L25 PTV axis-dom (axis+14) vs adam
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Paulau 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 2 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 6 fighters and 2 tactical_bombers moved from 45 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from Queensland to 43 Sea Zone 1 artillery and 1 infantry moved from Central America to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to West Indies Combat - Americans Americans creates battle in territory 23 Sea Zone Americans creates battle in territory 18 Sea Zone Battle in Manilla Battle in West Indies Battle in Davao Battle in Paulau Battle in 43 Sea Zone Americans attack with 1 destroyer, 6 fighters and 4 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 43 Sea Zone, round 2 : 6/11 hits, 6.00 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win, taking 23 Sea Zone from Japanese, taking 18 Sea Zone from Japanese, taking Manilla from Japanese, taking West Indies from Germans, taking Davao from Japanese, taking Paulau from Japanese with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 6 fighters and 4 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 3 marines moved from Celebes to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 21 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 2 fighters and 3 marines moved from 45 Sea Zone to 36 Sea Zone 1 submarine moved from 16 Sea Zone to 5 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 submarine moved from 8 Sea Zone to 20 Sea Zone 1 submarine moved from 26 Sea Zone to 7 Sea Zone 1 submarine moved from 23 Sea Zone to 36 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 45 Sea Zone to 59 Sea Zone 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 submarine moved from 45 Sea Zone to 37 Sea Zone 10 submarines moved from 45 Sea Zone to 36 Sea Zone 1 destroyer moved from 66 Sea Zone to 91 Sea Zone 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 66 Sea Zone to 104 Sea Zone 1 infantry moved from Southeast Mexico to Central United States 1 infantry moved from Central United States to Eastern United States 1 submarine moved from 34 Sea Zone to 36 Sea Zone 1 submarine moved from 18 Sea Zone to 19 Sea Zone 1 submarine moved from 47 Sea Zone to 36 Sea Zone 1 submarine moved from 27 Sea Zone to 66 Sea Zone 1 submarine moved from 132 Sea Zone to 21 Sea Zone Place Units - Americans 2 destroyers, 1 fighter, 3 submarines and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 2 infantry moved from Hunan to Hopei 1 fighter moved from Kweichow to Hopei 4 artilleries and 13 infantry moved from Shansi to Honan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 4 artilleries and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 13 infantry in Honan, round 2 : 6/17 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 4 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 artilleries and 11 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan 1 infantry moved from Yunnan to Kweichow Place Units - Chinese 1 artillery and 6 infantry placed in Honan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer and 3 infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Iraq 3 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 artillery and 4 infantry moved from Burma to Shan State Combat - British Battle in Shan State British attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 3 artilleries and 4 infantry British roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 2/9 hits, 3.33 expected hits Japanese roll dice for 3 artilleries and 4 infantry in Shan State, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese lost in Shan State British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/7 hits, 3.00 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Shan State, round 3 : 0/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 4 : 2/7 hits, 3.00 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Shan State, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Shan State, round 5 : 3/5 hits, 2.50 expected hits Japanese roll dice for 2 artilleries in Shan State, round 5 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 4 infantry Casualties for Japanese: 3 artilleries and 4 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Shan State to Eastern India 1 aaGun moved from Burma to Eastern India 4 infantry moved from Southern Persia to Iraq 2 infantry moved from Baluchistan to Southern Persia 1 infantry moved from Western India to Baluchistan 1 aaGun, 1 artillery and 13 infantry moved from Western India to Eastern India 13 infantry moved from Belgian Congo to Rhodesia 2 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 84 Sea Zone to 73 Sea Zone 1 infantry moved from French West Africa to French Central Africa Place Units - British 3 artilleries placed in Iraq 3 infantry placed in Union of South Africa 1 destroyer placed in 109 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 39 Sea Zone: 1 transport EDIT: Adding units owned by British to 59 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,5,3,1,1,6 British collect 27 PUs (5 lost to blockades); end with 31 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.00 Japanese regular : -0.50 British regular : -3.83
