Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
oh not again, no NCM or Place!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 5 infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 2 infantry moved from Chahar to Anhwe
2 infantry moved from Shantung to Anhwe
2 artilleries moved from Shantung to Anhwe
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to French Indo China
2 fighters moved from Kwangsi to French Indo China
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangsi to 41 Sea Zone
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Suiyuyan to Chahar
Combat - Japanese
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anhwe
Japanese attack with 3 artilleries and 4 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 artilleries and 4 infantry in Anhwe, round 2 : 0/7 hits, 2.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 3 artilleries and 3 infantry in Anhwe, round 3 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in French Indo China, round 2 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 2 fighters in French Indo China, round 3 : 0/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in French Indo China
Japanese roll dice for 1 fighter in French Indo China, round 4 : 0/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in French Indo China
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -23
Casualties for Japanese: 2 fighters and 1 infantry
Non Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 armour placed in Shantung
2 artilleries and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 46 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -4.83
UK_Pacific regular : 2.00
@simon33
sorry, dont know whats wrong
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry and 1 mech_infantry moved from Amur to Siberia
1 bomber moved from Libya to Greece
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Combat - Americans
Battle in Greece
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Greece to Northwest Persia
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 99 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 39 Sea Zone to 55 Sea Zone
2 transports moved from 4 Sea Zone to 9 Sea Zone
1 destroyer moved from 4 Sea Zone to 8 Sea Zone
4 carriers, 1 destroyer, 8 fighters and 3 submarines moved from 4 Sea Zone to 15 Sea Zone
7 submarines moved from 10 Sea Zone to 15 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Kiangsi
1 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
2 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 4 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Libya to Tunisia
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Borneo
1 infantry owned by the Japanese lost in Borneo
British roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Borneo
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tunisia
British attack with 2 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 bomber; Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 6/12 hits, 4.50 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 6/8 hits, 2.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in Tunisia
1 mech_infantry owned by the Italians, 1 bomber owned by the Germans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tunisia
British roll dice for 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Tunisia, round 3 : 2/6 hits, 3.00 expected hits
Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the British lost in Tunisia
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Germans: 1 bomber
Non Combat Move - British
2 fighters moved from Tunisia to 99 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from Gibraltar to Greece
1 tactical_bomber moved from Tunisia to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
5 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
16 infantry moved from India to Burma
1 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to India
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 artilleries placed in Iraq
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.17
Japanese regular : 0.67
Italians regular : 2.83
British regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Ukraine to Romania
3 mech_infantrys moved from Bryansk to Bessarabia
1 armour moved from Rostov to Bessarabia
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Smolensk to Eastern Poland
Place Units - Italians
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,5,5,1,6,2
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from New South Wales to 55 Sea Zone
1 fighter moved from 54 Sea Zone to Hawaiian Islands
2 infantry moved from Libya to Tobruk
3 fighters moved from Tsinghai to Russia
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 infantry, 12 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
3 armour moved from Ukraine to Russia
3 tactical_bombers moved from Novgorod to Russia
35 armour, 5 artilleries, 2 bombers, 16 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
Combat - Germans
Battle in Russia
Germans attack with 38 armour, 5 artilleries, 2 bombers, 3 fighters, 19 infantry, 3 mech_infantrys and 7 tactical_bombers
ANZAC defend with 3 fighters; Russians defend with 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 65 infantry and 1 mech_infantry
Russians roll AA dice in Russia : 1/9 hits, 1.50 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 38 armour, 5 artilleries, 2 bombers, 2 fighters, 19 infantry, 3 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 30/76 hits, 32.17 expected hits
Russians roll dice for 3 aaGuns, 1 armour, 6 artilleries, 3 fighters, 65 infantry and 1 mech_infantry in Russia, round 2 : 24/76 hits, 26.50 expected hits
3 artilleries owned by the Germans, 19 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
27 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 38 armour, 2 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 7 tactical_bombers in Russia, round 3 : 30/52 hits, 27.00 expected hits
Russians roll dice for 1 armour, 6 artilleries, 3 fighters, 38 infantry and 1 mech_infantry in Russia, round 3 : 17/49 hits, 17.50 expected hits
2 artilleries owned by the Germans, 14 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
30 infantry owned by the Russians lost in Russia
Germans roll dice for 24 armour, 2 bombers, 2 fighters and 7 tactical_bombers in Russia, round 4 : 20/35 hits, 19.00 expected hits
Russians roll dice for 1 armour, 6 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in Russia, round 4 : 6/19 hits, 7.50 expected hits
6 armour owned by the Germans lost in Russia
1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 3 fighters owned by the ANZAC, 1 armour owned by the Russians and 6 artilleries owned by the Russians lost in Russia
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 2 bombers, 2 fighters and 7 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Germans: 20 armour, 5 artilleries, 1 fighter, 19 infantry and 3 mech_infantrys
Casualties for Russians: 3 aaGuns, 1 armour, 6 artilleries, 65 infantry and 1 mech_infantry
Casualties for ANZAC: 3 fighters
Non Combat Move - Germans
2 bombers, 2 fighters and 4 tactical_bombers moved from Russia to Novgorod
3 tactical_bombers moved from Russia to Ukraine
1 aaGun moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Ukraine
8 armour moved from Baltic States to Novgorod
1 infantry moved from Archangel to Novgorod
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 artilleries moved from France to Western Germany
Place Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
1 infantry and 2 mech_infantrys placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,4,3,1,3,3
Germans collect 53 PUs (2 lost to blockades); end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Russians regular : -4.50
Germans regular : 1.83
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Combat - Russians
Non Combat Move - Russians
1 armour, 2 artilleries and 1 mech_infantry moved from Finland to Norway
3 fighters, 6 infantry and 1 tactical_bomber moved from Yenisey to Timguska
3 infantry moved from Volgograd to Caucasus
5 infantry moved from Kazakhstan to Caucasus
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
18 tanks left is more than I thought.
