@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 carriers and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 54 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
2 carriers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from Morocco: 1 infantry
EDIT: Adding units owned by French to Algeria: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 3 fighters, 9 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 2 fighters and 4 tactical_bombers moved from Southern Italy to Greece
4 fighters moved from Western Germany to Greece
1 tactical_bomber moved from Western Germany to Greece
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Russia to Samara
2 mech_infantrys moved from Russia to Novosibirsk
1 armour moved from Samara to Novosibirsk
1 armour moved from Russia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Novosibirsk
Combat - Germans
Battle in Greece
Germans attack with 2 bombers, 6 fighters and 5 tactical_bombers
Americans defend with 4 infantry
Germans roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in Greece, round 2 : 8/13 hits, 7,67 expected hits
Americans roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
4 infantry owned by the Americans lost in Greece
Germans win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 4 infantry
Non Combat Move - Germans
2 bombers moved from Greece to Tambov
22 armour, 6 artilleries, 31 infantry and 28 mech_infantrys moved from Russia to Tambov
3 aaGuns and 1 infantry moved from Rostov to Tambov
2 mech_infantrys moved from Ukraine to Tambov
3 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Greece to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
4 fighters and 5 tactical_bombers moved from Greece to Yugoslavia
2 aaGuns moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
3 mech_infantrys moved from Western Germany to Yugoslavia
Place Units - Germans
1 carrier, 2 fighters and 4 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,1
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 armour, 5 artilleries and 71 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Amur to Buryatia
3 fighters, 2 infantry and 1 tactical_bomber moved from Burma to India
3 fighters and 1 tactical_bomber moved from India to Persia
4 aaGuns moved from Volgograd to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
@fasthard All good to continue?
@BombsAway sry, missed russias turn. Try to play Japan today or tomorrow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 48 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to Shan State
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Manchuria
1 mech_infantry moved from Jehol to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 fighter moved from Philippines to Kwangtung
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 2/6 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 4,00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 2/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 20 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from Kwangtung to French Indo China
2 fighters moved from Japan to French Indo China
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 artillery and 1 marine moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 marine and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 marine moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Manchuria to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Jehol to 19 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 aaGun and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 aaGun moved from 20 Sea Zone to Kwangtung
4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to French Indo China
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
2 bombers moved from Shan State to French Indo China
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -1,17
UK_Pacific regular : -1,00
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 13 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from India to Shan State
Combat - Americans
Battle in Shan State
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 bomber moved from Shan State to India
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from Algeria to Tunisia
2 mech_infantrys moved from Morocco to Tunisia
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 submarines moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - Americans
10 submarines placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1
Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter moved from Kweichow to Kwangsi
1 artillery moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
2 infantry moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
British take 98 Sea Zone from Italians
Combat - British
Non Combat Move - British
1 mech_infantry moved from India to Yunnan
1 aaGun and 7 infantry moved from India to West India
2 bombers, 3 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-Jordan
2 fighters moved from United Kingdom to 92 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 submarine placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.33
Japanese regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 7 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Greece
Italians take Greece from Americans
Combat - Italians
Non Combat Move - Italians
2 armour and 1 mech_infantry moved from Tambov to Novosibirsk
1 infantry moved from Tambov to Rostov
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
1 artillery moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern Italy
1 aaGun and 2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
Italians collect 15 PUs (2 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
2 carriers moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter, 8 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Germans take Volgograd from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Urals to Novosibirsk
1 armour moved from Timguska to Novosibirsk
1 mech_infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
Combat - Germans
Non Combat Move - Germans
3 aaGuns, 22 armour, 6 artilleries, 32 infantry and 30 mech_infantrys moved from Tambov to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 armour and 3 mech_infantrys moved from Russia to Volgograd
4 mech_infantrys moved from Ukraine to Volgograd
7 mech_infantrys moved from Yugoslavia to Bessarabia
1 fighter and 5 tactical_bombers moved from Yugoslavia to Western Germany
2 fighters moved from Western Germany to 112 Sea Zone
1 bomber moved from Tambov to French Indo China
1 bomber moved from Tambov to Western Germany
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Western Germany to France
Place Units - Germans
1 carrier and 2 submarines placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Kazakhstan to Caucasus
Combat - Russians
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Persia to Caucasus
1 infantry moved from Sakha to Buryatia
2 infantry moved from India to West India
Turn Complete - Russians
Combat Hit Differential Summary :
@BombsAway hi there, are the ANZAG fig on the ANZ or US CV? Thx