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Trans-Jordan to Syria Italians take Syria from British 1 armour moved from Syria to Trans-Jordan 2 artilleries moved from Ethiopia to 78 Sea Zone 1 infantry moved from Ethiopia to 78 Sea Zone 2 infantry moved from British Somaliland to 78 Sea Zone 2 infantry moved from Italian Somaliland to 78 Sea Zone 2 artilleries, 5 infantry and 4 transports moved from 78 Sea Zone to 73 Sea Zone 1 cruiser moved from 78 Sea Zone to 73 Sea Zone 3 artilleries and 2 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 83 Sea Zone to 73 Sea Zone 5 artilleries and 7 infantry moved from 73 Sea Zone to Union of South Africa 1 battleship and 1 cruiser moved from 78 Sea Zone to 73 Sea Zone 1 armour moved from Anglo-Egyptian Sudan to Kenya Italians take Kenya from British 1 armour moved from Kenya to Ethiopia Combat - Italians Battle in Union of South Africa Italians attack with 5 artilleries and 7 infantry British defend with 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in Union of South Africa, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 5 artilleries and 7 infantry in Union of South Africa, round 2 : 4/12 hits, 3.67 expected hits British roll dice for 3 infantry in Union of South Africa, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Union of South Africa 3 infantry owned by the British lost in Union of South Africa Italians win, taking Union of South Africa from British with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 submarine moved from 83 Sea Zone to 82 Sea Zone 3 armour and 4 mech_infantrys moved from Anglo-Egyptian Sudan to Trans-Jordan 1 aaGun moved from Anglo-Egyptian Sudan to Egypt 1 destroyer moved from 93 Sea Zone to 105 Sea Zone 1 armour moved from 93 Sea Zone to Gibraltar 3 carriers, 2 fighters and 1 tactical_bomber moved from 78 Sea Zone to 73 Sea Zone 2 fighters moved from 83 Sea Zone to 73 Sea Zone 1 destroyer moved from 97 Sea Zone to 83 Sea Zone 1 tactical_bomber moved from 83 Sea Zone to 73 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Northern Italy to Yugoslavia 2 armour and 4 infantry moved from Northern Belarus to Southern Belarus Place Units - Italians 1 artillery and 2 infantry placed in Egypt 2 fighters and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 1,5 Italians collect 25 PUs (1 lost to blockades); end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : 1.00
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TripleA Move Summary: ANZAC round 14
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Java 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 6 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 21 Sea Zone to 6 Sea Zone ANZAC take 21 Sea Zone from Japanese 2 fighters moved from 36 Sea Zone to 6 Sea Zone
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Scramble sz6?
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no scramble
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Sorry and kamis.
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@Adam514 said in L25 PTV axis-dom (axis+14) vs adam:
Sorry and kamis.
that’s right, i forgot too.
in that case i’ll scramble and do 4 kamis
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Java 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 6 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 21 Sea Zone to 6 Sea Zone ANZAC take 21 Sea Zone from Japanese 2 fighters moved from 36 Sea Zone to 6 Sea Zone Combat - ANZAC Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 2,6,6,3 1 destroyer owned by the ANZAC lost in 6 Sea Zone Battle in Java ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 6 Sea Zone Americans loiter and taunt; ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone ANZAC win, taking 6 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 24 Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine Non Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 fighters moved from 6 Sea Zone to Korea 2 artilleries and 2 infantry moved from Celebes to 45 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Davao 1 carrier moved from 45 Sea Zone to 43 Sea Zone 1 fighter moved from Java to 43 Sea Zone 1 cruiser and 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Davao 1 carrier and 1 fighter moved from 43 Sea Zone to 132 Sea Zone 1 destroyer moved from 64 Sea Zone to 43 Sea Zone 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 destroyer moved from 46 Sea Zone to 36 Sea Zone Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.83 ANZAC regular : 2.50
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unbelievably bad performance by the japs this game
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 3 armour and 3 mech_infantrys moved from Rostov to Northern Caucasus 4 armour and 4 mech_infantrys moved from Kursk to Tambov 1 infantry moved from Kursk to Tambov 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 3 fighters and 3 tactical_bombers moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Gold Coast to French West Africa Germans take French West Africa from British Combat - Germans Germans creates battle in territory 73 Sea Zone Battle in 91 Sea Zone Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 91 Sea Zone 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer and 1 transport Battle in Tambov Germans attack with 4 armour, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Tambov, round 2 : 4/9 hits, 3.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Caucasus Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Northern Caucasus, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 85 Sea Zone 2 infantry moved from 85 Sea Zone to French West Africa 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 transport moved from 93 Sea Zone to 115 Sea Zone 2 marines moved from Norway to 115 Sea Zone 2 marines moved from 115 Sea Zone to Western Germany 1 submarine moved from 106 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 battleship and 1 cruiser moved from 93 Sea Zone to 112 Sea Zone 11 armour moved from Northern Belarus to Southern Belarus 10 mech_infantrys moved from Northern Belarus to Southern Belarus 28 artilleries and 40 infantry moved from Northern Belarus to Southern Belarus 1 armour and 2 mech_infantrys moved from Eastern Poland to Southern Belarus 3 armour moved from Romania to Southern Belarus 1 aaGun moved from Northern Belarus to Southern Belarus 1 fighter moved from Northern Belarus to Southern Belarus 1 tactical_bomber moved from Northern Belarus to Southern Belarus 1 tactical_bomber moved from Northern Belarus to Southern Belarus 1 fighter moved from Northern Belarus to Southern Belarus 1 fighter and 2 tactical_bombers moved from Northern Belarus to Western Germany 2 fighters and 1 tactical_bomber moved from 73 Sea Zone to 83 Sea Zone 1 armour and 1 mech_infantry moved from Kursk to Northern Caucasus 1 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Rostov 2 armour and 2 mech_infantrys moved from Kursk to Rostov 1 armour and 1 mech_infantry moved from Rostov to Tambov Place Units - Germans 3 mech_infantrys placed in Ukraine 3 infantry placed in Leningrad 1 destroyer placed in 115 Sea Zone 2 fighters placed in Western Germany 2 armour and 1 mech_infantry placed in Romania 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 78 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.67 Germans regular : 1.17
