TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 7 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
2 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Yugoslavia to 99 Sea Zone
1 tactical_bomber moved from 83 Sea Zone to Egypt
1 fighter moved from Southern Italy to 83 Sea Zone
2 fighters moved from Southern Italy to Trans-Jordan
2 fighters moved from Yugoslavia to Trans-Jordan
1 fighter moved from Northern Italy to Trans-Jordan
2 fighters moved from Northern Italy to Egypt
1 tactical_bomber moved from Yugoslavia to Egypt
1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
2 tactical_bombers moved from France to Southern Italy
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Western Germany to Austria
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
6 infantry moved from Eastern Poland to Northern Belarus
2 armour and 2 mech_infantrys moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Vyborg
1 infantry moved from Leningrad to Northern Belarus
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Poland to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
1 destroyer moved from 108 Sea Zone to 115 Sea Zone
6 infantry moved from Poland to Eastern Poland
1 destroyer and 1 submarine moved from 99 Sea Zone to 83 Sea Zone
1 fighter moved from 83 Sea Zone to Egypt
1 infantry moved from Southern Italy to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 83 Sea Zone
4 infantry moved from 83 Sea Zone to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to 83 Sea Zone
1 tactical_bomber moved from 83 Sea Zone to Egypt
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from France to Western Germany
1 aaGun, 3 artilleries and 13 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from France to Southern France
1 infantry moved from France to Western Germany
Place Units - Germans
1 transport placed in 115 Sea Zone
1 tactical_bomber placed in France
1 tactical_bomber placed in France
2 tactical_bombers placed in Western Germany
1 artillery and 7 infantry placed in Germany
Germans undo move 3.
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 3 infantry moved from Novgorod to Leningrad
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 fighter, 2 infantry and 1 tactical_bomber moved from Amur to Korea
Combat - Russians
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 3 infantry moved from Novgorod to Leningrad
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 fighter, 2 infantry and 1 tactical_bomber moved from Amur to Korea
Combat - Russians
Battle in Korea
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Leningrad
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Leningrad, round 2 : 1/4 hits, 1.00 expected hits
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 3 infantry moved from Novgorod to Leningrad
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 fighter, 2 infantry and 1 tactical_bomber moved from Amur to Korea
Combat - Russians
Battle in Korea
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Leningrad
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Leningrad, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Leningrad, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Leningrad
1 aaGun owned by the Germans lost in Leningrad
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Novgorod
Germans win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Yaroslavl to Vologda
1 artillery and 4 infantry moved from Yaroslavl to Novgorod
2 infantry moved from Smolensk to Novgorod
2 infantry moved from Bryansk to Smolensk
3 infantry moved from Kursk to Bryansk
2 infantry moved from Smolensk to Novgorod
2 infantry moved from Russia to Smolensk
6 artilleries and 2 infantry moved from Russia to Yaroslavl
2 infantry moved from Siberia to Amur
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 infantry moved from Tsinghai to Hopei
1 artillery moved from Kursk to Ukraine
3 infantry moved from Ukraine to Kursk
Place Units - Russians
2 infantry placed in Siberia
1 artillery and 9 infantry placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5
Russians collect 37 PUs (6 lost to blockades); end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 8 infantry moved from Burma to Eastern India
3 infantry and 1 marine moved from Shan State to 39 Sea Zone
3 infantry, 1 marine and 2 transports moved from 39 Sea Zone to 40 Sea Zone
3 infantry and 1 marine moved from 40 Sea Zone to Eastern India
1 artillery and 2 marines moved from Malaya to 132 Sea Zone
1 artillery, 2 marines and 2 transports moved from 132 Sea Zone to 40 Sea Zone
1 artillery and 2 marines moved from 40 Sea Zone to Eastern India
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Honan to Inner Mongolia
Japanese take Inner Mongolia from Chinese
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Shansi to Korea
1 bomber moved from Kwangtung to Korea
1 infantry moved from Southern Manchuria to Korea
2 bombers moved from Kwangsi to Anhwe
Combat - Japanese
Battle in Eastern India
Japanese attack with 4 artilleries, 11 infantry and 3 marines
British defend with 1 aaGun and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 4 artilleries, 11 infantry and 3 marines in Eastern India, round 2 : 7/18 hits, 4.83 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Eastern India, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Eastern India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 4 artilleries, 11 infantry and 3 marines remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Korea
2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
3 carriers moved from 39 Sea Zone to 40 Sea Zone
2 aaGuns moved from Burma to Eastern India
2 fighters moved from 39 Sea Zone to 40 Sea Zone
1 fighter moved from Yunnan to 40 Sea Zone
3 carriers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 battleship, 3 cruisers and 1 destroyer moved from 132 Sea Zone to 43 Sea Zone
2 submarines moved from 38 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 40 Sea Zone
1 battleship moved from 39 Sea Zone to 43 Sea Zone
3 fighters moved from Kwangsi to 43 Sea Zone
