@SuperbattleshipYamato said in Global 1940 out of box game: SuperbattleshipYamato (Axis) vs The Janus and FranceNeedsMorePower:
You’ll have to decide whether to scramble.
OH YEAH, BROTHERRRR
we’ll scramble everything
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Chinese
1 Tank moved from N.French Indochina to S.French Indochina
French take S.French Indochina from Yamamoto
1 Tank moved from S.French Indochina to S.Thailand
Chinese take S.Thailand from Thai
1 Artillery and 2 Infantrys moved from N.French Indochina to Kwangsi
1 Infantry moved from Hunan to Shanghai
1 Fighter moved from Hupeh to Shanghai
1 Infantry moved from Suiyuan to Chahar
1 Artillery moved from Shansi to Chahar
1 Tank moved from Anhwei to Shanghai
1 Artillery and 1 Infantry moved from Anhwei to Shantung
1 Infantry moved from Shansi to Chahar
1 Tank moved from Suiyuan to Shantung
Purchase Units - Chinese
Chinese buy 2 Elites, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Shantung
Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shantung, round 2 : 2/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Chahar
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shanghai
Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shanghai, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shanghai
1 Infantry owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Shanghai to Hupeh
2 Tanks moved from Shensi to Shansi
1 Infantry moved from Shensi to Hupeh
2 Infantrys moved from Ningsia to Suiyuan
1 AAGun, 1 Artillery and 3 Infantrys moved from Lanchow to Szechwan
3 Infantrys moved from E.Qinghai to Ningsia
3 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from Gobi Altai to Ningsia
2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
1 AAGun moved from Gobi Altai to E.Qinghai
3 Tanks moved from Urumqi to Gobi Altai
1 Adv.Fighter moved from Urumqi to Shensi
Place Units - Chinese
1 Factory placed in Hupeh
2 Elites and 4 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Chinese regular : 2.50
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - British
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Artillery and 1 Infantry moved from Dublin to 10 Sea Zone
1 Artillery, 1 Battleship, 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 18 Sea Zone to Munster
2 Infantrys moved from Dublin to Munster
1 Cruiser moved from 17 Sea Zone to 18 Sea Zone
2 Fighters moved from 18 Sea Zone to Munster
1 Fighter moved from Manchester to Munster
1 Fighter moved from Scotland to Munster
1 Artillery and 1 Elite moved from Cairo to 56 Sea Zone
1 Artillery and 1 Elite moved from 56 Sea Zone to Crete
2 Fighters moved from 56 Sea Zone to Kufra
1 Artillery and 4 Infantrys moved from New Valley to Kufra
2 Infantrys and 2 Tanks moved from Darfur to Kufra
1 Bomber moved from French Equatorial Africa to Kufra
1 Infantry moved from Lower Egypt to 56 Sea Zone
1 Infantry and 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Rhodes
British take Rhodes from Italians
Purchase Units - British
British buy 4 Artillerys, 1 Carrier, 2 Destroyers, 4 Elites, 6 Infantrys, 2 Submarines, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Munster
British attack with 1 Artillery, 4 Fighters, 4 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 1 Battleship and 1 Cruiser in Munster, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 Artillery, 4 Fighters, 4 Infantrys and 1 Tank in Munster, round 2 : 4/10 hits, 3.00 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the British lost in Munster
2 Infantrys owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Artillery, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in Crete
British attack with 1 Artillery and 1 Elite
Neutral defend with 1 AAGun and 1 Artillery
British roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Crete
British loses 0 PUs for violating Cretes neutrality.
British win, taking Crete from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in Kufra
British attack with 1 Artillery, 1 Bomber, 2 Fighters, 6 Infantrys and 2 Tanks
Germans defend with 2 Infantrys; Italians defend with 1 Artillery, 5 Infantrys and 1 Tank
British roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 6 Infantrys and 2 Tanks in Kufra, round 2 : 5/12 hits, 3.83 expected hits
Italians roll dice for 1 Artillery, 7 Infantrys and 1 Tank in Kufra, round 2 : 2/9 hits, 3.17 expected hits
2 Infantrys owned by the British lost in Kufra
2 Infantrys owned by the Germans and 3 Infantrys owned by the Italians lost in Kufra
British roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 4 Infantrys and 2 Tanks in Kufra, round 3 : 4/10 hits, 3.50 expected hits
Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kufra, round 3 : 0/4 hits, 1.50 expected hits
1 Tank owned by the Italians, 2 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 1 Artillery, 1 Bomber, 2 Fighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 19
Casualties for British: 2 Infantrys
Casualties for Germans: 2 Infantrys
Casualties for Italians: 1 Artillery, 5 Infantrys and 1 Tank
Non Combat Move - British
2 Fighters moved from Kufra to 56 Sea Zone
1 Bomber moved from Kufra to Cairo
1 Infantry moved from Lower Egypt to New Valley
1 Infantry moved from Equatoria to Darfur
1 Infantry moved from French Equatorial Africa to Darfur
1 Artillery and 1 Infantry moved from Nubia to New Valley
1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone
1 Infantry moved from W.Iran to 58 Sea Zone
1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa
1 Infantry moved from Kenya to Italian East Africa
1 AAGun and 1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from Yunnan to N.Thailand
2 Infantrys moved from Assam to Yunnan
1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Infantrys moved from Madras to 60 Sea Zone
2 Infantrys moved from 60 Sea Zone to Assam
1 Tank moved from Delhi to Assam
1 Artillery and 2 Infantrys moved from Delhi to Bihar
4 Fighters moved from Munster to 18 Sea Zone
2 Tanks moved from Dublin to Scotland
2 Infantrys moved from Scotland to Manchester
1 Fighter moved from Mauritania to Darfur
1 Infantry moved from Yukon to Alaska
Place Units - British
1 Carrier and 1 Transport placed in 18 Sea Zone
2 Destroyers and 2 Submarines placed in 56 Sea Zone
1 Artillery and 1 Elite placed in Cairo
1 Artillery, 1 Elite and 1 Infantry placed in W.Iran
2 Infantrys and 1 Tank placed in Italian East Africa
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi
1 Infantry and 1 Tank placed in Madras
1 Artillery and 1 Elite placed in Madras
Turn Complete - British
British collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Italians regular : -2.67
Neutral regular : 1.00
British regular : 2.33
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Anzac
2 Infantrys moved from Western Australia to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Davao
Americans take Davao from Yamamoto
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
1 Cruiser and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
2 Infantrys moved from West Papua to 113 Sea Zone
1 Infantry moved from Port Moresby to West Papua
1 Cruiser, 3 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
3 Infantrys moved from 67 Sea Zone to Soembawa
4 Infantrys moved from New South Wales to South Australia
1 Tank moved from Port Moresby to West Papua
Place Units - Anzac
1 Adv.Fighter placed in 67 Sea Zone
1 Cruiser and 1 Transport placed in 114 Sea Zone
2 Infantrys placed in Townsville
2 Infantrys placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 3
Purchase Units - Dutch
Dutch buy 2 Artillerys, 1 Marine and 3 Tanks; Remaining resources: 4 PUs;
Place Units - Dutch
2 Artillerys and 1 Marine placed in Suriname
Dutch undo move 1.
