2 ftrs from London/Scotland both killed allowing the CV to move away. That happened the last time someone made that move too, seems a bit annoying. At least I got 3 hits, perhaps compensating for 111.
L25 PTV axis-dom (axis+14) vs adam
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 1 airfield, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 marines moved from Trans-Jordan to 100 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 100 Sea Zone to 94 Sea Zone 3 marines moved from 94 Sea Zone to Gibraltar 1 armour moved from Trans-Jordan to 100 Sea Zone 2 armour moved from Egypt to 100 Sea Zone 4 artilleries moved from Trans-Jordan to 100 Sea Zone 7 infantry moved from Trans-Jordan to 100 Sea Zone 3 armour, 4 artilleries, 7 infantry and 7 transports moved from 100 Sea Zone to 94 Sea Zone 3 armour, 4 artilleries and 7 infantry moved from 94 Sea Zone to Gibraltar 1 bomber moved from Tobruk to Gibraltar 1 tactical_bomber moved from Southern Italy to Gibraltar 1 submarine moved from 113 Sea Zone to 107 Sea Zone 1 destroyer moved from 112 Sea Zone to 107 Sea Zone 1 armour moved from Belgian Congo to French Central Africa Italians take French Equatorial Africa from French Italians take French Central Africa from French Combat - Italians British scrambles 1 units out of 93 Sea Zone to defend against the attack in Gibraltar Russians scrambles 1 units out of 93 Sea Zone to defend against the attack in 107 Sea Zone Battle in 107 Sea Zone Italians attack with 1 destroyer and 1 submarine British defend with 1 destroyer; Americans defend with 1 fighter; Russians defend with 1 submarine Italians roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the Italians lost in 107 Sea Zone 1 submarine owned by the Russians lost in 107 Sea Zone Italians roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Italians lost in 107 Sea Zone Russians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer and 1 submarine Casualties for Russians: 1 submarine Battle in Gibraltar Italians attack with 3 armour, 4 artilleries, 1 bomber, 7 infantry, 3 marines and 1 tactical_bomber British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 armour, 4 artilleries, 1 fighter, 6 infantry, 3 marines and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 3 armour, 4 artilleries, 1 bomber, 7 infantry, 3 marines and 1 tactical_bomber in Gibraltar, round 2 : 7/19 hits, 6.83 expected hits British roll dice for 1 armour, 5 artilleries, 1 fighter, 7 infantry, 3 marines and 1 mech_infantry in Gibraltar, round 2 : 8/18 hits, 6.67 expected hits 1 artillery owned by the Italians and 7 infantry owned by the Italians lost in Gibraltar 6 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar Italians roll dice for 3 armour, 3 artilleries, 1 bomber, 3 marines and 1 tactical_bomber in Gibraltar, round 3 : 3/11 hits, 4.67 expected hits British roll dice for 1 armour, 3 artilleries, 1 fighter, 3 marines and 1 mech_infantry in Gibraltar, round 3 : 3/9 hits, 3.67 expected hits 3 artilleries owned by the Italians lost in Gibraltar 3 artilleries owned by the Americans lost in Gibraltar Italians roll dice for 3 armour, 1 bomber, 3 marines and 1 tactical_bomber in Gibraltar, round 4 : 5/8 hits, 3.67 expected hits British roll dice for 1 armour, 1 fighter, 3 marines and 1 mech_infantry in Gibraltar, round 4 : 1/6 hits, 2.67 expected hits 1 marine owned by the Italians lost in Gibraltar 1 armour owned by the Americans, 3 marines owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar Italians roll dice for 3 armour, 1 bomber, 2 marines and 1 tactical_bomber in Gibraltar, round 5 : 3/7 hits, 3.33 expected hits British roll dice for 1 fighter in Gibraltar, round 5 : 1/1 hits, 0.67 expected hits 1 marine owned by the Italians lost in Gibraltar 1 fighter owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 3 armour, 1 bomber, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Italians: 4 artilleries, 7 infantry and 2 marines Casualties for Americans: 1 armour, 4 artilleries, 1 fighter, 6 infantry, 3 marines and 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Moving scrambled unit from 107 Sea Zone to 93 Sea Zone Non Combat Move - Italians 1 bomber moved from Gibraltar to Algeria 1 tactical_bomber moved from Gibraltar to 94 Sea Zone 2 carriers and 3 fighters moved from 100 Sea Zone to 94 Sea Zone 2 destroyers moved from 100 Sea Zone to 94 Sea Zone 2 aaGuns, 3 artilleries and 15 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan 2 mech_infantrys moved from Egypt to Anglo-Egyptian Sudan 1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo-Egyptian Sudan 1 submarine moved from 84 Sea Zone to 86 Sea Zone
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : -1.17 British regular : -0.67
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redo 107?
