Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Spain
1 cruiser moved from 95 Sea Zone to 91 Sea Zone
1 artillery moved from Venezuela to 89 Sea Zone
1 fighter moved from British Guiana to Spain
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Spain
1 mech_infantry moved from Central America to Colombia
Americans take Colombia from Neutral_True
Combat - Americans
Battle in Spain
Americans attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/10 hits, 3.83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 3/10 hits, 3.83 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Spain
3 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
3 transports moved from 95 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Spain to 91 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer and 6 submarines moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 6 submarines moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Spain to Morocco
2 fighters moved from Eastern United States to Morocco
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Anhwe
1 infantry moved from Hopei to Anhwe
2 infantry moved from Suiyuyan to Chahar
5 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Chahar, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
2 infantry moved from Tsinghai to Kansu
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries moved from Southern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
5 fighters moved from Southern Italy to Turkey
3 fighters moved from Russia to Turkey
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
2 fighters moved from United Kingdom to Portugal
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
2 artilleries and 2 infantry moved from Iraq to Turkey
3 artilleries and 17 infantry moved from West India to Afghanistan
Combat - British
Battle in Turkey
British attack with 3 artilleries, 8 fighters and 3 infantry
Neutral_True defend with 8 infantry
British roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 3 artilleries, 8 fighters and 3 infantry in Turkey, round 2 : 6/14 hits, 6.00 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the British lost in Turkey
7 infantry owned by the Neutral_True lost in Turkey
8 fighters owned by the British retreated
2 artilleries owned by the British retreated to Iraq
British roll dice for 1 artillery and 1 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkey
British roll dice for 1 artillery in Turkey, round 4 : 1/1 hits, 0.33 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 1 artillery remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in Afghanistan
British attack with 3 artilleries and 17 infantry
Neutral_True defend with 1 infantry
British roll dice for 3 artilleries and 17 infantry in Afghanistan, round 2 : 2/20 hits, 4.33 expected hits
Neutral_True roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Battle in Portugal
British attack with 1 artillery, 2 fighters and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Portugal, round 2 : 2/4 hits, 1.67 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Portugal
2 infantry owned by the Neutral_True lost in Portugal
British win, taking Portugal from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
2 fighters moved from Portugal to Spain
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone
4 fighters moved from Turkey to Iraq
4 fighters moved from Turkey to 99 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Egypt
2 armour, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
3 aaGuns moved from West India to Afghanistan
7 artilleries and 9 infantry moved from Alexandria to Tobruk
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from British Guiana to Brazil
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
Place Units - British
3 submarines placed in 97 Sea Zone
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : -2.17
Japanese regular : 1.33
Neutral_True regular : -2.33
British regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Spain
1 cruiser moved from 95 Sea Zone to 91 Sea Zone
1 artillery moved from Venezuela to 89 Sea Zone
1 fighter moved from British Guiana to Spain
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Spain
1 mech_infantry moved from Central America to Colombia
Americans take Colombia from Neutral_True
Combat - Americans
Battle in Spain
Americans attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/10 hits, 3.83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 3/10 hits, 3.83 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Spain
3 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
3 transports moved from 95 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Spain to 91 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer and 6 submarines moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 6 submarines moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Spain to Morocco
2 fighters moved from Eastern United States to Morocco
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Anhwe
1 infantry moved from Hopei to Anhwe
2 infantry moved from Suiyuyan to Chahar
5 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Chahar, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
2 infantry moved from Tsinghai to Kansu
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries moved from Southern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
5 fighters moved from Southern Italy to Turkey
3 fighters moved from Russia to Turkey
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
2 fighters moved from United Kingdom to Portugal
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
2 artilleries and 2 infantry moved from Iraq to Turkey
3 artilleries and 17 infantry moved from West India to Afghanistan
Combat - British
Battle in Turkey
British attack with 3 artilleries, 8 fighters and 3 infantry
Neutral_True defend with 8 infantry
British roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 3 artilleries, 8 fighters and 3 infantry in Turkey, round 2 : 6/14 hits, 6.00 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the British lost in Turkey
7 infantry owned by the Neutral_True lost in Turkey
8 fighters owned by the British retreated
2 artilleries owned by the British retreated to Iraq
British roll dice for 1 artillery and 1 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkey
British roll dice for 1 artillery in Turkey, round 4 : 1/1 hits, 0.33 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 1 artillery remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in Afghanistan
British attack with 3 artilleries and 17 infantry
Neutral_True defend with 1 infantry
British roll dice for 3 artilleries and 17 infantry in Afghanistan, round 2 : 2/20 hits, 4.33 expected hits
Neutral_True roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Battle in Portugal
British attack with 1 artillery, 2 fighters and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Portugal, round 2 : 2/4 hits, 1.67 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Portugal
2 infantry owned by the Neutral_True lost in Portugal
British win, taking Portugal from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
2 fighters moved from Portugal to Spain
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone
4 fighters moved from Turkey to Iraq
4 fighters moved from Turkey to 99 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Egypt
2 armour, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
3 aaGuns moved from West India to Afghanistan
7 artilleries and 9 infantry moved from Alexandria to Tobruk
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from British Guiana to Brazil
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
Place Units - British
3 submarines placed in 97 Sea Zone
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Celebes: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Java: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : -2.17
Japanese regular : 1.33
Neutral_True regular : -2.33
British regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Combat Move - Italians
2 armour, 2 artilleries and 11 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 2 armour, 2 artilleries and 11 infantry
British defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 2 armour, 2 artilleries and 11 infantry in Southern Italy, round 2 : 4/15 hits, 3.83 expected hits
British roll dice for 1 aaGun, 1 artillery and 3 infantry in Southern Italy, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Southern Italy
1 aaGun owned by the British and 3 infantry owned by the British lost in Southern Italy
Italians roll dice for 2 armour, 2 artilleries and 10 infantry in Southern Italy, round 3 : 2/14 hits, 3.67 expected hits
British roll dice for 1 artillery in Southern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Southern Italy
Italians win, taking Southern Italy from British with 2 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun, 1 artillery and 3 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,6,1,4,2,4,1,4,2,5,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,2,6,4
Italians collect 6 PUs (7 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Russia to Hopei
1 fighter moved from Russia to Hopei
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Is it too late for an edit to USA? SZ54 -> SZ10, Queensland 2ftrs to San Fran.
Actually, the subs from sz54 can go to sz33, the dd and cv can’t reach sz10 so stay put.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter, 8 infantry and 1 tactical_bomber moved from Norway to Sweden
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Sweden
1 tactical_bomber moved from Western Germany to Sweden
1 fighter moved from Western Germany to Sweden
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Rostov
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 armour moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 armour moved from Novgorod to Finland
Germans take Karelia from Russians
Germans take Finland from Russians
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Sweden
Germans attack with 2 fighters, 10 infantry and 2 tactical_bombers
Russians defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in Sweden, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 fighters, 10 infantry and 2 tactical_bombers in Sweden, round 2 : 3/14 hits, 4.00 expected hits
Russians roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Sweden, round 2 : 1/6 hits, 2.17 expected hits
1 infantry owned by the Germans lost in Sweden
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Sweden
Germans roll dice for 2 fighters, 9 infantry and 2 tactical_bombers in Sweden, round 3 : 5/13 hits, 3.83 expected hits
Russians roll dice for 1 armour and 1 artillery in Sweden, round 3 : 0/2 hits, 0.83 expected hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Sweden
Germans win, taking Sweden from Russians with 2 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - Germans
2 fighters moved from Sweden to Western Germany
2 tactical_bombers moved from Sweden to Western Germany
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 aaGun moved from Norway to Sweden
3 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany
3 artilleries and 6 infantry moved from Northern Italy to France
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 aaGun and 2 mech_infantrys moved from Baltic States to Eastern Poland
4 bombers moved from Ukraine to Eastern Poland
1 aaGun moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
10 infantry placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,2,2,1
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -2.00
Germans regular : 0.67
@simon33 said in L25 BM BombsAway (Axis) v simon33 (Allies + 20):
Actually, the subs from sz54 can go to sz33, the dd and cv can’t reach sz10 so stay put.