1 Artillery and 1 Marine placed in Suriname
1 Artillery and 3 Tanks placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 25 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 Artillerys and 2 Infantrys moved from Kwajalein to 96 Sea Zone
2 Infantrys moved from Jaluit to 96 Sea Zone
2 Artillerys, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 4 Infantrys, 3 Submarines and 3 Transports moved from 96 Sea Zone to 88 Sea Zone
4 Fighters moved from 88 Sea Zone to Wake
2 Artillerys and 4 Infantrys moved from 88 Sea Zone to Wake
1 Fighter moved from 91 Sea Zone to Wake
1 Carrier, 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
1 Elite and 4 Infantrys moved from Washington to 13 Sea Zone
1 B.Transport, 1 Cruiser, 1 Elite and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone
1 Elite and 4 Infantrys moved from 32 Sea Zone to Bahia
1 Fighter and 4 Infantrys moved from Amazon to Bahia
1 Tank moved from Peru to Bahia
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 Submarine
EDIT: Adding units owned by British to 88 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
Americans buy 3 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Destroyer, 10 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in Bahia
Americans attack with 1 Elite, 1 Fighter, 8 Infantrys and 1 Tank
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 1 Cruiser in Bahia, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Elite, 1 Fighter, 8 Infantrys and 1 Tank in Bahia, round 2 : 5/11 hits, 2.50 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1.50 expected hits
1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 1 Elite, 1 Fighter, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 11
Casualties for Neutral: 3 Infantrys and 1 Tank
Battle in Wake
Americans attack with 2 Artillerys, 5 Fighters and 4 Infantrys
Yamamoto defend with 4 Infantrys and 1 Tank
Americans roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Wake
Americans roll dice for 2 Artillerys, 5 Fighters and 4 Infantrys in Wake, round 2 : 4/11 hits, 3.33 expected hits
Yamamoto roll dice for 3 Infantrys and 1 Tank in Wake, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Americans lost in Wake
3 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 2 Artillerys, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Yamamoto: 4 Infantrys and 1 Tank
Casualties for Americans: 2 Infantrys
Non Combat Move - Americans
5 Fighters moved from Wake to 88 Sea Zone
1 Marine moved from San Francisco to 83 Sea Zone
4 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Transport, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone
4 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor
1 Fighter moved from Bahia to Amazon
1 Transport moved from 32 Sea Zone to 26 Sea Zone
2 Bombers moved from South Atlantic USA to Amazon
3 Tanks moved from Central America to Peru
2 Tanks moved from Central America to Amazon
2 Transports moved from 119 Sea Zone to 83 Sea Zone
Place Units - Americans
3 Infantrys and 1 Tank placed in Davao
1 Carrier placed in 91 Sea Zone
2 Adv.Fighters placed in 91 Sea Zone
1 Artillery placed in South Atlantic USA
1 Adv.Fighter, 1 Artillery and 3 Infantrys placed in San Francisco
4 Infantrys placed in San Francisco
1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Americans regular : 3.00
Neutral regular : -1.50
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Russians
1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from N.Buryat Mongolia to Ayan
1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
2 Infantrys moved from Kursk to Kiev
1 Bomber moved from Leningrad to Kiev
2 Infantrys moved from Leningrad to Latvia
2 Fighters moved from Leningrad to Latvia
1 Artillery and 1 Elite moved from Leningrad to Vyborg
1 Artillery and 1 Elite moved from S.Karelia to Vyborg
3 Infantrys moved from S.Karelia to Vyborg
Purchase Units - Russians
Russians buy 4 Artillerys, 6 Elites, 24 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 2 Artillerys, 2 Elites and 3 Infantrys
Germans defend with 1 Artillery, 1 Elite and 3 Infantrys
Russians roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Vyborg, round 2 : 3/7 hits, 2.17 expected hits
Finns roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Vyborg, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Russians lost in Vyborg
3 Infantrys owned by the Germans lost in Vyborg
Russians roll dice for 2 Artillerys, 2 Elites and 1 Infantry in Vyborg, round 3 : 2/5 hits, 1.83 expected hits
Finns roll dice for 1 Artillery and 1 Elite in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vyborg
1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 7
Casualties for Russians: 3 Infantrys
Casualties for Germans: 1 Artillery, 1 Elite and 3 Infantrys
Battle in Kiev
Russians attack with 1 Bomber and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Ayan
Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery and 1 Elite
Romanians defend with 1 Artillery
Russians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 1/2 hits, 0.83 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Artillery
Battle in Latvia
Russians attack with 2 Fighters and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Fighters and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
2 Fighters moved from Latvia to Leningrad
1 Bomber moved from Kiev to Kursk
1 Artillery and 1 Elite moved from Yaroslavl to Kursk
2 Infantrys moved from Yaroslavl to S.Karelia
6 Infantrys moved from Yaroslavl to Kursk
3 Artillerys, 2 Elites, 5 Infantrys and 1 Tank moved from Rostov to Kursk
3 Infantrys moved from Stalingrad to Rostov
1 Elite moved from Stalingrad to Rostov
1 Tank moved from Stalingrad to Rostov
1 Artillery moved from Penza to Rostov
3 Infantrys moved from Georgia to Rostov
1 Tank moved from Moscow to S.Karelia
1 Tank moved from Moscow to Kursk
7 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Moscow to Yaroslavl
1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia
1 Tank moved from Kirov to S.Karelia
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia
1 Infantry and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga
1 Infantry moved from Irkutsk to N.Buryat Mongolia
1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
2 Infantrys moved from Novosibirsk to Krasnoyarsk
2 Infantrys moved from Sverdlovsk to Novosibirsk
1 Infantry moved from Sverdlovsk to Novosibirsk
2 Tanks moved from Sverdlovsk to Krasnoyarsk
1 Infantry moved from Kolyma to Okhotsk
Place Units - Russians
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad
1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
2 Infantrys placed in Tashkent
1 Elite, 4 Infantrys and 1 Tank placed in Sibirsky
1 Elite and 9 Infantrys placed in Moscow
2 Infantrys and 2 Tanks placed in Sverdlovsk
Turn Complete - Russians
Russians collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Romanians regular : -0.67
Finns regular : 0.67
Germans regular : 0.67
Russians regular : 2.00
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - French
1 Adv.Fighter moved from Syria to 51 Sea Zone
Purchase Units - French
French buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 1 Adv.Fighter
Italians defend with 1 Submarine
French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Italians lost in 51 Sea Zone
French win with 1 Adv.Fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Non Combat Move - French
1 Adv.Fighter moved from 51 Sea Zone to Syria
1 Infantry moved from Equatoria to French Equatorial Africa
1 AAGun, 1 Destroyer, 1 Infantry and 1 Transport moved from 19 Sea Zone to 20 Sea Zone
1 AAGun and 1 Infantry moved from 20 Sea Zone to Dover
Place Units - French
1 Factory placed in French Equatorial Africa
1 Adv.Fighter placed in Syria
1 Artillery placed in Syria
1 Artillery, 1 Elite and 1 Infantry placed in E.Morocco
Turn Complete - French
French collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - French
1 Adv.Fighter moved from Syria to 51 Sea Zone
Purchase Units - French
French buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 1 Adv.Fighter
Italians defend with 1 Submarine
French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Italians lost in 51 Sea Zone
French win with 1 Adv.Fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Non Combat Move - French
1 Adv.Fighter moved from 51 Sea Zone to Syria
1 Infantry moved from Equatoria to French Equatorial Africa
1 AAGun, 1 Destroyer, 1 Infantry and 1 Transport moved from 19 Sea Zone to 20 Sea Zone
1 AAGun and 1 Infantry moved from 20 Sea Zone to Dover
Place Units - French
1 Factory placed in French Equatorial Africa
1 Adv.Fighter placed in Syria
1 Artillery placed in Syria
1 Artillery, 1 Elite and 1 Infantry placed in E.Morocco
Turn Complete - French
French collect 30 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from 8 Sea Zone: 2 Infantrys and 1 Transport
EDIT: Adding units owned by French to 10 Sea Zone: 1 Transport
EDIT: Adding units owned by French to Scotland: 2 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Kwangsi to Kwangtung
1 Artillery moved from Kwangsi to Kwangtung
1 Fighter moved from Hupeh to Kwangtung
1 Artillery and 2 Infantrys moved from Chahar to Shantung
1 Adv.Fighter moved from Shensi to Shantung
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 4 Tanks; Remaining resources: 4 PUs;
Combat - Chinese
Battle in Shantung
Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Hisaichi defend with 2 Artillerys
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Artillerys in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shantung
1 Artillery owned by the Hisaichi lost in Shantung
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Shantung, round 3 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 2 Artillerys
Battle in Kwangtung
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 Artillery and 1 Fighter in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Fighter in Kwangtung, round 4 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kwangtung
