Guten Morgen Martin,
steigt dein fig in UK auf ?
@simon33 Didn’t plan my J1 for a J2 attack, just sort of happened. Japan is my weakest nation, still trying to find the best Strat.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Romania to Greece
2 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 3/7 hits, 3.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 3/7 hits, 3.00 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 mech_infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Neutral_Allies regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Queensland
2 fighters moved from 42 Sea Zone to India
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
2 aaGuns and 2 infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.83
ANZAC regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 transport moved from 114 Sea Zone to 112 Sea Zone
Combat - Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
6 artilleries and 3 infantry moved from Poland to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 aaGun, 5 artilleries and 26 infantry moved from Romania to Bessarabia
3 armour moved from Slovakia Hungary to Eastern Poland
6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Western Germany to Poland
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 artillery moved from France to Western Germany
2 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
2 tactical_bombers moved from Gibraltar to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
7 infantry moved from Finland to Norway
Place Units - Germans
1 infantry placed in Western Germany
2 infantry placed in France
1 armour and 9 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Vyborg to Finland
Russians take Finland from Germans
1 armour moved from Finland to Vyborg
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Russia
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Belarus to Baltic States
2 aaGuns, 3 artilleries and 17 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Vologda
6 infantry moved from Yenisey to Timguska
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 7 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 8 infantry moved from Kweichow to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 infantry moved from Malaya to Shan State
5 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to Java
2 tactical_bombers moved from 35 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Java, round 2 : 3/9 hits, 3.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 6/11 hits, 6.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers and 8 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 2 bombers and 8 infantry in Yunnan, round 2 : 6/13 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 bombers and 8 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
5 fighters and 5 tactical_bombers moved from Shan State to Kwangsi
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Manchuria to Anhwe
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 tactical_bomber moved from Japan to Anhwe
1 fighter moved from Manchuria to Anhwe
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 20 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 infantry placed in Shantung
2 artilleries and 4 infantry placed in Japan
3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.17
UK_Pacific regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 5 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 2/5 hits, 2.17 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Morocco from Neutral_Axis, taking Gibraltar from Italians with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 3 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 51 Sea Zone
2 fighters moved from 89 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from British Guiana to United Kingdom
2 fighters moved from Queensland to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 carrier and 6 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 artillery moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - British
Battle in French West Africa
Non Combat Move - British
2 infantry moved from Brazil to British Guiana
1 bomber moved from British Guiana to United Kingdom
2 fighters moved from Malta to 98 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Iraq to Egypt
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Persia to India
1 tactical_bomber moved from Malta to Iraq
1 fighter moved from Egypt to Iraq
Place Units - British
1 carrier placed in 98 Sea Zone
2 artilleries placed in Egypt
3 infantry placed in Persia
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : -1.00
Italians regular : 0.33
Japanese AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport; French defend with 1 destroyer
Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in 81 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in 81 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in 81 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to Libya
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Libya
2 artilleries and 3 infantry moved from Tobruk to Libya
2 aaGuns moved from Northern Italy to Southern Italy
2 artilleries and 9 infantry moved from Northern Italy to France
2 armour moved from Greece to Romania
2 infantry moved from Greece to Albania
1 fighter moved from Southern Italy to Libya
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
French regular : -1.33
Italians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 aaGuns and 2 infantry moved from Queensland to New South Wales
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour and 9 mech_infantrys moved from Germany to Baltic States
2 bombers moved from Western Germany to Baltic States
2 fighters and 2 tactical_bombers moved from Southern Italy to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 1 armour, 2 bombers and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers and 9 mech_infantrys in Baltic States, round 2 : 1/12 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 bombers and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 4 fighters and 4 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 4 fighters and 4 tactical_bombers in 114 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Germans lost in 114 Sea Zone
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
6 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 aaGun, 5 artilleries and 24 infantry moved from Bessarabia to Ukraine
1 aaGun, 3 armour and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Poland to Western Ukraine
3 armour moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
3 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Baltic States
2 bombers moved from Baltic States to Western Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from 114 Sea Zone to Norway
1 tactical_bomber moved from 114 Sea Zone to Norway
1 tactical_bomber moved from 114 Sea Zone to Germany
1 fighter moved from 114 Sea Zone to Germany
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Germany
