@The_Good_Captain said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
@ManuC23 oh I usually have “include overall dice statistics” checked so you can see the dice swing via low luck (the numbers at the bottom of my post)
ok
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - French
1 Adv.Fighter moved from Syria to 51 Sea Zone
Purchase Units - French
French buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 1 Adv.Fighter
Italians defend with 1 Submarine
French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Italians lost in 51 Sea Zone
French win with 1 Adv.Fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Non Combat Move - French
1 Adv.Fighter moved from 51 Sea Zone to Syria
1 Infantry moved from Equatoria to French Equatorial Africa
1 AAGun, 1 Destroyer, 1 Infantry and 1 Transport moved from 19 Sea Zone to 20 Sea Zone
1 AAGun and 1 Infantry moved from 20 Sea Zone to Dover
Place Units - French
1 Factory placed in French Equatorial Africa
1 Adv.Fighter placed in Syria
1 Artillery placed in Syria
1 Artillery, 1 Elite and 1 Infantry placed in E.Morocco
Turn Complete - French
French collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - French
1 Adv.Fighter moved from Syria to 51 Sea Zone
Purchase Units - French
French buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 1 Adv.Fighter
Italians defend with 1 Submarine
French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Italians lost in 51 Sea Zone
French win with 1 Adv.Fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Non Combat Move - French
1 Adv.Fighter moved from 51 Sea Zone to Syria
1 Infantry moved from Equatoria to French Equatorial Africa
1 AAGun, 1 Destroyer, 1 Infantry and 1 Transport moved from 19 Sea Zone to 20 Sea Zone
1 AAGun and 1 Infantry moved from 20 Sea Zone to Dover
Place Units - French
1 Factory placed in French Equatorial Africa
1 Adv.Fighter placed in Syria
1 Artillery placed in Syria
1 Artillery, 1 Elite and 1 Infantry placed in E.Morocco
Turn Complete - French
French collect 30 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from 8 Sea Zone: 2 Infantrys and 1 Transport
EDIT: Adding units owned by French to 10 Sea Zone: 1 Transport
EDIT: Adding units owned by French to Scotland: 2 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Kwangsi to Kwangtung
1 Artillery moved from Kwangsi to Kwangtung
1 Fighter moved from Hupeh to Kwangtung
1 Artillery and 2 Infantrys moved from Chahar to Shantung
1 Adv.Fighter moved from Shensi to Shantung
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 4 Tanks; Remaining resources: 4 PUs;
Combat - Chinese
Battle in Shantung
Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Hisaichi defend with 2 Artillerys
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Artillerys in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shantung
1 Artillery owned by the Hisaichi lost in Shantung
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Shantung, round 3 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 Artillerys
Battle in Kwangtung
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 Artillery and 1 Fighter in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Fighter in Kwangtung, round 4 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kwangtung
Chinese win, taking Kwangtung from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Kwangtung to Hupeh
1 Adv.Fighter moved from Shantung to Hupeh
2 Tanks moved from Shansi to Hupeh
1 Infantry moved from Hupeh to Anhwei
1 Infantry moved from Hupeh to Hunan
1 Infantry moved from Suiyuan to Chahar
1 Infantry moved from Suiyuan to Shansi
1 AAGun, 1 Artillery and 3 Infantrys moved from Szechwan to Hupeh
3 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Ningsia to Shensi
3 Infantrys moved from Lanchow to Szechwan
3 Tanks moved from Gobi Altai to Shensi
1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
1 Artillery and 1 Elite moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Ningsia
1 Infantry moved from E.Qinghai to Lanchow
2 Elites and 4 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
2 Artillerys and 1 Elite placed in Hupeh
6 Infantrys placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 42 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - British
1 Infantry moved from Munster to 18 Sea Zone
1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Netherlands
