@Stucifer If my teammate @Daaras really want’s the Axis then we could do that. But if not I would want to do the Allies so lets ethier bid or dice roll for it. Hmm, the only issue is how will we know that we actually met each other in BB Dayton? What I mean is we could easily play against each other or walk past but not know it’s actually one of us. If that makes sense.
pacifiersboard (X) -vs- fasthard (L +22) BM #2
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 3 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 3 fighters and 2 tactical_bombers moved from Japan to 17 Sea Zone 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 marine moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Chahar to Hunan 4 artilleries moved from Kweichow to Hopei 2 artilleries and 7 infantry moved from Chahar to Hopei 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Jehol to Anhwe 1 armour moved from Buryatia to Dzavhan Japanese take Dzavhan from Russians Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 3 infantry and 1 marine British defend with 1 infantry Japanese roll dice for 3 infantry and 1 marine in Yunnan, round 2 : 0/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Japanese and 1 marine owned by the Japanese retreated to French Indo China Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Hopei Japanese attack with 6 artilleries, 7 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 6 artilleries, 7 infantry and 1 mech_infantry in Hopei, round 2 : 2/14 hits, 4,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 6 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Chahar to Hopei 1 aaGun moved from Kweichow to Hopei 1 infantry and 1 marine moved from Siam to French Indo China 2 bombers moved from Kweichow to Philippines 1 infantry moved from Sumatra to 41 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 marine and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry and 2 marines moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 1 carrier and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 2 battleships and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from Chahar to French Indo China 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Philippines 1 tactical_bomber moved from Chahar to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 17 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to Philippines 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to Philippines Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 1 submarine placed in 6 Sea Zone 3 fighters and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,17 Japanese regular : -4,17 -
actually a harbor for FIC would have been smarter buy than third Ftr, mech and saving of a buck. May I edit? It may be too late too, however!
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@pacifiersboard no problem. Please edit it.
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@pacifiersboard can you please confirm the purchase change? I can also edit it before the US turn.
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sry! I stick to the purchase change. Currently not making it into the game however
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@pacifiersboard kein Problem, dann ändere ich es vorm US Zug. Kannst du bitte kurz bestätigen, dass es bei der Einkaufsänderung bleibt? Thx
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confirmed
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 3 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 3 fighters and 2 tactical_bombers moved from Japan to 17 Sea Zone 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 marine moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Chahar to Hunan 4 artilleries moved from Kweichow to Hopei 2 artilleries and 7 infantry moved from Chahar to Hopei 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Jehol to Anhwe 1 armour moved from Buryatia to Dzavhan Japanese take Dzavhan from Russians Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 3 infantry and 1 marine British defend with 1 infantry Japanese roll dice for 3 infantry and 1 marine in Yunnan, round 2 : 0/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Japanese and 1 marine owned by the Japanese retreated to French Indo China Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Hopei Japanese attack with 6 artilleries, 7 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 6 artilleries, 7 infantry and 1 mech_infantry in Hopei, round 2 : 2/14 hits, 4,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 6 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Chahar to Hopei 1 aaGun moved from Kweichow to Hopei 1 infantry and 1 marine moved from Siam to French Indo China 2 bombers moved from Kweichow to Philippines 1 infantry moved from Sumatra to 41 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 marine and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry and 2 marines moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 1 carrier and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 2 battleships and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from Chahar to French Indo China 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Philippines 1 tactical_bomber moved from Chahar to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 17 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to Philippines 1 submarine moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 1 submarine placed in 6 Sea Zone 3 fighters and 1 mech_infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 mech_infantry EDIT: Changing PUs for Japanese from 1 to 0 EDIT: Adding units owned by Japanese to Hainan: 1 harbour EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,17 Japanese regular : -4,17 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 31 Sea Zone to 17 Sea Zone 6 fighters moved from 31 Sea Zone to 17 Sea Zone 2 fighters moved from 31 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 8 fighters in 17 Sea Zone, round 2 : 6/8 hits, 4,00 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 8 fighters moved from 17 Sea Zone to 31 Sea Zone 1 bomber moved from Wake Island to Queensland 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 armour moved from Western United States to Southeast Mexico 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to Central United States 2 fighters moved from Western United States to 89 Sea Zone 2 carriers, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 aaGun moved from Western United States to Central United States 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 submarine moved from 119 Sea Zone to 125 Sea Zone Place Units - Americans 1 destroyer and 5 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Tsinghai to Kweichow 13 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Szechwan, round 2 : 2/13 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to Holland Belgium 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from United Kingdom to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Egypt to Alexandria 1 bomber moved from French Equatorial Africa to Alexandria 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan 1 fighter moved from India to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese Combat - British Battle in Normandy Bordeaux British attack with 4 fighters, 1 infantry, 1 marine and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 4 fighters, 1 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2,67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Hunan British attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Hunan 1 mech_infantry owned by the Japanese lost in Hunan British win with 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium 1 mech_infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Alexandria British attack with 1 bomber and 2 infantry Italians defend with 1 marine British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 2/3 hits, 1,00 expected hits Italians roll dice for 1 marine in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Battle in Trans-Jordan British attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Italians defend with 2 artilleries and 2 infantry British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/8 hits, 3,33 expected hits Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1,33 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan British roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Trans-Jordan, round 3 : 3/8 hits, 3,33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Italians: 2 artilleries and 2 infantry Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Eastern Persia to India 3 infantry moved from India to Burma 3 aaGuns, 1 artillery, 7 infantry and 6 mech_infantrys moved from Shan State to Burma 1 fighter moved from Hunan to Burma 2 mech_infantrys moved from Belgian Congo to Egypt 1 bomber moved from Alexandria to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 mech_infantry moved from Burma to India 1 aaGun moved from Egypt to Trans-Jordan 1 fighter moved from Trans-Jordan to Egypt 1 fighter and 2 tactical_bombers moved from Trans-Jordan to Persia 1 infantry moved from Shan State to Burma 1 mech_infantry moved from Burma to India 1 mech_infantry moved from Burma to India Place Units - British 1 carrier placed in 110 Sea Zone 1 infantry placed in United Kingdom 3 infantry placed in Egypt 1 fighter and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs (3 lost to blockades); end with 37 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -1,17 Americans regular : 1,67 Italians regular : -2,00 Japanese regular : 0,00 Germans regular : 0,00 British regular : -0,67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Archangel to Nenetsia Italians take Nenetsia from Russians 1 armour moved from Nenetsia to Archangel 1 mech_infantry moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov Italians take Tambov from Russians 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Libya to Alexandria 2 fighters moved from 98 Sea Zone to Alexandria 3 submarines moved from 92 Sea Zone to 93 Sea Zone 1 bomber moved from Gibraltar to Normandy Bordeaux 4 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Battle in Alexandria Italians attack with 2 fighters and 1 mech_infantry British defend with 2 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Alexandria, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 fighters and 1 mech_infantry in Alexandria, round 3 : 1/3 hits, 1,17 expected hits British roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Alexandria Italians roll dice for 2 fighters and 1 mech_infantry in Alexandria, round 4 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters and 1 mech_infantry in Alexandria, round 5 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Alexandria 2 fighters owned by the Italians retreated British win, taking Cyprus from British with 1 infantry remaining. Battle score for attacker is -1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Rostov Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 2,50 expected hits British roll dice for 1 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/5 hits, 2,17 expected hits British roll dice for 1 marine in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 marine owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for British: 1 infantry, 1 marine and 1 mech_infantry Non Combat Move - Italians 3 infantry moved from Northern Italy to France 1 bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 fighters moved from Alexandria to 99 Sea Zone 1 artillery and 1 infantry moved from Belarus to Bryansk 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Belarus to Bryansk Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : -4,50 Russians regular : -0,33 British regular : 0,67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to South Australia 1 aaGun, 1 artillery, 3 fighters and 4 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 infantry and 1 mech_infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 carrier, 1 cruiser and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Crete 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 3 fighters and 2 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 fighter moved from Bryansk to Russia 1 bomber moved from Novgorod to Russia 1 bomber moved from Southern Italy to RussiaCombat Hit Differential Summary :
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@pacifiersboard no intercept, for the case you wanted to ask ;-)
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@fasthard yeah, I did…
the mass (and mess) of my apologies is embarrassing… I hardly get to playing in this phase of my life but really would like to finish our game for a clean cut. I am also sorry that I didn’t even make it to write here yesterday!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 carrier, 1 cruiser and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Crete 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 3 fighters and 2 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 fighter moved from Bryansk to Russia 1 bomber moved from Novgorod to Russia 1 bomber moved from Southern Italy to Russia Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 7,5 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Crete Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Crete from Neutral_Allies, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 mech_infantry moved from Vologda to Bryansk 1 aaGun moved from Bryansk to Rostov 5 artilleries and 10 infantry moved from Belarus to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Russia to Bryansk 1 aaGun moved from Bryansk to Western Ukraine 1 armour and 4 mech_infantrys moved from Poland to Western Ukraine 3 armour moved from Novgorod to Bryansk 1 armour moved from Ukraine to Bryansk 1 bomber moved from Russia to Rostov 1 bomber moved from Russia to Bryansk 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Novgorod 1 aaGun moved from Belarus to Archangel 1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Rostov 3 fighters moved from Holland Belgium to Baltic States 7 mech_infantrys moved from Bryansk to Rostov 7 armour moved from Bryansk to Rostov Place Units - Germans 1 fighter and 2 tactical_bombers placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 1,33 British regular : 0,67 Russians AA : -0,33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 16 PUs; Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 mech_infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Tsinghai to Volgograd 2 fighters moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd Combat - Russians Battle in Volgograd Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2,50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 1/6 hits, 2,50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 aaGun, 1 armour, 15 infantry and 1 mech_infantry moved from Shensi to Szechwan 1 armour and 3 mech_infantrys moved from Tsinghai to Szechwan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Timguska to Novosibirsk 4 aaGuns, 11 artilleries and 56 infantry moved from Russia to Samara 2 fighters moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Volgograd to Samara Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans regular : -1,00 Russians regular : -3,00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Dzavhan to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Hopei to Chahar 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hopei to Anhwe 1 artillery moved from Anhwe to Hopei 1 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter moved from French Indo China to Kweichow 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 2 cruisers and 2 marines moved from 36 Sea Zone to 37 Sea Zone 2 marines moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Philippines to Malaya 1 bomber moved from Philippines to Kweichow Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in Malaya Japanese attack with 1 bomber, 1 fighter, 2 marines and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 cruisers in Malaya, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 bomber, 1 fighter, 2 marines and 1 tactical_bomber in Malaya, round 2 : 0/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 fighter, 2 marines and 1 tactical_bomber in Malaya, round 3 : 4/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China 1 bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Caroline Islands to Japan 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 destroyers moved from 35 Sea Zone to 6 Sea Zone 2 battleships moved from 35 Sea Zone to 6 Sea Zone 3 carriers moved from 35 Sea Zone to 6 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 armour and 6 infantry moved from Japan to 6 Sea Zone 2 armour and 6 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Philippines to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 3 fighters moved from 35 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China Japanese undo move 1. 2 infantry and 1 mech_infantry placed in French Indo China 2 carriers placed in 6 Sea Zone 1 artillery and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -1,50 UK_Pacific regular : -0,67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 5 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 89 Sea Zone to 86 Sea Zone 1 fighter moved from 89 Sea Zone to 86 Sea Zone 1 fighter moved from 89 Sea Zone to Gibraltar 1 bomber moved from Queensland to India Combat - Americans Battle in 86 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 86 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 86 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Gibraltar Americans attack with 1 armour, 2 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys Germans defend with 1 aaGun and 3 infantry; Italians defend with 1 aaGun, 1 harbour and 3 infantry Italians roll AA dice in Gibraltar : 1/1 hits, 0,17 expected hits 1 fighter owned by the Americans lost in Gibraltar Americans roll dice for 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in Gibraltar, round 2 : 7/12 hits, 3,00 expected hits Italians roll dice for 2 aaGuns and 6 infantry in Gibraltar, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 2 infantry owned by the Germans and 3 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Gibraltar, round 3 : 1/11 hits, 2,83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Americans: 1 fighter and 1 infantry Casualties for Italians: 1 aaGun and 3 infantry Casualties for Germans: 1 aaGun and 3 infantry Non Combat Move - Americans 2 carriers and 2 submarines moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from 86 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 destroyer moved from 31 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 31 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Wake Island to Hawaiian Islands 1 tactical_bomber moved from Wake Island to Queensland Place Units - Americans 1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 13 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 14 infantry in Yunnan, round 2 : 3/15 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Egypt to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 fighter and 2 tactical_bombers moved from Persia to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 11 infantry moved from Burma to Shan State 4 mech_infantrys moved from India to Shan State 1 armour moved from India to Shan State 1 fighter moved from Burma to Hunan 1 mech_infantry moved from Burma to Hunan 2 mech_infantrys moved from Burma to Shan State Combat - British Battle in Morocco Battle in Hunan British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Hunan 1 fighter owned by the British retreated Japanese win, taking Morocco from Italians with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in 98 Sea Zone British attack with 1 destroyer, 2 fighters and 2 tactical_bombers Germans defend with 1 destroyer British roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Shan State British attack with 1 armour, 1 artillery, 13 infantry and 6 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 13 infantry and 6 mech_infantrys in Shan State, round 2 : 3/21 hits, 4,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 1 artillery, 12 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Egypt 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 submarines moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Caucasus to Iraq 1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 4 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 1 fighter moved from Hunan to Burma 3 mech_infantrys moved from Belgian Congo to Egypt 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Persia to Iraq 3 infantry moved from India to Burma 1 infantry moved from India to Burma 1 aaGun moved from Burma to Shan State Place Units - British 1 submarine placed in 81 Sea Zone 1 mech_infantry placed in Egypt 1 airfield placed in Egypt 1 factory_minor placed in Iraq Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 2,00 Japanese regular : 2,00 Italians regular : -1,50 Germans regular : 0,00 British regular : -0,50 Italians AA : 0,83 -
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Rostov to Caucasus 1 submarine moved from 93 Sea Zone to 98 Sea Zone 2 fighters moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Western Germany to 98 Sea ZoneCombat Hit Differential Summary :
-
@fasthard scramble to sz98?