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Kazakhstan to Stalingrad 3 fighters and 1 tactical_bomber moved from Russia to Stalingrad Combat - Russians Russians creates battle in territory 36 Sea Zone Battle in Stalingrad Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stalingrad 1 infantry owned by the Germans lost in Stalingrad Russians win, taking 36 Sea Zone from Japanese, taking Stalingrad from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 4 infantry moved from Northern Manchuria to Southern Manchuria 1 artillery and 9 infantry moved from Northern Manchuria to Buryatia 1 aaGun and 4 infantry moved from Amur to Buryatia 3 fighters and 1 tactical_bomber moved from Stalingrad to Russia 1 infantry moved from Urals to Kazakhstan 1 aaGun, 24 artilleries and 90 infantry moved from Smolensk to Bryansk 4 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk 10 infantry moved from Samara to Russia 1 infantry moved from Urals to Samara 1 infantry moved from Samara to Gorky 1 infantry moved from Gorky to Yaroslavl 1 infantry moved from Yaroslavl to Smolensk 1 infantry moved from Samara to Saratov 1 infantry moved from Saratov to Tula 1 infantry moved from Tula to Bryansk 1 submarine moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from Shansi to Inner Mongolia Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Urals Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1 Russians collect 31 PUs (1 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.50
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TripleA Move Summary: Japanese round 15
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 132 Sea Zone 1 fighter moved from Malaya to 132 Sea Zone 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 43 Sea Zone 2 bombers moved from Anhwe to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 132 Sea Zone 3 infantry moved from French Indo China to Shan State 1 artillery moved from Malaya to Shan State 1 battleship moved from 38 Sea Zone to 42 Sea Zone 1 cruiser moved from 38 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 59 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 38 Sea Zone to 42 Sea Zone
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any scrambles?
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Scramble to Shan State.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 132 Sea Zone 1 fighter moved from Malaya to 132 Sea Zone 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 43 Sea Zone 2 bombers moved from Anhwe to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 132 Sea Zone 3 infantry moved from French Indo China to Shan State 1 artillery moved from Malaya to Shan State 1 battleship moved from 38 Sea Zone to 42 Sea Zone 1 cruiser moved from 38 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 59 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 38 Sea Zone to 42 Sea Zone Combat - Japanese Japanese creates battle in territory 5 Sea Zone Japanese creates battle in territory 6 Sea Zone UK_Pacific scrambles 1 units out of 132 Sea Zone to defend against the attack in Shan State Battle in 59 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport; Americans defend with 1 submarine 1 submarine owned by the Americans submerged 1 transport owned by the British lost in 59 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 carrier Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Units damaged: 1 carrier owned by the ANZAC ANZAC roll dice for 1 carrier in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 carrier in 132 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 132 Sea Zone 1 carrier owned by the ANZAC lost in 132 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 carrier Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 artillery and 3 infantry British defend with 1 artillery; ANZAC defend with 1 fighter Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery and 1 fighter in Shan State, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State 1 artillery owned by the British lost in Shan State Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 3 infantry moved from Shantung to Jehol 3 infantry moved from Anhwe to Jehol 5 artilleries moved from Anhwe to Jehol 1 armour and 1 mech_infantry moved from Anhwe to Jehol 1 aaGun moved from Anhwe to Jehol 2 bombers moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 59 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 3 carriers moved from 38 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone 1 fighter moved from 132 Sea Zone to 38 Sea Zone 1 fighter moved from Java to 38 Sea Zone 1 tactical_bomber moved from Java to 38 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 38 Sea Zone to Malaya 4 fighters and 1 tactical_bomber moved from Anhwe to Japan Place Units - Japanese 1 destroyer placed in 132 Sea Zone 2 destroyers placed in 38 Sea Zone 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6,6,3 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,3 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3 Japanese collect 16 PUs (19 lost to blockades); end with 17 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -2.50 UK_Pacific regular : -0.67 ANZAC regular : -0.17
