Some crazy bomber-on-bomber mutual destruction
L25 OOB TSK23 (X) vs Martin (L+40)
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41741 Round 08 - China.tsvg
Game HistoryRound: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai Chinese take Tsinghai from Germans 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 7 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Kwangsi, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Kweichow 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Sikang Chinese undo move 6. Chinese undo move 5. Chinese undo move 4. 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : -0,33
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Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Holland Belgium to Southern France 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern France 6 fighters moved from 110 Sea Zone to Southern France 1 fighter moved from Egypt to Iraq 1 bomber moved from India to Iraq 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in Iraq Americans attack with 1 bomber and 1 fighter Italians defend with 1 armour and 1 harbour Americans roll dice for 1 bomber and 1 fighter in Iraq, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Iraq Americans win, taking Philippines from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in 42 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 2 submarines and 1 transport Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 3 : 4/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 transport in 42 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 19 Casualties for Japanese: 2 submarines and 1 transport Battle in Southern France Americans attack with 1 armour, 7 fighters and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 armour, 7 fighters and 1 tactical_bomber in Southern France, round 2 : 4/9 hits, 4,67 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Southern France to Holland Belgium 6 fighters moved from Southern France to 110 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 bomber and 1 fighter moved from Iraq to Egypt 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 3 fighters moved from 42 Sea Zone to 54 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 armour moved from Karelia to Norway 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - Americans 3 submarines placed in 105 Sea Zone 2 submarines placed in 110 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 armour and 1 infantry placed in Central United States 1 artillery and 1 tactical_bomber placed in Norway Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai Chinese take Tsinghai from Germans 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 7 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Kwangsi, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Kweichow 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Sikang Chinese undo move 6. Chinese undo move 5. Chinese undo move 4. 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs Purchase Units - British British buy 1 aaGun, 3 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Iraq British take Iraq from Italians 1 mech_infantry moved from Eastern Persia to Kazakhstan British take Kazakhstan from Germans Combat - British Non Combat Move - British 1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 artillery and 1 infantry moved from West India to Eastern Persia 2 mech_infantrys moved from India to Yunnan 1 infantry moved from Shan State to Yunnan 4 infantry moved from India to Burma 4 infantry moved from India to West India 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from Gibraltar to Egypt 1 tactical_bomber moved from United Kingdom to Gibraltar 1 fighter moved from Holland Belgium to Gibraltar 1 infantry moved from Norway to Finland 1 infantry moved from India to Burma 2 infantry moved from India to West India 1 infantry moved from India to Burma Place Units - British 1 aaGun and 2 armour placed in Egypt 1 armour and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,2,1 British collect 31 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 1,50 Japanese regular : -0,83 Italians regular : -1,17
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No worries. Have a busy week too. Will play over the weekend.
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Let’s please both (me included) try to stick to the maximum of three days for a turn in a league game, going forward. This game started already 3.5 months ago. Vacation being over, I will also make an effort.
I have games in the pipeline which need to finish before the end of the year.
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This is bump #1
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Game History
Round: 8 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Northwest Persia to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Greece 1 fighter moved from Northwest Persia to Greece 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 2 fighters moved from 98 Sea Zone to France 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Slovakia Hungary to Western Germany 1 armour and 1 mech_infantry moved from Slovakia Hungary to Northern Italy 1 aaGun and 6 infantry moved from Northern Italy to France 3 aaGuns, 2 artilleries, 1 fighter and 7 infantry moved from Western Germany to France Place Units - Italians 4 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
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3 day turn timer sounds good.
