@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
W@W captain walker (Allies) vs dawgoneit (Axis) THIS IS WAR!!!!!!!!
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Chinese 2 Infantrys moved from Suiyuan to Chahar 1 Infantry moved from Suiyuan to Chahar 1 Adv.Fighter moved from Hupeh to Chahar 1 Artillery and 1 Elite moved from Hupeh to Anhwei 2 Infantrys moved from Hupeh to Anhwei 1 Fighter moved from Hupeh to Anhwei Purchase Units - Chinese Chinese buy 1 Bunker, 2 Elites, 7 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Yamamoto defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 2/5 hits, 1.50 expected hits Yamamoto roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Anhwei Chinese win, taking Anhwei from Yamamoto with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in Chahar Chinese attack with 1 Adv.Fighter and 3 Infantrys Hisaichi defend with 1 Elite Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Chahar, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Elite in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 3 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Elite in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Elite owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is -1 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Elite Non Combat Move - Chinese 1 Adv.Fighter moved from Chahar to Hupeh 1 Fighter moved from Anhwei to Hupeh 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 2 Infantrys and 3 Tanks moved from Shensi to Hupeh 1 Infantry moved from Szechwan to Yunnan 1 Infantry moved from Szechwan to Kweichow 1 Infantry moved from Szechwan to Hupeh 1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Szechwan 1 Elite and 2 Infantrys moved from E.Qinghai to Ningsia 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 1 Bunker, 2 Elites and 1 Infantry placed in Hupeh 6 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Chinese regular : 0.67 Hisaichi regular : 1.33 -
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - British 4 Fighters moved from 20 Sea Zone to Netherlands 1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Netherlands 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands 3 Infantrys moved from New Valley to Kufra 1 Bomber and 1 Fighter moved from New Valley to Kufra 1 Adv.Fighter moved from Cairo to Kufra 2 Fighters moved from 56 Sea Zone to Kufra 1 Artillery moved from S.Thailand to S.French Indochina 1 Infantry moved from N.Thailand to S.French Indochina 2 Infantrys moved from N.Thailand to N.French Indochina 1 Tank moved from S.Thailand to N.French Indochina 1 Infantry moved from S.Thailand to S.French Indochina Purchase Units - British British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 2 Elites, 11 Infantrys, 1 Mech.Inf, 4 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in S.French Indochina British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.French Indochina British roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in S.French Indochina, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.French Indochina 1 Infantry owned by the Yamamoto lost in S.French Indochina British win, taking S.French Indochina from Yamamoto with 1 Artillery remaining. Battle score for attacker is -2 Casualties for British: 2 Infantrys Casualties for Yamamoto: 1 Infantry Battle in N.French Indochina British attack with 2 Infantrys and 1 Tank Yamamoto defend with 1 Artillery British roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in N.French Indochina British win, taking N.French Indochina from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Kufra British attack with 1 Adv.Fighter, 1 Bomber, 3 Fighters and 3 Infantrys Italians defend with 2 Infantrys British roll dice for 1 Adv.Fighter, 1 Bomber, 3 Fighters and 3 Infantrys in Kufra, round 2 : 2/8 hits, 2.67 expected hits Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Kufra British win, taking Kufra from Italians with 1 Adv.Fighter, 1 Bomber, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in Netherlands British attack with 1 Artillery, 4 Fighters and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 1 Artillery, 4 Fighters and 2 Infantrys in Netherlands, round 2 : 5/7 hits, 2.