TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Russians
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Crimea
Russians take Crimea from Germans
1 ArmoredCar and 2 Infantrys moved from Rostov to Donetsk
1 Infantry moved from Novgorod to Latvia
Russians take Latvia from Germans
1 Artillery and 2 Infantrys moved from Leningrad to Estonia
1 Infantry moved from S.Karelia to N.Karelia
Russians take N.Karelia from Finns
4 Infantrys moved from S.Karelia to Vyborg
1 Fighter moved from Leningrad to Vyborg
1 Artillery and 2 Infantrys moved from Kursk to Minsk
1 Bomber moved from Kursk to Minsk
1 Artillery and 2 Infantrys moved from Kiev to Brest
1 Infantry moved from Ayan to Chita
1 Adv.Fighter, 1 Artillery, 2 Fighters and 5 Infantrys moved from N.Buryat Mongolia to Chita
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
Purchase Units - Russians
Russians buy 6 Artillerys, 3 HeavyTanks, 4 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Brest
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Minsk
Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys
Romanians defend with 1 ArmoredCar and 1 Tank
Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.50 expected hits
Romanians roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 2 : 0/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Romanians lost in Minsk
Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Minsk, round 3 : 1/4 hits, 1.50 expected hits
Romanians roll dice for 1 Tank in Minsk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Minsk
1 Tank owned by the Romanians lost in Minsk
Russians win, taking Minsk from Romanians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Romanians: 1 ArmoredCar and 1 Tank
Casualties for Russians: 1 Infantry
Battle in Donetsk
Russians attack with 1 ArmoredCar and 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 3 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 4 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 5 : 1/2 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Infantry
Battle in Vyborg
Russians attack with 1 Fighter and 4 Infantrys
Finns defend with 1 Elite and 1 Infantry
Russians roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 2 : 0/5 hits, 1.00 expected hits
Finns roll dice for 1 Elite and 1 Infantry in Vyborg, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 0/3 hits, 0.67 expected hits
Finns roll dice for 1 Elite and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Vyborg
1 Fighter owned by the Russians retreated
1 Infantry owned by the Russians retreated to S.Karelia
Finns win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -6
Casualties for Russians: 3 Infantrys
Battle in Estonia
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Vyborg to Leningrad
4 Infantrys moved from Arkhangelsk to S.Karelia
1 AAGun, 1 Artillery, 1 Elite and 8 Infantrys moved from Yaroslavl to Kursk
3 HeavyTanks and 12 Infantrys moved from Kursk to Kiev
1 ArmoredCar and 4 Tanks moved from Rostov to Kiev
2 Infantrys moved from Rostov to Kursk
1 Tank moved from Stalingrad to Kursk
1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
1 Artillery moved from Georgia to Rostov
1 Infantry moved from Georgia to Rostov
1 Bomber moved from Minsk to Kursk
2 Infantrys moved from Tashkent to Chimkent
3 Infantrys moved from Sverdlovsk to Perm
2 Infantrys moved from Sverdlovsk to Surgut
1 Artillery, 1 Elite and 4 Infantrys moved from Evenkia to Olyokminsk
5 Infantrys moved from Sibirsky to Evenkia
1 Tank moved from Sibirsky to Olyokminsk
3 Infantrys moved from Yeniseysk to Evenkia
Place Units - Russians
1 Artillery and 2 Infantrys placed in Kursk
2 Artillerys and 2 Infantrys placed in Leningrad
1 Mech.Inf, 2 Mot.Infs and 1 Tank placed in Arkhangelsk
Turning on Edit Mode
EDIT: Adding units owned by Russians to Yaroslavl: 10 Infantrys
EDIT: Removing units owned by Russians from Moscow: 10 Infantrys
EDIT: Turning off Edit Mode
1 HeavyTank, 2 Mech.Infs, 1 Mot.Inf and 1 Tank placed in Stalingrad
3 Artillerys and 2 HeavyTanks placed in Moscow
Turn Complete - Russians
Russians collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Finns regular : 1.67
Romanians regular : -0.17
Germans regular : -1.00
Russians regular : -3.83
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - French
1 Artillery moved from Canarians to 30 Sea Zone
1 Artillery and 1 Transport moved from 30 Sea Zone to 41 Sea Zone
1 Artillery moved from 41 Sea Zone to E.Morocco
2 Infantrys moved from Greenland to 8 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
