@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
L25 PTV axis-dom (axis+10) vs ghost - rematch
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to Tsinghai 2 bombers moved from Davao to Honan 2 infantry moved from Hopei to Honan 1 infantry moved from Szechwan to Tsinghai 1 fighter moved from Anhwe to Honan 2 fighters moved from 132 Sea Zone to Yunnan 1 tactical_bomber moved from Shan State to Yunnan Combat - Japanese Battle in Tsinghai Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Honan Japanese attack with 2 bombers, 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Honan, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Honan 1 infantry owned by the Chinese lost in Honan Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Honan, round 3 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 infantry moved from Solomon Islands to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 2 carriers moved from 55 Sea Zone to 43 Sea Zone 1 carrier moved from 132 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone 1 battleship and 2 cruisers moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 1 submarine moved from 47 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 carrier moved from 6 Sea Zone to 37 Sea Zone 1 transport moved from 47 Sea Zone to 35 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 47 Sea Zone to 36 Sea Zone 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Jehol to Anhwe 1 infantry moved from Hunan to Hopei 1 marine moved from Shan State to French Indo China 1 armour moved from Shan State to French Indo China 1 aaGun moved from Shan State to Yunnan 1 submarine moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from Hopei to Kiangsi 1 artillery moved from Hopei to Szechwan 1 aaGun moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei 2 bombers moved from Honan to Hopei 1 battleship moved from 132 Sea Zone to 37 Sea Zone 1 destroyer moved from 132 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Yunnan to 43 Sea Zone 2 fighters moved from 33 Sea Zone to 37 Sea Zone 1 cruiser moved from 132 Sea Zone to 37 Sea Zone 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 3 submarines moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 2 carriers moved from 33 Sea Zone to 35 Sea Zone 2 destroyers moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 7 transports moved from 132 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to French Indo China 1 fighter moved from Honan to Hopei 1 tactical_bomber moved from 33 Sea Zone to Davao 1 tactical_bomber moved from Japan to Hopei 2 fighters moved from Yunnan to Hopei 1 tactical_bomber moved from 33 Sea Zone to Davao 1 destroyer moved from 47 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 3 artilleries and 7 infantry moved from Shan State to French Indo China 1 artillery moved from Anhwe to Hopei 1 artillery moved from Kiangsi to Hunan 2 infantry moved from 20 Sea Zone to Shantung 1 infantry moved from Shan State to French Indo China Place Units - Japanese 1 harbour placed in French Indo China 1 factory_minor placed in Kiangsu 1 carrier placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 3 artilleries placed in French Indo China 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.17 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Algeria 2 bombers moved from United Kingdom to Western Germany Combat - AmericansCombat Hit Differential Summary :
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Scramble and/or intercept?
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no thaaanks
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Burma to Shan State 1 artillery and 3 infantry moved from Burma to Yunnan 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 2 fighters and 2 tactical_bombers moved from Eastern India to Shan State 1 infantry moved from Burma to Shan State Combat - British Air Battle in Western GermanyCombat Hit Differential Summary :
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Perfect bombing dice, so I try again.
Intercept? -
@Ghostglider said in L25 PTV axis-dom (axis+10) vs ghost - rematch:
Perfect bombing dice, so I try again.
Intercept?nope
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Lucky dice again - 2x1’s on damage and not on AA-fire
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Yunnan:
Round 2:
