)

  • 2025 2024 '23 '22 '21 '20

    Fighter Strafe
    3 infantry, 2 armor moved from G34

    infantry to St Lo = 0.31 + 0.79 = 1 Hit (Carry over 0.1)
    armor to St Lo = 0.31 + 0.1 = Miss (Carry over 0.41)
    infantry to St Lo = 0.31 + 0.41 = Miss (Carry over 0.72)
    armor to G24 = 0.31 + 0.72 = 1 Hit (Carry over 0.03)
    infantry to St Lo = 0.31 + 0.03 = Miss (Carry over 0.34)

    Fighter Strafe Carry Over 0.34 adjusting to 0.08

    Running Tally = 2 + 14 + 10 = 26 (4 Hits - 15.4%)

    I am adjusting the carry over for the Fighter Strafe as the hit percentage target is between 15.5% to 15.7%. This takes into account the loss of the weighted value due to firing at 1 unit only. Right now a 0.34 carry over would be 16.7% which is too high.

  • 2025 2024 '23 '22 '21 '20

    G14
    G15
    G17

    [dice 1d1000<=1]
    [dice 1d1000<=1]
    [dice 1d1000<=1]


  • 1d1000<=1: 257; Hits: 0
    1d1000<=1: 27; Hits: 0
    1d1000<=1: 745; Hits: 0

  • 2025 2024 '23 '22 '21 '20

    Battle Order = G15, G14, G17

    Axis attack:
    G15 = 0.5 + 0.17 = Miss (Carry over 0.67)
    G14 = 0.33 + 0.67 = 1 Hit
    G17 = 1.5 = 1 Hit (Carry over 0.5)

    Axis Carry Over = 0.5

    Allies defend:
    G15 = 0.87 + 0.64 = 1 Hit (Carry over 0.51)
    G14 = 0.94 + 0.51 = 1 Hit (Carry over 0.45)
    G17 = 1.88 + 0.45 = 2 Hits (Carry over 0.33)

    Allied Carry Over = 0.33

    Please place 7 German Reinforcements for each Card.

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: D-Day 2 Improved

    Game History

    Round: 2
    
        Germans Reinforcements - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: D-Day 2 Improved

    Game History

    Round: 2
    
        Germans Reinforcements - Germans
            Turning on Edit Mode
                    EDIT: 3/7 hits, 1,17 expected hits
                EDIT:  lost in P34
            EDIT: Turning off Edit Mode
            EDIT: 1 ReinforcementTracker moved from RC8 to RC15
            EDIT: 2 artilleries and 5 infantry moved from Reinforcements Rennes Chartres to G34
            EDIT: 1 ReinforcementTracker moved from RR8 to RR15
            EDIT: 3 artilleries and 4 infantry moved from Reinforcements Rouen Chartres to G39
    

    Combat Hit Differential Summary :

    EDIT: : 1,83
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Fighter Strafe

    Infantry G34 = 0.31 + 0.8 = Miss (Carry over 0.39)
    Artillery G34 = 0.31 + 0.39 = Miss (Carry over 0.7)
    Infantry G34 = 0.31 + .7 = 1 Hit (Carry over 0.01)
    Infantry G34 = 0.31 + 0.01 = Miss (Carry over 0.32)
    Infantry G34 = 0.31 + 0.32 = Miss (Carry over 0.63)
    Infantry G34 = 0.31 + 0.63 = Miss (Carry over 0.94)
    Artillery G34 = 0.31 + 0.94 = 1 Hit (Carry over 0.25)

    Fighter Strafe Carry Over 0.25

    Running Tally = 2 + 14 + 10 + 14 = 40 (6 Hits - 15.0%)

    Naval Bombardment:

    0.33 + 0.33 = Miss (Carry over 0.66)
    0.33 + 0.66 = 1 Hit
    0.33 = Miss (Carry over 0.33)
    0.33 + 0.33 = Miss (Carry over 0.66)
    0.33 + 0.66 = 1 Hit
    0.33 = Miss (Carry over 0.33)

    Axis AAA Fire
    Rennes = 0.155 = Miss (Carry over 0.155)

    Axis AAA Fire Carry over = 0.155

    Bombers:

    0.5 + 0.33 = Miss
    0.5 + 0.83 = 1 Hit (Carry over 0.33)

    Allied Carry Over = 0.33

    Blockhouses:
    None - Skip going forward

  • 2025 2024 '23 '22 '21 '20

    Allies attack:
    G17 = 0.96 + 0.33 = 1 Hit (Carry over 0.29)

    Allied Carry Over = 0.29

    Germans defend:
    G17 = 0.5 + 0.5 = 1 Hit

    German Carry Over = 0.00

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: D-Day 2 Improved

    Game History

    Round: 3
    
        Germans Combat Move - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    German Combat Move - Please make the German moves and then I will figure out the battle results.

