@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
W@W captain walker (Allies) vs dawgoneit (Axis) THIS IS WAR!!!!!!!!
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - French 1 Artillery and 1 Infantry moved from Greenland to 2 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 16 Sea Zone 1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores Purchase Units - French French buy 1 Adv.Fighter, 15 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - French Battle in Azores French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Azores French roll dice for 1 Artillery in Azores, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in Azores Neutral win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for French: 1 Artillery and 1 Infantry Non Combat Move - French 1 AAGun and 1 Infantry moved from Normandy to Brittany 1 Fighter moved from Paris to Wales 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Paris to Orleanais 1 Artillery moved from Paris to Normandy Place Units - French 1 Adv.Fighter and 1 Infantry placed in Syria 2 Infantrys and 2 Tanks placed in E.Morocco 8 Infantrys placed in Paris 3 Infantrys placed in Normandy 1 Transport placed in 1 Sea Zone 1 Infantry placed in Churchill Turn Complete - French French collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
French regular : -1.00 Neutral regular : 1.33 -
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Chinese 1 Artillery moved from Kwangsi to N.French Indochina 1 Tank moved from Kwangsi to N.French Indochina 1 Infantry moved from Kweichow to N.French Indochina 1 Infantry moved from Yunnan to N.French Indochina 1 Artillery and 2 Infantrys moved from Hupeh to Anhwei 1 Tank moved from Hupeh to Anhwei 1 Artillery and 2 Infantrys moved from Shensi to Shansi 1 Fighter moved from Shensi to Anhwei 1 Infantry moved from Kwangsi to N.French Indochina Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Anhwei 2 Infantrys owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in N.French Indochina Chinese attack with 1 Artillery, 3 Infantrys and 1 Tank Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in N.French Indochina, round 2 : 3/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French Indochina, round 2 : 0/3 hits, 1.17 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in N.French Indochina Chinese win, taking N.French Indochina from Yamamoto with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 11 Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank Battle in Shansi Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - Chinese 1 Fighter moved from Anhwei to Hupeh 1 Infantry and 1 Tank moved from Shensi to Hupeh 1 Infantry moved from Lanchow to Shensi 1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from Gobi Altai to Ningsia 2 Tanks moved from Gobi Altai to Shensi 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 AAGun moved from E.Sinkiang to Gobi Altai Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.17 Chinese regular : 0.50 Hisaichi regular : 0.33 -
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - British British loses 0 PUs for violating W.Irans neutrality. 1 Battleship, 1 Destroyer and 1 Transport moved from 5 Sea Zone to 11 Sea Zone 1 Infantry moved from Manchester to 11 Sea Zone 1 Artillery moved from Manchester to 11 Sea Zone 1 Artillery, 1 Battleship, 1 Destroyer, 1 Infantry and 1 Transport moved from 11 Sea Zone to 10 Sea Zone 2 Infantrys moved from Northern Ireland to Dublin 2 Tanks moved from Scotland to Dublin 1 Artillery and 1 Infantry moved from 10 Sea Zone to Dublin 1 Infantry moved from Wales to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Dublin 1 Bomber and 1 Fighter moved from Mauritania to 29 Sea Zone 1 Destroyer and 1 Transport moved from 2 Sea Zone to 8 Sea Zone 1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone 1 Fighter moved from Greenland to Iceland 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Tank moved from Nubia to Kordofan British take Kordofan from Italians 1 Tank moved from Kordofan to Darfur 1 Infantry and 1 Tank moved from Nubia to Darfur 1 Infantry moved from New Valley to Darfur 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Iraq to W.Iran British take W.Iran from Neutral 1 Infantry moved from Burma to N.Thailand 1 Artillery and 1 Infantry moved from Yunnan to N.Thailand 1 Tank moved from Assam to N.Thailand 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 1 Infantry moved from Madras to 60 Sea Zone 1 Infantry moved from Assam to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya Purchase Units - British British buy 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite, 1 Factory, 4 Infantrys, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in 29 Sea Zone British attack with 1 Bomber and 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Bomber and 1 Fighter in 29 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Germans lost in 29 Sea Zone British win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Malaya British attack with 2 Artillerys and 2 Infantrys Yamamoto defend with 1 AAGun and 1 Tank