2 Infantrys moved from 17 Sea Zone to Azores
Purchase Units - French
French buy 2 Artillerys, 1 Bunker, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - French
Place Units - French
1 Bunker placed in French Equatorial Africa
1 Destroyer placed in 55 Sea Zone
2 Artillerys and 2 Infantrys placed in E.Morocco
Turn Complete - French
French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Chinese
2 Infantrys moved from Szechwan to Kweichow
1 Fighter moved from Shansi to Kweichow
1 Artillery and 1 Infantry moved from Shensi to Hupeh
1 Infantry and 1 Tank moved from Shansi to Anhwei
1 Infantry and 2 Tanks moved from Shansi to Chahar
1 Infantry moved from Shansi to Chahar
1 Infantry moved from Shansi to Anhwei
1 Infantry moved from Shensi to Hupeh
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
1 Infantry owned by the Yamamoto lost in Kweichow
Chinese win, taking Kweichow from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Chahar
Chinese attack with 2 Infantrys and 2 Tanks
Yamamoto defend with 2 Infantrys
Chinese roll dice for 2 Infantrys and 2 Tanks in Chahar, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Chahar
1 Infantry owned by the Yamamoto lost in Chahar
Chinese roll dice for 1 Infantry and 2 Tanks in Chahar, round 3 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Chahar
Chinese win, taking Chahar from Yamamoto with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 2 Infantrys
Battle in Anhwei
Chinese attack with 2 Infantrys and 1 Tank
Yamamoto defend with 1 Tank
Chinese roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 Infantrys and 1 Tank in Anhwei, round 3 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in Anhwei, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 Infantrys and 1 Tank in Anhwei, round 4 : 2/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in Anhwei, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Anhwei
Chinese win, taking Anhwei from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Hupeh
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 ArmoredCar and 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 3 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Hupeh
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Kweichow to Shensi
1 Infantry moved from Shensi to Shansi
1 AAGun and 1 Tank moved from Shansi to Suiyuan
1 Artillery, 1 Infantry and 3 Tanks moved from Shensi to Suiyuan
1 Mech.Inf moved from Ningsia to Suiyuan
5 Infantrys and 1 Tank moved from Lanchow to Shensi
2 Artillerys, 1 Elite and 2 Infantrys moved from E.Qinghai to Ningsia
3 Tanks moved from Gobi Altai to Suiyuan
2 Artillerys moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
3 Infantrys moved from Hsining to E.Qinghai
1 Elite moved from Urumqi to E.Sinkiang
3 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining
2 ArmoredCars and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83
Chinese regular : 0.67
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - British
1 Infantry and 1 Tank moved from Northern Ireland to Dublin
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from Madras to 60 Sea Zone
2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry moved from 65 Sea Zone to S.Thailand
1 Infantry and 1 Tank moved from Burma to S.Thailand
1 Tank moved from Yunnan to Hunan
1 Artillery and 1 Infantry moved from Bihar to Assam
1 Artillery, 2 Elites and 2 Infantrys moved from Delhi to Bihar
1 Infantry moved from Madras to Hyderabad
1 Submarine moved from 21 Sea Zone to 12 Sea Zone
1 Destroyer moved from 21 Sea Zone to 12 Sea Zone
2 Fighters moved from 21 Sea Zone to 12 Sea Zone
1 Bomber moved from Dover to 12 Sea Zone
1 Artillery and 2 Infantrys moved from Lower Egypt to New Valley
1 Artillery and 2 Infantrys moved from Lower Egypt to Mersa Matruh
1 Fighter moved from Cairo to Mersa Matruh
1 Adv.Fighter moved from Cairo to New Valley
3 Fighters moved from 56 Sea Zone to 51 Sea Zone
1 Adv.Fighter moved from 56 Sea Zone to 51 Sea Zone
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
2 Tanks moved from W.Iran to Palestine
Purchase Units - British
British buy 6 Artillerys, 1 Bunker, 3 Destroyers, 1 Elite, 7 Infantrys, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 1 Adv.Fighter, 2 Destroyers and 3 Fighters
Germans defend with 1 Destroyer and 2 Submarines
Germans roll dice for 2 Submarines in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Adv.Fighter, 2 Destroyers and 3 Fighters in 51 Sea Zone, round 2 : 4/6 hits, 2.17 expected hits
Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 51 Sea Zone
2 Submarines owned by the Germans and 1 Destroyer owned by the Germans lost in 51 Sea Zone
British win with 1 Adv.Fighter, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 14
Casualties for British: 1 Destroyer
Casualties for Germans: 1 Destroyer and 2 Submarines
Battle in New Valley
British attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Italians defend with 2 Infantrys
British roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in New Valley, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 2 Infantrys in New Valley, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the British lost in New Valley
British roll dice for 1 Adv.Fighter and 1 Artillery in New Valley, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 2 Infantrys in New Valley, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Adv.Fighter and 1 Artillery in New Valley, round 4 : 0/2 hits, 0.83 expected hits
Italians roll dice for 2 Infantrys in New Valley, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Adv.Fighter and 1 Artillery in New Valley, round 5 : 0/2 hits, 0.83 expected hits
Italians roll dice for 2 Infantrys in New Valley, round 5 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Adv.Fighter owned by the British lost in New Valley
Italians win with 2 Infantrys remaining. Battle score for attacker is -18
Casualties for British: 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Battle in Hunan
British attack with 1 Tank
Yamamoto defend with 1 Bomber
British roll dice for 1 Tank in Hunan, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Bomber in Hunan, round 2 : 0/1 hits, 0.17 expected hits
1 Bomber owned by the Yamamoto lost in Hunan
British win, taking Hunan from Yamamoto with 1 Tank remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Bomber
Battle in S.Thailand
British attack with 2 Adv.Fighters, 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 5/8 hits, 3.17 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Adv.Fighters, 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Dublin
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Artillery
British roll dice for 1 Infantry and 1 Tank in Dublin, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Dublin, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Dublin
1 Artillery owned by the Neutral lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Artillery
Battle in 12 Sea Zone
British attack with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine
Germans defend with 1 Destroyer and 1 Submarine
British roll dice for 1 Submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 12 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British and 1 Destroyer owned by the British lost in 12 Sea Zone
1 Submarine owned by the Germans and 1 Destroyer owned by the Germans lost in 12 Sea Zone
British win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 0
Casualties for British: 1 Destroyer and 1 Submarine
Casualties for Germans: 1 Destroyer and 1 Submarine
Battle in Mersa Matruh
British attack with 1 Artillery, 1 Fighter and 2 Infantrys
Italians defend with 3 Infantrys
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 1/4 hits, 1.17 expected hits
Italians roll dice for 3 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the British lost in Mersa Matruh
1 Infantry owned by the Italians lost in Mersa Matruh
British roll dice for 1 Artillery and 1 Fighter in Mersa Matruh, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 Infantrys in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British roll dice for 1 Artillery and 1 Fighter in Mersa Matruh, round 4 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
Casualties for British: 2 Infantrys
Casualties for Italians: 3 Infantrys
Non Combat Move - British
1 Fighter moved from Mersa Matruh to 56 Sea Zone
1 Adv.Fighter moved from 51 Sea Zone to 56 Sea Zone
2 Fighters moved from 51 Sea Zone to 56 Sea Zone
1 Fighter moved from 51 Sea Zone to Lower Egypt
2 ArmoredCars moved from Cairo to Lower Egypt
1 Infantry moved from Lower Egypt to Nubia
2 Adv.Fighters moved from S.Thailand to 65 Sea Zone
2 Infantrys moved from Kolyma to Okhotsk
1 Bomber moved from 12 Sea Zone to Dover
2 Fighters moved from 12 Sea Zone to 21 Sea Zone
Place Units - British
1 Destroyer and 1 Submarine placed in 21 Sea Zone
2 Destroyers placed in 56 Sea Zone
1 Artillery, 1 Bunker and 3 Infantrys placed in Cairo
British undo move 2.