2 INF+ART vs 2 INF+AA; 1 hit.
AA or INF? -
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Burma to Shan State 1 artillery and 3 infantry moved from Burma to Yunnan 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 2 fighters and 2 tactical_bombers moved from Eastern India to Shan State 1 infantry moved from Burma to Shan State Combat - British Air Battle in Western Germany British attacks with 2 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Damaged units is as follows: factory_major = 3, airfield = 3 Battle in Shan State British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 2 infantry British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hitsCombat Hit Differential Summary :
Japanese regular : 0.00 Germans AA : -0.33 British regular : -1.50 -
kill aa gun
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Algeria 2 bombers moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 8,8 and causes: 16 damage to unit: factory_major Bombing raid in Western Germany causes 16 damage total. Battle in Algeria Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Cleaning up after air battles 2 bombers moved from Western Germany to United Kingdom 2 fighters and 1 tactical_bomber moved from Algeria to 93 Sea Zone 1 fighter moved from Algeria to Morocco 1 fighter moved from Western United States to 93 Sea Zone 1 transport moved from 93 Sea Zone to 90 Sea Zone 2 infantry moved from French Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 2 aaGuns and 1 infantry moved from Mexico to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 destroyer and 3 submarines moved from 28 Sea Zone to 53 Sea Zone 2 carriers and 1 destroyer moved from 28 Sea Zone to 27 Sea Zone 1 bomber and 2 fighters moved from Hawaiian Islands to Queensland 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 3 carriers, 1 destroyer and 2 transports placed in 11 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shansi to Anhwe 2 infantry moved from Shansi to Honan 1 fighter moved from Inner Mongolia to Honan 2 infantry moved from Chahar to Jehol Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry 2 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Chahar to Shansi 1 fighter moved from Honan to Shansi Place Units - Chinese 3 infantry placed in Shansi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Burma to Shan State 1 artillery and 3 infantry moved from Burma to Yunnan 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 2 fighters and 2 tactical_bombers moved from Eastern India to Shan State 1 infantry moved from Burma to Shan State Combat - British Air Battle in Western Germany British attacks with 2 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Damaged units is as follows: factory_major = 3, airfield = 3 Battle in Shan State British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 2 infantry British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Yunnan British roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 1 artillery and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Cleaning up after air battles 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from French West Africa to French Central Africa 1 aaGun and 2 artilleries moved from Ethiopia to Kenya 2 transports moved from 40 Sea Zone to 74 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 40 Sea Zone to 81 Sea Zone 2 infantry moved from Western India to Eastern India 1 armour, 1 artillery and 3 infantry moved from Eastern India to Burma 2 fighters and 2 tactical_bombers moved from Shan State to Eastern India 2 bombers moved from Western Germany to United Kingdom 1 aaGun and 4 infantry moved from Scotland to United Kingdom Place Units - British 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Southern Persia 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -0.33 Japanese regular : -2.00 Italians regular : -0.33 Germans AA : -0.67 British regular : -1.17 -
Please note my surprise attack forces in sz53.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 2 fighters moved from Gibraltar to Algeria 2 fighters moved from 94 Sea Zone to Algeria 1 battleship moved from 94 Sea Zone to 100 Sea Zone 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Algeria Italians attack with 4 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Trans-Jordan Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Greece 1 artillery and 2 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Cyprus to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone 1 artillery and 3 infantry moved from 100 Sea Zone to Egypt 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 4 fighters moved from Algeria to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 1 infantry moved from Northern Italy to Southern France 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.83 British regular : -0.33 -
@Ghostglider said in L25 PTV axis-dom (axis+10) vs ghost - rematch:
Please note my surprise attack forces in sz53.
clever haha, thanks. i didn’t see them at first glance. pretty sure i’d spot during jap turn as i usually check for those lurkers
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 aaGun, 1 artillery and 2 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,1 ANZAC collect 5 PUs (5 lost to blockades); end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 28 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by ANZAC to 27 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 74 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 aaGun, 1 artillery and 2 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,1 ANZAC collect 5 PUs (5 lost to blockades); end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 28 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by ANZAC to 27 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 74 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 81 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to Eastern India: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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I would like my ANZ TRN with US troops to move to sz27.
I can edit during Russia. -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 aaGun, 1 artillery and 2 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,1 ANZAC collect 5 PUs (5 lost to blockades); end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 28 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by ANZAC to 27 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 74 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 81 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to Eastern India: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 11 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 11 Sea Zone: 1 aaGun and 1 infantry EDIT: Adding units owned by ANZAC to 27 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 27 Sea Zone: 1 aaGun and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Please use last map - updated with ANZ TRN (Inc. US INF+AA)from sz11 to sz27