Chinese win, taking Kwangtung from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Kwangtung to Hupeh
1 Adv.Fighter moved from Shantung to Hupeh
2 Tanks moved from Shansi to Hupeh
1 Infantry moved from Hupeh to Anhwei
1 Infantry moved from Hupeh to Hunan
1 Infantry moved from Suiyuan to Chahar
1 Infantry moved from Suiyuan to Shansi
1 AAGun, 1 Artillery and 3 Infantrys moved from Szechwan to Hupeh
3 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Ningsia to Shensi
3 Infantrys moved from Lanchow to Szechwan
3 Tanks moved from Gobi Altai to Shensi
1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
1 Artillery and 1 Elite moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Ningsia
1 Infantry moved from E.Qinghai to Lanchow
2 Elites and 4 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
2 Artillerys and 1 Elite placed in Hupeh
6 Infantrys placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 42 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - British
1 Infantry moved from Munster to 18 Sea Zone
1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Netherlands
British take Netherlands from Germans
1 Bomber moved from Cairo to Hun
1 Fighter moved from Darfur to Hun
2 Infantrys moved from Kufra to Hun
1 Infantry moved from Kufra to Tobruk
British take Tobruk from Italians
1 Artillery, 2 Infantrys and 1 Tank moved from N.Thailand to S.Thailand
Purchase Units - British
British buy 2 Adv.Fighters, 4 Artillerys, 4 Elites, 14 Infantrys, 2 Submarines, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in S.Thailand
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Thai defend with 1 Elite and 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits
Thai roll dice for 1 Elite and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in S.Thailand
1 Infantry owned by the Thai and 1 Elite owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Thai: 1 Elite and 1 Infantry
Battle in Hun
British attack with 1 Bomber, 1 Fighter and 2 Infantrys
Italians defend with 1 Tank
British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Hun, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 Tank in Hun, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Hun
British win, taking Hun from Italians with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Non Combat Move - British
1 Fighter moved from Hun to New Valley
1 Bomber moved from Hun to New Valley
1 Artillery and 2 Tanks moved from Kufra to New Valley
2 Infantrys moved from Darfur to New Valley
1 Artillery and 2 Infantrys moved from Nubia to New Valley
1 Cruiser moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Rhodes to 51 Sea Zone
1 Cruiser and 1 Infantry moved from 51 Sea Zone to 56 Sea Zone
1 Artillery and 1 Elite moved from Crete to 56 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 56 Sea Zone to Lower Egypt
1 Artillery and 1 Elite moved from Cairo to Lower Egypt
1 Artillery, 1 Elite and 1 Infantry moved from W.Iran to 58 Sea Zone
1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 56 Sea Zone to Lower Egypt
1 Artillery and 5 Infantrys moved from Italian East Africa to Nubia
1 Tank moved from Italian East Africa to New Valley
1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Madras to 60 Sea Zone
2 Infantrys and 1 Tank moved from Yunnan to N.Thailand
2 Infantrys and 1 Tank moved from Assam to Burma
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 60 Sea Zone to Assam
1 Artillery and 2 Infantrys moved from Bihar to Assam
1 Tank moved from Delhi to Assam
1 Artillery, 1 Elite and 2 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Alaska to 71 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 79 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Munster to 18 Sea Zone
1 Artillery, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
1 Tank moved from 20 Sea Zone to Wales
1 Artillery and 1 Infantry moved from 20 Sea Zone to Wales
2 Tanks moved from Scotland to Manchester
Place Units - British
1 Transport placed in 58 Sea Zone
2 Submarines placed in 56 Sea Zone
1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry placed in Cairo
1 Adv.Fighter and 4 Infantrys placed in Madras
1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
1 Artillery and 1 Elite placed in W.Iran
2 Infantrys and 1 Tank placed in Italian East Africa
1 Artillery, 2 Elites and 1 Infantry placed in Manchester
3 Infantrys placed in Wales
Turn Complete - British
British collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Thai regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Anzac
2 Submarines moved from 67 Sea Zone to 110 Sea Zone
2 Fighters moved from Banjarmasin to 110 Sea Zone
2 Adv.Fighters moved from 67 Sea Zone to 110 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 110 Sea Zone
Anzac attack with 2 Adv.Fighters, 2 Fighters and 2 Submarines
Thai defend with 1 T.Boat and 2 Transports
Anzac roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Transport owned by the Thai lost in 110 Sea Zone