British take Netherlands from Germans
1 Bomber moved from Cairo to Hun
1 Fighter moved from Darfur to Hun
2 Infantrys moved from Kufra to Hun
1 Infantry moved from Kufra to Tobruk
British take Tobruk from Italians
1 Artillery, 2 Infantrys and 1 Tank moved from N.Thailand to S.Thailand
Purchase Units - British
British buy 2 Adv.Fighters, 4 Artillerys, 4 Elites, 14 Infantrys, 2 Submarines, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in S.Thailand
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Thai defend with 1 Elite and 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits
Thai roll dice for 1 Elite and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in S.Thailand
1 Infantry owned by the Thai and 1 Elite owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Thai: 1 Elite and 1 Infantry
Battle in Hun
British attack with 1 Bomber, 1 Fighter and 2 Infantrys
Italians defend with 1 Tank
British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Hun, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 Tank in Hun, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Hun
British win, taking Hun from Italians with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Non Combat Move - British
1 Fighter moved from Hun to New Valley
1 Bomber moved from Hun to New Valley
1 Artillery and 2 Tanks moved from Kufra to New Valley
2 Infantrys moved from Darfur to New Valley
1 Artillery and 2 Infantrys moved from Nubia to New Valley
1 Cruiser moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Rhodes to 51 Sea Zone
1 Cruiser and 1 Infantry moved from 51 Sea Zone to 56 Sea Zone
1 Artillery and 1 Elite moved from Crete to 56 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 56 Sea Zone to Lower Egypt
1 Artillery and 1 Elite moved from Cairo to Lower Egypt
1 Artillery, 1 Elite and 1 Infantry moved from W.Iran to 58 Sea Zone
1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 56 Sea Zone to Lower Egypt
1 Artillery and 5 Infantrys moved from Italian East Africa to Nubia
1 Tank moved from Italian East Africa to New Valley
1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Madras to 60 Sea Zone
2 Infantrys and 1 Tank moved from Yunnan to N.Thailand
2 Infantrys and 1 Tank moved from Assam to Burma
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 60 Sea Zone to Assam
1 Artillery and 2 Infantrys moved from Bihar to Assam
1 Tank moved from Delhi to Assam
1 Artillery, 1 Elite and 2 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Alaska to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 79 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Munster to 18 Sea Zone
1 Artillery, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
1 Tank moved from 20 Sea Zone to Wales
1 Artillery and 1 Infantry moved from 20 Sea Zone to Wales
2 Tanks moved from Scotland to Manchester
Place Units - British
1 Transport placed in 58 Sea Zone
2 Submarines placed in 56 Sea Zone
1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry placed in Cairo
1 Adv.Fighter and 4 Infantrys placed in Madras
1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
1 Artillery and 1 Elite placed in W.Iran
2 Infantrys and 1 Tank placed in Italian East Africa
1 Artillery, 2 Elites and 1 Infantry placed in Manchester
3 Infantrys placed in Wales
Turn Complete - British
British collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Thai regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Anzac
2 Submarines moved from 67 Sea Zone to 110 Sea Zone
2 Fighters moved from Banjarmasin to 110 Sea Zone
2 Adv.Fighters moved from 67 Sea Zone to 110 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 110 Sea Zone
Anzac attack with 2 Adv.Fighters, 2 Fighters and 2 Submarines
Thai defend with 1 T.Boat and 2 Transports
Anzac roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Transport owned by the Thai lost in 110 Sea Zone
Anzac roll dice for 2 Adv.Fighters and 2 Fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Thai roll dice for 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Thai lost in 110 Sea Zone
Anzac roll dice for 2 Submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 T.Boat owned by the Thai lost in 110 Sea Zone
Anzac win with 2 Adv.Fighters, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 18
Casualties for Thai: 1 T.Boat and 2 Transports
Non Combat Move - Anzac