@simon33
My 4’s hit well above average. 7-7 in one round
I also should have had my 3 UK planes there.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 bombers moved from Shantung to Japan
1 armour moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hunan to Kwangsi
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Kwangsi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport; ANZAC defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
2 artilleries and 1 infantry moved from Kiangsu to Kiangsi
2 artilleries moved from Anhwe to Kiangsi
1 armour moved from Shantung to Buyant-Uhaa
2 armour moved from Shantung to Kiangsi
4 infantry moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Japan to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 armour and 2 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Northwest Persia to Ukraine
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Ukraine to Greece
2 fighters moved from 99 Sea Zone to Greece
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from United Kingdom to 94 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 destroyer and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Midway
2 transports moved from 9 Sea Zone to 10 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
8 fighters moved from 15 Sea Zone to Amur
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Siberia to Amur
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 55 Sea Zone to 54 Sea Zone
4 carriers, 1 destroyer and 10 submarines moved from 15 Sea Zone to 25 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 factory_minor placed in Greece
1 submarine placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
Americans undo move 5.
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 6 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Siam to Yunnan
10 infantry moved from Burma to Yunnan
4 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to Yunnan
2 fighters moved from United Kingdom to 113 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser, 1 destroyer and 2 transports
British roll dice for 2 fighters in 113 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 2 fighters in 113 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 113 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
British roll dice for 2 fighters in 113 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 cruiser and 2 transports in 113 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British lost in 113 Sea Zone
1 cruiser owned by the Germans lost in 113 Sea Zone
2 transports owned by the Germans lost in 113 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 24
Casualties for Germans: 1 cruiser, 1 destroyer and 2 transports
Casualties for British: 1 fighter
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Changing ownership of Korea from Japanese to Americans
EDIT: Changing PUs for Americans from 72 to 75
EDIT: Changing PUs for Chinese from 16 to 19
EDIT: Turning off Edit Mode
1 fighter moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Alexandria to Greece
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from 99 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to Tobruk
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
EDIT: 1 mech_infantry moved from Amur to Manchuria
EDIT: 1 armour moved from Amur to Korea
1 infantry moved from Iraq to Syria
1 armour, 5 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour, 2 artilleries, 15 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
Place Units - British
2 artilleries and 1 infantry placed in Persia
3 artilleries placed in Iraq
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,5,2,5,4,5,2,2,4,6,6,1,2,1,3,1,6,6,5,4,3,6,5,1,3,1,3
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : -1.17
British regular : -1.00
Japan is really suffering for its lack of a DOW. In G40, the J1 is normally advised. Personally, I avoid the attack on the UK BB.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 3 mech_infantrys moved from Bessarabia to Romania
1 mech_infantry moved from Eastern Poland to Romania
4 mech_infantrys moved from Northern Italy to Yugoslavia
2 armour and 9 mech_infantrys moved from Romania to Bulgaria
1 aaGun, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Yugoslavia to Bulgaria
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,5,2,6,4,2
Italians collect 5 PUs (6 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
@simon33
The Japs decided to hit USSR to help knock them out early, not sure that was the right idea, those 12 units would not have made a difference since they were to far to help Moscow. The J1 is one reason I prefer BM but need some OOB practice for Consimworld in July.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 infantry moved from Tobruk to Alexandria
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to India
1 carrier moved from 55 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 39 Sea Zone to 77 Sea Zone
Place Units - ANZAC
2 fighters placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 4x factory_minor; Remaining resources: 82 PUs;
Germans buy 5 armour, 4 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Vyborg
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Vyborg
6 armour moved from Novgorod to Karelia
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Ukraine to Rostov
18 armour moved from Russia to Tambov
9 mech_infantrys moved from Germany to Romania
2 bombers moved from Novgorod to Western Germany
1 fighter and 3 tactical_bombers moved from Novgorod to Ukraine
Combat - Germans
Battle in Karelia
Germans attack with 6 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 infantry and 1 mech_infantry in Karelia, round 2 : 4/9 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 6 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Vyborg to Western Germany
1 tactical_bomber moved from Vyborg to Western Germany
Place Units - Germans
3 artilleries placed in France
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Russia
1 artillery placed in Western Germany
4 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,3,1,4,6,4
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Caucasus to Volgograd
3 fighters and 1 tactical_bomber moved from Timguska to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 mech_infantry owned by the Germans lost in Volgograd
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
6 infantry moved from Timguska to Kansu
3 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
1 infantry moved from Norway to Finland
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.33