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 1 Artillery, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Non Combat Move - British 4 Fighters moved from Netherlands to 20 Sea Zone 1 Artillery and 5 Infantrys moved from Nubia to New Valley 3 Artillerys, 3 Elites and 2 Infantrys moved from Lower Egypt to New Valley 3 Infantrys moved from Italian East Africa to Nubia 1 Tank moved from Italian East Africa to New Valley 1 Artillery and 1 Elite moved from Cairo to Lower Egypt 1 Artillery and 1 Elite moved from W.Iran to 58 Sea Zone 1 Artillery and 1 Elite moved from 58 Sea Zone to Italian East Africa 1 Destroyer, 2 Infantrys and 1 Transport moved from 79 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake 1 Infantry moved from Burma to S.Thailand 2 Artillerys, 1 Elite and 3 Infantrys moved from Assam to Burma 1 Tank moved from Assam to Burma 1 Tank moved from Assam to Burma 1 Artillery, 1 Elite and 2 Infantrys moved from Bihar to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 1 Tank moved from Delhi to Assam 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys moved from 60 Sea Zone to Assam 1 Adv.Fighter moved from Kufra to New Valley 3 Fighters moved from Kufra to 56 Sea Zone 1 Bomber moved from Kufra to New Valley Place Units - British 1 Adv.Fighter, 1 Carrier and 2 Submarines placed in 56 Sea Zone 2 Submarines placed in 20 Sea Zone 1 Artillery and 1 Elite placed in Wales 1 Artillery and 1 Elite placed in Cairo 2 Infantrys and 1 Mech.Inf placed in W.Iran 2 Infantrys and 1 Tank placed in Italian East Africa 1 Adv.Fighter and 4 Infantrys placed in Madras 3 Infantrys and 1 Tank placed in Delhi Turn Complete - British British collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Italians regular : -0.67 Germans regular : -0.33 British regular : 1.67 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Anzac 1 Tank moved from Banjarmasin to East And South Borneo Dutch take East And South Borneo from Thai 1 Tank moved from East And South Borneo to Banjarmasin 2 Artillerys moved from Java to 67 Sea Zone 2 Artillerys, 2 Cruisers and 2 Transports moved from 67 Sea Zone to 113 Sea Zone 4 Infantrys moved from Northern Territory to 113 Sea Zone 2 Adv.Fighters moved from 67 Sea Zone to West Papua 2 Artillerys and 4 Infantrys moved from 113 Sea Zone to West Papua 2 Adv.Fighters and 2 Fighters moved from Banjarmasin to 110 Sea Zone Purchase Units - Anzac Anzac buy 1 Battleship, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 110 Sea Zone Anzac attack with 2 Adv.Fighters and 2 Fighters Hisaichi defend with 1 Destroyer and 1 Submarine Anzac roll dice for 2 Adv.Fighters and 2 Fighters in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Anzac win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 15 Casualties for Hisaichi: 1 Destroyer and 1 Submarine Battle in West Papua Anzac attack with 2 Adv.Fighters, 2 Artillerys and 4 Infantrys Yamamoto defend with 2 Infantrys and 2 Tanks Anzac roll dice for 2 Cruisers in West Papua, round 2 : 0/2 hits, 1.00 expected hits Anzac roll dice for 2 Adv.Fighters, 2 Artillerys and 4 Infantrys in West Papua, round 2 : 2/8 hits, 2.67 expected hits Yamamoto roll dice for 2 Infantrys and 2 Tanks in West Papua, round 2 : 3/4 hits, 1.67 expected hits 3 Infantrys owned by the Anzac lost in West Papua 2 Infantrys owned by the Yamamoto lost in West Papua Anzac roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Infantry in West Papua, round 3 : 1/5 hits, 2.00 expected hits Yamamoto roll dice for 2 Tanks in West Papua, round 3 : 2/2 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in West Papua 1 Tank owned by the Yamamoto lost in West Papua Anzac roll dice for 2 Adv.Fighters and 1 Artillery in West Papua, round 4 : 2/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Tank in West Papua, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in West Papua Anzac win, taking West Papua from Yamamoto with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Artillery and 4 Infantrys Casualties for Yamamoto: 2 Infantrys and 2 Tanks Non Combat Move - Anzac 2 Adv.Fighters moved from West Papua to 113 Sea Zone 1 Carrier and 2 Destroyers moved from 67 Sea Zone to 113 Sea Zone 4 Infantrys moved from Western Australia to Broome 2 Adv.Fighters and 2 Fighters moved from 110 Sea Zone to Banjarmasin 2 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Battleship and 1 Transport placed in 113 Sea Zone 3 Infantrys placed in Port Moresby 1 Infantry placed in Townsville 1 Infantry placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.83 Anzac regular : -1.67 Hisaichi regular : -0.33 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 111 Sea Zone 1 Fighter moved from Banjarmasin to 111 Sea Zone 1 Artillery, 1 Marine and 1 Tank moved from Amazon to Rio De Janeiro 2 ArmoredCars moved from Suriname to Rio De Janeiro Purchase Units - Dutch Dutch buy 1 Bunker, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Dutch Battle in 111 Sea Zone Dutch attack with 1 Fighter and 1 Submarine Hisaichi defend with 1 Destroyer Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 111 Sea Zone Dutch win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in Rio De Janeiro Dutch attack with 2 ArmoredCars, 1 Artillery, 1 Marine and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 2 ArmoredCars, 1 Artillery, 1 Marine and 1 Tank in Rio De Janeiro, round 