1 Destroyer placed in 56 Sea Zone
1 Infantry placed in Cairo
1 Destroyer placed in 60 Sea Zone
2 Artillerys and 2 Infantrys placed in Madras
2 Artillerys, 1 Elite and 1 Infantry placed in Delhi
1 Artillery placed in W.Iran
2 Mech.Infs placed in Cape Town
1 Mech.Inf placed in W.Iran
Turn Complete - British
British collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Italians regular : 1.33
Thai regular : -0.33
Germans regular : 1.33
Neutral regular : 0.67
British regular : 3.17
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Anzac
1 Artillery moved from New Ireland to 114 Sea Zone
2 Infantrys moved from Port Moresby to 114 Sea Zone
1 Infantry moved from Bougainville to 114 Sea Zone
1 Infantry and 1 S.Submarine moved from 114 Sea Zone to 66 Sea Zone
1 Infantry moved from 66 Sea Zone to Sumatra
2 Artillerys moved from Java to Sumatra
2 Adv.Fighters and 2 Fighters moved from 67 Sea Zone to Sumatra
2 Artillerys moved from Broome to 67 Sea Zone
2 Infantrys moved from Western Australia to 67 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 67 Sea Zone to 66 Sea Zone
2 Artillerys and 2 Infantrys moved from 66 Sea Zone to Sumatra
1 Transport moved from 65 Sea Zone to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
1 Artillery moved from Broome to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores
Dutch take Flores from Yamamoto
1 Infantry and 1 Tank moved from Tanimbar to 113 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 66 Sea Zone
1 Infantry and 1 Tank moved from 66 Sea Zone to Sumatra
1 Cruiser and 1 Infantry moved from 114 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to Woleai
1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 2 Adv.Fighters, 4 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank
Hisaichi defend with 6 Infantrys; Yamamoto defend with 1 Infantry; Thai defend with 1 Artillery, 1 Elite, 1 Factory and 1 Tank
Anzac roll dice for 2 Adv.Fighters, 4 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in Sumatra, round 2 : 3/13 hits, 4.83 expected hits
Thai roll dice for 1 Artillery, 1 Elite, 7 Infantrys and 1 Tank in Sumatra, round 2 : 5/10 hits, 3.50 expected hits
1 Artillery owned by the Anzac and 4 Infantrys owned by the Anzac lost in Sumatra
3 Infantrys owned by the Hisaichi lost in Sumatra
Anzac roll dice for 2 Adv.Fighters, 3 Artillerys, 2 Fighters and 1 Tank in Sumatra, round 3 : 4/8 hits, 3.17 expected hits
Thai roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank in Sumatra, round 3 : 2/7 hits, 2.50 expected hits
2 Artillerys owned by the Anzac lost in Sumatra
1 Infantry owned by the Yamamoto and 3 Infantrys owned by the Hisaichi lost in Sumatra
Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Tank in Sumatra, round 4 : 1/6 hits, 2.50 expected hits
Thai roll dice for 1 Artillery, 1 Elite and 1 Tank in Sumatra, round 4 : 1/3 hits, 1.17 expected hits
1 Artillery owned by the Anzac lost in Sumatra
1 Elite owned by the Thai lost in Sumatra
Anzac roll dice for 2 Adv.Fighters, 2 Fighters and 1 Tank in Sumatra, round 5 : 1/5 hits, 2.17 expected hits
Thai roll dice for 1 Artillery and 1 Tank in Sumatra, round 5 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Thai lost in Sumatra
Anzac roll dice for 2 Adv.Fighters, 2 Fighters and 1 Tank in Sumatra, round 6 : 3/5 hits, 2.17 expected hits
Thai roll dice for 1 Tank in Sumatra, round 6 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Anzac lost in Sumatra
1 Tank owned by the Thai lost in Sumatra
Anzac win, taking Sumatra from Thai with 2 Adv.Fighters, 1 Fighter and 1 Tank remaining. Battle score for attacker is -6
Casualties for Anzac: 4 Artillerys, 1 Fighter and 4 Infantrys
Casualties for Hisaichi: 6 Infantrys
Casualties for Yamamoto: 1 Infantry
Casualties for Thai: 1 Artillery, 1 Elite and 1 Tank
Battle in 109 Sea Zone
Anzac attack with 1 Cruiser
Yamamoto defend with 1 Transport
Anzac roll dice for 1 Cruiser in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 109 Sea Zone
Anzac win with 1 Cruiser remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Woleai
Non Combat Move - Anzac
1 Infantry moved from Northern Territory to Western Australia
1 Destroyer moved from 67 Sea Zone to 66 Sea Zone
1 Destroyer moved from 67 Sea Zone to 66 Sea Zone
1 Carrier moved from 67 Sea Zone to 66 Sea Zone
2 Adv.Fighters moved from Sumatra to 66 Sea Zone
1 Fighter moved from Sumatra to 66 Sea Zone
1 Fighter moved from 66 Sea Zone to 67 Sea Zone
Place Units - Anzac
1 Adv.Fighter, 1 Cruiser and 1 Transport placed in 67 Sea Zone
1 Artillery and 1 Infantry placed in Western Australia
1 Artillery placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Anzac regular : -2.33
Thai regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to 32 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania
Purchase Units - Dutch
