Dutch New Guinea should be US-controlled on the map.
I will update before ANZ.
actually i’m not so sure about that, i think we should check the rules, i seem to recall that america is not allowed to take over dutch territories, only anzac and uk
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 marine moved from Queensland to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 55 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Sumatra
1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Java
1 fighter moved from Queensland to Java
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 armour, 1 infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Western Germany
Bombing raid in Western Germany causes 0 damage total.
Battle in Gibraltar
Battle in Morocco
Battle in Java
Americans attack with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Gibraltar from Italians, taking Morocco from Germans, taking Java from Japanese with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sumatra
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 carriers, 2 destroyers, 1 fighter and 3 submarines moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 38 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine moved from 111 Sea Zone to 93 Sea Zone
1 fighter moved from Western United States to 93 Sea Zone
1 aaGun moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 11 Sea Zone
1 infantry placed in Western United States
1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Inner Mongolia
3 infantry moved from Tsinghai to Honan
1 infantry moved from Hopei to Szechwan
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Eastern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to Western Germany
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Iraq
3 infantry moved from Iraq to Trans-Jordan
4 infantry moved from British Somaliland to Italian Somaliland
1 infantry moved from Kenya to Italian Somaliland
1 infantry moved from Ethiopia to Italian Somaliland
1 fighter and 1 tactical_bomber moved from 78 Sea Zone to Trans-Jordan
1 armour moved from Eastern India to Shan State
1 artillery and 4 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery and 7 infantry moved from Burma to Shan State
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Western Germany
Bombing raid in Western Germany causes 0 damage total.
Battle in Italian Somaliland
British attack with 6 infantry
Italians defend with 1 infantry
British roll dice for 6 infantry in Italian Somaliland, round 2 : 0/6 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Italian Somaliland
British roll dice for 5 infantry in Italian Somaliland, round 3 : 1/5 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Italian Somaliland
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 4 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 5 infantry in Yunnan, round 2 : 2/7 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 armour, 1 artillery and 7 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 7 infantry in Shan State, round 2 : 3/9 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from French Equatorial Africa: 1 infantry
EDIT: Adding units owned by British to French Central Africa: 1 infantry
EDIT: Changing ownership of French Central Africa from Neutral_Axis to British
EDIT: Turning off Edit Mode
2 aaGuns moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
1 fighter moved from Yunnan to Eastern India
1 artillery and 8 infantry moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 82 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 78 Sea Zone to 82 Sea Zone
2 transports moved from 78 Sea Zone to 73 Sea Zone
1 aaGun, 2 artilleries and 1 infantry moved from Anglo-Egyptian Sudan to Kenya
1 mech_infantry moved from Iraq to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 111 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to 93 Sea Zone
1 submarine moved from 112 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Southern Persia to Eastern India
Place Units - British
3 infantry placed in Southern Persia
1 infantry placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4
British collect 35 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,1,4,6,6,5,2,5,1,6,2,4,5,2,6,4,2,2,3,5,4,3,2,5,6
UK_Pacific collect 7 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by Americans to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.33
Italians regular : 1.67
Japanese regular : 0.67
Germans AA : 1.67
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Alexandria to Trans-Jordan
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Northern Belarus to Novgorod
Italians take Novgorod from Russians
1 armour moved from Novgorod to Vologda
Italians take Vologda from Russians
1 bomber moved from Alexandria to Southern Persia
Combat - Italians
Strategic bombing raid in Southern Persia
British roll AA dice in Southern Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Persia causes 6 damage total.
Battle in Trans-Jordan
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
2 infantry owned by the British lost in Trans-Jordan
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Southern Persia to Egypt
1 battleship moved from 100 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Greece to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Tobruk to Egypt
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from Malta to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Southern Italy
1 infantry moved from Crete to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Southern Italy
1 infantry moved from 100 Sea Zone to Egypt
1 transport moved from 100 Sea Zone to 99 Sea Zone
2 fighters moved from Trans-Jordan to 97 Sea Zone
1 aaGun and 2 infantry moved from Eastern Poland to Northern Belarus
1 armour moved from Northern Belarus to Vologda
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Egypt
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 airfield placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British AA : -0.17
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from Queensland to New South Wales
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 cruiser moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Eastern India to 42 Sea Zone
1 transport moved from 74 Sea Zone to 81 Sea Zone
1 infantry moved from Burma to Eastern India
1 aaGun moved from Burma to Shan State
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 6 infantry moved from Vyborg to Leningrad
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Southern Italy to Gibraltar
1 armour moved from Eastern Poland to Leningrad
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
Combat - Germans
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 1/1 hits, 0.17 expected hits
1 bomber owned by the Germans killed by AA in Gibraltar
Bombing raid in Gibraltar causes 0 damage total.