Anzac roll dice for 2 Adv.Fighters and 2 Fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Thai roll dice for 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Thai lost in 110 Sea Zone
Anzac roll dice for 2 Submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 T.Boat owned by the Thai lost in 110 Sea Zone
Anzac win with 2 Adv.Fighters, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 18
Casualties for Thai: 1 T.Boat and 2 Transports
Non Combat Move - Anzac
2 Adv.Fighters and 2 Fighters moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Tank moved from Broome to 67 Sea Zone
3 Infantrys, 1 Tank and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
4 Infantrys moved from South Australia to Western Australia
4 Infantrys moved from Townsville to Northern Territory
1 Artillery moved from New Ireland to 114 Sea Zone
1 Infantry moved from Bougainville to 114 Sea Zone
1 Infantry moved from New Britain to 114 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java
Place Units - Anzac
2 Adv.Fighters and 1 Transport placed in 67 Sea Zone
3 Infantrys placed in Townsville
2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 0.00
Thai regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 2 ArmoredCars, 1 Bunker, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 Artillery and 1 Marine moved from Suriname to Amazon
Place Units - Dutch
2 ArmoredCars and 1 Infantry placed in Suriname
1 Bunker, 2 Infantrys and 2 Tanks placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Americans
1 Elite moved from Bahia to 32 Sea Zone
1 B.Transport, 1 Cruiser, 2 Destroyers, 1 Elite and 1 Submarine moved from 32 Sea Zone to 35 Sea Zone
1 Elite moved from 35 Sea Zone to Salvador
8 Infantrys and 1 Tank moved from Bahia to Salvador
2 Tanks moved from Amazon to Salvador
2 Artillerys, 1 Infantry and 3 Tanks moved from Peru to N.Chile
2 Infantrys moved from San Francisco to 83 Sea Zone
2 Infantrys and 1 Transport moved from 83 Sea Zone to 119 Sea Zone
2 Infantrys moved from 119 Sea Zone to N.Chile
1 Marine moved from Pearl Harbor to 91 Sea Zone
4 Infantrys moved from Pearl Harbor to 91 Sea Zone
2 Adv.Fighters moved from 91 Sea Zone to Wake
1 Infantry moved from Midway to 88 Sea Zone
5 Fighters and 1 Infantry moved from 88 Sea Zone to Wake
1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 91 Sea Zone to 88 Sea Zone
4 Infantrys and 1 Marine moved from 88 Sea Zone to Wake
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer, 11 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Wake
Americans attack with 2 Adv.Fighters, 5 Fighters, 5 Infantrys and 1 Marine
Yamamoto defend with 1 Artillery and 4 Infantrys
Americans roll dice for 1 Battleship and 1 Cruiser in Wake, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 2 Adv.Fighters, 5 Fighters, 5 Infantrys and 1 Marine in Wake, round 2 : 5/13 hits, 4.00 expected hits
Yamamoto roll dice for 1 Artillery and 4 Infantrys in Wake, round 2 : 3/5 hits, 1.67 expected hits
3 Infantrys owned by the Americans lost in Wake
1 Artillery owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 2 Adv.Fighters, 5 Fighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 6
Casualties for Americans: 3 Infantrys
Casualties for Yamamoto: 1 Artillery and 4 Infantrys
Battle in Salvador
Americans attack with 1 Elite, 8 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Cruiser in Salvador, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Elite, 8 Infantrys and 3 Tanks in Salvador, round 2 : 4/12 hits, 3.17 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Americans lost in Salvador
2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Elite, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in N.Chile
Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in N.Chile, round 2 : 4/8 hits, 3.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Americans
1 Fighter moved from Amazon to Bahia
2 Bombers moved from Amazon to Pearl Harbor
2 Adv.Fighters and 5 Fighters moved from Wake to 88 Sea Zone
1 Adv.Fighter moved from San Francisco to 88 Sea Zone
1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
4 Infantrys moved from San Francisco to 83 Sea Zone
1 Artillery, 1 B.Transport, 1 Destroyer, 5 Infantrys, 1 Submarine and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 5 Infantrys moved from 91 Sea Zone to Pearl Harbor
1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 35 Sea Zone
1 Artillery and 1 Infantry moved from 35 Sea Zone to Bahia
1 Infantry moved from North Central USA to South Central USA
1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 79 Sea Zone
Place Units - Americans
1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
1 B.Transport placed in 26 Sea Zone
2 Infantrys placed in South Atlantic USA
2 Infantrys placed in South Central USA
7 Infantrys placed in San Francisco
1 B.Transport and 1 Carrier placed in 83 Sea Zone
2 Adv.Fighters placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33
Americans regular : 1.17
Neutral regular : -0.67