W@W captain walker (Allies) vs dawgoneit (Axis) THIS IS WAR!!!!!!!!


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Tank moved from N.French Indochina to S.French Indochina
                  French take S.French Indochina from Yamamoto
            1 Tank moved from S.French Indochina to S.Thailand
                  Chinese take S.Thailand from Thai
            1 Artillery and 2 Infantrys moved from N.French Indochina to Kwangsi
            1 Infantry moved from Hunan to Shanghai
            1 Fighter moved from Hupeh to Shanghai
            1 Infantry moved from Suiyuan to Chahar
            1 Artillery moved from Shansi to Chahar
            1 Tank moved from Anhwei to Shanghai
            1 Artillery and 1 Infantry moved from Anhwei to Shantung
            1 Infantry moved from Shansi to Chahar
            1 Tank moved from Suiyuan to Shantung
    
        Purchase Units - Chinese
            Chinese buy 2 Elites, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwangsi
                Chinese win, taking Kwangsi from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Shantung
                Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shantung, round 2 : 2/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shanghai
                Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shanghai, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shanghai
                    1 Infantry owned by the Hisaichi lost in Shanghai
                Chinese win, taking Shanghai from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Shanghai to Hupeh
            2 Tanks moved from Shensi to Shansi
            1 Infantry moved from Shensi to Hupeh
            2 Infantrys moved from Ningsia to Suiyuan
            1 AAGun, 1 Artillery and 3 Infantrys moved from Lanchow to Szechwan
            3 Infantrys moved from E.Qinghai to Ningsia
            3 Infantrys moved from E.Qinghai to Lanchow
            2 Infantrys moved from Gobi Altai to Ningsia
            2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
            1 AAGun moved from Gobi Altai to E.Qinghai
            3 Tanks moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from Urumqi to Shensi
    
        Place Units - Chinese
            1 Factory placed in Hupeh
            2 Elites and 4 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Chinese regular : 2.50
    Hisaichi regular : 0.00
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - British
            1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
            1 Artillery and 1 Infantry moved from Dublin to 10 Sea Zone
            1 Artillery, 1 Battleship, 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 18 Sea Zone to Munster
            2 Infantrys moved from Dublin to Munster
            1 Cruiser moved from 17 Sea Zone to 18 Sea Zone
            2 Fighters moved from 18 Sea Zone to Munster
            1 Fighter moved from Manchester to Munster
            1 Fighter moved from Scotland to Munster
            1 Artillery and 1 Elite moved from Cairo to 56 Sea Zone
            1 Artillery and 1 Elite moved from 56 Sea Zone to Crete
            2 Fighters moved from 56 Sea Zone to Kufra
            1 Artillery and 4 Infantrys moved from New Valley to Kufra
            2 Infantrys and 2 Tanks moved from Darfur to Kufra
            1 Bomber moved from French Equatorial Africa to Kufra
            1 Infantry moved from Lower Egypt to 56 Sea Zone
            1 Infantry and 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Rhodes
                  British take Rhodes from Italians
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Carrier, 2 Destroyers, 4 Elites, 6 Infantrys, 2 Submarines, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Munster
                British attack with 1 Artillery, 4 Fighters, 4 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Battleship and 1 Cruiser in Munster, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 Artillery, 4 Fighters, 4 Infantrys and 1 Tank in Munster, round 2 : 4/10 hits, 3.00 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British lost in Munster
                    2 Infantrys owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Artillery, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
            Battle in Crete
                British attack with 1 Artillery and 1 Elite
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                British loses 0 PUs for violating Cretes neutrality.
                British win, taking Crete from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in Kufra
                British attack with 1 Artillery, 1 Bomber, 2 Fighters, 6 Infantrys and 2 Tanks
                Germans defend with 2 Infantrys; Italians defend with 1 Artillery, 5 Infantrys and 1 Tank
                    British roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 6 Infantrys and 2 Tanks in Kufra, round 2 : 5/12 hits, 3.83 expected hits
                    Italians roll dice for 1 Artillery, 7 Infantrys and 1 Tank in Kufra, round 2 : 2/9 hits, 3.17 expected hits
                    2 Infantrys owned by the British lost in Kufra
                    2 Infantrys owned by the Germans and 3 Infantrys owned by the Italians lost in Kufra
                    British roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 4 Infantrys and 2 Tanks in Kufra, round 3 : 4/10 hits, 3.50 expected hits
                    Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kufra, round 3 : 0/4 hits, 1.50 expected hits
                    1 Tank owned by the Italians, 2 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 1 Artillery, 1 Bomber, 2 Fighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 19
                Casualties for British: 2 Infantrys
                Casualties for Germans: 2 Infantrys
                Casualties for Italians: 1 Artillery, 5 Infantrys and 1 Tank
    
        Non Combat Move - British
            2 Fighters moved from Kufra to 56 Sea Zone
            1 Bomber moved from Kufra to Cairo
            1 Infantry moved from Lower Egypt to New Valley
            1 Infantry moved from Equatoria to Darfur
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Artillery and 1 Infantry moved from Nubia to New Valley
            1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
            1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone
            1 Infantry moved from W.Iran to 58 Sea Zone
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa
            1 Infantry moved from Kenya to Italian East Africa
            1 AAGun and 1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from Yunnan to N.Thailand
            2 Infantrys moved from Assam to Yunnan
            1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Infantrys moved from Madras to 60 Sea Zone
            2 Infantrys moved from 60 Sea Zone to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 2 Infantrys moved from Delhi to Bihar
            4 Fighters moved from Munster to 18 Sea Zone
            2 Tanks moved from Dublin to Scotland
            2 Infantrys moved from Scotland to Manchester
            1 Fighter moved from Mauritania to Darfur
            1 Infantry moved from Yukon to Alaska
    
        Place Units - British
            1 Carrier and 1 Transport placed in 18 Sea Zone
            2 Destroyers and 2 Submarines placed in 56 Sea Zone
            1 Artillery and 1 Elite placed in Cairo
            1 Artillery, 1 Elite and 1 Infantry placed in W.Iran
            2 Infantrys and 1 Tank placed in Italian East Africa
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi
            1 Infantry and 1 Tank placed in Madras
            1 Artillery and 1 Elite placed in Madras
    
        Turn Complete - British
            British collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.67
    Neutral regular : 1.00
    British regular : 2.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Anzac
            2 Infantrys moved from Western Australia to 67 Sea Zone
            2 Infantrys and 1 Transport moved from 67 Sea Zone to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Davao
                  Americans take Davao from Yamamoto
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
            1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Cruiser and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            1 Infantry moved from Port Moresby to West Papua
            1 Cruiser, 3 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            3 Infantrys moved from 67 Sea Zone to Soembawa
            4 Infantrys moved from New South Wales to South Australia
            1 Tank moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Adv.Fighter placed in 67 Sea Zone
            1 Cruiser and 1 Transport placed in 114 Sea Zone
            2 Infantrys placed in Townsville
            2 Infantrys placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys, 1 Marine and 3 Tanks; Remaining resources: 4 PUs; 
    
        Place Units - Dutch
            2 Artillerys and 1 Marine placed in Suriname
            Dutch undo move 1.
            1 Artillery and 1 Marine placed in Suriname
            1 Artillery and 3 Tanks placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 25 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 Artillerys and 2 Infantrys moved from Kwajalein to 96 Sea Zone
            2 Infantrys moved from Jaluit to 96 Sea Zone
            2 Artillerys, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 4 Infantrys, 3 Submarines and 3 Transports moved from 96 Sea Zone to 88 Sea Zone
            4 Fighters moved from 88 Sea Zone to Wake
            2 Artillerys and 4 Infantrys moved from 88 Sea Zone to Wake
            1 Fighter moved from 91 Sea Zone to Wake
            1 Carrier, 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
            1 Elite and 4 Infantrys moved from Washington to 13 Sea Zone
            1 B.Transport, 1 Cruiser, 1 Elite and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone
            1 Elite and 4 Infantrys moved from 32 Sea Zone to Bahia
            1 Fighter and 4 Infantrys moved from Amazon to Bahia
            1 Tank moved from Peru to Bahia
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 96 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 88 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            Americans buy 3 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Destroyer, 10 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Bahia
                Americans attack with 1 Elite, 1 Fighter, 8 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Cruiser in Bahia, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Elite, 1 Fighter, 8 Infantrys and 1 Tank in Bahia, round 2 : 5/11 hits, 2.50 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1.50 expected hits
                    1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Elite, 1 Fighter, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in Wake
                Americans attack with 2 Artillerys, 5 Fighters and 4 Infantrys
                Yamamoto defend with 4 Infantrys and 1 Tank
                    Americans roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Wake
                    Americans roll dice for 2 Artillerys, 5 Fighters and 4 Infantrys in Wake, round 2 : 4/11 hits, 3.33 expected hits
                    Yamamoto roll dice for 3 Infantrys and 1 Tank in Wake, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Americans lost in Wake
                    3 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Wake
                Americans win, taking Wake from Yamamoto with 2 Artillerys, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 4 Infantrys and 1 Tank
                Casualties for Americans: 2 Infantrys
    
        Non Combat Move - Americans
            5 Fighters moved from Wake to 88 Sea Zone
            1 Marine moved from San Francisco to 83 Sea Zone
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone
            4 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor
            1 Fighter moved from Bahia to Amazon
            1 Transport moved from 32 Sea Zone to 26 Sea Zone
            2 Bombers moved from South Atlantic USA to Amazon
            3 Tanks moved from Central America to Peru
            2 Tanks moved from Central America to Amazon
            2 Transports moved from 119 Sea Zone to 83 Sea Zone
    
        Place Units - Americans
            3 Infantrys and 1 Tank placed in Davao
            1 Carrier placed in 91 Sea Zone
            2 Adv.Fighters placed in 91 Sea Zone
            1 Artillery placed in South Atlantic USA
            1 Adv.Fighter, 1 Artillery and 3 Infantrys placed in San Francisco
            4 Infantrys placed in San Francisco
            1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 107 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.50
    Americans regular : 3.00
    Neutral regular : -1.50
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
            2 Infantrys moved from Kursk to Kiev
            1 Bomber moved from Leningrad to Kiev
            2 Infantrys moved from Leningrad to Latvia
            2 Fighters moved from Leningrad to Latvia
            1 Artillery and 1 Elite moved from Leningrad to Vyborg
            1 Artillery and 1 Elite moved from S.Karelia to Vyborg
            3 Infantrys moved from S.Karelia to Vyborg
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 6 Elites, 24 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 2 Artillerys, 2 Elites and 3 Infantrys
                Germans defend with 1 Artillery, 1 Elite and 3 Infantrys
                    Russians roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Vyborg, round 2 : 3/7 hits, 2.17 expected hits
                    Finns roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Vyborg, round 2 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians lost in Vyborg
                    3 Infantrys owned by the Germans lost in Vyborg
                    Russians roll dice for 2 Artillerys, 2 Elites and 1 Infantry in Vyborg, round 3 : 2/5 hits, 1.83 expected hits
                    Finns roll dice for 1 Artillery and 1 Elite in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 7
                Casualties for Russians: 3 Infantrys
                Casualties for Germans: 1 Artillery, 1 Elite and 3 Infantrys
            Battle in Kiev
                Russians attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Artillery and 1 Elite
                Romanians defend with 1 Artillery
                    Russians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 1/2 hits, 0.83 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Artillery
            Battle in Latvia
                Russians attack with 2 Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            2 Fighters moved from Latvia to Leningrad
            1 Bomber moved from Kiev to Kursk
            1 Artillery and 1 Elite moved from Yaroslavl to Kursk
            2 Infantrys moved from Yaroslavl to S.Karelia
            6 Infantrys moved from Yaroslavl to Kursk
            3 Artillerys, 2 Elites, 5 Infantrys and 1 Tank moved from Rostov to Kursk
            3 Infantrys moved from Stalingrad to Rostov
            1 Elite moved from Stalingrad to Rostov
            1 Tank moved from Stalingrad to Rostov
            1 Artillery moved from Penza to Rostov
            3 Infantrys moved from Georgia to Rostov
            1 Tank moved from Moscow to S.Karelia
            1 Tank moved from Moscow to Kursk
            7 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Moscow to Yaroslavl
            1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Tank moved from Kirov to S.Karelia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia
            1 Infantry and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from Irkutsk to N.Buryat Mongolia
            1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
            2 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Infantry moved from Sverdlovsk to Novosibirsk
            2 Tanks moved from Sverdlovsk to Krasnoyarsk
            1 Infantry moved from Kolyma to Okhotsk
    
