@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
pacifiersboard (X) -vs- fasthard (L +22) BM #2
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 16 PUs; Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 mech_infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Tsinghai to Volgograd 2 fighters moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd Combat - Russians Battle in Volgograd Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2,50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 1/6 hits, 2,50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 aaGun, 1 armour, 15 infantry and 1 mech_infantry moved from Shensi to Szechwan 1 armour and 3 mech_infantrys moved from Tsinghai to Szechwan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Timguska to Novosibirsk 4 aaGuns, 11 artilleries and 56 infantry moved from Russia to Samara 2 fighters moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Volgograd to Samara Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -1,00 Russians regular : -3,00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Dzavhan to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Hopei to Chahar 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hopei to Anhwe 1 artillery moved from Anhwe to Hopei 1 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter moved from French Indo China to Kweichow 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 2 cruisers and 2 marines moved from 36 Sea Zone to 37 Sea Zone 2 marines moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Philippines to Malaya 1 bomber moved from Philippines to Kweichow Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in Malaya Japanese attack with 1 bomber, 1 fighter, 2 marines and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 cruisers in Malaya, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 bomber, 1 fighter, 2 marines and 1 tactical_bomber in Malaya, round 2 : 0/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 fighter, 2 marines and 1 tactical_bomber in Malaya, round 3 : 4/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China 1 bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Caroline Islands to Japan 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 destroyers moved from 35 Sea Zone to 6 Sea Zone 2 battleships moved from 35 Sea Zone to 6 Sea Zone 3 carriers moved from 35 Sea Zone to 6 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 armour and 6 infantry moved from Japan to 6 Sea Zone 2 armour and 6 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Philippines to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 3 fighters moved from 35 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China Japanese undo move 1. 2 infantry and 1 mech_infantry placed in French Indo China 2 carriers placed in 6 Sea Zone 1 artillery and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -1,50 UK_Pacific regular : -0,67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 5 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 submarine moved from 89 Sea Zone to 86 Sea Zone 1 fighter moved from 89 Sea Zone to 86 Sea Zone 1 fighter moved from 89 Sea Zone to Gibraltar 1 bomber moved from Queensland to India Combat - Americans Battle in 86 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 86 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 86 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Gibraltar Americans attack with 1 armour, 2 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys Germans defend with 1 aaGun and 3 infantry; Italians defend with 1 aaGun, 1 harbour and 3 infantry Italians roll AA dice in Gibraltar : 1/1 hits, 0,17 expected hits 1 fighter owned by the Americans lost in Gibraltar Americans roll dice for 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in Gibraltar, round 2 : 7/12 hits, 3,00 expected hits Italians roll dice for 2 aaGuns and 6 infantry in Gibraltar, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 2 infantry owned by the Germans and 3 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Gibraltar, round 3 : 1/11 hits, 2,83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Americans: 1 fighter and 1 infantry Casualties for Italians: 1 aaGun and 3 infantry Casualties for Germans: 1 aaGun and 3 infantry Non Combat Move - Americans 2 carriers and 2 submarines moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from 86 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 destroyer moved from 31 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 31 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Wake Island to Hawaiian Islands 1 tactical_bomber moved from Wake Island to Queensland Place Units - Americans 1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 13 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 14 infantry in Yunnan, round 2 : 3/15 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Egypt to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 fighter and 2 tactical_bombers moved from Persia to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 11 infantry moved from Burma to Shan State 4 mech_infantrys moved from India to Shan State 1 armour moved from India to Shan State 1 fighter moved from Burma to Hunan 1 mech_infantry moved from Burma to Hunan 2 mech_infantrys moved from Burma to Shan State Combat - British Battle in Morocco Battle in Hunan British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Hunan 1 fighter owned by the British retreated Japanese win, taking Morocco from Italians with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in 98 Sea Zone British attack with 1 destroyer, 2 fighters and 2 tactical_bombers Germans defend with 1 destroyer British roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Shan State British attack with 1 armour, 1 artillery, 13 infantry and 6 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 13 infantry and 6 mech_infantrys in Shan State, round 2 : 3/21 hits, 4,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 1 artillery, 12 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Egypt 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 submarines moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Caucasus to Iraq 1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 4 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 1 fighter moved from Hunan to Burma 3 mech_infantrys moved from Belgian Congo to Egypt 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Persia to Iraq 3 infantry moved from India to Burma 1 infantry moved from India to Burma 1 aaGun moved from Burma to Shan State Place Units - British 1 submarine placed in 81 Sea Zone 1 mech_infantry placed in Egypt 1 airfield placed in Egypt 1 factory_minor placed in Iraq Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 2,00 Japanese regular : 2,00 Italians regular : -1,50 Germans regular : 0,00 British regular : -0,50 Italians AA : 0,83
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Rostov to Caucasus 1 submarine moved from 93 Sea Zone to 98 Sea Zone 2 fighters moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Western Germany to 98 Sea Zone
Combat Hit Differential Summary :
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@fasthard scramble to sz98?