Dutch buy 1 Bunker and 4 Infantrys; Remaining resources: 1 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker and 2 Infantrys placed in Sumatra
2 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Americans
2 Artillerys and 1 Infantry moved from Mauritania to W.Morocco
1 Elite moved from Johnston to 97 Sea Zone
1 Carrier and 2 Fighters moved from 91 Sea Zone to 88 Sea Zone
4 Adv.Fighters, 1 B.Carrier, 2 Battleships, 4 Carriers, 2 Cruisers, 7 Destroyers, 1 Fighter, 3 L.Fighters and 5 Transports moved from 96 Sea Zone to 88 Sea Zone
1 Destroyer moved from 88 Sea Zone to 87 Sea Zone
1 Destroyer moved from 88 Sea Zone to 95 Sea Zone
1 Submarine moved from 88 Sea Zone to 102 Sea Zone
1 Elite and 1 S.Submarine moved from 97 Sea Zone to 95 Sea Zone
1 Elite moved from 95 Sea Zone to Minamitori
Americans take Minamitori from Yamamoto
1 Battleship moved from 89 Sea Zone to 88 Sea Zone
2 Elites moved from Northeast USA to 13 Sea Zone
1 Elite moved from South Atlantic USA to 13 Sea Zone
1 Infantry moved from South Atlantic USA to 13 Sea Zone
1 B.Transport, 3 Elites and 1 Infantry moved from 13 Sea Zone to 32 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
2 Tanks moved from Salvador to 35 Sea Zone
1 Tank moved from Salvador to 35 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
1 B.Transport, 2 Infantrys, 3 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
2 Destroyers moved from 36 Sea Zone to 31 Sea Zone
2 Infantrys and 3 Tanks moved from 36 Sea Zone to Mauritania
3 Elites and 1 Infantry moved from 32 Sea Zone to Bahia
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 2 Destroyers, 5 Infantrys and 2 S.Submarines; Remaining resources: 1 PUs;
Combat - Americans
Non Combat Move - Americans
1 Bomber moved from Midway to Wake
Place Units - Americans
1 B.Transport placed in 26 Sea Zone
2 Infantrys placed in Salvador
2 Adv.Fighters placed in 88 Sea Zone
1 B.Carrier placed in 88 Sea Zone
1 S.Submarine placed in 91 Sea Zone
2 Infantrys placed in Pearl Harbor
Americans undo move 6.
Americans undo move 5.
1 Adv.Fighter placed in Pearl Harbor
2 Destroyers placed in 91 Sea Zone
3 Infantrys placed in Rio de Oro
2 S.Submarines placed in 83 Sea Zone
Turn Complete - Americans
Americans collect 103 PUs; end with 104 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Russians
1 Artillery and 1 Infantry moved from Estonia to Latvia
1 Artillery and 1 Infantry moved from Leningrad to Vyborg
1 Fighter moved from Leningrad to Vyborg
1 Infantry moved from N.Karelia to Murmansk
Russians take Murmansk from Finns
1 Artillery and 3 Infantrys moved from Rostov to Donetsk
1 Infantry moved from Crimea to Donetsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from Rostov to 54 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa
Russians take Odessa from Romanians
1 Artillery and 1 Infantry moved from Minsk to Lithuania
1 ArmoredCar and 3 Infantrys moved from Kiev to Brest
1 Bomber moved from Kursk to Brest
6 Infantrys moved from N.Buryat Mongolia to Chita
1 Artillery and 2 Infantrys moved from Chita to Heilungchiang
1 Adv.Fighter moved from Chita to Heilungchiang
1 Tank moved from Olyokminsk to Chita
1 Artillery, 1 Elite and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
Purchase Units - Russians
Russians buy 10 Artillerys, 1 Bunker, 22 Infantrys and 3 Tanks; Remaining resources: 1 PUs;
Combat - Russians
Battle in Brest
Russians attack with 1 ArmoredCar, 1 Bomber and 3 Infantrys
Germans defend with 3 Infantrys
Russians roll dice for 1 ArmoredCar, 1 Bomber and 3 Infantrys in Brest, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 3 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Brest
1 Infantry owned by the Germans lost in Brest
Russians roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Brest, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 Infantrys in Brest, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Brest
Russians roll dice for 1 ArmoredCar and 1 Bomber in Brest, round 4 : 2/2 hits, 1.00 expected hits
Germans roll dice for 2 Infantrys in Brest, round 4 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Russians lost in Brest
2 Infantrys owned by the Germans lost in Brest
Russians win with 1 Bomber remaining. Battle score for attacker is -4
Casualties for Russians: 1 ArmoredCar and 3 Infantrys
Casualties for Germans: 3 Infantrys
Battle in Latvia
Russians attack with 1 Artillery and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Latvia
Russians win, taking Latvia from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery and 4 Infantrys
Germans defend with 3 Infantrys
Russians roll dice for 1 Artillery and 4 Infantrys in Donetsk, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 3 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians roll dice for 1 Artillery and 4 Infantrys in Donetsk, round 3 : 3/5 hits, 1.17 expected hits
Germans roll dice for 2 Infantrys in Donetsk, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Donetsk