3 tactical_bombers moved from Burma to 43 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 bomber moved from Korea to Japan
2 bombers moved from Anhwe to Kwangsi
2 infantry moved from Kwangtung to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 transport moved from 39 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from Burma to 132 Sea Zone
1 infantry moved from Kweichow to Hunan
1 artillery moved from Hunan to Kweichow
1 fighter moved from Yunnan to 132 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
3 artilleries moved from Southern Manchuria to Korea
1 aaGun moved from Southern Manchuria to Korea
8 infantry moved from Southern Manchuria to Korea
1 fighter moved from Yunnan to 6 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 aaGun moved from Hunan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
Place Units - Japanese
2 carriers placed in 132 Sea Zone
1 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 artilleries placed in Japan
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.67
UK_Pacific regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
3 infantry moved from Queensland to 55 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from 34 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Battle in Guam
Battle in Caroline Islands
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Guam from Japanese, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 carriers and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 27 Sea Zone
2 carriers moved from 11 Sea Zone to 27 Sea Zone
4 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 55 Sea Zone to 34 Sea Zone
5 fighters moved from Queensland to 34 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 34 Sea Zone
3 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from Western United States to 93 Sea Zone
2 fighters moved from Eastern United States to 93 Sea Zone
4 infantry moved from Central United States to 104 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Morocco
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
4 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from Malta to 96 Sea Zone
4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 infantry, 4 submarines and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 submarines moved from 94 Sea Zone to 95 Sea Zone
2 carriers moved from 94 Sea Zone to 93 Sea Zone
6 fighters moved from 94 Sea Zone to Malta
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 2 transports moved from 85 Sea Zone to 93 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian Congo
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
2 carriers moved from 94 Sea Zone to 93 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 82 Sea Zone to 77 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
7 fighters moved from Gibraltar to Malta
1 tactical_bomber moved from Gibraltar to Malta
1 fighter moved from Gibraltar to Malta
Place Units - Americans
3 carriers, 1 destroyer and 1 submarine placed in 11 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 artillery and 1 infantry moved from Hopei to Szechwan
1 artillery and 3 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Kiangsi
1 fighter moved from Hopei to Kiangsi
3 infantry moved from Hopei to Honan
3 infantry moved from Hopei to Szechwan
Combat - Chinese
Chinese creates battle in territory Yunnan
Japanese scrambles 3 units out of Kwangsi to defend against the attack in Yunnan
Battle in Szechwan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 3 tactical_bombers
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 3 tactical_bombers in Yunnan, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 aaGun and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 4 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Moving scrambled unit from Yunnan back to originating territory: Kwangsi
Moving scrambled unit from Yunnan back to originating territory: Kwangsi
Moving scrambled unit from Yunnan back to originating territory: Kwangsi
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 artillery and 3 infantry moved from Kenya to Anglo-Egyptian Sudan
2 artilleries and 4 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Iraq to Syria
British take Syria from Italians
Combat - British
Battle in Anglo-Egyptian Sudan
British attack with 3 artilleries and 7 infantry
Italians defend with 1 infantry
British roll dice for 3 artilleries and 7 infantry in Anglo-Egyptian Sudan, round 2 : 1/10 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 aaGun moved from Kenya to Anglo-Egyptian Sudan
1 destroyer moved from 73 Sea Zone to 72 Sea Zone
1 aaGun, 1 armour, 4 artilleries and 13 infantry moved from Western India to Baluchistan
1 mech_infantry moved from Baluchistan to Iraq
1 fighter moved from Malta to Iraq
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 85 Sea Zone to 93 Sea Zone
2 fighters, 2 infantry and 2 tactical_bombers moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Malta to Iraq
3 fighters moved from Malta to 93 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 armour moved from Tunisia to 96 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 3 transports moved from 96 Sea Zone to 93 Sea Zone
1 armour and 1 artillery moved from 93 Sea Zone to Morocco
1 fighter moved from Gibraltar to 93 Sea Zone
1 aaGun and 1 infantry moved from Hopei to Tsinghai
2 infantry moved from Hopei to Honan
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Union of South Africa
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.33
Italians regular : -0.33
Japanese regular : -2.83
British regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Trans-Jordan to 83 Sea Zone
1 armour moved from Egypt to 83 Sea Zone
1 infantry moved from Trans-Jordan to 83 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 81 Sea Zone to Western India
Combat - Italians
Battle in Western India
Italians attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 2 fighters
