@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 4x factory_minor; Remaining resources: 82 PUs;
Germans buy 5 armour, 4 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Vyborg
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Vyborg
6 armour moved from Novgorod to Karelia
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Ukraine to Rostov
18 armour moved from Russia to Tambov
9 mech_infantrys moved from Germany to Romania
2 bombers moved from Novgorod to Western Germany
1 fighter and 3 tactical_bombers moved from Novgorod to Ukraine
Combat - Germans
Battle in Karelia
Germans attack with 6 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 infantry and 1 mech_infantry in Karelia, round 2 : 4/9 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 6 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Vyborg to Western Germany
1 tactical_bomber moved from Vyborg to Western Germany
Place Units - Germans
3 artilleries placed in France
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Russia
1 artillery placed in Western Germany
4 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,3,1,4,6,4
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Caucasus to Volgograd
3 fighters and 1 tactical_bomber moved from Timguska to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 mech_infantry owned by the Germans lost in Volgograd
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
6 infantry moved from Timguska to Kansu
3 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
1 infantry moved from Norway to Finland
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour and 5 artilleries; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 artilleries and 3 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Central Mongolia to Dzavhan
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
2 fighters moved from Kwangsi to Hunan
2 tactical_bombers moved from Kwangsi to Hunan
2 infantry moved from Kwangsi to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry, 4 submarines, 3 tactical_bombers and 3 transports moved from 36 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from Americans
1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Borneo, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 4/9 hits, 4.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 armour and 3 artilleries moved from Kiangsi to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 armour moved from Kiangsu to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
1 armour and 2 mech_infantrys moved from Shantung to Anhwe
3 fighters and 3 tactical_bombers moved from Borneo to 43 Sea Zone
Place Units - Japanese
3 artilleries placed in Kwangtung
1 armour and 2 artilleries placed in Kiangsu
3 armour placed in Shantung
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.33
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Amur to Sakha
Americans take Sakha from Japanese
1 bomber and 2 fighters moved from Greece to Ukraine
Combat - Americans
Air Battle in Ukraine
Americans attacks with 3 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 bomber and 2 fighters moved from Ukraine to Greece
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
10 submarines moved from 25 Sea Zone to 19 Sea Zone
5 carriers, 3 destroyers and 5 submarines moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Manchuria to Korea
2 fighters moved from Midway to 6 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 armour and 1 mech_infantry moved from Korea to Amur
8 fighters moved from Amur to 6 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 factory_minor placed in Korea
2 artilleries and 2 infantry placed in Western United States
1 armour, 1 artillery and 1 infantry placed in Greece
1 artillery and 1 infantry placed in Central United States
1 carrier and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Caucasus to Volgograd
British take Volgograd from Germans
1 infantry moved from Caucasus to Rostov
6 fighters and 1 tactical_bomber moved from Greece to Rostov
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
Combat - British
Battle in Rostov
British attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/8 hits, 3.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Italians with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
6 fighters and 1 tactical_bomber moved from Rostov to Greece
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 armour and 2 infantry moved from 99 Sea Zone to Greece
3 artilleries and 1 mech_infantry moved from Iraq to Northwest Persia
6 artilleries, 4 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Norway to United Kingdom
Place Units - British
3 infantry placed in Iraq
3 artilleries placed in Persia
1 fighter placed in United Kingdom
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : -0.33
Japanese regular : -0.33
Germans AA : -0.17
British regular : -0.83
Assumed no intercept in Ukraine.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 2 armour, 2 artilleries, 2 infantry and 13 mech_infantrys moved from Bulgaria to Albania
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,1,2,3,3,4
Italians collect 1 PU (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 12 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Caroline Islands, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC lost in Caroline Islands
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 fighter in Caroline Islands, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in Caroline Islands
2 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 31 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
1 fighter moved from Gibraltar to 99 Sea Zone
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
Japanese AA : -0.17
ANZAC regular : 0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 65 PUs;
Germans buy 1 factory_minor, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Russia to Volgograd
1 armour moved from Tambov to Volgograd
2 infantry moved from Ukraine to Rostov
2 tactical_bombers moved from Ukraine to Rostov
3 tactical_bombers moved from Ukraine to Volgograd
6 armour, 2 infantry and 1 mech_infantry moved from Karelia to Finland
1 armour moved from Vyborg to Finland
3 mech_infantrys moved from Novgorod to Finland
Combat - Germans
Battle in Finland
Germans attack with 7 armour, 2 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 2 infantry and 4 mech_infantrys in Finland, round 2 : 6/13 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 7 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 mech_infantry and 3 tactical_bombers
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 3 tactical_bombers in Volgograd, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Rostov, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Volgograd to Ukraine
2 tactical_bombers moved from Rostov to Ukraine
1 tactical_bomber moved from Western Germany to Albania
4 mech_infantrys moved from Romania to Albania
4 armour and 2 mech_infantrys moved from Germany to Romania
1 infantry moved from Russia to Samara
1 armour moved from Russia to Tambov
3 mech_infantrys moved from Romania to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
Place Units - Germans
2 fighters placed in Western Germany
1 factory_minor placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Russia
3 mech_infantrys placed in Novgorod
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,3,3,4,4,5
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.83
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
1 fighter and 7 infantry moved from Caucasus to Rostov
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Volgograd
1 armour owned by the Germans lost in Volgograd
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 fighter and 7 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 7 infantry in Rostov, round 2 : 3/8 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
6 infantry moved from Kansu to Tsinghai
1 fighter moved from Rostov to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.83
Russians regular : 1.50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 2 transports moved from 43 Sea Zone to 36 Sea Zone
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Kwangsi
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 artilleries and 3 infantry moved from Yakut S.S.R. to Buryatia
1 armour moved from Dzavhan to Buryatia
1 armour moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Anhwe
1 mech_infantry moved from Anhwe to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kiangsi to Hunan
3 fighters moved from Kwangsi to Hunan
2 tactical_bombers moved from Kwangsi to Hunan
1 bomber moved from Japan to Korea
1 bomber moved from Japan to 33 Sea Zone
Combat - Japanese
Strategic bombing raid in Korea
Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits
Bombing raid in Korea rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Korea causes 5 damage total.
Battle in 33 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 bomber moved from 33 Sea Zone to Philippines
1 aaGun moved from Chahar to Hopei
3 artilleries moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kwangsi
2 artilleries moved from Kiangsu to Kiangsi
3 armour moved from Shantung to Kiangsi
2 fighters and 1 tactical_bomber moved from Japan to Kwangsi
1 bomber moved from Korea to Kwangsi
Place Units - Japanese
3 artilleries placed in Kwangtung
3 infantry placed in Kiangsu
3 armour placed in Shantung
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
3 armour placed in Kwangtung
3 infantry placed in Kiangsu
3 artilleries placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,2,5,3,3,4,1,6,1,3,6,6,2,1,1,3,2,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,4,5,6,3,5,4,3,5,5,5,4,1,3,3,3,3,6,2,1,1,3,1,5,2,6,1,5,1,1,4
Japanese collect 28 PUs (15 lost to blockades); end with 30 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.33
Americans AA : -0.17
ANZAC regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 72 PUs;
Americans buy 4 artilleries, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 2 fighters moved from Greece to Ukraine
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Air Battle in Ukraine
Americans attacks with 3 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 bomber and 2 fighters moved from Ukraine to Greece
2 fighters moved from 99 Sea Zone to Greece
1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 99 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Korea
1 infantry moved from Sakha to Siberia
10 submarines moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
4 fighters placed in Western United States
2 artilleries and 1 infantry placed in Greece
2 artilleries and 1 infantry placed in Korea
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
3 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 5 artilleries, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 infantry moved from Caucasus to Volgograd
British take Volgograd from Germans
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from India to Hunan
Combat - British
Battle in Hunan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hunan
1 infantry owned by the Japanese lost in Hunan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
EDIT: 1 infantry moved from Kweichow to Yunnan
3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
5 artilleries, 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Persia to Northwest Persia
1 armour, 8 artilleries, 16 infantry and 5 mech_infantrys moved from Caucasus to Rostov
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 fighters moved from United Kingdom to 94 Sea Zone
1 fighter moved from Gibraltar to Greece
4 fighters and 1 tactical_bomber moved from Greece to Rostov
Place Units - British
2 artilleries and 1 infantry placed in Iraq
3 artilleries placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
1 bomber placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,6,2,4,4,5,5,4,3,5,1,5,3,3,2,6,5,2,2,5,4,3,6,2,2,3,3
UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : 1.00
Germans AA : -0.17
British regular : 0.67
in sz94, us cv has a us ftr and a brit. British CV has a brit ftr and the french one.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;
Combat Move - Italians
1 armour moved from Albania to Bulgaria
Italians take Bulgaria from British
1 armour moved from Bulgaria to Albania
Combat - Italians
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2,3,1,5,4
Italians collect 2 PUs (8 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 fighter moved from India to Rostov
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Queensland to 54 Sea Zone
1 artillery and 1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 carriers and 3 fighters moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
2 fighters placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Combat Move - French
1 fighter moved from 94 Sea Zone to Rostov
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 71 PUs;
Germans buy 4 armour, 3 artilleries, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
7 armour, 2 infantry and 4 mech_infantrys moved from Finland to Norway
2 fighters moved from Western Germany to Norway
2 bombers moved from Western Germany to Norway
1 armour moved from Evenkiyskiy to Kansu
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Tambov to Volgograd
6 tactical_bombers moved from Ukraine to Volgograd
1 fighter and 3 mech_infantrys moved from Western Ukraine to Ukraine
4 armour and 4 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Russia to Tambov
17 armour moved from Tambov to Ukraine
Combat - Germans
Battle in Kansu
Germans attack with 1 armour
Chinese defend with 1 infantry
Germans roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Norway
Germans attack with 7 armour, 2 bombers, 2 fighters, 2 infantry and 4 mech_infantrys
Russians defend with 1 aaGun, 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
Russians roll AA dice in Norway : 0/3 hits, 0.50 expected hits
Germans roll dice for 7 armour, 2 bombers, 2 fighters, 2 infantry and 4 mech_infantrys in Norway, round 2 : 8/17 hits, 6.83 expected hits
Russians roll dice for 1 aaGun, 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry in Norway, round 2 : 4/8 hits, 2.83 expected hits