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 1 airfield, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 marines moved from Trans-Jordan to 100 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 100 Sea Zone to 94 Sea Zone 3 marines moved from 94 Sea Zone to Gibraltar 1 armour moved from Trans-Jordan to 100 Sea Zone 2 armour moved from Egypt to 100 Sea Zone 4 artilleries moved from Trans-Jordan to 100 Sea Zone 7 infantry moved from Trans-Jordan to 100 Sea Zone 3 armour, 4 artilleries, 7 infantry and 7 transports moved from 100 Sea Zone to 94 Sea Zone 3 armour, 4 artilleries and 7 infantry moved from 94 Sea Zone to Gibraltar 1 bomber moved from Tobruk to Gibraltar 1 tactical_bomber moved from Southern Italy to Gibraltar 1 submarine moved from 113 Sea Zone to 107 Sea Zone 1 destroyer moved from 112 Sea Zone to 107 Sea Zone 1 armour moved from Belgian Congo to French Central Africa Italians take French Equatorial Africa from French Italians take French Central Africa from French Combat - Italians British scrambles 1 units out of 93 Sea Zone to defend against the attack in Gibraltar Russians scrambles 1 units out of 93 Sea Zone to defend against the attack in 107 Sea Zone Battle in 107 Sea Zone Italians attack with 1 destroyer and 1 submarine British defend with 1 destroyer; Americans defend with 1 fighter; Russians defend with 1 submarine Italians roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the Italians lost in 107 Sea Zone 1 submarine owned by the Russians lost in 107 Sea Zone Italians roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Italians lost in 107 Sea Zone Russians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer and 1 submarine Casualties for Russians: 1 submarine Battle in Gibraltar Italians attack with 3 armour, 4 artilleries, 1 bomber, 7 infantry, 3 marines and 1 tactical_bomber British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 armour, 4 artilleries, 1 fighter, 6 infantry, 3 marines and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 3 armour, 4 artilleries, 1 bomber, 7 infantry, 3 marines and 1 tactical_bomber in Gibraltar, round 2 : 7/19 hits, 6.83 expected hits British roll dice for 1 armour, 5 artilleries, 1 fighter, 7 infantry, 3 marines and 1 mech_infantry in Gibraltar, round 2 : 8/18 hits, 6.67 expected hits 1 artillery owned by the Italians and 7 infantry owned by the Italians lost in Gibraltar 6 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar Italians roll dice for 3 armour, 3 artilleries, 1 bomber, 3 marines and 1 tactical_bomber in Gibraltar, round 3 : 3/11 hits, 4.67 expected hits British roll dice for 1 armour, 3 artilleries, 1 fighter, 3 marines and 1 mech_infantry in Gibraltar, round 3 : 3/9 hits, 3.67 expected hits 3 artilleries owned by the Italians lost in Gibraltar 3 artilleries owned by the Americans lost in Gibraltar Italians roll dice for 3 armour, 1 bomber, 3 marines and 1 tactical_bomber in Gibraltar, round 4 : 5/8 hits, 3.67 expected hits British roll dice for 1 armour, 1 fighter, 3 marines and 1 mech_infantry in Gibraltar, round 4 : 1/6 hits, 2.67 expected hits 1 marine owned by the Italians lost in Gibraltar 1 armour owned by the Americans, 3 marines owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar Italians roll dice for 3 armour, 1 bomber, 2 marines and 1 tactical_bomber in Gibraltar, round 5 : 3/7 hits, 3.33 expected hits British roll dice for 1 fighter in Gibraltar, round 5 : 1/1 hits, 0.67 expected hits 1 marine owned by the Italians lost in Gibraltar 1 fighter owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 3 armour, 1 bomber, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Italians: 4 artilleries, 7 infantry and 2 marines Casualties for Americans: 1 armour, 4 artilleries, 1 fighter, 6 infantry, 3 marines and 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Moving scrambled unit from 107 Sea Zone to 93 Sea Zone Non Combat Move - Italians 1 bomber moved from Gibraltar to Algeria 1 tactical_bomber moved from Gibraltar to 94 Sea Zone 2 carriers and 3 fighters moved from 100 Sea Zone to 94 Sea Zone 2 destroyers moved from 100 Sea Zone to 94 Sea Zone 2 aaGuns, 3 artilleries and 15 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan 2 mech_infantrys moved from Egypt to Anglo-Egyptian Sudan 1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo-Egyptian Sudan 1 submarine moved from 84 Sea Zone to 86 Sea Zone 1 aaGun moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Egypt to Algeria 1 fighter moved from 100 Sea Zone to Anglo-Egyptian Sudan Place Units - Italians 1 airfield placed in Belgian Congo 1 artillery and 8 infantry placed in Northern Italy Italians undo move 2. 3 infantry placed in Southern Italy 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : -1.17 British regular : -0.67
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if you’d like to redo 107 lmk. otherwise proceed with posted file.