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 132 Sea Zone 1 fighter moved from Malaya to 132 Sea Zone 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 43 Sea Zone 2 bombers moved from Anhwe to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 132 Sea Zone 3 infantry moved from French Indo China to Shan State 1 artillery moved from Malaya to Shan State 1 battleship moved from 38 Sea Zone to 42 Sea Zone 1 cruiser moved from 38 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 59 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 38 Sea Zone to 42 Sea Zone Combat - Japanese Japanese creates battle in territory 5 Sea Zone Japanese creates battle in territory 6 Sea Zone UK_Pacific scrambles 1 units out of 132 Sea Zone to defend against the attack in Shan State Battle in 59 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport; Americans defend with 1 submarine 1 submarine owned by the Americans submerged 1 transport owned by the British lost in 59 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 carrier Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Units damaged: 1 carrier owned by the ANZAC ANZAC roll dice for 1 carrier in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 carrier in 132 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 132 Sea Zone 1 carrier owned by the ANZAC lost in 132 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 carrier Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 artillery and 3 infantry British defend with 1 artillery; ANZAC defend with 1 fighter Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery and 1 fighter in Shan State, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State 1 artillery owned by the British lost in Shan State Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 3 infantry moved from Shantung to Jehol 3 infantry moved from Anhwe to Jehol 5 artilleries moved from Anhwe to Jehol 1 armour and 1 mech_infantry moved from Anhwe to Jehol 1 aaGun moved from Anhwe to Jehol 2 bombers moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 59 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 3 carriers moved from 38 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone 1 fighter moved from 132 Sea Zone to 38 Sea Zone 1 fighter moved from Java to 38 Sea Zone 1 tactical_bomber moved from Java to 38 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 38 Sea Zone to Malaya 4 fighters and 1 tactical_bomber moved from Anhwe to Japan Place Units - Japanese 1 destroyer placed in 132 Sea Zone 2 destroyers placed in 38 Sea Zone 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6,6,3 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,3 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3 Japanese collect 16 PUs (19 lost to blockades); end with 17 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -2.50 UK_Pacific regular : -0.67 ANZAC regular : -0.17
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hold on. i meant for one sub to go to 40
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 132 Sea Zone 1 fighter moved from Malaya to 132 Sea Zone 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 43 Sea Zone 2 bombers moved from Anhwe to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Malaya to 132 Sea Zone 3 infantry moved from French Indo China to Shan State 1 artillery moved from Malaya to Shan State 1 battleship moved from 38 Sea Zone to 42 Sea Zone 1 cruiser moved from 38 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 59 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 38 Sea Zone to 42 Sea Zone Combat - Japanese Japanese creates battle in territory 5 Sea Zone Japanese creates battle in territory 6 Sea Zone UK_Pacific scrambles 1 units out of 132 Sea Zone to defend against the attack in Shan State Battle in 59 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport; Americans defend with 1 submarine 1 submarine owned by the Americans submerged 1 transport owned by the British lost in 59 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 carrier Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Units damaged: 1 carrier owned by the ANZAC ANZAC roll dice for 1 carrier in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 carrier in 132 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 132 Sea Zone 1 carrier owned by the ANZAC lost in 132 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 carrier Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 artillery and 3 infantry British defend with 1 artillery; ANZAC defend with 1 fighter Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery and 1 fighter in Shan State, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State 1 artillery owned by the British lost in Shan State Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 3 infantry moved from Shantung to Jehol 3 infantry moved from Anhwe to Jehol 5 artilleries moved from Anhwe to Jehol 1 armour and 1 mech_infantry moved from Anhwe to Jehol 1 aaGun moved from Anhwe to Jehol 2 bombers moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 59 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 3 carriers moved from 38 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone 1 fighter moved from 132 Sea Zone to 38 Sea Zone 1 fighter moved from Java to 38 Sea Zone 1 tactical_bomber moved from Java to 38 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from 38 Sea Zone to Malaya 4 fighters and 1 tactical_bomber moved from Anhwe to Japan Place Units - Japanese 1 destroyer placed in 132 Sea Zone 2 destroyers placed in 38 Sea Zone 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6,6,3 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,3 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3 Japanese collect 16 PUs (19 lost to blockades); end with 17 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -2.50 UK_Pacific regular : -0.67 ANZAC regular : -0.17
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TripleA Move Summary: Americans round 15
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 66 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 105 Sea Zone 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Hainan 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 59 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 bomber moved from Eastern India to 132 Sea Zone 1 destroyer moved from 21 Sea Zone to 5 Sea Zone Americans take 7 Sea Zone from Japanese EDIT: 1 submarine moved from 38 Sea Zone to 40 Sea Zone
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Did the edit on my map. Scramble sz132 and sz43?