2 : 1/5 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Dutch lost in Rio De Janeiro 1 Infantry owned by the Neutral lost in Rio De Janeiro Dutch roll dice for 1 Artillery, 1 Marine and 1 Tank in Rio De Janeiro, round 3 : 0/3 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery, 1 Marine and 1 Tank in Rio De Janeiro, round 4 : 1/3 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Rio De Janeiro Dutch roll dice for 1 Artillery, 1 Marine and 1 Tank in Rio De Janeiro, round 5 : 3/3 hits, 1.50 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Rio De Janeiro Dutch loses 0 PUs for violating Rio De Janeiros neutrality. Dutch win, taking Rio De Janeiro from Neutral with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 0 Casualties for Dutch: 2 ArmoredCars Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Dutch 1 Infantry moved from Suriname to Amazon 1 Fighter moved from 111 Sea Zone to Banjarmasin 1 Destroyer moved from 67 Sea Zone to 113 Sea Zone Place Units - Dutch 1 Bunker and 4 Infantrys placed in Banjarmasin 2 Infantrys and 1 Tank placed in Suriname Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Neutral regular : -0.67 Dutch regular : -1.33 Hisaichi regular : -0.33 -
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Americans 1 Elite moved from Salvador to 35 Sea Zone 1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone 2 Infantrys and 1 Tank moved from Salvador to 35 Sea Zone 1 Artillery, 1 B.Transport, 1 Cruiser, 2 Destroyers, 1 Elite, 3 Infantrys, 1 Submarine, 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from 34 Sea Zone to Rio de Oro 2 Artillerys, 3 Infantrys and 3 Tanks moved from N.Chile to S.Chile 1 Artillery and 1 Infantry moved from Ponape to Truk Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Bunker, 1 Carrier, 1 Factory, 3 Infantrys, 1 Marine, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in S.Chile Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in S.Chile, round 2 : 2/8 hits, 3.00 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Americans lost in S.Chile 2 Infantrys owned by the Neutral lost in S.Chile Americans roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in S.Chile, round 3 : 2/6 hits, 2.50 expected hits Neutral roll dice for 1 Fighter in S.Chile, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Neutral lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Fighter and 2 Infantrys Battle in Truk Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Truk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Truk 1 Infantry owned by the Yamamoto lost in Truk Americans win, taking Truk from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Rio de Oro Americans attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Rio de Oro, round 2 : 3/6 hits, 1.83 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans lost in Rio de Oro 3 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 1 AAGun and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 3 Infantrys moved from South Central USA to South Atlantic USA 1 AAGun, 1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 35 Sea Zone 1 AAGun and 2 Infantrys moved from 35 Sea Zone to Bahia 1 Fighter moved from Bahia to 35 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 AAGun moved from Oahu to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 4 Infantrys moved from Pearl Harbor to 91 Sea Zone 3 Bombers moved from Pearl Harbor to Wake 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 79 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 AAGun, 1 B.Transport, 1 Battleship, 2 Destroyers, 5 Infantrys, 2 Submarines and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 AAGun and 5 Infantrys moved from 88 Sea Zone to Wake 2 Adv.Fighters, 1 B.Transport, 1 Carrier and 4 Infantrys moved from 83 Sea Zone to 91 Sea Zone 4 Infantrys moved from 91 Sea Zone to Pearl Harbor Place Units - Americans 1 Carrier placed in 35 Sea Zone 1 Adv.Fighter placed in 35 Sea Zone 1 B.Transport placed in 26 Sea Zone 2 Infantrys placed in South Atlantic USA 1 Bunker and 1 Factory placed in Wake 1 Battleship and 2 Submarines placed in 91 Sea Zone 1 Infantry placed in South Central USA 1 S.Submarine placed in 83 Sea Zone 1 Marine placed in San Francisco Turning on Edit Mode EDIT: Removing units owned by Americans from 119 Sea Zone: 1 Transport EDIT: Adding units owned by Americans to 83 Sea Zone: 1 Transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : -0.50 Neutral regular : 0.33 -