2 Infantrys owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 3 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Heilungchiang
Russians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Heilungchiang
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Lithuania
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lithuania
Russians roll dice for 1 Artillery in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians retreated to Minsk
Germans win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Vyborg
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/3 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
1 Infantry moved from S.Karelia to N.Karelia
4 Infantrys moved from S.Karelia to Vyborg
2 Mot.Infs moved from Arkhangelsk to Kursk
1 Tank moved from Arkhangelsk to S.Karelia
1 Tank moved from S.Karelia to Vyborg
1 Mech.Inf moved from Arkhangelsk to Kursk
2 HeavyTanks moved from Moscow to Kursk
3 Artillerys moved from Moscow to Yaroslavl
10 Infantrys moved from Yaroslavl to Kursk
4 HeavyTanks, 16 Infantrys and 14 Tanks moved from Kiev to Kursk
1 HeavyTank, 2 Mech.Infs, 1 Mot.Inf and 1 Tank moved from Stalingrad to Kursk
1 Bomber moved from Brest to Kursk
1 Fighter moved from Vyborg to Kursk
3 Infantrys moved from Perm to Kirov
2 Infantrys moved from Chimkent to Kuybyshev
2 Infantrys moved from Surgut to Yeniseysk
8 Infantrys moved from Evenkia to Olyokminsk
1 Adv.Fighter moved from Heilungchiang to Chita
Place Units - Russians
1 Bunker placed in Chita
3 Artillerys and 3 Infantrys placed in Sibirsky
3 Tanks placed in Kursk
2 Artillerys and 2 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
1 Artillery and 2 Infantrys placed in Georgia
2 Artillerys and 3 Infantrys placed in Stalingrad
10 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 106 PUs; end with 107 PUs
Combat Hit Differential Summary :
Finns regular : 0.00
Germans regular : 2.33
Russians regular : -0.00
Hisaichi regular : 0.33
83864b10-78e5-400a-b585-a5844b51033c-triplea_41718_7Italian.tsvg
sorry for the delay. I had a bunch of stuff to do last week.
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - French
10 Artillerys and 15 Infantrys moved from E.Morocco to S.Algeria
2 Infantrys moved from Azores to 17 Sea Zone
2 Infantrys and 1 Transport moved from 17 Sea Zone to 31 Sea Zone
2 Infantrys moved from 31 Sea Zone to W.Morocco
1 Destroyer moved from 55 Sea Zone to 51 Sea Zone
3 Infantrys moved from Syria to Palestine
2 ArmoredCars moved from Syria to Lower Egypt
Purchase Units - French
French buy 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - French
Battle in S.Algeria
French attack with 10 Artillerys and 15 Infantrys
Italians defend with 3 Artillerys, 1 Bunker, 1 Elite, 13 Infantrys and 3 Tanks
French roll dice for 10 Artillerys and 15 Infantrys in S.Algeria, round 2 : 9/25 hits, 7.50 expected hits
Units damaged: 1 Bunker owned by the Italians
Italians roll dice for 3 Artillerys, 1 Bunker, 1 Elite, 13 Infantrys and 3 Tanks in S.Algeria, round 2 : 5/21 hits, 7.67 expected hits
5 Infantrys owned by the French lost in S.Algeria
8 Infantrys owned by the Italians lost in S.Algeria
French roll dice for 10 Artillerys and 10 Infantrys in S.Algeria, round 3 : 9/20 hits, 6.67 expected hits
Italians roll dice for 3 Artillerys, 1 Bunker, 1 Elite, 5 Infantrys and 3 Tanks in S.Algeria, round 3 : 3/13 hits, 5.00 expected hits
3 Infantrys owned by the French lost in S.Algeria
1 Elite owned by the Italians, 5 Infantrys owned by the Italians and 3 Artillerys owned by the Italians lost in S.Algeria
French roll dice for 10 Artillerys and 7 Infantrys in S.Algeria, round 4 : 3/17 hits, 5.67 expected hits
Italians roll dice for 1 Bunker and 3 Tanks in S.Algeria, round 4 : 2/4 hits, 2.00 expected hits
2 Infantrys owned by the French lost in S.Algeria
3 Tanks owned by the Italians lost in S.Algeria
French roll dice for 10 Artillerys and 5 Infantrys in S.Algeria, round 5 : 4/15 hits, 5.00 expected hits
Italians roll dice for 1 Bunker in S.Algeria, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French lost in S.Algeria
1 Bunker owned by the Italians lost in S.Algeria
French win, taking S.Algeria from Italians with 10 Artillerys and 4 Infantrys remaining. Battle score for attacker is 40
Casualties for French: 11 Infantrys
Casualties for Italians: 3 Artillerys, 1 Bunker, 1 Elite, 13 Infantrys and 3 Tanks
Non Combat Move - French
1 Transport moved from 41 Sea Zone to 30 Sea Zone
Place Units - French
2 Artillerys and 2 Infantrys placed in E.Morocco
1 Bunker and 1 Infantry placed in Syria
1 Transport placed in 1 Sea Zone
Turn Complete - French
French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -4.17
French regular : 0.17
@dawgoneit said in Dawg Axis v Entek Allies W@W!:
83864b10-78e5-400a-b585-a5844b51033c-triplea_41718_7Italian.tsvg
sorry for the delay. I had a bunch of stuff to do last week.