        Place Units - Russians
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad
            1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
            2 Infantrys placed in Tashkent
            1 Elite, 4 Infantrys and 1 Tank placed in Sibirsky
            1 Elite and 9 Infantrys placed in Moscow
            2 Infantrys and 2 Tanks placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.67
    Finns regular : 0.67
    Germans regular : 0.67
    Russians regular : 2.00
    Hisaichi regular : -0.33
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - French
            1 Adv.Fighter moved from Syria to 51 Sea Zone
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 51 Sea Zone
                French attack with 1 Adv.Fighter
                Italians defend with 1 Submarine
                    French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Italians lost in 51 Sea Zone
                French win with 1 Adv.Fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
    
        Non Combat Move - French
            1 Adv.Fighter moved from 51 Sea Zone to Syria
            1 Infantry moved from Equatoria to French Equatorial Africa
            1 AAGun, 1 Destroyer, 1 Infantry and 1 Transport moved from 19 Sea Zone to 20 Sea Zone
            1 AAGun and 1 Infantry moved from 20 Sea Zone to Dover
    
        Place Units - French
            1 Factory placed in French Equatorial Africa
            1 Adv.Fighter placed in Syria
            1 Artillery placed in Syria
            1 Artillery, 1 Elite and 1 Infantry placed in E.Morocco
    
        Turn Complete - French
            French collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - French
            1 Adv.Fighter moved from Syria to 51 Sea Zone
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 51 Sea Zone
                French attack with 1 Adv.Fighter
                Italians defend with 1 Submarine
                    French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Italians lost in 51 Sea Zone
                French win with 1 Adv.Fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
    
        Non Combat Move - French
            1 Adv.Fighter moved from 51 Sea Zone to Syria
            1 Infantry moved from Equatoria to French Equatorial Africa
            1 AAGun, 1 Destroyer, 1 Infantry and 1 Transport moved from 19 Sea Zone to 20 Sea Zone
            1 AAGun and 1 Infantry moved from 20 Sea Zone to Dover
    
        Place Units - French
            1 Factory placed in French Equatorial Africa
            1 Adv.Fighter placed in Syria
            1 Artillery placed in Syria
            1 Artillery, 1 Elite and 1 Infantry placed in E.Morocco
    
        Turn Complete - French
            French collect 30 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from 8 Sea Zone: 2 Infantrys and 1 Transport
            EDIT: Adding units owned by French to 10 Sea Zone: 1 Transport
            EDIT: Adding units owned by French to Scotland: 2 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 0.50
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Infantry moved from Kwangsi to Kwangtung
            1 Artillery moved from Kwangsi to Kwangtung
            1 Fighter moved from Hupeh to Kwangtung
            1 Artillery and 2 Infantrys moved from Chahar to Shantung
            1 Adv.Fighter moved from Shensi to Shantung
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 4 Tanks; Remaining resources: 4 PUs; 
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                Hisaichi defend with 2 Artillerys
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Artillerys in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                    1 Artillery owned by the Hisaichi lost in Shantung
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Shantung, round 3 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 2 Artillerys
            Battle in Kwangtung
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 Artillery and 1 Fighter in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Fighter in Kwangtung, round 4 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kwangtung
                Chinese win, taking Kwangtung from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Kwangtung to Hupeh
            1 Adv.Fighter moved from Shantung to Hupeh
            2 Tanks moved from Shansi to Hupeh
            1 Infantry moved from Hupeh to Anhwei
            1 Infantry moved from Hupeh to Hunan
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Suiyuan to Shansi
            1 AAGun, 1 Artillery and 3 Infantrys moved from Szechwan to Hupeh
            3 Infantrys moved from Ningsia to Suiyuan
            2 Infantrys moved from Ningsia to Shensi
            3 Infantrys moved from Lanchow to Szechwan
            3 Tanks moved from Gobi Altai to Shensi
            1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
            1 Artillery and 1 Elite moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Lanchow
            2 Elites and 4 Infantrys moved from Hsining to E.Qinghai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            2 Artillerys and 1 Elite placed in Hupeh
            6 Infantrys placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 42 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Hisaichi regular : 0.00
    

    Savegame

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