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oops, hold on, meant to place guys in egypt.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 1 airfield, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 marines moved from Trans-Jordan to 100 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 100 Sea Zone to 94 Sea Zone 3 marines moved from 94 Sea Zone to Gibraltar 1 armour moved from Trans-Jordan to 100 Sea Zone 2 armour moved from Egypt to 100 Sea Zone 4 artilleries moved from Trans-Jordan to 100 Sea Zone 7 infantry moved from Trans-Jordan to 100 Sea Zone 3 armour, 4 artilleries, 7 infantry and 7 transports moved from 100 Sea Zone to 94 Sea Zone 3 armour, 4 artilleries and 7 infantry moved from 94 Sea Zone to Gibraltar 1 bomber moved from Tobruk to Gibraltar 1 tactical_bomber moved from Southern Italy to Gibraltar 1 submarine moved from 113 Sea Zone to 107 Sea Zone 1 destroyer moved from 112 Sea Zone to 107 Sea Zone 1 armour moved from Belgian Congo to French Central Africa Italians take French Equatorial Africa from French Italians take French Central Africa from French Combat - Italians British scrambles 1 units out of 93 Sea Zone to defend against the attack in Gibraltar Russians scrambles 1 units out of 93 Sea Zone to defend against the attack in 107 Sea Zone Battle in 107 Sea Zone Italians attack with 1 destroyer and 1 submarine British defend with 1 destroyer; Americans defend with 1 fighter; Russians defend with 1 submarine Italians roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the Italians lost in 107 Sea Zone 1 submarine owned by the Russians lost in 107 Sea Zone Italians roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Italians lost in 107 Sea Zone Russians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer and 1 submarine Casualties for Russians: 1 submarine Battle in Gibraltar Italians attack with 3 armour, 4 artilleries, 1 bomber, 7 infantry, 3 marines and 1 tactical_bomber British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 armour, 4 artilleries, 1 fighter, 6 infantry, 3 marines and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 3 armour, 4 artilleries, 1 bomber, 7 infantry, 3 marines and 1 tactical_bomber in Gibraltar, round 2 : 7/19 hits, 6.83 expected hits British roll dice for 1 armour, 5 artilleries, 1 fighter, 7 infantry, 3 marines and 1 mech_infantry in Gibraltar, round 2 : 8/18 hits, 6.67 expected hits 1 artillery owned by the Italians and 7 infantry owned by the Italians lost in Gibraltar 6 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar Italians roll dice for 3 armour, 3 artilleries, 1 bomber, 3 marines and 1 tactical_bomber in Gibraltar, round 3 : 3/11 hits, 4.67 expected hits British roll dice for 1 armour, 3 artilleries, 1 fighter, 3 marines and 1 mech_infantry in Gibraltar, round 3 : 3/9 hits, 3.67 expected hits 3 artilleries owned by the Italians lost in Gibraltar 3 artilleries owned by the Americans lost in Gibraltar Italians roll dice for 3 armour, 1 bomber, 3 marines and 1 tactical_bomber in Gibraltar, round 4 : 5/8 hits, 3.67 expected hits British roll dice for 1 armour, 1 fighter, 3 marines and 1 mech_infantry in Gibraltar, round 4 : 1/6 hits, 2.67 expected hits 1 marine owned by the Italians lost in Gibraltar 1 armour owned by the Americans, 3 marines owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar Italians roll dice for 3 armour, 1 bomber, 2 marines and 1 tactical_bomber in Gibraltar, round 5 : 3/7 hits, 3.33 expected hits British roll dice for 1 fighter in Gibraltar, round 5 : 1/1 hits, 0.67 expected hits 1 marine owned by the Italians lost in Gibraltar 1 fighter owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 3 armour, 1 bomber, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Italians: 4 artilleries, 7 infantry and 2 marines Casualties for Americans: 1 armour, 4 artilleries, 1 fighter, 6 infantry, 3 marines and 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Moving scrambled unit from 107 Sea Zone to 93 Sea Zone Non Combat Move - Italians 1 bomber moved from Gibraltar to Algeria 1 tactical_bomber moved from Gibraltar to 94 Sea Zone 2 carriers and 3 fighters moved from 100 Sea Zone to 94 Sea Zone 2 destroyers moved from 100 Sea Zone to 94 Sea Zone 2 aaGuns, 3 artilleries and 15 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan 2 mech_infantrys moved from Egypt to Anglo-Egyptian Sudan 1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo-Egyptian Sudan 1 submarine moved from 84 Sea Zone to 86 Sea Zone 1 aaGun moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Egypt to Algeria 1 fighter moved from 100 Sea Zone to Anglo-Egyptian Sudan Place Units - Italians 1 airfield placed in Belgian Congo 1 artillery and 8 infantry placed in Northern Italy Italians undo move 2. 