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western India, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 fighters in Western India, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Western India
1 fighter owned by the ANZAC lost in Western India
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western India, round 3 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 fighter in Western India, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Western India
1 fighter owned by the ANZAC lost in Western India
Italians win, taking Western India from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 14
Casualties for Italians: 2 infantry
Casualties for ANZAC: 2 fighters
Non Combat Move - Italians
2 carriers, 1 destroyer, 3 fighters and 3 submarines moved from 83 Sea Zone to 81 Sea Zone
2 artilleries and 11 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to 40 Sea Zone
1 fighter moved from Egypt to 40 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in Marianas
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 55 Sea Zone to 34 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Okinawa to 19 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Korea to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Korea to Manchuria
1 armour moved from Japan to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 49 Sea Zone
2 fighters moved from 32 Sea Zone to Gilbert Islands
1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Battle in Gilbert Islands
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Gilbert Islands, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 marine in Gilbert Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Gilbert Islands
1 marine owned by the Japanese lost in Gilbert Islands
ANZAC win, taking Celebes from Japanese, taking Gilbert Islands from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
2 fighters moved from Gilbert Islands to 32 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 infantry moved from Southern Persia to Baluchistan
1 cruiser moved from 28 Sea Zone to 32 Sea Zone
1 destroyer moved from 28 Sea Zone to 32 Sea Zone
1 fighter moved from Eastern India to Burma
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 42 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Yunnan to Burma
1 infantry moved from Eastern India to Burma
1 artillery moved from Queensland to 55 Sea Zone
1 artillery and 3 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 64 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 27 Sea Zone to Caroline Islands
1 fighter moved from 55 Sea Zone to Caroline Islands
1 fighter moved from 55 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 3,5
ANZAC collect 10 PUs (2 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 2 fighters
Burma : 1 fighter and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
Algeria : 1 fighter
64 Sea Zone : 1 destroyer
35 Sea Zone : 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 3 transports
Celebes : 1 flag, 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 aaGun, 3 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 62 Sea Zone to 50 Sea Zone
1 armour moved from Evenkiyskiy to Kansu
Japanese take Timguska from Russians
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
7 artilleries and 2 infantry moved from Hopei to Anhwe
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Kiangsi
2 armour moved from Korea to Jehol
6 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 7 infantry moved from Japan to 6 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to French Indo China
2 fighters moved from Japan to Philippines
2 marines moved from Malaya to 37 Sea Zone
2 cruisers and 2 marines moved from 37 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 7 infantry moved from 36 Sea Zone to French Indo China
4 fighters moved from Philippines to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 battleships, 5 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 aaGuns moved from Hopei to Anhwe
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 aaGun, 1 artillery and 1 infantry placed in French Indo China
3 armour, 4 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
@axis-dominion
Jap had great rolls but US almost equalled with its rolls, so at the end it is a IJN victory but not enough and probably too little too late - as you also analyzed.
But i will continue a little bit more and wait how the Alllied counter strike will fare
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
2 bombers and 2 mech_infantrys moved from Vologda to Tsinghai
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
2 mech_infantrys moved from Ukraine to Romania
3 mech_infantrys moved from Western Ukraine to Romania
2 armour and 8 mech_infantrys moved from Poland to Romania
2 infantry moved from Poland to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Western Ukraine to Slovakia Hungary
1 infantry moved from Eastern Poland to Romania
Combat - Russians
Battle in Romania
Russians attack with 2 armour, 1 infantry and 13 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 2 armour, 1 infantry and 13 mech_infantrys in Romania, round 2 : 4/16 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 armour, 1 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tsinghai
Russians attack with 2 bombers and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 bombers and 2 mech_infantrys in Tsinghai, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
1 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 9 artilleries and 23 infantry moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
4 artilleries and 5 infantry moved from Belarus to Eastern Poland
5 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Volgograd to Samara
2 mech_infantrys moved from Novgorod to Eastern Poland
2 artilleries and 3 infantry moved from Karelia to Novgorod
2 bombers moved from Tsinghai to Chahar
3 mech_infantrys moved from Samara to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
2 aaGuns, 17 infantry and 1 mech_infantry moved from Suiyuyan to Chahar
Place Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs