scramble 1 fig from scotland
no scramble other
thx
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Finland to Norway
6 artilleries and 20 infantry moved from Russia to Smolensk
15 infantry moved from Vologda to Smolensk
Combat - Russians
Battle in Norway
Russians attack with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 4 infantry
Russians roll dice for 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Norway, round 2 : 4/14 hits, 4.00 expected hits
Germans roll dice for 1 aaGun and 4 infantry in Norway, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Russians lost in Norway
1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Norway, round 3 : 3/11 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 3 infantry
Casualties for Germans: 1 aaGun and 4 infantry
Battle in Smolensk
Russians attack with 6 artilleries and 35 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 35 infantry in Smolensk, round 2 : 11/41 hits, 8.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 6 artilleries and 35 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Vologda to Smolensk
1 armour and 1 mech_infantry moved from Russia to Volgograd
3 infantry moved from Volgograd to Samara
2 infantry moved from Samara to Russia
8 infantry moved from Timguska to Novosibirsk
6 infantry moved from Ulaanbaatar to Dzavhan
2 fighters and 1 tactical_bomber moved from Russia to Shensi
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 aaGun moved from Finland to Norway
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Russians collect 24 PUs (3 lost to blockades); end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 1.67
Not sure what happened but it seems I didn’t post and my original dice email for the convoy roll can’t be found. Guess I’ll have to live with that one.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 4 infantry moved from Amur to Buryatia
1 infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Suiyuyan to Chahar
3 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Philippines
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Philippines from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
2 infantry owned by the British lost in Kiangsi
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
2 bombers moved from 36 Sea Zone to Kwangsi
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Buyant-Uhaa to Chahar
Place Units - Japanese
2 armour and 1 infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.33
Japanese regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 harbour and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 41 Sea Zone to 57 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 57 Sea Zone
1 fighter moved from 54 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 carriers, 1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Western United States
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 harbour placed in Midway
1 carrier and 1 transport placed in 10 Sea Zone
4 fighters placed in Western United States
Americans undo move 3.
2 fighters placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
4 artilleries and 2 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
2 artilleries and 16 infantry moved from Burma to Yunnan
1 bomber moved from Malta to Western Germany
1 fighter moved from United Kingdom to Western Germany
Combat - British
Air Battle in Western Germany
British attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Western Germany
Bombing raid in Western Germany causes 0 damage total.
Battle in Yunnan
British attack with 2 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/21 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Burma to Kweichow
2 aaGuns moved from Burma to Yunnan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Tobruk
1 artillery and 3 infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Malta to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to Nigeria
3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Western Germany to Norway
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Persia to Iraq
1 artillery moved from Trans-Jordan to Egypt
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Persia
2 artilleries and 1 infantry placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs
Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans AA : 0.83
British regular : 0.67
Assumed no intercept in W Germany.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 harbour and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 41 Sea Zone to 57 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 57 Sea Zone
1 fighter moved from 54 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 carriers, 1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Western United States
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 harbour placed in Midway
1 carrier and 1 transport placed in 10 Sea Zone
4 fighters placed in Western United States
Americans undo move 3.
2 fighters placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
4 artilleries and 2 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
2 artilleries and 16 infantry moved from Burma to Yunnan
1 bomber moved from Malta to Western Germany
1 fighter moved from United Kingdom to Western Germany
Combat - British
Air Battle in Western Germany
British attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Western Germany
Bombing raid in Western Germany causes 0 damage total.
Battle in Yunnan
British attack with 2 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/21 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Burma to Kweichow
2 aaGuns moved from Burma to Yunnan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Tobruk
1 artillery and 3 infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Malta to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to Nigeria
3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Western Germany to Norway
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Persia to Iraq
1 artillery moved from Trans-Jordan to Egypt
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Persia
2 artilleries and 1 infantry placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs
Some Units in India change ownership: 8 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans AA : 0.83
British regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
4 mech_infantrys moved from Romania to Ukraine
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
Combat Hit Differential Summary :
Huh, what?
What about the rest of the move?