British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Tank in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Malaya British win, taking Malaya from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in Iceland British attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Iceland, round 2 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Darfur British attack with 4 Infantrys and 2 Tanks Italians defend with 1 Artillery and 1 Infantry British roll dice for 4 Infantrys and 2 Tanks in Darfur, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Darfur 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Darfur British win, taking Darfur from Italians with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 2 Infantrys Casualties for Italians: 1 Artillery and 1 Infantry Battle in Dublin British attack with 1 Artillery, 4 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Battleship in Dublin, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Dublin, round 2 : 1/7 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Dublin British roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Dublin, round 3 : 3/7 hits, 2.17 expected hits Neutral roll dice for 1 Artillery in Dublin, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Dublin 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for British: 1 Infantry Battle in N.Thailand British attack with 1 Artillery, 2 Infantrys and 1 Tank Thai defend with 1 Artillery and 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.Thailand, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - British 1 Infantry and 1 Tank moved from Assam to Yunnan 1 AAGun and 2 Infantrys moved from Bihar to Assam 1 Infantry moved from Kenya to Equatoria 1 Artillery and 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from Rhodesia to Kenya 1 AAGun and 1 Infantry moved from South Africa to Rhodesia 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 Submarine moved from 57 Sea Zone to 56 Sea Zone 1 Artillery and 3 Infantrys moved from Lower Egypt to New Valley 1 Infantry moved from Mersa Matruh to New Valley 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 2 Infantrys moved from Cairo to Lower Egypt 2 Fighters moved from Finnmark to 18 Sea Zone 1 Fighter moved from Finnmark to Manchester 1 Fighter moved from Iceland to Scotland 1 Cruiser moved from 31 Sea Zone to 17 Sea Zone 1 Fighter moved from 29 Sea Zone to Mauritania 1 Bomber moved from 29 Sea Zone to French Equatorial Africa 1 Infantry moved from French Sudan to French Equatorial Africa 1 Submarine moved from 117 Sea Zone to 96 Sea Zone 1 Infantry moved from British Columbia to Yukon Place Units - British 1 Carrier placed in 18 Sea Zone 1 Battleship, 1 Destroyer, 1 Submarine and 1 T.Boat placed in 56 Sea Zone 1 Artillery and 1 Elite placed in Cairo 1 Factory placed in Italian East Africa 1 Artillery, 2 Infantrys and 1 Tank placed in Delhi 2 Infantrys placed in Madras Turn Complete - British British collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.50 Italians regular : 1.33 Thai regular : -0.67 Neutral regular : -0.67 British regular : 2.67 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Anzac Turning on Edit Mode EDIT: Removing units owned by British from West Borneo: 1 Artillery and 1 Infantry EDIT: Adding units owned by British to Banjarmasin: 1 Artillery and 1 Infantry EDIT: Turning off Edit Mode Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Infantry moved from Tasmania to 122 Sea Zone 1 Infantry moved from South New Zealand to 122 Sea Zone 1 Infantry moved from North New Zealand to Wellington 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Submarine moved from 70 Sea Zone to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok 1 Infantry and 1 Tank moved from Western Australia to Broome 2 Infantrys moved from Northern Territory to Western Australia 4 Infantrys moved from Canberra to New South Wales Place Units - Anzac 1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone 3 Infantrys placed in Townsville 1 Infantry placed in Port Moresby 1 Transport placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Dutch 1 Fighter and 1 Infantry moved from Banjarmasin to East And South Borneo 1 Infantry moved from Banjarmasin to East And South Borneo Purchase Units - Dutch Dutch buy 1 Factory, 3 Infantrys and 1 Tank; Remaining resources: 2 PUs; Combat - Dutch Battle in East And South Borneo Dutch attack with 1 Fighter and 2 Infantrys Thai defend with 1 Infantry Dutch roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 2 : 2/3 hits, 0.67 expected hits Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in East And South Borneo 1 Infantry owned by the Thai lost in East And South Borneo Dutch win, taking East And South Borneo from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - Dutch 1 Fighter moved from East And South Borneo to Banjarmasin Place Units - Dutch 1 Factory placed in Suriname 3 Infantrys and 1 Tank placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 30 PUsCombat Hit Differential Summary :
Thai regular : 0.67 Dutch regular : 1.33 -