  • 2025

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: D-Day 2 Improved

    Game History

    Round: 3
    
        Germans Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from CaenG to G38
            4 armour, 1 artillery and 1 infantry moved from CaenG to G37
            2 artilleries moved from G38 to G37
            3 artilleries and 4 infantry moved from G39 to G38
            EDIT: 1 infantry moved from G34 to St.LoG
            2 infantry moved from G34 to G25
            1 infantry moved from G34 to G25
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Fighter Strafe
    3 infantry moved from G34 to G25
    1 infantry moved from G34 to St Lo

    [dice 1d1000<=1]
    [dice 1d1000<=1]
    [dice 1d1000<=1]
    [dice 1d1000<=1]


  • 1d1000<=1: 19; Hits: 0
    1d1000<=1: 973; Hits: 0
    1d1000<=1: 461; Hits: 0
    1d1000<=1: 725; Hits: 0

  • 2025 2024 '23 '22 '21 '20

    Fighter Strafe

    infantry to G25 = 0.31 + 0.25 = Miss (Carry over 0.56)
    infantry to G25 = 0.31 + 0.56 = Miss (Carry over 0.87)
    infantry to St Lo = 0.31 + 0.87 = 1 Hit (Carry over 0.18)
    infantry to G25 = 0.31 + 0.18 = Miss (Carry over 0.49)

    Fighter Strafe Carry Over 0.49

    Running Tally = 2 + 14 + 10 + 14 8 = 48 (7 Hits - 14.6%)

    No Combat

    Please place 7 German Reinforcements for each Card.

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: D-Day 2 Improved

    Game History

    Round: 3
    
        Germans Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from CaenG to G38
            4 armour, 1 artillery and 1 infantry moved from CaenG to G37
            2 artilleries moved from G38 to G37
            3 artilleries and 4 infantry moved from G39 to G38
            EDIT: 1 infantry moved from G34 to St.LoG
            2 infantry moved from G34 to G25
            1 infantry moved from G34 to G25
    
        Germans Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from St.LoG: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Please hold, I need to place the Allies Reinforcements first.


  • Please place 7 German Reinforcements for each Card.

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: D-Day 2 Improved

    Game History

    Round: 3
    
        Germans Reinforcements - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: D-Day 2 Improved

    Game History

    Round: 3
    
        Germans Reinforcements - Germans
            1 ReinforcementTracker moved from RC15 to RC22
            3 artilleries and 4 infantry moved from Reinforcements Rennes Chartres to G34
            1 ReinforcementTracker moved from RR15 to RR22
            3 armour, 3 artilleries and 1 infantry moved from Reinforcements Rouen Chartres to G42
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Fighter Strafe

    4 infantry, 3 artillery placed in G34

    artillery = 0.31 + 0.49 = Miss (Carry over 0.80)
    artillery = 0.31 + 0.80 = 1 Hit (Carry over 0.11)
    infantry = 0.31 + 0.11 = Miss (Carry over 0.42)
    infantry = 0.31 + 0.42 = Miss (Carry over 0.73)
    infantry = 0.31 + 0.73 = 1 Hit (Carry over 0.04)
    artillery = 0.31 + 0.04 = Miss (Carry over 0.34)
    infantry = 0.31 + 0.34 = Miss (Carry over 0.65)

    Fighter Strafe Carry Over 0.65

    Running Tally = 2 + 14 + 10 + 14 + 8 + 14 = 62 (9 Hits - 14.6%)

    Naval Bombardment:

    0.33 + 0.29 = Miss (Carry over 0.62)
    0.33 + 0.62 = 1 Hit
    0.33 = Miss (Carry over 0.33)
    0.33 + 0.33 = Miss (Carry over 0.66)
    0.33 + 0.66 = 1 Hit
    0.33 = Miss (Carry over 0.33)

    Allied Carry Over = 0.33

    Axis AAA Fire
    G34 = 0.155 +0.155 + 0.155 = Miss (Carry over 0.465)

    Axis AAA Fire Carry over = 0.465

    Bombers:

    0.5 + 0.33 = Miss
    0.5 + 0.83 = 1 Hit (Carry over 0.33)

    Allied Carry Over = 0.33

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