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Russians 1 Artillery and 2 Infantrys moved from Kursk to Kiev 1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk 1 Infantry moved from Crimea to Donetsk 2 Infantrys moved from Rostov to Donetsk 1 Tank moved from Stalingrad to Donetsk 1 Artillery and 1 Elite moved from S.Karelia to Vyborg 2 Infantrys moved from S.Karelia to Vyborg 1 Infantry moved from Smolensk to Minsk 1 Infantry moved from Novgorod to Minsk 1 Bomber moved from Yaroslavl to Latvia 1 Artillery moved from Kursk to Minsk 1 Elite moved from Leningrad to Latvia 1 Artillery moved from Leningrad to Latvia 4 Infantrys moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Latvia 1 Infantry moved from Kursk to Kiev 2 Infantrys moved from Irkutsk to S.Buryat Mongolia 1 Artillery moved from N.Buryat Mongolia to S.Buryat Mongolia 1 Artillery and 1 Elite moved from N.Buryat Mongolia to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Adv.Fighter moved from N.Buryat Mongolia to Ayan 1 Fighter moved from N.Buryat Mongolia to S.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia Purchase Units - Russians Russians buy 4 Artillerys, 4 Elites, 26 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in S.Buryat Mongolia Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys Hisaichi defend with 1 ArmoredCar and 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in S.Buryat Mongolia, round 2 : 2/5 hits, 1.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in S.Buryat Mongolia, round 2 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in S.Buryat Mongolia 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry Hisaichi defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 2 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Ayan 2 Infantrys owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in Vyborg Russians attack with 1 Artillery, 1 Elite and 2 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.17 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Vyborg, round 3 : 0/4 hits, 1.17 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 4 : 3/3 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Finns: 2 Infantrys Casualties for Russians: 1 Infantry Battle in Latvia Russians attack with 1 Artillery, 1 Bomber, 1 Elite, 2 Fighters and 4 Infantrys Germans defend with 5 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 2 Fighters and 4 Infantrys in Latvia, round 2 : 1/9 hits, 2.83 expected hits Germans roll dice for 5 Infantrys in Latvia, round 2 : 3/5 hits, 1.67 expected hits 3 Infantrys owned by the Russians lost in Latvia 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 2 Fighters and 1 Infantry in Latvia, round 3 : 4/6 hits, 2.33 expected hits Germans roll dice for 4 Infantrys in Latvia, round 3 : 3/4 hits, 1.33 expected hits 1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Latvia 4 Infantrys owned by the Germans lost in Latvia Russians win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is -5 Casualties for Russians: 1 Artillery, 1 Elite and 4 Infantrys Casualties for Germans: 5 Infantrys Battle in Kiev Russians attack with 1 Artillery and 3 Infantrys Romanians defend with 1 Tank Russians roll dice for 1 Artillery and 3 Infantrys in Kiev, round 2 : 1/4 hits, 1.00 expected hits Romanians roll dice for 1 Tank in Kiev, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Tank owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Tank Battle in Minsk Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Donetsk Russians attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank Germans defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.17 expected hits 2 Infantrys owned by the Russians lost in Donetsk 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk Russians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Donetsk, round 3 : 4/4 hits, 1.50 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Donetsk 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3 Casualties for Russians: 1 Elite and 3 Infantrys Casualties for Germans: 1 ArmoredCar, 1 Artillery and 2 Infantrys Non Combat Move - Russians 1 Bomber moved from Latvia to Yaroslavl 2 Fighters moved from Latvia to Leningrad 2 Infantrys moved from S.Karelia to Leningrad 1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Yaroslavl to S.Karelia 1 Elite and 7 Infantrys moved from Yaroslavl to Kursk 8 Infantrys moved from Moscow to Yaroslavl 1 Artillery and 1 Elite moved from Moscow to Yaroslavl 1 Artillery, 1 Elite and 1 Infantry moved from Rostov to Kursk 1 Artillery, 1 Elite and 2 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 1 Tank moved from Kirov to S.Karelia 1 Adv.Fighter moved from Ayan to N.Buryat Mongolia 1 Fighter moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Elite and 4 Infantrys moved from Khatanga to Olyokminsk 1 Artillery, 1 Elite and 4 Infantrys moved from Sibirsky to Khatanga 3 Infantrys moved from Krasnoyarsk to Irkutsk 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 2 Infantrys moved from Novosibirsk to Krasnoyarsk 2 Infantrys moved from Sverdlovsk to Novosibirsk 1 Tank moved from Sverdlovsk to Krasnoyarsk 1 Infantry moved from Sverdlovsk to Perm 1 Tank moved from Sverdlovsk to Kirov Place Units - Russians 1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 5 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys placed in Tashkent 10 Infantrys placed in Moscow 2 Infantrys and 3 Tanks placed in Sverdlovsk Turn Complete - Russians Russians collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Romanians regular : 0.50 Finns regular : -0.33 Germans regular : 5.83 Russians regular : 4.50 Hisaichi regular : 0.83 -
