I already started a post, messaged you in chat about it. Do you have a dicemail registered already with TripleA?
Winning the game: most common victory scenario
-
What are the most common victory scenarios:
- OOB G40 with no modifications, biddings or changes to the basic Set Up or game mechanisms
- OOB G40 with any kind of modifications, biddings and/or changes to the basic Set Up or game mechanisms
Is Victory most commonly achieved by:
a) A convincing Miltitary Victory (capturing Major Capitals and/or Victory Cities)
b) Economic Victory (one side has achieved such a high score of IPC that this eventually will bring Victory)
c) Surrender (either side surrenders due a hopeless Military or Economic Sitruation) -
@The-Captain said in Winning the game: most common victory scenario:
What are the most common victory scenarios:
- OOB G40 with no modifications, biddings or changes to the basic Set Up or game mechanisms
- OOB G40 with any kind of modifications, biddings and/or changes to the basic Set Up or game mechanisms
Is Victory most commonly achieved by:
a) A convincing Miltitary Victory (capturing Major Capitals and/or Victory Cities)
b) Economic Victory (one side has achieved such a high score of IPC that this eventually will bring Victory)
c) Surrender (either side surrenders due a hopeless Military or Economic Sitruation)In any version i played so far, so either OOB, Tournament or other versions its almost always surrender. At a certain point you just see that either a major combat goes heavy against you and you cant recover back in time or you just messed up and are 2 far out of position.
-
Fun question!
C, but mostly due to A, and rarely if ever B.
I have a hard time remembering ever playing a game out to full OOB victory condition (short of playing through by myself to prove a point.) The most common is a surrender precipitated by a defeat of a large stack or strategic position, which itself is typically preceeded by an ever widening margin of collective IPC / economic gap.
The only time I’ve seen the economic gap be the direct (or at least strongly contributing) cause of surrender is when some large jump in IPC due to a national objective being soundly secured or a smaller power being taken out (ANZAC or Italy) but I’m sure one could argue that being a military victory as well.
Interested to hear other’s thoughts as well, as the three options are somewhat intertwined.
-
Well, I don’t play with surrender in my games, so that usually doesn’t happen.
I’d say that most games I play are decided by economic advantages before victory city requirements are reached. Very rarely do I see bold captures of victory cities by a losing side resulting in a narrow victory.
The most common victories are:
- German capture of Moscow, Leningrad, and Stalingrad, alongside either an Italian capture of Egypt early in the game or a later drive toward the Middle East and Africa.
- Japanese capture of Calcutta, Hong Kong, Manilla, Shanghai, (obviously Tokyo), and either Sydney or Honolulu (the latter is more likely).
-
@SuperbattleshipYamato said in Winning the game: most common victory scenario:
Well, I don’t play with surrender in my games, so that usually doesn’t happen.
I’d say that most games I play are decided by economic advantages before victory city requirements are reached. Very rarely do I see bold captures of victory cities by a losing side resulting in a narrow victory.
The most common victories are:
- German capture of Moscow, Leningrad, and Stalingrad, alongside either an Italian capture of Egypt early in the game or a later drive toward the Middle East and Africa.
- Japanese capture of Calcutta, Hong Kong, Manilla, Shanghai, (obviously Tokyo), and either Sydney or Honolulu (the latter is more likely).
What would be painfull if the axis are not winning. Because allies win by the book takes ages to really get to. And once you killed the JIN and stopped barbarossa you can take your time and build up. Axis player would be forced to just sit there and wait for the inevitable defeat.
-
Yeah, that’s why in games on TripleA I play against myself, I play until when one side would normally surrender, then have the AI finish it. Techinically they end with by the book victories.
But as I mentioned, usually due to the IPC gap the writing’s on the wall long before victory city objectives are achieved.