1 fighter moved from 114 Sea Zone to Germany
1 artillery moved from Western Germany to France
1 artillery moved from Southern France to France
2 aaGuns moved from France to Western Germany
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 mech_infantry placed in Germany
1 artillery, 2 fighters and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Vyborg to Finland
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Finland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Vyborg to Karelia
1 fighter and 1 tactical_bomber moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Vologda to Volgograd
3 infantry moved from Volgograd to Samara
2 aaGuns, 3 artilleries and 30 infantry moved from Bryansk to Russia
1 fighter moved from Russia to Volgograd
6 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 fighter and 2 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Vyborg to Finland
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Finland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Vyborg to Karelia
1 fighter and 1 tactical_bomber moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Vologda to Volgograd
3 infantry moved from Volgograd to Samara
2 aaGuns, 3 artilleries and 30 infantry moved from Bryansk to Russia
1 fighter moved from Russia to Volgograd
6 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 fighter and 2 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 114 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 artillery moved from 39 Sea Zone to Ceylon
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from Kwangsi to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from 39 Sea Zone to Shan State
3 artilleries and 8 infantry moved from Yunnan to Shan State
1 artillery moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from Anhwe to Shan State
2 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to Yunnan
3 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Anhwe to Yunnan
1 infantry moved from Anhwe to Hunan
1 fighter moved from Manchuria to Japan
1 aaGun moved from Jehol to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 fighter and 8 infantry moved from Manchuria to Korea
1 tactical_bomber moved from Anhwe to Korea
3 infantry moved from Shantung to Anhwe
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 aaGun, 1 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 5 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Shantung
Place Units - Japanese
1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Japan
2 submarines placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 armour, 1 artillery and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 1.33
@simon33 assumed no scramble in sz 39
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 marine moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from United Kingdom to Northern Italy
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Southern Italy, round 2 : 1/6 hits, 1.83 expected hits
Italians roll dice for 4 aaGuns, 2 fighters and 2 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Americans lost in Southern Italy
2 aaGuns owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Southern Italy, round 3 : 2/5 hits, 1.67 expected hits
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -1.00
I have assumed no scramble and that you will lose the AA Guns in the first round. Should I kill the the remaining AA guns?
@simon33 Yes, remove AA guns
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 marine moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from United Kingdom to Northern Italy
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Southern Italy, round 2 : 1/6 hits, 1.83 expected hits
Italians roll dice for 4 aaGuns, 2 fighters and 2 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Americans lost in Southern Italy
2 aaGuns owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Southern Italy, round 3 : 2/5 hits, 1.67 expected hits
Italians roll dice for 2 aaGuns, 2 fighters and 2 infantry in Southern Italy, round 3 : 2/4 hits, 2.00 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern Italy
2 aaGuns owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 artillery and 1 marine in Southern Italy, round 4 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 fighters and 2 infantry in Southern Italy, round 4 : 3/4 hits, 2.00 expected hits
1 armour owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy
1 infantry owned by the Italians lost in Southern Italy
Italians win with 2 fighters and 1 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
Casualties for Italians: 4 aaGuns and 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Northern Italy
Americans attack with 1 bomber
Italians defend with 1 factory_major and 2 infantry
Americans roll dice for 1 bomber in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 bomber in Northern Italy, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Northern Italy
1 infantry owned by the Italians lost in Northern Italy
Italians win with no units remaining. Battle score for attacker is -8
Casualties for Italians: 2 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to Caroline Islands
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 carrier and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 10 infantry moved from Sikang to Shensi
3 infantry moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 5 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from United Kingdom to France
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Southern Italy
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern Italy, round 2 : 3/4 hits, 1.67 expected hits
Italians roll dice for 2 fighters and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.67 expected hits
2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
British captures 13PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 23
Casualties for Italians: 2 fighters and 1 infantry
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - British
1 bomber moved from France to United Kingdom
2 fighters moved from Southern Italy to 95 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to Morocco
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 armour, 3 artilleries and 4 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Italian Somaliland to Ethiopia
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from French West Africa to Nigeria
1 fighter and 1 tactical_bomber moved from Persia to India
Place Units - British
3 mech_infantrys placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
3 artilleries placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 56 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 59 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 62 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 65 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,3,1,3,4,5,5,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 0.67
Italians regular : -1.67
Germans AA : -0.17
British regular : 2.17
Again assumed no scramble from Rome.
How are you going with this one?