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Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt 2 infantry moved from Tobruk to Alexandria Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,00 ANZAC regular : 0,00
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Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 6 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Syria to Egypt 7 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt 1 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan 1 bomber and 1 tactical_bomber moved from Northwest Persia to Egypt 2 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan 2 fighters and 3 tactical_bombers moved from Western Germany to Southern France 1 bomber and 2 tactical_bombers moved from Southern Italy to Egypt 1 infantry moved from Urals to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Egypt Germans attack with 7 armour, 2 bombers, 5 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys; French defend with 1 infantry; Americans defend with 1 bomber and 1 fighter British roll AA dice in Egypt : 0/3 hits, 0.50 expected hits Germans roll dice for 7 armour, 2 bombers, 5 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 9/17 hits, 7.67 expected hits British roll dice for 1 aaGun, 2 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 mech_infantrys in Egypt, round 2 : 6/12 hits, 4.83 expected hits 2 tactical_bombers owned by the Germans and 4 mech_infantrys owned by the Germans lost in Egypt 2 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 bomber owned by the Americans, 1 infantry owned by the French, 1 artillery owned by the British and 3 infantry owned by the British lost in Egypt Germans roll dice for 7 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 5/11 hits, 5.67 expected hits British roll dice for 2 armour and 2 fighters in Egypt, round 3 : 3/4 hits, 2.33 expected hits 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Egypt 1 fighter owned by the Americans, 1 fighter owned by the British and 2 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 6 armour and 2 bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour, 5 mech_infantrys and 3 tactical_bombers Casualties for British: 1 aaGun, 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys Casualties for French: 1 infantry Casualties for Americans: 1 bomber and 1 fighter Battle in Kazakhstan Germans attack with 3 armour and 7 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 3 armour and 7 mech_infantrys in Kazakhstan, round 2 : 3/10 hits, 2.67 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan 1 mech_infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Southern France Germans attack with 2 fighters and 3 tactical_bombers Americans defend with 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 2 fighters and 3 tactical_bombers in Southern France, round 2 : 1/5 hits, 2.83 expected hits Americans roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Southern France 1 armour owned by the Americans lost in Southern France Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Germans: 1 tactical_bomber Casualties for Americans: 1 armour Non Combat Move - Germans 2 bombers moved from Egypt to Greece 2 fighters moved from Southern France to 112 Sea Zone 1 tactical_bomber moved from Southern France to Western Germany 1 tactical_bomber moved from Southern France to Western Germany 3 aaGuns and 17 infantry moved from Western Germany to France 8 artilleries and 6 infantry moved from Belarus to Novgorod 1 infantry moved from Archangel to Novgorod 3 aaGuns moved from Eastern Poland to Slovakia Hungary Place Units - Germans 1 carrier, 6 destroyers and 1 submarine placed in 112 Sea Zone 3 infantry placed in France Turn Complete - Germans Germans collect 57 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 British AA : -0.50 Germans regular : -0.83 British regular : 2.50
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Game History
Round: 9 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from Japan to 35 Sea Zone 1 bomber moved from Dutch New Guinea to Philippines 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone 2 submarines moved from 33 Sea Zone to 42 Sea Zone 5 fighters and 4 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 2 artilleries, 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 49 Sea Zone 2 artilleries and 2 infantry moved from 49 Sea Zone to Solomon Islands 1 armour and 2 infantry moved from Anhwe to Kiangsu 1 infantry moved from Buryatia to Sakha Japanese take Sakha from Russians 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific Combat - Japanese Battle in New Britain Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking New Britain from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hawaiian Islands Battle in 46 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Hawaiian Islands from Americans with 1 destroyer, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kiangsu Japanese attack with 1 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Japanese roll dice for 1 armour and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Philippines, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 42 Sea Zone Japanese attack with 2 submarines and 1 tactical_bomber Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 49 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 transports Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 transports in 49 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Solomon Islands Non Combat Move - Japanese 5 fighters and 4 tactical_bombers moved from 46 Sea Zone to 49 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 aaGun moved from Anhwe to Kiangsu 1 infantry moved from Manchuria to Amur 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 carrier moved from 36 Sea Zone to 21 Sea Zone 1 bomber moved from Philippines to French Indo China Place Units - Japanese 2 fighters and 1 infantry placed in French Indo China 2 artilleries and 2 infantry placed in Japan 2 submarines and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,3,4 Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.33 Japanese regular : 0.83 ANZAC regular : -0.33
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Do you scramble to SZ112?
I will also need your OOL for the sea battle.
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Full scramble to SZ112 and default order of loss. By the way, did you mean to naval invade denmark? Pretty sure I win if you don’t.