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - French 2 Adv.Fighters moved from Syria to 51 Sea Zone Purchase Units - French French buy 2 Bunkers, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Battle in 51 Sea Zone French attack with 2 Adv.Fighters Italians defend with 1 Destroyer French roll dice for 2 Adv.Fighters in 51 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Adv.Fighter owned by the French lost in 51 Sea Zone French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Adv.Fighter owned by the French lost in 51 Sea Zone Italians win with 1 Destroyer remaining. Battle score for attacker is -20 Casualties for French: 2 Adv.Fighters Non Combat Move - French 1 Artillery, 4 Infantrys and 1 Tank moved from E.Morocco to S.Algeria 2 Infantrys moved from Darfur to French Equatorial Africa Place Units - French 1 Bunker placed in S.Algeria 2 Infantrys and 2 Tanks placed in E.Morocco 1 Bunker and 3 Infantrys placed in French Equatorial Africa Turn Complete - French French collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : 1.00 French regular : -2.00 -
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Chinese 1 Infantry moved from Anhwei to Shanghai Chinese take Shanghai from Yamamoto 1 Artillery and 2 Infantrys moved from Suiyuan to Chahar 1 Fighter moved from Hupeh to Chahar 1 Adv.Fighter moved from Hupeh to Chahar Purchase Units - Chinese Chinese buy 1 Elite, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Chahar, round 2 : 3/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Chahar 2 Infantrys owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Infantrys Non Combat Move - Chinese 1 Adv.Fighter and 1 Fighter moved from Chahar to Hupeh 1 Infantry moved from Anhwei to Shansi 1 Elite moved from Anhwei to Hupeh 1 Artillery moved from Anhwei to Hupeh 1 Infantry moved from Hupeh to Anhwei 1 Artillery, 1 Elite and 1 Infantry moved from Szechwan to Hupeh 1 Elite and 2 Infantrys moved from Ningsia to Suiyuan 1 Elite and 2 Infantrys moved from Lanchow to Shensi 6 Infantrys moved from E.Qinghai to Lanchow 4 Infantrys moved from Gobi Altai to Ningsia 4 Tanks moved from Gobi Altai to Shensi 6 Infantrys moved from Hsining to E.Qinghai 4 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 1 Elite and 2 Infantrys placed in Hupeh 6 Infantrys placed in Hsining 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Hisaichi regular : 0.33 -
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - British 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium British take Belgium from Germans 1 Infantry moved from Cairo to 56 Sea Zone 2 Cruisers and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Tobruk 1 Adv.Fighter and 3 Fighters moved from 56 Sea Zone to Mersa Matruh 1 Artillery and 1 Elite moved from Cairo to 56 Sea Zone 1 Battleship moved from 56 Sea Zone to 51 Sea Zone 1 Artillery, 2 Carriers, 5 Destroyers, 1 Elite, 8 Submarines and 3 Transports moved from 56 Sea Zone to 51 Sea Zone 1 Artillery and 1 Elite moved from 51 Sea Zone to Mersa Matruh 1 Adv.Fighter moved from New Valley to Mersa Matruh 1 Bomber moved from New Valley to Mersa Matruh 2 Infantrys moved from Wake to 88 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 88 Sea Zone to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Eniwetok Purchase Units - British British buy 2 Artillerys, 1 Destroyer, 2 Elites, 16 Infantrys, 2 S.Submarines, 2 Submarines, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 1 Battleship, 2 Carriers, 2 Cruisers, 5 Destroyers, 8 Submarines and 3 Transports Italians defend with 1 Destroyer British roll dice for 8 Submarines in 51 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the British 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 1 Battleship, 2 Carriers, 2 Cruisers, 5 Destroyers, 8 Submarines and 3 Transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in 95 Sea Zone British attack with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto defend with 1 Destroyer British roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 95 Sea Zone 1 Destroyer owned by the Yamamoto lost in 95 Sea Zone British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 1 Casualties for British: 1 Submarine Casualties for Yamamoto: 1 Destroyer Battle in Eniwetok Battle in Mersa Matruh British attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 3 Fighters Italians defend with 1 Infantry British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 3 Fighters in Mersa Matruh, round 2 : 3/8 hits, 3.50 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Eniwetok from Yamamoto, taking Mersa Matruh from Italians with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 3 Fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Tobruk Non Combat Move - British 2 Adv.Fighters moved from Mersa Matruh to 51 Sea Zone 2 Fighters moved from Mersa Matruh to 51 Sea Zone 1 Fighter moved from Mersa Matruh to New Valley 1 Artillery and 1 Elite moved from Lower Egypt to New Valley 3 Infantrys moved from Nubia to New Valley 1 Tank moved from Italian East Africa to New Valley 1 Artillery, 1 Elite and 2 Infantrys moved from Italian East Africa to Nubia 1 Mech.Inf moved from W.Iran to Lower Egypt 2 Infantrys moved from W.Iran to 58 Sea Zone 2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to Nubia 1 Infantry moved from Burma to S.Thailand 1 Artillery, 1 Elite and 3 Infantrys moved from Burma to N.Thailand 1 Elite and 3 Infantrys moved from Assam to Burma 1 Artillery and 3 Infantrys moved from Assam to Yunnan 1 Tank moved from Assam to Yunnan 1 Artillery and 3 Infantrys moved from Bihar to Assam 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys moved from 60 Sea Zone to Assam 1 Tank moved from Delhi to Assam 3 Infantrys moved from Delhi to Bihar 1 Adv.Fighter moved from Madras to Burma 1 Bomber moved from Mersa Matruh to Cairo Place Units - British 2 S.Submarines placed in 57 Sea Zone 1 Tank placed in Italian East Africa 6 Infantrys placed in Cairo 1 Destroyer and 2 Submarines placed in 20 Sea Zone 1 Transport placed in 58 Sea Zone 2 Infantrys placed in W.Iran 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi 1 Artillery, 1 Elite and 3 Infantrys placed in Madras 1 Infantry and 1 Tank placed in Bombay 2 Infantrys placed in Manchester Turn Complete - British British collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Italians regular : 0.33 British regular : -1.83 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Anzac 1 Infantry moved from Banjarmasin to East And South Borneo 2 Fighters moved from Banjarmasin to 111 Sea Zone 2 Adv.Fighters moved from Banjarmasin to East And South Borneo 1 Infantry moved from Banjarmasin to East And South Borneo 2 Adv.Fighters moved from 113 Sea Zone to 111 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Elite, 3 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in East And South Borneo Anzac attack with 2 Adv.Fighters and 2 Infantrys Thai defend with 1 Infantry Anzac roll dice for 2 Adv.Fighters and 2 Infantrys in East And South Borneo, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in East And South Borneo 1 Infantry owned by the Thai lost in East And South Borneo Anzac win, taking East And South Borneo from Thai with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Infantry Battle in 111 Sea Zone Anzac attack with 2 Adv.Fighters and 2 Fighters Yamamoto defend with 1 Destroyer Anzac roll dice for 2 Adv.Fighters and 2 Fighters in 111 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 111 Sea Zone Anzac win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Anzac 2 Fighters moved from 111 Sea Zone to Banjarmasin 2 Adv.Fighters moved from East And South Borneo to Banjarmasin 2 Adv.Fighters moved from 111 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 4 Infantrys moved from Java to Sumatra 1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java 3 Infantrys moved from Port Moresby to West Papua 4 Infantrys moved from Townsville to 113 Sea Zone 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 4 Infantrys moved from 67 Sea Zone to Flores 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java Place Units - Anzac 2 Submarines placed in 67 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Townsville 1 Artillery placed in Broome 2 Infantrys placed in Port Moresby 1 Transport placed in 114 Sea Zone Anzac undo move 5. Anzac undo move 3. 1 Transport placed in 67 Sea Zone 1 Artillery placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : 0.00 Thai regular : 0.67 -
@captainwalker
dutch? -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Purchase Units - Dutch Dutch buy 2 ArmoredCars, 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 1 PUs; Non Combat Move - Dutch 2 Infantrys moved from Suriname to Amazon 1 Tank moved from Suriname to Amazon Place Units - Dutch 1 Bunker and 4 Infantrys placed in Banjarmasin 2 ArmoredCars and 1 Tank placed in Suriname Turn Complete - Dutch Dutch collect 26 PUs; end with 27 PUsCombat Hit Differential Summary :
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