TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to Holland Belgium: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 3 infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 armour moved from Holland Belgium to France
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Germany to 114 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 submarine moved from 120 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 submarines moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
4 tactical_bombers moved from Western Germany to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 armour and 2 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Poland to Yugoslavia
2 mech_infantrys moved from Western Germany to France
2 artilleries moved from Holland Belgium to Normandy Bordeaux
1 artillery and 3 infantry moved from Holland Belgium to France
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to Holland Belgium: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 3 infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 armour moved from Holland Belgium to France
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Germany to 114 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 submarine moved from 120 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 submarines moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
4 tactical_bombers moved from Western Germany to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 armour and 2 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Poland to Yugoslavia
2 mech_infantrys moved from Western Germany to France
2 artilleries moved from Holland Belgium to Normandy Bordeaux
1 artillery and 3 infantry moved from Holland Belgium to France
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 114 Sea Zone
1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 115 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 37
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 113 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 submarines owned by the Germans lost in 113 Sea Zone
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys in France, round 2 : 5/19 hits, 6.67 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 4/10 hits, 3.67 expected hits
4 infantry owned by the Germans lost in France
1 aaGun owned by the French and 4 infantry owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 5 mech_infantrys in France, round 3 : 6/15 hits, 5.83 expected hits
French roll dice for 2 armour, 2 artilleries and 2 infantry in France, round 3 : 1/6 hits, 2.33 expected hits
1 infantry owned by the Germans lost in France
1 armour owned by the French, 1 artillery owned by the British, 2 infantry owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.50 expected hits
French roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 artillery owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 4 : 0/3 hits, 1.17 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 5 : 0/2 hits, 0.83 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 5 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour in Normandy Bordeaux, round 6 : 1/1 hits, 0.50 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 6 : 1/1 hits, 0.67 expected hits
1 armour owned by the Germans lost in Normandy Bordeaux
1 fighter owned by the French lost in Normandy Bordeaux
French win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
Casualties for French: 1 artillery, 1 fighter and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 10 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 10 infantry in Yugoslavia, round 2 : 5/16 hits, 4.67 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Germans lost in Yugoslavia
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 5 infantry
Moving scrambled unit from 114 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 fighter moved from Yugoslavia to Southern Italy
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 fighter moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from 114 Sea Zone to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
3 fighters and 4 tactical_bombers moved from 113 Sea Zone to Western Germany
1 aaGun moved from Western Germany to France
1 transport moved from 117 Sea Zone to 115 Sea Zone
1 aaGun moved from Western Germany to 115 Sea Zone
1 infantry moved from Denmark to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Norway
1 infantry moved from Denmark to Western Germany
1 cruiser moved from 117 Sea Zone to 115 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 38 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
French regular : -0.33
Neutral_Allies regular : 1.33
Germans regular : -4.50
British regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 130 Sea Zone to 128 Sea Zone
2 aaGuns and 6 infantry moved from Sakha to Buryatia
3 infantry moved from Amur to Buryatia
3 infantry moved from Siberia to Sakha
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
1 armour and 1 mech_infantry moved from Russia to Komi
1 armour and 1 mech_infantry moved from Stalingrad to Kursk
3 infantry moved from Ukraine to Kursk
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
3 infantry moved from Baltic States to Northern Belarus
3 infantry moved from Vyborg to Leningrad
1 infantry moved from Archangel to Leningrad
1 infantry moved from Karelia to Archangel
1 infantry moved from Karelia to Archangel
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk
1 aaGun, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus
1 fighter moved from Russia to Yenisey
1 fighter moved from Leningrad to Russia
2 infantry moved from Southern Caucasus to Northern Caucasus
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
3 infantry placed in Ukraine
1 artillery placed in Siberia
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 4 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Shansi
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 0/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 3 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits, 3.00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/6 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 0/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 5 : 4/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Formosa to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Fukien to Kiangsi
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 fighter moved from Korea to 37 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 battleship moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kiangsu to 37 Sea Zone
1 armour moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi
1 mech_infantry moved from Southern Manchuria to Anhwe
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
3 infantry moved from Korea to Southern Manchuria
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 cruiser moved from 7 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 carrier moved from 7 Sea Zone to 34 Sea Zone
1 battleship moved from 7 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 fighter moved from Kiangsu to Kwangsi
1 fighter moved from Formosa to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 infantry moved from Hokkaido to Japan
3 aaGuns, 2 artilleries and 3 infantry moved from Japan to Kyushu
1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
Place Units - Japanese
4 transports placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Davao to Wake Island
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 31 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 fighter moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Western United States