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Thank you for asking. I have been trying to build for this the last rounds. But in this battle, the transport would just be wasted.
Please let me know the losses. Your definition of “default order of loss” might differ from mine.
41741 Round 09 - USA - OOL 1.tsvg
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Can you please give me a time window for Friday or Saturday when you could be responsive immediately to a few OOL requests? But please consider the different time zones 🙂 2-3 hours should suffice for the US and UK turns👍
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Please logon more frequently. 7 days for an OOL query is way too long. We agreed on 3 days max per turn.
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This is Bump #1
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Hello, sorry for the delay, by default I meant what triple A decides as default. This would be 1st hits on carriers and battleships followed by subs, destroyers, carriers, cruisers, tactical bombers, battleships, fighters.
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Please land surviving planes on denmark.
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Where are the good dice when needed?
41741 Round 09 - USA.tsvg Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 1 destroyer, 6 fighters and 2 submarines moved from 110 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone 3 submarines moved from 105 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 1 artillery, 1 fighter and 6 infantry moved from Holland Belgium to Western Germany 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to Solomon Islands 3 fighters moved from 54 Sea Zone to Solomon Islands Combat - Americans Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 112 Sea Zone Americans attack with 3 carriers, 1 destroyer, 8 fighters, 5 submarines and 3 tactical_bombers Germans defend with 1 battleship, 4 carriers, 8 destroyers, 8 fighters, 1 submarine, 2 tactical_bombers and 2 transports Americans roll dice for 5 submarines in 112 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 3 carriers, 1 destroyer, 8 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 6/12 hits, 6,33 expected hits Units damaged: 4 carriers owned by the Germans Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 battleship, 4 carriers, 8 destroyers, 8 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 13/23 hits, 11,00 expected hits 5 submarines owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone Americans roll dice for 7 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 3/10 hits, 5,50 expected hits Germans roll dice for 1 battleship, 4 carriers, 7 destroyers, 8 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 3 : 10/22 hits, 10,67 expected hits 3 tactical_bombers owned by the Americans and 7 fighters owned by the Americans lost in 112 Sea Zone 3 destroyers owned by the Germans lost in 112 Sea Zone Germans win with 1 battleship, 4 carriers, 4 destroyers, 8 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -161 Casualties for Americans: 3 carriers, 1 destroyer, 8 fighters, 5 submarines and 3 tactical_bombers Casualties for Germans: 4 destroyers and 1 submarine Battle in 46 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Western Germany Americans attack with 1 artillery, 1 fighter and 6 infantry Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 armour Americans roll dice for 1 artillery, 1 fighter and 6 infantry in Western Germany, round 2 : 0/8 hits, 2,00 expected hits Germans roll dice for 1 armour in Western Germany, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans lost in Western Germany Americans roll dice for 1 artillery, 1 fighter and 5 infantry in Western Germany, round 3 : 0/7 hits, 1,83 expected hits Germans roll dice for 1 armour in Western Germany, round 3 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 fighter and 5 infantry in Western Germany, round 4 : 3/7 hits, 1,83 expected hits Germans roll dice for 1 armour in Western Germany, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Battle in Solomon Islands Americans attack with 5 fighters Japanese defend with 2 artilleries and 2 infantry Americans roll dice for 5 fighters in Solomon Islands, round 2 : 4/5 hits, 2,50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Solomon Islands, round 2 : 1/4 hits, 1,33 expected hits 1 fighter owned by the Americans lost in Solomon Islands 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Solomon Islands Americans win with 4 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 artilleries and 2 infantry Moving scrambled unit from 112 Sea Zone to Denmark Moving scrambled unit from 112 Sea Zone to Denmark 8 fighters owned by the Germans forced to land in Denmark Non Combat Move - Americans 4 fighters moved from Solomon Islands to 54 Sea Zone 2 aaGuns moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to Southern France 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 2 carriers placed in 110 Sea Zone 3 fighters placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 4. 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5 Americans collect 70 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -4,00 Japanese regular : 0,33 Germans regular : 0,67