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@pacifiersboard no scramble, thx
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Rostov to Caucasus 1 submarine moved from 93 Sea Zone to 98 Sea Zone 2 fighters moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Western Germany to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 3 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 3 fighters in 98 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from British with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Caucasus Italians attack with 2 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery moved from Cyprus to 99 Sea Zone 1 aaGun and 1 infantry moved from Greece to 99 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 2 submarines moved from 93 Sea Zone to 95 Sea Zone 1 aaGun moved from 95 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 fighter moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from 98 Sea Zone to Southern Italy 1 aaGun and 3 infantry moved from France to Northern Italy 1 infantry moved from Normandy Bordeaux to France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 artillery and 2 infantry moved from Bryansk to Rostov 1 infantry moved from Ukraine to Rostov 1 armour moved from Archangel to Nenetsia 7 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 airfield and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs (2 lost to blockades); end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 2,33 Russians regular : -0,33 British regular : -0,33
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TripleA Manual Gamesave Post: ANZAC round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 cruiser and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 2 fighters moved from Persia to 99 Sea Zone Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Battle in Malta Battle in 99 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Combat Hit Differential Summary :
ANZAC regular : 0,17
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@pacifiersboard casualties for 99?
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as suggested: damage, kill ac
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TripleA Manual Gamesave Post: ANZAC round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 cruiser and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 2 fighters moved from Persia to 99 Sea Zone Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Battle in Malta Battle in 99 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits 1 destroyer owned by the ANZAC lost in 99 Sea Zone 1 carrier owned by the Germans lost in 99 Sea Zone ANZAC roll dice for 1 cruiser and 2 fighters in 99 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Combat Hit Differential Summary :
ANZAC regular : -0,33 Germans regular : -1,00
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@fasthard next?
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kill cruiser
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 cruiser and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 2 fighters moved from Persia to 99 Sea Zone Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Battle in Malta Battle in 99 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits 1 destroyer owned by the ANZAC lost in 99 Sea Zone 1 carrier owned by the Germans lost in 99 Sea Zone ANZAC roll dice for 1 cruiser and 2 fighters in 99 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits 1 cruiser owned by the ANZAC lost in 99 Sea Zone 1 cruiser owned by the Germans lost in 99 Sea Zone 2 fighters owned by the ANZAC retreated Germans win, taking Malta from Germans with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for Germans: 1 carrier and 1 cruiser 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Greece Non Combat Move - ANZAC 2 fighters moved from 99 Sea Zone to Syria 1 infantry moved from Trans-Jordan to Syria 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 destroyer Germans defend with 1 transport 1 transport owned by the Germans lost in 99 Sea Zone French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : -0,33 Germans regular : -1,67
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@pacifiersboard feel free to land the surviving german aircraft to Crete or Cyprus
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Rostov to Northwest Persia 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Rostov to Volgograd 1 bomber moved from Rostov to Northwest Persia 1 bomber moved from Bryansk to Volgograd 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to 99 Sea Zone 10 artilleries and 36 infantry moved from Bryansk to Russia 1 armour and 4 mech_infantrys moved from Western Ukraine to Russia 7 armour moved from Bryansk to Russia 2 armour moved from Ukraine to Russia Combat - Germans Battle in 96 Sea Zone Germans attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 96 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Russia Germans attack with 10 armour, 10 artilleries, 36 infantry and 4 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_major and 4 infantry Germans roll dice for 10 armour, 10 artilleries, 36 infantry and 4 mech_infantrys in Russia, round 2 : 18/60 hits, 16,67 expected hits Russians roll dice for 1 artillery and 4 infantry in Russia, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Germans lost in Russia 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 19PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 10 artilleries, 34 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 4 infantry Battle in Volgograd Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2,33 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Northwest Persia Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 99 Sea Zone Germans attack with 3 fighters and 2 tactical_bombers French defend with 1 destroyer Germans roll dice for 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 99 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Bryansk to Russia 2 armour moved from Rostov to Russia 1 aaGun moved from Western Ukraine to Eastern Poland 1 aaGun moved from Archangel to Nenetsia 1 tactical_bomber moved from Volgograd to Caucasus 1 tactical_bomber moved from 96 Sea Zone to Western Germany 2 submarines moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 carrier moved from 115 Sea Zone to 112 Sea Zone 2 fighters moved from 99 Sea Zone to Northern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 tactical_bomber moved from 99 Sea Zone to Western Germany 1 fighter moved from Baltic States to Northern Italy 2 fighters moved from Baltic States to Western Germany 1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone 1 fighter moved from Novgorod to Western Germany 1 tactical_bomber moved from Novgorod to Northern Italy 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 tactical_bomber moved from Novgorod to Northern Italy 1 aaGun and 3 infantry moved from Western Germany to Northern Italy 1 infantry moved from Holland Belgium to Western Germany 1 bomber moved from Northwest Persia to Eastern Poland 1 bomber moved from Volgograd to Caucasus 1 aaGun, 4 armour and 4 mech_infantrys moved from Rostov to Caucasus 1 fighter moved from Volgograd to Caucasus Place Units - Germans 1 carrier, 2 destroyers and 2 transports placed in 112 Sea Zone 1 artillery and 2 infantry placed in Ukraine 2 mech_infantrys placed in Western Germany 3 infantry placed in France Turn Complete - Germans Germans collect 52 PUs (2 lost to blockades); end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
French regular : -0,33 Russians regular : -0,33 Germans regular : 2,17 British regular : -0,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Combat Move - Russians 11 artilleries and 56 infantry moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 11 artilleries and 56 infantry Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 11 artilleries and 56 infantry in Volgograd, round 2 : 16/67 hits, 14,83 expected hits Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Volgograd 3 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 11 artilleries and 55 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - Russians 1 submarine moved from 105 Sea Zone to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from Samara to Yunnan 1 aaGun, 15 infantry and 2 mech_infantrys moved from Szechwan to Yunnan 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from Tsinghai to Sikang 4 aaGuns moved from Samara to Volgograd 1 infantry moved from Novosibirsk to Kazakhstan 1 mech_infantry moved from Yunnan to Shan State 1 armour moved from Szechwan to Shan State 1 armour moved from Szechwan to Burma 1 mech_infantry moved from Szechwan to Shan State 1 mech_infantry moved from Szechwan to Shan State Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 1,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 aaGun, 3 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 62 Sea Zone to 50 Sea Zone 1 armour moved from Evenkiyskiy to Kansu Japanese take Timguska from Russians Japanese take Kansu from Chinese 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 7 artilleries and 2 infantry moved from Hopei to Anhwe 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Chahar to Kiangsi 2 armour moved from Korea to Jehol 6 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 7 infantry moved from Japan to 6 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to French Indo China 2 fighters moved from Japan to Philippines 2 marines moved from Malaya to 37 Sea Zone 2 cruisers and 2 marines moved from 37 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 7 infantry moved from 36 Sea Zone to French Indo China 4 fighters moved from Philippines to French Indo China 1 fighter moved from 6 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 battleships, 5 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 2 aaGuns moved from Hopei to Anhwe Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 aaGun, 1 artillery and 1 infantry placed in French Indo China 3 armour, 4 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,50