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Americans 2 Bombers moved from Greenland to 25 Sea Zone 1 Fighter moved from South Atlantic USA to Peru 1 Tank moved from Venezuela to Peru 3 Tanks moved from E.Mexico to Central America 2 Tanks moved from W.Mexico to Central America 2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 119 Sea Zone 2 Artillerys and 2 Infantrys moved from 119 Sea Zone to Peru 1 Artillery moved from Oahu to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone 1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein 2 Infantrys and 1 Transport moved from 91 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 4 Fighters moved from 91 Sea Zone to Kwajalein 1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 Battleship, 2 Carriers, 3 Destroyers, 1 Infantry, 3 Submarines and 1 Transport moved from 91 Sea Zone to 96 Sea Zone 1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein Purchase Units - Americans Americans buy 2 B.Transports, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Elite, 6 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 25 Sea Zone Americans attack with 2 Bombers Germans defend with 1 Submarine Americans roll dice for 2 Bombers in 25 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 Submarine owned by the Germans lost in 25 Sea Zone Americans win with 2 Bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Peru Americans attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Peru, round 2 : 0/6 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Peru, round 3 : 3/6 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Peru 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Kwajalein Americans attack with 2 Artillerys, 4 Fighters and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Battleship in Kwajalein, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 Artillerys, 4 Fighters and 2 Infantrys in Kwajalein, round 2 : 3/8 hits, 2.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kwajalein Americans win, taking Kwajalein from Yamamoto with 2 Artillerys, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Central America Americans attack with 5 Tanks Neutral defend with 1 Infantry Americans roll dice for 5 Tanks in Central America, round 2 : 3/5 hits, 2.50 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 5 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 2 Bombers moved from 25 Sea Zone to South Atlantic USA 2 Infantrys moved from Venezuela to Amazon 1 Fighter moved from Peru to Amazon 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Destroyers, 2 Infantrys, 1 Submarine and 1 Transport moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to Amazon 1 Fighter moved from Pearl Harbor to 91 Sea Zone 4 Fighters moved from Kwajalein to 96 Sea Zone Place Units - Americans 1 Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 B.Transport, 1 Cruiser and 1 Destroyer placed in 83 Sea Zone 4 Infantrys and 1 Marine placed in San Francisco 1 B.Transport and 1 Cruiser placed in 13 Sea Zone 1 Elite and 1 Infantry placed in Washington 1 Infantry placed in South Atlantic USA Turn Complete - Americans Americans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Americans regular : -0.50 Neutral regular : -0.67 -
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Russians 2 Infantrys moved from Kursk to Kiev 1 Bomber moved from Leningrad to Kiev 1 Artillery and 1 Elite moved from Leningrad to Vyborg 2 Fighters moved from Leningrad to Vyborg 4 Infantrys moved from S.Karelia to Vyborg Purchase Units - Russians Russians buy 4 Artillerys, 5 Elites, 24 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys Germans defend with 2 Artillerys and 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 4 Infantrys in Vyborg, round 2 : 3/8 hits, 2.17 expected hits Finns roll dice for 2 Artillerys and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Vyborg Russians roll dice for 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys in Vyborg, round 3 : 2/7 hits, 2.00 expected hits Finns roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Artillerys and 2 Infantrys Battle in Kiev Russians attack with 1 Bomber and 2 Infantrys Romanians defend with 1 Tank Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 2 : 0/3 hits, 1.00 expected hits Romanians roll dice for 1 Tank in Kiev, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Kiev Russians roll dice for 1 Bomber and 1 Infantry in Kiev, round 3 : 0/2 hits, 0.83 expected hits Romanians roll dice for 1 Tank in Kiev, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Bomber owned by the Russians retreated Romanians win with 1 Tank remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Non Combat Move - Russians 1 Bomber moved from Kiev to Novgorod 1 Bomber moved from Novgorod to Leningrad 2 Fighters moved from Vyborg to Leningrad 1 Artillery moved from S.Karelia to Leningrad 1 Artillery, 1 Elite and 3 Infantrys moved from Arkhangelsk to S.Karelia 1 AAGun, 1 Artillery and 3 Infantrys moved from Rostov to Kursk 1 Artillery, 1 Elite and 1 Infantry moved from Georgia to Rostov 1 Tank moved from Stalingrad to Kursk 