1 fighter moved from Eastern United States to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 52 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
2 carriers and 1 submarine placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 marine placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 27 Sea Zone: 1 battleship and 1 marine
EDIT: Adding units owned by Americans to 27 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 marine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
3 infantry moved from Kansu to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
2 infantry moved from Hopei to Tsinghai
4 infantry moved from Szechwan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 9 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - British
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 93 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in 109 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - British
1 fighter moved from 109 Sea Zone to Quebec
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from 109 Sea Zone to Quebec
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Alexandria to Egypt
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone
1 aaGun and 1 infantry moved from 83 Sea Zone to Trans-Jordan
1 carrier moved from 100 Sea Zone to 83 Sea Zone
1 cruiser and 1 destroyer moved from 100 Sea Zone to 83 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Western India to Baluchistan
1 transport moved from 40 Sea Zone to 38 Sea Zone
2 infantry moved from Malaya to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 132 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 40 Sea Zone to 42 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from Eastern India to 83 Sea Zone
1 fighter moved from Burma to Eastern India
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Malaya to Shan State
Place Units - British
9 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 infantry and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 24 PUs
Some Units in Eastern India change ownership: 1 infantry and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : -0.67
Japanese regular : 0.67
Germans regular : -0.50
British regular : -2.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 battleship and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Albania to Greece
2 infantry moved from Albania to Greece
1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 bomber moved from Northern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 2 artilleries, 2 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 4 infantry in Greece, round 2 : 2/9 hits, 3.17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Greece
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Greece, round 3 : 3/7 hits, 2.83 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 95 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French and 1 cruiser owned by the French lost in 95 Sea Zone
Italians win, taking 95 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 armour moved from Northern Italy to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 bomber moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Libya to Tobruk
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
Non Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to French
EDIT: Turning off Edit Mode
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 74 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to Nigeria
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Belarus to Bessarabia
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 destroyer
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
1 destroyer owned by the Germans lost in 114 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Russians
7 infantry and 1 mech_infantry moved from Novgorod to Archangel
2 aaGuns, 2 artilleries and 11 infantry moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
2 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Archangel to Smolensk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries and 4 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 2 artilleries and 4 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 2 artilleries and 4 infantry in Queensland, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC roll dice for 2 artilleries and 4 infantry in Queensland, round 3 : 0/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Queensland, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 artilleries and 4 infantry in Queensland, round 4 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Queensland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
1 destroyer moved from 63 Sea Zone to 64 Sea Zone
2 infantry moved from Java to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to South Australia
3 fighters moved from Java to South Australia
Place Units - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Syria from Neutral_Axis to ANZAC
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Syria: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Syria: 1 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,5,2,1,1,6,6,4,6,6
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 60 Sea Zone to 58 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 bombers moved from Novgorod to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
Combat - Germans
Battle in Novosibirsk
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
3 artilleries and 3 infantry moved from Ukraine to Bessarabia
3 artilleries and 4 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 18 artilleries, 13 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
10 mech_infantrys moved from Archangel to Eastern Poland
1 aaGun and 10 infantry moved from Archangel to Novgorod
2 bombers moved from Novosibirsk to Yakut S.S.R.
5 mech_infantrys moved from Yenisey to Yakut S.S.R.
4 armour, 4 mech_infantrys and 1 tactical_bomber moved from Caucasus to Volgograd
3 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Novgorod
3 infantry and 2 mech_infantrys placed in Western Germany
1 artillery, 1 infantry and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 52 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - Russians
1 artillery and 1 infantry moved from Sakha to Amur
Combat - Russians
Battle in Amur
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 1 artillery in Amur, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Amur, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians lost in Amur
1 armour owned by the Japanese lost in Amur
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
4 infantry moved from Western Sinkiang to Eastern Sinkiang
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Samara to Caucasus
2 fighters moved from Samara to Caucasus
2 fighters moved from Russia to Caucasus
1 armour, 5 artilleries and 18 infantry moved from Samara to Volgograd
1 infantry moved from Tsinghai to Novosibirsk
Russians take Novosibirsk from Japanese
Combat - Russians
Battle in Volgograd
Russians attack with 2 armour, 5 artilleries and 18 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 armour, 5 artilleries and 18 infantry in Volgograd, round 2 : 4/25 hits, 6.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 5 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Caucasus to Eastern Persia
2 aaGuns moved from Samara to Volgograd
1 aaGun moved from Samara to Russia
1 aaGun, 3 artilleries and 12 infantry moved from Smolensk to Russia
Place Units - Russians
1 artillery, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 carrier and 2 fighters moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from Eastern India to 42 Sea Zone
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French