3 infantry placed in Southern Italy 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 2 infantry EDIT: Adding units owned by Italians to Egypt: 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : -1.17 British regular : -0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 submarine moved from 64 Sea Zone to 47 Sea Zone 2 fighters moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 35 Sea Zone to 47 Sea Zone Combat - ANZAC Battle in Paulau Battle in 47 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 47 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone ANZAC win, taking Paulau from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 47 Sea Zone to Caroline Islands 1 fighter moved from 47 Sea Zone to 35 Sea Zone 1 fighter moved from 47 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Iraq to Trans-Jordan 1 transport moved from 40 Sea Zone to 82 Sea Zone 2 aaGuns and 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83
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besides amphib being first, what other order is required?
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Think it’s naval that is required before an amphib assault, amphib assault, bombing, then rest.
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ok if there’s no amphib and no bombing, then naval still required b4 land?
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 3 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Northern Belarus 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 93 Sea Zone 3 fighters and 2 tactical_bombers moved from 94 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Northern Italy to 93 Sea Zone 1 fighter moved from Belgian Congo to 93 Sea Zone 2 fighters and 5 tactical_bombers moved from Western Germany to 93 Sea Zone 1 carrier moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 112 Sea Zone to 107 Sea Zone 1 destroyer moved from 112 Sea Zone to 107 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Leningrad to 113 Sea Zone 1 fighter moved from Romania to Northern Belarus 1 tactical_bomber moved from Eastern Poland to Northern Belarus 1 fighter and 1 tactical_bomber moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Northern Belarus
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any scrambles?
also, want to go round by round on that naval battle? or just go max def?
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No scrambles, and max defense if the battle is going average or worse for me.
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ehh i’ll just post round by round until you tell me max lol
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 3 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Northern Belarus 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 93 Sea Zone 3 fighters and 2 tactical_bombers moved from 94 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Northern Italy to 93 Sea Zone 1 fighter moved from Belgian Congo to 93 Sea Zone 2 fighters and 5 tactical_bombers moved from Western Germany to 93 Sea Zone 1 carrier moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 112 Sea Zone to 107 Sea Zone 1 destroyer moved from 112 Sea Zone to 107 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Leningrad to 113 Sea Zone 1 fighter moved from Romania to Northern Belarus 1 tactical_bomber moved from Eastern Poland to Northern Belarus 1 fighter and 1 tactical_bomber moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Northern Belarus Combat - Germans Battle in 93 Sea Zone Germans attack with 1 carrier, 9 fighters and 9 tactical_bombers British defend with 1 cruiser and 2 transports; Americans defend with 2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 4 submarines and 6 transports Americans roll dice for 4 submarines in 93 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 9 fighters and 9 tactical_bombers in 93 Sea Zone, round 2 : 8/18 hits, 10.50 expected hits
Combat Hit Differential Summary :
Americans regular : -0.67 Germans regular : -2.50
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your subs missed.
i got 8 hits
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Looks like 99% chance of max haha.
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ok so max?
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Yeah max.
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I think it’s bombing the very first battle that has to be resolved, then amphib assault etc.