Subs from sz 54 to 33? I’m good with that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd
Russians take Tambov from Germans
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 fighters and 1 tactical_bomber moved from Volgograd to Russia
71 infantry moved from Russia to Bryansk
2 aaGuns, 1 armour and 13 artilleries moved from Russia to Bryansk
1 submarine moved from 123 Sea Zone to 109 Sea Zone
EDIT: 6 submarines moved from 54 Sea Zone to 33 Sea Zone
Place Units - Russians
8 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
2 bombers moved from French Indo China to Chahar
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
3 fighters moved from 25 Sea Zone to Hawaiian Islands
1 battleship moved from 25 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Hawaiian Islands
2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/9 hits, 3.67 expected hits
Chinese roll dice for 6 infantry in Chahar, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Chahar
2 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 4/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Chahar
4 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Chinese: 6 infantry
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 carriers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to Philippines
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 fighter moved from Chahar to Kwangtung
1 tactical_bomber moved from Chahar to 6 Sea Zone
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Jehol
2 bombers moved from Chahar to Jehol
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Yunnan
1 armour moved from Szechwan to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 armour moved from Sikang to Yunnan
1 infantry moved from India to Burma
3 fighters and 3 tactical_bombers moved from French Indo China to 35 Sea Zone
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 6 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Malaya to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Malaya to Philippines
Place Units - Japanese
1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
1 infantry placed in Japan
3 infantry placed in Shantung
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 1.33
Japanese regular : -1.33
@simon33 edited my plane casualty in Hawaii, swapping a fig for a tac.
Oh crash during sz26 battle. USA has taken 3 hits with CVs & BB to go, Japan has taken 4 hits
CVs [dice 3d6<=2]
BB [dice 1d6<=4]
3d6<=2: 2, 1, 4; Hits: 2
1d6<=4: 6; Hits: 0
ool?
I assume the casualties in the first round are ok.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 7 artilleries, 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Queensland to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
3 submarines moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 mech_infantry moved from Spain to Southern France
Americans take Southern France from Germans
Airborne Attack Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 fighter and 2 submarines
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1, battleship = 1, carrier = 1, carrier = 1
EDIT: Turning off Edit Mode
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 transport
Japanese defend with 1 battleship, 3 carriers, 3 fighters, 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Combat Hit Differential Summary :
Americans regular : 0.67
I think you have caught me napping in the Pacific.
@simon33 max defense for OOL, BB last
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 7 artilleries, 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Queensland to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
3 submarines moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 mech_infantry moved from Spain to Southern France
Americans take Southern France from Germans
Airborne Attack Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 fighter and 2 submarines
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1, battleship = 1, carrier = 1, carrier = 1
EDIT: Turning off Edit Mode
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 transport
Japanese defend with 1 battleship, 3 carriers, 3 fighters, 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 26 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 3 fighters and 1 transport in 26 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
1 destroyer owned by the Americans and 3 fighters owned by the Americans lost in 26 Sea Zone
2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 fighter and 1 transport in 26 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 3 fighters and 1 transport in 26 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
1 infantry owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
1 carrier owned by the Japanese lost in 26 Sea Zone
Japanese win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery, 1 destroyer, 4 fighters, 1 infantry and 1 transport
Casualties for Japanese: 3 carriers and 1 submarine
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : 1.17
Result posted. Thanks for the game.
Should have been a win I think.
@simon33 Germany was definitely in trouble. I was counting on Japan to get the win, didn’t expect it to happen this way. GG
Up for another game, switch sides, same bid?