Battle in Leningrad
Germans attack with 1 armour, 1 artillery and 6 infantry
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Leningrad, round 2 : 2/8 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from 113 Sea Zone to Southern Italy
2 artilleries moved from Normandy Bordeaux to Southern France
1 infantry moved from Western Germany to Holland Belgium
3 fighters moved from 113 Sea Zone to Northern Italy
1 tactical_bomber moved from Southern Italy to France
1 aaGun moved from Holland Belgium to France
1 aaGun moved from Normandy Bordeaux to Southern France
2 infantry moved from Eastern Poland to Northern Belarus
2 armour moved from Northern Belarus to Vologda
1 infantry moved from Archangel to Vologda
4 mech_infantrys moved from Northern Belarus to Vologda
1 aaGun moved from Vyborg to Leningrad
1 bomber moved from Western Ukraine to Germany
2 artilleries and 8 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery moved from Cyprus to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Southern Italy
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Western Germany to France
1 tactical_bomber moved from Western Germany to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Northern Belarus to Vologda
1 tactical_bomber moved from Northern Italy to Southern Italy
Place Units - Germans
3 fighters placed in 113 Sea Zone
1 fighter placed in France
3 infantry placed in Southern France
2 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
British AA : 0.83
Russians regular : -0.67
Germans regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Southern Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 armour moved from Smolensk to Novgorod
Russians take Novgorod from Italians
1 armour moved from Novgorod to Smolensk
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
2 infantry moved from Samara to Gorky
1 infantry moved from Urals to Samara
4 artilleries and 6 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Kursk to Bryansk
1 artillery and 2 infantry moved from Ukraine to Kursk
1 artillery moved from Siberia to Amur
1 aaGun and 6 infantry moved from Siberia to Amur
1 submarine moved from 126 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Urals
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 carriers, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 132 Sea Zone to 38 Sea Zone
1 battleship moved from 21 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
1 artillery moved from Malaya to 132 Sea Zone
1 artillery and 1 transport moved from 132 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 artillery moved from French Indo China to 37 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Sumatra
1 cruiser moved from 132 Sea Zone to 38 Sea Zone
1 cruiser moved from 132 Sea Zone to 43 Sea Zone
1 submarine moved from 132 Sea Zone to 43 Sea Zone
2 bombers moved from Kwangsi to Celebes
2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Sumatra
1 fighter moved from Kwangsi to Java
1 tactical_bomber moved from Kwangsi to Java
1 destroyer moved from 132 Sea Zone to 38 Sea Zone
1 destroyer moved from 132 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 132 Sea Zone to 38 Sea Zone
1 submarine moved from 21 Sea Zone to 38 Sea Zone
2 carriers moved from 132 Sea Zone to 43 Sea Zone
1 marine moved from Kwangtung to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 artillery moved from Hunan to Szechwan
2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan
1 fighter moved from Hunan to 38 Sea Zone
1 fighter moved from Kwangsi to 38 Sea Zone
1 submarine moved from 132 Sea Zone to 43 Sea Zone
1 carrier moved from 132 Sea Zone to 43 Sea Zone
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from Queensland to New South Wales
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Shan State
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Algeria to Morocco
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 34 Sea Zone to 48 Sea Zone
1 submarine moved from 34 Sea Zone to 47 Sea Zone
1 submarine moved from 48 Sea Zone to 35 Sea Zone
1 submarine moved from 47 Sea Zone to 35 Sea Zone
2 submarines moved from 31 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 56 Sea Zone
3 tactical_bombers moved from New South Wales to 56 Sea Zone
3 fighters moved from New South Wales to 56 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 56 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 7 fighters, 3 submarines and 8 tactical_bombers
Japanese defend with 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 5 tactical_bombers and 3 transports
2 submarines owned by the Japanese submerged
Americans roll dice for 3 submarines in 56 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 7 fighters and 8 tactical_bombers in 56 Sea Zone, round 2 : 8/15 hits, 8.67 expected hits
Japanese roll dice for 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 tactical_bombers and 3 transports in 56 Sea Zone, round 2 : 5/11 hits, 4.50 expected hits
3 submarines owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 56 Sea Zone
1 tactical_bomber owned by the Japanese, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 56 Sea Zone
Americans roll dice for 6 fighters and 7 tactical_bombers in 56 Sea Zone, round 3 : 8/13 hits, 7.50 expected hits
Japanese roll dice for 1 fighter, 4 tactical_bombers and 3 transports in 56 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
2 tactical_bombers owned by the Americans lost in 56 Sea Zone
4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 3 transports owned by the Japanese lost in 56 Sea Zone
Americans win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Americans: 1 fighter, 3 submarines and 3 tactical_bombers
Casualties for Japanese: 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 tactical_bombers and 3 transports
Non Combat Move - Americans
6 fighters and 5 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
1 carrier moved from 31 Sea Zone to 55 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 9 destroyers and 2 marines moved from 34 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 31 Sea Zone
2 fighters moved from 31 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 34 Sea Zone to 31 Sea Zone
4 artilleries and 4 infantry moved from 31 Sea Zone to Johnston Island
1 submarine moved from 34 Sea Zone to 37 Sea Zone
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 7 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 submarine moved from 34 Sea Zone to 22 Sea Zone
1 submarine moved from 34 Sea Zone to 18 Sea Zone
1 submarine moved from 18 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 18 Sea Zone
1 submarine moved from 34 Sea Zone to 55 Sea Zone
3 submarines moved from 34 Sea Zone to 55 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
2 destroyers and 2 submarines moved from 11 Sea Zone to 31 Sea Zone
1 submarine moved from 11 Sea Zone to 8 Sea Zone
1 armour moved from Trans-Jordan to Southern Persia
1 fighter moved from Malta to Southern Persia
2 marines moved from Algeria to 94 Sea Zone
1 transport moved from 94 Sea Zone to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
2 cruisers and 2 marines moved from 94 Sea Zone to 93 Sea Zone
2 marines moved from 93 Sea Zone to Morocco
2 carriers moved from 34 Sea Zone to 51 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 51 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 submarine moved from 34 Sea Zone to 55 Sea Zone
4 submarines moved from 34 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Johnston Island
1 fighter moved from New South Wales to 55 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
6 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Combat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory Hopei
Chinese creates battle in territory Shansi
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
40 infantry moved from Tsinghai to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 3 armour, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 infantry moved from Belgian Congo to Kenya
4 armour, 9 artilleries, 21 infantry and 4 mech_infantrys moved from Southern Persia to Baluchistan
3 fighters and 1 tactical_bomber moved from Iraq to Baluchistan
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
3 infantry moved from Iraq to Southern Persia
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
1 marine moved from Algeria to Morocco
1 aaGun and 3 infantry moved from Algeria to Morocco
4 transports moved from 94 Sea Zone to 93 Sea Zone
2 carriers moved from 93 Sea Zone to 66 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
5 fighters and 2 tactical_bombers moved from Gibraltar to Malta
4 fighters and 2 tactical_bombers moved from United Kingdom to Gibraltar
1 fighter moved from 93 Sea Zone to Malta
Place Units - British
2 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to 73 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Southern Persia
1 armour and 2 mech_infantrys placed in Iraq
2 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Yakut S.S.R. to Dzavhan
Italians take Dzavhan from Russians
1 armour moved from Dzavhan to Tsagaan Olom
Italians take Tsagaan Olom from Russians
Combat - Italians
Non Combat Move - Italians
1 tactical_bomber moved from Alexandria to Southern Italy
2 armour, 5 artilleries, 8 infantry, 1 marine and 1 mech_infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Java
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
thanks for making the move and glad you’re feeling better now.
just a heads up that i’m going to be enforcing the 3 day rule going forward, as it’s been one thing after another all year and i’m having trouble maintaining context in this game after 1-2 weeks waiting for a turn. makes the game very frustrating. hope you can honor this but if not, there will be bumps unfortunately.
@Amon-Sul yes, axis got good hits but the allies managed to conquer Norway and sunk the German fleet, that was the main goal. Hoped that the US do the job, but now they might focus totally on Japan for the next round/s ;-)
issue does not seem to be edit related as I was not in edit mode. also not version related as reproduced in two different versions but with same savegame file. as stucifer said it may be something in the savegame file. may have been seeing this happening for a while in other games but did not really notice as I was attacking to wipe out opponent not strafe
It doesn’t matter whether you try that specific savegame with edit mode on or off or with what TripleA version ever. A savegame contains more or less the complete history of a game. And once an error is introduced into a savegame it is there and stays there. You cannot expect a ‘corrupted’ savegame to be healed by using a different TripleA-version. So yes, the error most likely is inside the savegame file.
And most likely errors within savegames are introduced by
a) using edit mode at a problematic point during the game (see my above statement)
b) using a version of TripleA containing maybe a specific bug
c) players using different (maybe incompatible) versions of TripleA
To get behind a possible game engine error it is important that it is reproducible with a current 2.7 version and a new game started with exactly this current version.