@simon33 thats odd, will review it
Try looking at autosave.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
4 mech_infantrys moved from Romania to Ukraine
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 57 Sea Zone
1 fighter moved from New South Wales to 57 Sea Zone
1 artillery and 1 infantry moved from Burma to India
1 transport moved from 77 Sea Zone to 78 Sea Zone
1 infantry moved from Burma to Yunnan
3 fighters moved from Shensi to Kweichow
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
1 infantry moved from Alexandria to Tobruk
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 bomber moved from Eastern Poland to Vyborg
1 bomber moved from Eastern Poland to Karelia
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Ukraine to Rostov
18 armour and 3 mech_infantrys moved from Novgorod to Bryansk
2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
3 artilleries and 10 infantry moved from Novgorod to Belarus
7 armour moved from Baltic States to Bryansk
8 armour moved from Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 cruiser moved from 112 Sea Zone to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern Poland to 114 Sea Zone
1 bomber moved from France to Gibraltar
Combat - Germans
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans lost in 114 Sea Zone
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in Karelia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Karelia, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Karelia, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
1 infantry owned by the Russians lost in Vyborg
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Novgorod to Belarus
1 bomber moved from Vyborg to Novgorod
1 bomber moved from Karelia to Novgorod
1 transport moved from 112 Sea Zone to 114 Sea Zone
2 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Southern France to France
2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Eastern Poland
1 bomber moved from Gibraltar to Tunisia
Place Units - Germans
2 armour and 1 infantry placed in Novgorod
8 armour placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
British AA : -0.17
Russians regular : 0.50
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 5 artilleries and 34 infantry moved from Smolensk to Russia
1 fighter moved from Russia to Kweichow
2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
6 infantry moved from Dzavhan to Olgiy
1 infantry moved from Caucasus to Kazakhstan
1 artillery and 1 infantry moved from Smolensk to Russia
3 infantry moved from Samara to Russia
8 infantry moved from Novosibirsk to Kazakhstan
1 armour and 1 mech_infantry moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Russians collect 22 PUs; end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 5 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Kwangsi to Hopei
1 bomber moved from Kwangsi to Suiyuyan
2 armour moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
2 armour moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Kwangsi to 43 Sea Zone
3 fighters moved from Kwangsi to 43 Sea Zone
2 tactical_bombers moved from Kwangsi to Japan
1 fighter moved from Kwangsi to Japan
Combat - Japanese
Battle in Guam
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking Guam from Americans with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Suiyuyan to Shantung
1 bomber moved from Hopei to Shantung
1 infantry moved from Kiangsu to Anhwe
3 fighters and 3 tactical_bombers moved from 43 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Shantung to Kiangsu
1 armour moved from Shantung to Kiangsu
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in Shantung
10 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.67
Japanese regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 infantry, 7 submarines and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
Combat - Americans
Battle in Amur
Battle in Soviet Far East
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Soviet Far East, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Soviet Far East
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Amur from Japanese, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
3 carriers, 2 destroyers, 4 fighters and 3 submarines moved from 25 Sea Zone to 4 Sea Zone
1 carrier moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Western United States to 4 Sea Zone
2 fighters moved from Western United States to 4 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 57 Sea Zone to 39 Sea Zone
Place Units - Americans
7 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 artillery and 1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 7 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Hopei to Yunnan
3 artilleries moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British repair damage of 3x harbour; Remaining resources: 37 PUs;
British buy 1 airfield, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Non Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Morocco to Libya
1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Tobruk to Libya
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Libya
1 armour moved from French Equatorial Africa to Egypt
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
3 mech_infantrys moved from Egypt to Iraq
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Norway to United Kingdom
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Kweichow to Yunnan
Place Units - British
1 airfield placed in Gibraltar
3 infantry placed in Iraq
3 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,6,5
UK_Pacific collect 10 PUs (2 lost to blockades); end with 11 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : -0.33
Japanese regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Rostov
1 mech_infantry moved from Ukraine to Smolensk
Italians take Smolensk from Russians
3 mech_infantrys moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Northern Italy to Romania
Combat - Italians
Non Combat Move - Italians
Combat Hit Differential Summary :
no ncm or place?
@simon33
Happened again. Will fix it
@zarhunter said in zarhunter (Axis) vs Simon33 (Allies+50) OOB:
@simon33
Happened again. Will fix it
Why use the File|Post button rather than the “Post Turn Summary” button?