1 Artillery, 1 Elite and 2 Infantrys moved from Stalingrad to Rostov 1 Tank moved from Erzurum to Rostov 1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone 1 Infantry moved from Erzurum to Georgia 1 Artillery and 1 Infantry moved from 54 Sea Zone to Rostov 1 AAGun and 1 Infantry moved from Astrakhan to Georgia 2 Infantrys moved from Tashkent to Chimkent 1 Infantry moved from Penza to Rostov 1 Artillery moved from Kuybyshev to Penza 1 Artillery, 1 Elite and 7 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Moscow to Yaroslavl 1 Artillery moved from Yakutsk to N.Buryat Mongolia 1 Infantry moved from Okhotsk to Ayan 1 AAGun and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Evenkia to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Krasnoyarsk to Irkutsk 2 Infantrys moved from Sverdlovsk to Novosibirsk 1 Tank moved from Sverdlovsk to Krasnoyarsk 1 Tank moved from Sverdlovsk to Kirov 1 Adv.Fighter moved from Sverdlovsk to N.Buryat Mongolia Place Units - Russians 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Elite, 3 Infantrys and 1 Tank placed in Stalingrad 2 Infantrys placed in Tashkent 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky 8 Infantrys and 2 Tanks placed in Moscow 3 Infantrys and 2 Tanks placed in Sverdlovsk Turn Complete - Russians Russians collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Romanians regular : 1.00 Finns regular : -0.67 Russians regular : -1.00 -
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - French 1 Tank moved from E.Morocco to N.Algeria French take N.Algeria from Germans 1 Tank moved from N.Algeria to E.Morocco 1 Tank moved from E.Morocco to S.Algeria French take S.Algeria from Germans 1 Tank moved from S.Algeria to E.Morocco 1 Adv.Fighter moved from Syria to 51 Sea Zone 1 Infantry moved from E.Morocco to S.Algeria 1 Infantry moved from E.Morocco to N.Algeria Combat - French Battle in 51 Sea Zone French attack with 1 Adv.Fighter Italians defend with 1 Submarine French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone French win with 1 Adv.Fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Non Combat Move - French 1 Adv.Fighter moved from 51 Sea Zone to Syria 1 Infantry moved from Italian East Africa to Equatoria 1 Destroyer and 1 Transport moved from 16 Sea Zone to 19 Sea Zone 1 AAGun and 1 Infantry moved from Brittany to 19 Sea Zone 1 Artillery and 2 Infantrys moved from Normandy to Brittany 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone Turn Complete - French French collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
French regular : 0.50 -
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Chinese 1 Tank moved from N.French Indochina to S.French Indochina French take S.French Indochina from Yamamoto 1 Tank moved from S.French Indochina to S.Thailand Chinese take S.Thailand from Thai 1 Artillery and 2 Infantrys moved from N.French Indochina to Kwangsi 1 Infantry moved from Hunan to Shanghai 1 Fighter moved from Hupeh to Shanghai 1 Infantry moved from Suiyuan to Chahar 1 Artillery moved from Shansi to Chahar 1 Tank moved from Anhwei to Shanghai 1 Artillery and 1 Infantry moved from Anhwei to Shantung 1 Infantry moved from Shansi to Chahar 1 Tank moved from Suiyuan to Shantung Purchase Units - Chinese Chinese buy 2 Elites, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Kwangsi Chinese attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kwangsi Chinese win, taking Kwangsi from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery, 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shantung, round 2 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shanghai Chinese attack with 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shanghai, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai 1 Infantry owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Shanghai to Hupeh 2 Tanks moved from Shensi to Shansi 1 Infantry moved from Shensi to Hupeh 2 Infantrys moved from Ningsia to Suiyuan 1 AAGun, 1 Artillery and 3 Infantrys moved from Lanchow to Szechwan 3 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from Gobi Altai to Ningsia 2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai 1 AAGun moved from Gobi Altai to E.Qinghai 3 Tanks moved from Urumqi to Gobi Altai 1 Adv.Fighter moved from Urumqi to Shensi Place Units - Chinese 1 Factory placed in Hupeh 2 Elites and 4 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Chinese regular : 2.50 Hisaichi regular : 0.00 -
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - British 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 1 Artillery and 1 Infantry moved from Dublin to 10 Sea Zone 1 Artillery, 1 Battleship, 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 18 Sea Zone to Munster 2 Infantrys moved from Dublin to Munster 1 Cruiser moved from 17 Sea Zone to 18 Sea Zone 2 Fighters moved from 18 Sea Zone to Munster 1 Fighter moved from Manchester to Munster 1 Fighter moved from Scotland to Munster 1 Artillery and 1 Elite moved from Cairo to 56 Sea Zone 1 Artillery and 1 Elite moved from 56 Sea Zone to Crete 2 Fighters moved from 56 Sea Zone to Kufra 1 Artillery and 4 Infantrys moved from New Valley to Kufra 2 Infantrys and 2 Tanks moved from Darfur to Kufra 1 Bomber moved from French Equatorial Africa to Kufra 1 Infantry moved from Lower Egypt to 56 Sea Zone 1 Infantry and 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Rhodes British take Rhodes from Italians Purchase Units - British British buy 4 Artillerys, 1 Carrier, 2 Destroyers, 4 Elites, 6 Infantrys, 2 Submarines, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Munster British attack with 1 Artillery, 4 Fighters, 4 Infantrys and 1 Tank Neutral defend with 2 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Munster, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 Artillery, 4 Fighters, 4 Infantrys and 1 Tank in Munster, round 2 : 4/10 hits, 3.00 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Munster 2 Infantrys owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Artillery, 4 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in Crete British attack with 1 Artillery and 1 Elite Neutral defend with 1 AAGun and 1 Artillery British roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Kufra British attack with 1 Artillery, 1 Bomber, 2 Fighters, 6 Infantrys and 2 Tanks Germans defend with 2 Infantrys; Italians defend with 1 Artillery, 5 Infantrys and 1 Tank British roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 6 Infantrys and 2 Tanks in Kufra, round 2 : 5/12 hits, 3.83 expected hits Italians roll dice for 1 Artillery, 7 Infantrys and 1 Tank in Kufra, round 2 : 2/9 hits, 3.17 expected hits 2 Infantrys owned by the British lost in Kufra 2 Infantrys owned by the Germans and 3 Infantrys owned by the Italians lost in Kufra British roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 4 Infantrys and 2 Tanks in Kufra, round 3 : 4/10 hits, 3.50 expected hits Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kufra, round 3 : 0/4 hits, 1.50 expected hits 1 Tank owned by the Italians, 2 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in Kufra British win, taking Kufra from Italians with 1 Artillery, 1 Bomber, 2 Fighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 19 Casualties for British: 2 Infantrys Casualties for Germans: 2 Infantrys Casualties for Italians: 1 Artillery, 5 Infantrys and 1 Tank Non Combat Move - British 2 Fighters moved from Kufra to 56 Sea Zone 1 Bomber moved from Kufra to Cairo 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from French Equatorial Africa to Darfur 1 Artillery and 1 Infantry moved from Nubia to New Valley 1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia 1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 Infantry moved from Kenya to Italian East Africa 1 AAGun and 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from Yunnan to N.Thailand 2 Infantrys moved from Assam to Yunnan 1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from Madras to 60 Sea Zone 2 Infantrys moved from 60 Sea Zone to Assam 1 Tank moved from Delhi to Assam 1 Artillery and 2 Infantrys moved from Delhi to Bihar 4 Fighters moved from Munster to 18 Sea Zone 2 Tanks moved from Dublin to Scotland 2 Infantrys moved from Scotland to Manchester 1 Fighter moved from Mauritania to Darfur 1 Infantry moved from Yukon to Alaska Place Units - British 1 Carrier and 1 Transport placed in 18 Sea Zone 2 Destroyers and 2 Submarines placed in 56 Sea Zone 1 Artillery and 1 Elite placed in Cairo 1 Artillery, 1 Elite and 1 Infantry placed in W.Iran 2 Infantrys and 1 Tank placed in Italian East Africa 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi 1 Infantry and 1 Tank placed in Madras 1 Artillery and 1 Elite placed in Madras Turn Complete - British British collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Italians regular : -2.67 Neutral regular : 1.00 British regular : 2.33 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Anzac 2 Infantrys moved from Western Australia to 67 Sea Zone 2 Infantrys and 1 Transport moved from 67 Sea Zone to 107 Sea Zone 2 Infantrys moved from 107 Sea Zone to Davao Americans take Davao from Yamamoto Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac 1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Cruiser and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 1 Infantry moved from Port Moresby to West Papua 1 Cruiser, 3 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 3 Infantrys moved from 67 Sea Zone to Soembawa 4 Infantrys moved from New South Wales to South Australia 1 Tank moved from Port Moresby to West Papua Place Units - Anzac 1 Adv.Fighter placed in 67 Sea Zone 1 Cruiser and 1 Transport placed in 114 Sea Zone 2 Infantrys placed in Townsville 2 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Purchase Units - Dutch Dutch buy 2 Artillerys, 1 Marine and 3 Tanks; Remaining resources: 4 PUs; Place Units - Dutch 2 Artillerys and 1 Marine placed in Suriname Dutch undo move 1. 1 Artillery and 1 Marine placed in Suriname 1 Artillery and 3 Tanks placed in Banjarmasin Turn Complete - Dutch Dutch collect 25 PUs; end with 29 PUsCombat Hit Differential Summary :