2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Norway
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 4 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Norway
Germans roll dice for 7 armour, 2 bombers, 2 fighters and 2 mech_infantrys in Norway, round 3 : 8/13 hits, 6.17 expected hits
Russians roll dice for 1 armour in Norway, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Norway
1 armour owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 7 armour, 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 1 armour and 6 tactical_bombers
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 6 tactical_bombers in Volgograd, round 2 : 6/7 hits, 3.67 expected hits
British roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 armour and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
6 tactical_bombers moved from Volgograd to Ukraine
1 infantry moved from Germany to Slovakia Hungary
2 aaGuns, 3 artilleries and 3 infantry moved from Western Germany to Northern Italy
2 bombers and 2 fighters moved from Norway to Novgorod
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 armour placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,1,2,5,3,4
Germans collect 62 PUs (3 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Russians regular : 1.67
Germans regular : 5.83
British regular : -0.33
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Rostov to Bryansk
3 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
6 infantry moved from Tsinghai to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 6 infantry
Germans defend with 1 armour
Russians roll dice for 6 infantry in Kansu, round 2 : 3/6 hits, 1.00 expected hits
Germans roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Kansu
1 armour owned by the Germans lost in Kansu
Russians win, taking Kansu from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Bryansk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
3 infantry moved from Rostov to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.83
Russians regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
8 armour, 7 artilleries, 1 bomber, 7 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
3 armour moved from Kiangsi to Yunnan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
1 armour and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Americans
1 armour moved from Sakha to Buryatia
1 infantry moved from Buryatia to Amur
Japanese take Amur from Russians
1 infantry moved from Chahar to Jehol
Combat - Japanese
Battle in Yunnan
Japanese attack with 12 armour, 7 artilleries, 1 bomber, 10 fighters, 7 infantry, 2 mech_infantrys and 8 tactical_bombers
British defend with 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 26 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 infantry; Chinese defend with 11 artilleries, 1 fighter and 12 infantry
British roll AA dice in Yunnan : 0/6 hits, 1.00 expected hits
Japanese roll dice for 12 armour, 7 artilleries, 1 bomber, 10 fighters, 7 infantry, 2 mech_infantrys and 8 tactical_bombers in Yunnan, round 2 : 24/47 hits, 22.00 expected hits
Chinese roll dice for 2 aaGuns, 1 armour, 13 artilleries, 2 fighters, 39 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 24/57 hits, 20.00 expected hits
7 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 7 artilleries owned by the Japanese and 8 armour owned by the Japanese lost in Yunnan
2 aaGuns owned by the British, 10 infantry owned by the Chinese and 12 infantry owned by the British lost in Yunnan
8 tactical_bombers owned by the Japanese, 10 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
4 armour owned by the Japanese retreated to Kweichow
Chinese win with 1 armour, 13 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -29
Casualties for Japanese: 8 armour, 7 artilleries, 7 infantry and 2 mech_infantrys
Casualties for Chinese: 10 infantry
Casualties for British: 2 aaGuns and 12 infantry
Non Combat Move - Japanese
Combat Hit Differential Summary :
Chinese regular : 4.00
Japanese regular : 2.00
British AA : -1.00
Started the Yunan battle with 55% chance to win. Survived all the AA fire, had a mediocre first round and then you rocked my army with 21 out of 53 infantry hits.
Good Game, concede.
I just cant seem to win on the forum games, I dont do a lot of OOB but just cant win. I realize I should not have taken the 12 soviet footsoldier bait in Amur but I did get Moscow on turn 8 but could not capitalize with a weak japan.
thanks for playing.
Thanks for the game.
I didn’t even notice that the Yunnan stack was in any danger.
I had a big bid which I spent all in Europe yet you still didn’t go J1. I think that was a big mistake. I’ve developed my J1 moves after playing online a bit and they go like this:
This will give 40-41 income so you can buy 3 mechs J2 for Kiangsu, an IC and a CV.
Anyway, I think that is what you should have done. Another problem you had was not taking all the money islands.
You did surprise me with taking Moscow so early, I wasn’t prepared for that. Your problem was my middle east was so strong that you couldn’t take it out. I don’t think there was anything you could have done about that though, other than not giving such a big bid in the first place.