2 Adv.Fighters and 2 Fighters moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Tank moved from Broome to 67 Sea Zone
3 Infantrys, 1 Tank and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
4 Infantrys moved from South Australia to Western Australia
4 Infantrys moved from Townsville to Northern Territory
1 Artillery moved from New Ireland to 114 Sea Zone
1 Infantry moved from Bougainville to 114 Sea Zone
1 Infantry moved from New Britain to 114 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java
Place Units - Anzac
2 Adv.Fighters and 1 Transport placed in 67 Sea Zone
3 Infantrys placed in Townsville
2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 0.00
Thai regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 2 ArmoredCars, 1 Bunker, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 Artillery and 1 Marine moved from Suriname to Amazon
Place Units - Dutch
2 ArmoredCars and 1 Infantry placed in Suriname
1 Bunker, 2 Infantrys and 2 Tanks placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Americans
1 Elite moved from Bahia to 32 Sea Zone
1 B.Transport, 1 Cruiser, 2 Destroyers, 1 Elite and 1 Submarine moved from 32 Sea Zone to 35 Sea Zone
1 Elite moved from 35 Sea Zone to Salvador
8 Infantrys and 1 Tank moved from Bahia to Salvador
2 Tanks moved from Amazon to Salvador
2 Artillerys, 1 Infantry and 3 Tanks moved from Peru to N.Chile
2 Infantrys moved from San Francisco to 83 Sea Zone
2 Infantrys and 1 Transport moved from 83 Sea Zone to 119 Sea Zone
2 Infantrys moved from 119 Sea Zone to N.Chile
1 Marine moved from Pearl Harbor to 91 Sea Zone
4 Infantrys moved from Pearl Harbor to 91 Sea Zone
2 Adv.Fighters moved from 91 Sea Zone to Wake
1 Infantry moved from Midway to 88 Sea Zone
5 Fighters and 1 Infantry moved from 88 Sea Zone to Wake
1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 91 Sea Zone to 88 Sea Zone
4 Infantrys and 1 Marine moved from 88 Sea Zone to Wake
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer, 11 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Wake
Americans attack with 2 Adv.Fighters, 5 Fighters, 5 Infantrys and 1 Marine
Yamamoto defend with 1 Artillery and 4 Infantrys
Americans roll dice for 1 Battleship and 1 Cruiser in Wake, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 2 Adv.Fighters, 5 Fighters, 5 Infantrys and 1 Marine in Wake, round 2 : 5/13 hits, 4.00 expected hits
Yamamoto roll dice for 1 Artillery and 4 Infantrys in Wake, round 2 : 3/5 hits, 1.67 expected hits
3 Infantrys owned by the Americans lost in Wake
1 Artillery owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 2 Adv.Fighters, 5 Fighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 6
Casualties for Americans: 3 Infantrys
Casualties for Yamamoto: 1 Artillery and 4 Infantrys
Battle in Salvador
Americans attack with 1 Elite, 8 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Cruiser in Salvador, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Elite, 8 Infantrys and 3 Tanks in Salvador, round 2 : 4/12 hits, 3.17 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Americans lost in Salvador
2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Elite, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in N.Chile
Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in N.Chile, round 2 : 4/8 hits, 3.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Americans
1 Fighter moved from Amazon to Bahia
2 Bombers moved from Amazon to Pearl Harbor
2 Adv.Fighters and 5 Fighters moved from Wake to 88 Sea Zone
1 Adv.Fighter moved from San Francisco to 88 Sea Zone
1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
4 Infantrys moved from San Francisco to 83 Sea Zone
1 Artillery, 1 B.Transport, 1 Destroyer, 5 Infantrys, 1 Submarine and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 5 Infantrys moved from 91 Sea Zone to Pearl Harbor
1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 35 Sea Zone
1 Artillery and 1 Infantry moved from 35 Sea Zone to Bahia
1 Infantry moved from North Central USA to South Central USA
1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 79 Sea Zone
Place Units - Americans
1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
1 B.Transport placed in 26 Sea Zone
2 Infantrys placed in South Atlantic USA
2 Infantrys placed in South Central USA
7 Infantrys placed in San Francisco
1 B.Transport and 1 Carrier placed in 83 Sea Zone