No worries, glad you’re okay.
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Hupeh to Kweichow
1 Fighter moved from Shensi to Kweichow
1 Infantry moved from Shansi to Shantung
1 Tank moved from Anhwei to Shantung
2 Infantrys moved from Anhwei to Shanghai
Purchase Units - Chinese
Chinese buy 5 Infantrys, 1 Marine and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 ArmoredCar
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 ArmoredCar in Kweichow, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Chinese lost in Kweichow
1 ArmoredCar owned by the Yamamoto lost in Kweichow
Chinese win, taking Kweichow from Yamamoto with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 ArmoredCar
Battle in Shanghai
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys in Shanghai, round 2 : 1/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shantung
Chinese attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 1 Tank in Shantung, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shantung
1 Infantry owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 AAGun, 1 Artillery, 1 Infantry, 1 Mech.Inf and 7 Tanks moved from Suiyuan to Chahar
2 Artillerys, 1 Elite and 2 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Shensi to Szechwan
4 Infantrys and 1 Tank moved from Shensi to Hupeh
1 Fighter moved from Kweichow to Hupeh
2 Artillerys, 1 Elite and 3 Infantrys moved from E.Qinghai to Ningsia
2 Artillerys moved from Hsining to E.Qinghai
1 Marine moved from Hsining to E.Qinghai
3 Infantrys moved from Hsining to E.Qinghai
3 Tanks moved from Gobi Altai to Suiyuan
1 Elite moved from E.Sinkiang to Gobi Altai
2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
5 Infantrys and 1 Marine placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Chinese regular : 1.00
Hisaichi regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - British
2 Artillerys moved from Lower Egypt to 56 Sea Zone
1 Tank moved from Lower Egypt to Mersa Matruh
3 Infantrys moved from Lower Egypt to Mersa Matruh
3 Infantrys moved from Lower Egypt to Nubia
1 ArmoredCar moved from Lower Egypt to Nubia
1 ArmoredCar and 2 Infantrys moved from Lower Egypt to New Valley
1 Tank moved from Palestine to 56 Sea Zone
4 Infantrys moved from Cairo to 56 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Lower Egypt to 56 Sea Zone
2 Cruisers and 2 Infantrys moved from 56 Sea Zone to 51 Sea Zone
2 Artillerys, 5 Infantrys and 1 Tank moved from 51 Sea Zone to Greece
1 Adv.Fighter, 2 Carriers, 6 Destroyers and 3 Fighters moved from 56 Sea Zone to 51 Sea Zone
1 Adv.Fighter moved from 51 Sea Zone to Greece
3 Fighters moved from 51 Sea Zone to Greece
1 Fighter moved from Lower Egypt to New Valley
1 Tank moved from Palestine to Nubia
1 Mech.Inf moved from W.Iran to Lower Egypt
1 Artillery moved from W.Iran to Iraq
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Adv.Fighters, 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Sumatra
1 Artillery, 2 Elites and 2 Infantrys moved from Bihar to Assam
2 Artillerys, 1 Elite and 1 Infantry moved from Delhi to Bihar
1 Infantry moved from Hyderabad to Calcutta
2 Infantrys moved from Ayan to Khabarovsk
2 Infantrys moved from Okhotsk to Ayan
Purchase Units - British
British buy 4 Artillerys, 2 Cruisers, 2 Elites, 10 Infantrys, 2 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in Greece
British attack with 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 5 Infantrys and 1 Tank
Italians defend with 1 AAGun, 1 Factory, 7 Infantrys and 1 Tank
Italians roll AA dice in Greece : 0/4 hits, 0.67 expected hits
British roll dice for 2 Cruisers in Greece, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 5 Infantrys and 1 Tank in Greece, round 2 : 4/12 hits, 3.83 expected hits
Italians roll dice for 7 Infantrys and 1 Tank in Greece, round 2 : 4/8 hits, 2.83 expected hits
4 Infantrys owned by the British lost in Greece
5 Infantrys owned by the Italians lost in Greece
British roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 1 Infantry and 1 Tank in Greece, round 3 : 4/8 hits, 3.00 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Greece, round 3 : 2/3 hits, 1.17 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in Greece
1 Tank owned by the Italians and 2 Infantrys owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Artillery and 5 Infantrys