2 Adv.Fighters placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33
Americans regular : 1.17
Neutral regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Russians
1 Infantry moved from Lithuania to East Prussia
Russians take East Prussia from Germans
1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
1 Artillery and 1 Elite moved from Leningrad to Latvia
1 Infantry moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Latvia
1 Artillery and 1 Elite moved from Kursk to Minsk
2 Infantrys moved from Kursk to Minsk
2 Infantrys moved from Rostov to Donetsk
1 Bomber moved from Kursk to Kiev
1 Artillery, 1 Elite and 1 Infantry moved from Kursk to Kiev
1 Infantry moved from Kursk to Kiev
1 Infantry moved from Rostov to Donetsk
1 Fighter moved from Leningrad to Vyborg
1 Artillery, 1 Elite and 3 Infantrys moved from S.Karelia to Vyborg
1 Infantry moved from Okhotsk to Ayan
1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Ayan
1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Ayan
Purchase Units - Russians
Russians buy 6 Artillerys, 6 Elites, 24 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
Finns defend with 4 Infantrys
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 2/6 hits, 1.67 expected hits
Finns roll dice for 4 Infantrys in Vyborg, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Finns lost in Vyborg
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 3 : 2/6 hits, 1.67 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vyborg
2 Infantrys owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Finns: 4 Infantrys
Casualties for Russians: 1 Infantry
Battle in Ayan
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
Hisaichi defend with 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/6 hits, 1.83 expected hits
Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Ayan, round 3 : 2/6 hits, 1.83 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Battle in Kiev
Russians attack with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys
Romanians defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Kiev, round 2 : 2/5 hits, 1.83 expected hits
Romanians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 2 Infantrys
Battle in Donetsk
Russians attack with 1 Artillery, 1 Elite and 3 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Donetsk, round 2 : 3/5 hits, 1.33 expected hits
Germans roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Minsk
Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.17 expected hits
Germans roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Minsk, round 3 : 0/4 hits, 1.17 expected hits
Germans roll dice for 2 Infantrys in Minsk, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Minsk
Russians roll dice for 1 Artillery and 1 Elite in Minsk, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 2 Infantrys in Minsk, round 4 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Russians lost in Minsk
1 Artillery owned by the Russians retreated to Kursk
Germans win with 2 Infantrys remaining. Battle score for attacker is -7
Casualties for Russians: 1 Elite and 2 Infantrys
Battle in Latvia
Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Non Combat Move - Russians
1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Vyborg to Leningrad
1 Infantry and 2 Tanks moved from S.Karelia to Leningrad
1 Infantry moved from Yaroslavl to Smolensk
1 Infantry moved from Leningrad to Novgorod
1 Bomber moved from Kiev to Yaroslavl
2 Infantrys moved from Yaroslavl to S.Karelia
5 Infantrys moved from Yaroslavl to Kursk
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Rostov to Kursk
1 Elite and 9 Infantrys moved from Moscow to Yaroslavl
1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from Georgia to Rostov
2 Infantrys moved from Astrakhan to Georgia
1 Tank moved from Stalingrad to Kursk
1 Elite and 2 Infantrys moved from Stalingrad to Rostov
1 Artillery moved from Stalingrad to Rostov
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Krasnoyarsk to Irkutsk
2 Tanks moved from Krasnoyarsk to N.Buryat Mongolia
1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Elite and 4 Infantrys moved from Sibirsky to Khatanga
3 Infantrys moved from Novosibirsk to Krasnoyarsk
2 Infantrys moved from Sverdlovsk to Novosibirsk
1 Tank moved from Sverdlovsk to Krasnoyarsk
1 Tank moved from Sverdlovsk to Kirov
Place Units - Russians
1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad
1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
2 Infantrys placed in Tashkent
1 Artillery, 1 Elite and 4 Infantrys placed in Sibirsky
1 Artillery, 1 Elite and 8 Infantrys placed in Moscow
3 Infantrys and 2 Tanks placed in Sverdlovsk
Turn Complete - Russians
Russians collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Romanians regular : -0.67
Finns regular : -1.00
Germans regular : -0.33
Russians regular : 0.33
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - French
2 Adv.Fighters moved from Syria to 51 Sea Zone
1 Submarine moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
French take Picardy from Germans
Purchase Units - French
French buy 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank; Remaining resources: 4 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 2 Adv.Fighters and 1 Submarine
Germans defend with 1 Destroyer and 1 Transport
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Adv.Fighters in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the French lost in 51 Sea Zone
1 Transport owned by the Germans lost in 51 Sea Zone
French roll dice for 2 Adv.Fighters in 51 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans lost in 51 Sea Zone
French win with 2 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for French: 1 Submarine
Casualties for Germans: 1 Destroyer and 1 Transport
Non Combat Move - French
2 Adv.Fighters moved from 51 Sea Zone to Syria
4 Infantrys moved from French Equatorial Africa to Darfur
2 Infantrys moved from Scotland to 10 Sea Zone
2 Infantrys and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Dover
1 Fighter moved from Wales to Dover
2 Artillerys, 1 Elite and 3 Infantrys moved from E.Morocco to S.Algeria
2 Tanks moved from E.Morocco to S.Algeria
3 Infantrys moved from E.Morocco to S.Algeria
1 AAGun moved from E.Morocco to S.Algeria
Place Units - French
1 Artillery, 1 Elite and 1 Infantry placed in French Equatorial Africa
1 Elite and 1 Infantry placed in Syria
1 Artillery, 2 Infantrys and 1 Tank placed in E.Morocco
Turn Complete - French
French collect 28 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : 0.67
Germans regular : 0.17
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Chinese
2 Infantrys moved from Suiyuan to Chahar
1 Infantry moved from Suiyuan to Chahar
1 Adv.Fighter moved from Hupeh to Chahar
1 Artillery and 1 Elite moved from Hupeh to Anhwei
2 Infantrys moved from Hupeh to Anhwei
1 Fighter moved from Hupeh to Anhwei
Purchase Units - Chinese
Chinese buy 1 Bunker, 2 Elites, 7 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Yamamoto defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 2/5 hits, 1.50 expected hits
Yamamoto roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Anhwei
Chinese win, taking Anhwei from Yamamoto with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Battle in Chahar
Chinese attack with 1 Adv.Fighter and 3 Infantrys
Hisaichi defend with 1 Elite
Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Chahar, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Elite in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 3 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Elite in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
1 Elite owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Elite
Non Combat Move - Chinese
1 Adv.Fighter moved from Chahar to Hupeh
1 Fighter moved from Anhwei to Hupeh
1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
2 Infantrys and 3 Tanks moved from Shensi to Hupeh
1 Infantry moved from Szechwan to Yunnan
1 Infantry moved from Szechwan to Kweichow
1 Infantry moved from Szechwan to Hupeh
1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Szechwan
1 Elite and 2 Infantrys moved from E.Qinghai to Ningsia
1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
1 Bunker, 2 Elites and 1 Infantry placed in Hupeh
6 Infantrys placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Chinese regular : 0.67
Hisaichi regular : 1.33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - British
4 Fighters moved from 20 Sea Zone to Netherlands
1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone
1 Artillery and 1 Infantry moved from 20 Sea Zone to Netherlands
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Netherlands
3 Infantrys moved from New Valley to Kufra
1 Bomber and 1 Fighter moved from New Valley to Kufra
1 Adv.Fighter moved from Cairo to Kufra
2 Fighters moved from 56 Sea Zone to Kufra
1 Artillery moved from S.Thailand to S.French Indochina
1 Infantry moved from N.Thailand to S.French Indochina
2 Infantrys moved from N.Thailand to N.French Indochina
1 Tank moved from S.Thailand to N.French Indochina
1 Infantry moved from S.Thailand to S.French Indochina
Purchase Units - British
British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 2 Elites, 11 Infantrys, 1 Mech.Inf, 4 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in S.French Indochina
British attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.French Indochina
British roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in S.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.French Indochina
1 Infantry owned by the Yamamoto lost in S.French Indochina
British win, taking S.French Indochina from Yamamoto with 1 Artillery remaining. Battle score for attacker is -2
Casualties for British: 2 Infantrys
Casualties for Yamamoto: 1 Infantry
Battle in N.French Indochina
British attack with 2 Infantrys and 1 Tank
Yamamoto defend with 1 Artillery
British roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in N.French Indochina
British win, taking N.French Indochina from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Kufra
British attack with 1 Adv.Fighter, 1 Bomber, 3 Fighters and 3 Infantrys
Italians defend with 2 Infantrys
British roll dice for 1 Adv.Fighter, 1 Bomber, 3 Fighters and 3 Infantrys in Kufra, round 2 : 2/8 hits, 2.67 expected hits
Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 1 Adv.Fighter, 1 Bomber, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 2 Infantrys
Battle in Netherlands
British attack with 1 Artillery, 4 Fighters and 2 Infantrys
Germans defend with 2 Infantrys
British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Germans lost in Netherlands
British roll dice for 1 Artillery, 4 Fighters and 2 Infantrys in Netherlands, round 2 : 5/7 hits, 2.17 expected hits
Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 1 Artillery, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Non Combat Move - British
4 Fighters moved from Netherlands to 20 Sea Zone
1 Artillery and 5 Infantrys moved from Nubia to New Valley
3 Artillerys, 3 Elites and 2 Infantrys moved from Lower Egypt to New Valley
3 Infantrys moved from Italian East Africa to Nubia
1 Tank moved from Italian East Africa to New Valley
1 Artillery and 1 Elite moved from Cairo to Lower Egypt
1 Artillery and 1 Elite moved from W.Iran to 58 Sea Zone
1 Artillery and 1 Elite moved from 58 Sea Zone to Italian East Africa
1 Destroyer, 2 Infantrys and 1 Transport moved from 79 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
1 Infantry moved from Burma to S.Thailand
2 Artillerys, 1 Elite and 3 Infantrys moved from Assam to Burma
1 Tank moved from Assam to Burma
1 Tank moved from Assam to Burma
1 Artillery, 1 Elite and 2 Infantrys moved from Bihar to Assam
1 Artillery and 3 Infantrys moved from Delhi to Bihar
1 Tank moved from Delhi to Assam
4 Infantrys moved from Madras to 60 Sea Zone
4 Infantrys moved from 60 Sea Zone to Assam
1 Adv.Fighter moved from Kufra to New Valley
3 Fighters moved from Kufra to 56 Sea Zone
1 Bomber moved from Kufra to New Valley
Place Units - British
1 Adv.Fighter, 1 Carrier and 2 Submarines placed in 56 Sea Zone
2 Submarines placed in 20 Sea Zone
1 Artillery and 1 Elite placed in Wales
1 Artillery and 1 Elite placed in Cairo
2 Infantrys and 1 Mech.Inf placed in W.Iran
2 Infantrys and 1 Tank placed in Italian East Africa
1 Adv.Fighter and 4 Infantrys placed in Madras
3 Infantrys and 1 Tank placed in Delhi
Turn Complete - British
British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Italians regular : -0.67
Germans regular : -0.33
British regular : 1.67
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Anzac
1 Tank moved from Banjarmasin to East And South Borneo
Dutch take East And South Borneo from Thai
1 Tank moved from East And South Borneo to Banjarmasin
2 Artillerys moved from Java to 67 Sea Zone
2 Artillerys, 2 Cruisers and 2 Transports moved from 67 Sea Zone to 113 Sea Zone
4 Infantrys moved from Northern Territory to 113 Sea Zone
2 Adv.Fighters moved from 67 Sea Zone to West Papua
2 Artillerys and 4 Infantrys moved from 113 Sea Zone to West Papua
2 Adv.Fighters and 2 Fighters moved from Banjarmasin to 110 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Battleship, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 110 Sea Zone
Anzac attack with 2 Adv.Fighters and 2 Fighters
Hisaichi defend with 1 Destroyer and 1 Submarine
Anzac roll dice for 2 Adv.Fighters and 2 Fighters in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Anzac win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 15
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Battle in West Papua
Anzac attack with 2 Adv.Fighters, 2 Artillerys and 4 Infantrys
Yamamoto defend with 2 Infantrys and 2 Tanks
Anzac roll dice for 2 Cruisers in West Papua, round 2 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 2 Adv.Fighters, 2 Artillerys and 4 Infantrys in West Papua, round 2 : 2/8 hits, 2.67 expected hits
Yamamoto roll dice for 2 Infantrys and 2 Tanks in West Papua, round 2 : 3/4 hits, 1.67 expected hits
3 Infantrys owned by the Anzac lost in West Papua
2 Infantrys owned by the Yamamoto lost in West Papua
Anzac roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Infantry in West Papua, round 3 : 1/5 hits, 2.00 expected hits
Yamamoto roll dice for 2 Tanks in West Papua, round 3 : 2/2 hits, 1.00 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in West Papua
1 Tank owned by the Yamamoto lost in West Papua
Anzac roll dice for 2 Adv.Fighters and 1 Artillery in West Papua, round 4 : 2/3 hits, 1.33 expected hits
Yamamoto roll dice for 1 Tank in West Papua, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in West Papua
Anzac win, taking West Papua from Yamamoto with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Artillery and 4 Infantrys
Casualties for Yamamoto: 2 Infantrys and 2 Tanks
Non Combat Move - Anzac
2 Adv.Fighters moved from West Papua to 113 Sea Zone
1 Carrier and 2 Destroyers moved from 67 Sea Zone to 113 Sea Zone
4 Infantrys moved from Western Australia to Broome
2 Adv.Fighters and 2 Fighters moved from 110 Sea Zone to Banjarmasin
2 Infantrys moved from Port Moresby to West Papua
Place Units - Anzac
1 Battleship and 1 Transport placed in 113 Sea Zone
3 Infantrys placed in Port Moresby
1 Infantry placed in Townsville
1 Infantry placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.83
Anzac regular : -1.67
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Dutch
1 Submarine moved from 67 Sea Zone to 111 Sea Zone
1 Fighter moved from Banjarmasin to 111 Sea Zone
1 Artillery, 1 Marine and 1 Tank moved from Amazon to Rio De Janeiro
2 ArmoredCars moved from Suriname to Rio De Janeiro
Purchase Units - Dutch
Dutch buy 1 Bunker, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Dutch
Battle in 111 Sea Zone
Dutch attack with 1 Fighter and 1 Submarine
Hisaichi defend with 1 Destroyer
Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 111 Sea Zone
Dutch win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in Rio De Janeiro
Dutch attack with 2 ArmoredCars, 1 Artillery, 1 Marine and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 2 ArmoredCars, 1 Artillery, 1 Marine and 1 Tank in Rio De Janeiro, round 2 : 1/5 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits
2 ArmoredCars owned by the Dutch lost in Rio De Janeiro
1 Infantry owned by the Neutral lost in Rio De Janeiro
Dutch roll dice for 1 Artillery, 1 Marine and 1 Tank in Rio De Janeiro, round 3 : 0/3 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Artillery, 1 Marine and 1 Tank in Rio De Janeiro, round 4 : 1/3 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Rio De Janeiro
Dutch roll dice for 1 Artillery, 1 Marine and 1 Tank in Rio De Janeiro, round 5 : 3/3 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Rio De Janeiro
Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
Dutch win, taking Rio De Janeiro from Neutral with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 0
Casualties for Dutch: 2 ArmoredCars
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Dutch
1 Infantry moved from Suriname to Amazon
1 Fighter moved from 111 Sea Zone to Banjarmasin
1 Destroyer moved from 67 Sea Zone to 113 Sea Zone
Place Units - Dutch
1 Bunker and 4 Infantrys placed in Banjarmasin
2 Infantrys and 1 Tank placed in Suriname
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Neutral regular : -0.67
Dutch regular : -1.33
Hisaichi regular : -0.33