Casualties for Italians: 7 Infantrys and 1 Tank
Battle in Nubia
British attack with 1 ArmoredCar, 3 Infantrys and 1 Tank
Italians defend with 1 Artillery and 2 Infantrys
British roll dice for 1 ArmoredCar, 3 Infantrys and 1 Tank in Nubia, round 2 : 0/5 hits, 1.33 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the British lost in Nubia
1 ArmoredCar owned by the British, 1 Tank owned by the British and 1 Infantry owned by the British retreated to Lower Egypt
Italians win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -4
Casualties for British: 2 Infantrys
Battle in New Valley
British attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in New Valley, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in New Valley
British win, taking New Valley from Italians with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Sumatra
British attack with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys
Hisaichi defend with 1 Elite, 1 Factory and 1 Marine
British roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Sumatra, round 2 : 0/6 hits, 2.33 expected hits
Hisaichi roll dice for 1 Elite and 1 Marine in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Sumatra, round 3 : 1/6 hits, 2.33 expected hits
Hisaichi roll dice for 1 Elite and 1 Marine in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi lost in Sumatra
British roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Sumatra, round 4 : 2/6 hits, 2.33 expected hits
Hisaichi roll dice for 1 Marine in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in Sumatra
British win, taking Sumatra from Hisaichi with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Elite and 1 Marine
Battle in Khabarovsk
British attack with 2 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 2 Infantrys in Khabarovsk, round 2 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
British win, taking Khabarovsk from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Mersa Matruh
British attack with 3 Infantrys and 1 Tank
Italians defend with 3 Infantrys
British roll dice for 3 Infantrys and 1 Tank in Mersa Matruh, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 3 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the British lost in Mersa Matruh
1 Tank owned by the British and 1 Infantry owned by the British retreated to Lower Egypt
Italians win with 3 Infantrys remaining. Battle score for attacker is -4
Casualties for British: 2 Infantrys
Non Combat Move - British
1 Fighter moved from New Valley to Lower Egypt
1 Adv.Fighter moved from Greece to 51 Sea Zone
3 Fighters moved from Greece to 51 Sea Zone
2 Mech.Infs moved from Cape Town to Kenya
1 Fighter moved from E.Morocco to 41 Sea Zone
2 Adv.Fighters moved from Sumatra to 65 Sea Zone
Place Units - British
1 Transport placed in 2 Sea Zone
1 Transport placed in 2 Sea Zone
2 Cruisers placed in 21 Sea Zone
6 Infantrys placed in Cairo
2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
2 Mech.Infs and 1 Tank placed in W.Iran
Turn Complete - British
British collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Italians regular : 3.67
British regular : -3.50
Hisaichi regular : -2.00
Italians AA : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Anzac
1 Artillery and 1 Infantry moved from Java to Sumatra
2 Adv.Fighters moved from 66 Sea Zone to Sumatra
1 Artillery and 2 Infantrys moved from Western Australia to 67 Sea Zone
1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Artillery moved from Townsville to 113 Sea Zone
1 Infantry moved from West Papua to 113 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa
1 Transport moved from 66 Sea Zone to 70 Sea Zone
1 Infantry moved from Tasmania to 70 Sea Zone
1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Java
1 Carrier, 2 Destroyers, 1 S.Submarine and 2 Transports moved from 66 Sea Zone to 67 Sea Zone
1 Adv.Fighter moved from 67 Sea Zone to Sumatra
1 Fighter moved from 67 Sea Zone to Sumatra
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters and 8 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
2 Adv.Fighters placed in 67 Sea Zone
2 Infantrys placed in Western Australia
1 Infantry placed in Broome
3 Infantrys placed in Townsville
2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :