Hi Markus
Enjoy your game with crockett :)
83864b10-78e5-400a-b585-a5844b51033c-triplea_41718_7Italian.tsvg
sorry for the delay. I had a bunch of stuff to do last week.
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - French
10 Artillerys and 15 Infantrys moved from E.Morocco to S.Algeria
2 Infantrys moved from Azores to 17 Sea Zone
2 Infantrys and 1 Transport moved from 17 Sea Zone to 31 Sea Zone
2 Infantrys moved from 31 Sea Zone to W.Morocco
1 Destroyer moved from 55 Sea Zone to 51 Sea Zone
3 Infantrys moved from Syria to Palestine
2 ArmoredCars moved from Syria to Lower Egypt
Purchase Units - French
French buy 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - French
Battle in S.Algeria
French attack with 10 Artillerys and 15 Infantrys
Italians defend with 3 Artillerys, 1 Bunker, 1 Elite, 13 Infantrys and 3 Tanks
French roll dice for 10 Artillerys and 15 Infantrys in S.Algeria, round 2 : 9/25 hits, 7.50 expected hits
Units damaged: 1 Bunker owned by the Italians
Italians roll dice for 3 Artillerys, 1 Bunker, 1 Elite, 13 Infantrys and 3 Tanks in S.Algeria, round 2 : 5/21 hits, 7.67 expected hits
5 Infantrys owned by the French lost in S.Algeria
8 Infantrys owned by the Italians lost in S.Algeria
French roll dice for 10 Artillerys and 10 Infantrys in S.Algeria, round 3 : 9/20 hits, 6.67 expected hits
Italians roll dice for 3 Artillerys, 1 Bunker, 1 Elite, 5 Infantrys and 3 Tanks in S.Algeria, round 3 : 3/13 hits, 5.00 expected hits
3 Infantrys owned by the French lost in S.Algeria
1 Elite owned by the Italians, 5 Infantrys owned by the Italians and 3 Artillerys owned by the Italians lost in S.Algeria
French roll dice for 10 Artillerys and 7 Infantrys in S.Algeria, round 4 : 3/17 hits, 5.67 expected hits
Italians roll dice for 1 Bunker and 3 Tanks in S.Algeria, round 4 : 2/4 hits, 2.00 expected hits
2 Infantrys owned by the French lost in S.Algeria
3 Tanks owned by the Italians lost in S.Algeria
French roll dice for 10 Artillerys and 5 Infantrys in S.Algeria, round 5 : 4/15 hits, 5.00 expected hits
Italians roll dice for 1 Bunker in S.Algeria, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French lost in S.Algeria
1 Bunker owned by the Italians lost in S.Algeria
French win, taking S.Algeria from Italians with 10 Artillerys and 4 Infantrys remaining. Battle score for attacker is 40
Casualties for French: 11 Infantrys
Casualties for Italians: 3 Artillerys, 1 Bunker, 1 Elite, 13 Infantrys and 3 Tanks
Non Combat Move - French
1 Transport moved from 41 Sea Zone to 30 Sea Zone
Place Units - French
2 Artillerys and 2 Infantrys placed in E.Morocco
1 Bunker and 1 Infantry placed in Syria
1 Transport placed in 1 Sea Zone
Turn Complete - French
French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -4.17
French regular : 0.17
@dawgoneit said in Dawg Axis v Entek Allies W@W!:
83864b10-78e5-400a-b585-a5844b51033c-triplea_41718_7Italian.tsvg
sorry for the delay. I had a bunch of stuff to do last week.
No worries, glad you’re okay.
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Hupeh to Kweichow
1 Fighter moved from Shensi to Kweichow
1 Infantry moved from Shansi to Shantung
1 Tank moved from Anhwei to Shantung
2 Infantrys moved from Anhwei to Shanghai
Purchase Units - Chinese
Chinese buy 5 Infantrys, 1 Marine and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 ArmoredCar
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 ArmoredCar in Kweichow, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Chinese lost in Kweichow
1 ArmoredCar owned by the Yamamoto lost in Kweichow
Chinese win, taking Kweichow from Yamamoto with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 ArmoredCar
Battle in Shanghai
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys in Shanghai, round 2 : 1/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shantung
Chinese attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 1 Tank in Shantung, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shantung
1 Infantry owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 AAGun, 1 Artillery, 1 Infantry, 1 Mech.Inf and 7 Tanks moved from Suiyuan to Chahar
2 Artillerys, 1 Elite and 2 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Shensi to Szechwan
4 Infantrys and 1 Tank moved from Shensi to Hupeh
1 Fighter moved from Kweichow to Hupeh
2 Artillerys, 1 Elite and 3 Infantrys moved from E.Qinghai to Ningsia
2 Artillerys moved from Hsining to E.Qinghai
1 Marine moved from Hsining to E.Qinghai
3 Infantrys moved from Hsining to E.Qinghai
3 Tanks moved from Gobi Altai to Suiyuan
1 Elite moved from E.Sinkiang to Gobi Altai
2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
5 Infantrys and 1 Marine placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Chinese regular : 1.00
Hisaichi regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - British
2 Artillerys moved from Lower Egypt to 56 Sea Zone
1 Tank moved from Lower Egypt to Mersa Matruh
3 Infantrys moved from Lower Egypt to Mersa Matruh
3 Infantrys moved from Lower Egypt to Nubia
1 ArmoredCar moved from Lower Egypt to Nubia
1 ArmoredCar and 2 Infantrys moved from Lower Egypt to New Valley
1 Tank moved from Palestine to 56 Sea Zone
4 Infantrys moved from Cairo to 56 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Lower Egypt to 56 Sea Zone
2 Cruisers and 2 Infantrys moved from 56 Sea Zone to 51 Sea Zone
2 Artillerys, 5 Infantrys and 1 Tank moved from 51 Sea Zone to Greece
1 Adv.Fighter, 2 Carriers, 6 Destroyers and 3 Fighters moved from 56 Sea Zone to 51 Sea Zone
1 Adv.Fighter moved from 51 Sea Zone to Greece
3 Fighters moved from 51 Sea Zone to Greece
1 Fighter moved from Lower Egypt to New Valley
1 Tank moved from Palestine to Nubia
1 Mech.Inf moved from W.Iran to Lower Egypt
1 Artillery moved from W.Iran to Iraq
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Adv.Fighters, 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Sumatra
1 Artillery, 2 Elites and 2 Infantrys moved from Bihar to Assam
2 Artillerys, 1 Elite and 1 Infantry moved from Delhi to Bihar
1 Infantry moved from Hyderabad to Calcutta
2 Infantrys moved from Ayan to Khabarovsk
2 Infantrys moved from Okhotsk to Ayan
Purchase Units - British
British buy 4 Artillerys, 2 Cruisers, 2 Elites, 10 Infantrys, 2 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in Greece
British attack with 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 5 Infantrys and 1 Tank
Italians defend with 1 AAGun, 1 Factory, 7 Infantrys and 1 Tank
Italians roll AA dice in Greece : 0/4 hits, 0.67 expected hits
British roll dice for 2 Cruisers in Greece, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 5 Infantrys and 1 Tank in Greece, round 2 : 4/12 hits, 3.83 expected hits
Italians roll dice for 7 Infantrys and 1 Tank in Greece, round 2 : 4/8 hits, 2.83 expected hits
4 Infantrys owned by the British lost in Greece
5 Infantrys owned by the Italians lost in Greece
British roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 1 Infantry and 1 Tank in Greece, round 3 : 4/8 hits, 3.00 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Greece, round 3 : 2/3 hits, 1.17 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in Greece
1 Tank owned by the Italians and 2 Infantrys owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Artillery and 5 Infantrys
Casualties for Italians: 7 Infantrys and 1 Tank
Battle in Nubia
British attack with 1 ArmoredCar, 3 Infantrys and 1 Tank
Italians defend with 1 Artillery and 2 Infantrys
British roll dice for 1 ArmoredCar, 3 Infantrys and 1 Tank in Nubia, round 2 : 0/5 hits, 1.33 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the British lost in Nubia
1 ArmoredCar owned by the British, 1 Tank owned by the British and 1 Infantry owned by the British retreated to Lower Egypt
Italians win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -4
Casualties for British: 2 Infantrys
Battle in New Valley
British attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in New Valley, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in New Valley
British win, taking New Valley from Italians with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Sumatra
British attack with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys
Hisaichi defend with 1 Elite, 1 Factory and 1 Marine
British roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Sumatra, round 2 : 0/6 hits, 2.33 expected hits
Hisaichi roll dice for 1 Elite and 1 Marine in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Sumatra, round 3 : 1/6 hits, 2.33 expected hits
Hisaichi roll dice for 1 Elite and 1 Marine in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi lost in Sumatra
British roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Sumatra, round 4 : 2/6 hits, 2.33 expected hits
Hisaichi roll dice for 1 Marine in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in Sumatra
British win, taking Sumatra from Hisaichi with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Elite and 1 Marine
Battle in Khabarovsk
British attack with 2 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 2 Infantrys in Khabarovsk, round 2 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
British win, taking Khabarovsk from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Mersa Matruh
British attack with 3 Infantrys and 1 Tank
Italians defend with 3 Infantrys
British roll dice for 3 Infantrys and 1 Tank in Mersa Matruh, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 3 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the British lost in Mersa Matruh
1 Tank owned by the British and 1 Infantry owned by the British retreated to Lower Egypt
Italians win with 3 Infantrys remaining. Battle score for attacker is -4
Casualties for British: 2 Infantrys
Non Combat Move - British
1 Fighter moved from New Valley to Lower Egypt
1 Adv.Fighter moved from Greece to 51 Sea Zone
3 Fighters moved from Greece to 51 Sea Zone
2 Mech.Infs moved from Cape Town to Kenya
1 Fighter moved from E.Morocco to 41 Sea Zone
2 Adv.Fighters moved from Sumatra to 65 Sea Zone
Place Units - British
1 Transport placed in 2 Sea Zone
1 Transport placed in 2 Sea Zone
2 Cruisers placed in 21 Sea Zone
6 Infantrys placed in Cairo
2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
2 Mech.Infs and 1 Tank placed in W.Iran
Turn Complete - British
British collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Italians regular : 3.67
British regular : -3.50
Hisaichi regular : -2.00
Italians AA : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Anzac
1 Artillery and 1 Infantry moved from Java to Sumatra
2 Adv.Fighters moved from 66 Sea Zone to Sumatra
1 Artillery and 2 Infantrys moved from Western Australia to 67 Sea Zone
1 Artillery and 2 Infantrys moved from 67 Sea Zone to Java
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Artillery moved from Townsville to 113 Sea Zone
1 Infantry moved from West Papua to 113 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa
1 Transport moved from 66 Sea Zone to 70 Sea Zone
1 Infantry moved from Tasmania to 70 Sea Zone
1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Java
1 Carrier, 2 Destroyers, 1 S.Submarine and 2 Transports moved from 66 Sea Zone to 67 Sea Zone
1 Adv.Fighter moved from 67 Sea Zone to Sumatra
1 Fighter moved from 67 Sea Zone to Sumatra
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters and 8 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
2 Adv.Fighters placed in 67 Sea Zone
2 Infantrys placed in Western Australia
1 Infantry placed in Broome
3 Infantrys placed in Townsville
2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Dutch
1 Transport moved from 36 Sea Zone to 32 Sea Zone
1 Infantry moved from Mauritania to French Sudan
1 Tank moved from Mauritania to E.Morocco
Purchase Units - Dutch
Dutch buy 2 Bunkers and 2 Infantrys; Remaining resources: 1 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker and 2 Infantrys placed in Sumatra
1 Bunker placed in Java
Turn Complete - Dutch
Dutch collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 7
Combat Move - Americans
2 Artillerys and 1 Infantry moved from W.Morocco to E.Morocco
2 Destroyers moved from 31 Sea Zone to 42 Sea Zone
1 Carrier and 2 Fighters moved from 41 Sea Zone to 42 Sea Zone
1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
3 Tanks moved from Salvador to 35 Sea Zone
2 Elites moved from Bahia to 35 Sea Zone
1 B.Transport, 2 Elites, 3 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
2 Artillerys moved from Salvador to 35 Sea Zone
1 Elite moved from Bahia to 35 Sea Zone
2 Artillerys, 1 B.Transport and 1 Elite moved from 35 Sea Zone to 36 Sea Zone
3 Infantrys moved from Rio de Oro to Mauritania
2 Artillerys, 3 Elites and 3 Tanks moved from 36 Sea Zone to Mauritania
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
1 Bomber moved from Wake to 86 Sea Zone
6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports moved from 88 Sea Zone to 86 Sea Zone
2 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 97 Sea Zone
2 Infantrys moved from 97 Sea Zone to Midway
Purchase Units - Americans
Americans buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 5 Elites, 3 L.Fighters and 3 Mech.Infs; Remaining resources: 1 PUs;
Combat - Americans
Battle in 86 Sea Zone
Americans attack with 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports
Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 4 Destroyers, 10 Fighters and 1 Submarine
Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 B.Carrier owned by the Americans
Americans roll dice for 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports in 86 Sea Zone, round 2 : 12/30 hits, 12.00 expected hits
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Americans regular : 0.00
@dawgoneit OOL please
Max “D”
Carrier after the week fighters
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Americans
2 Artillerys and 1 Infantry moved from W.Morocco to E.Morocco
2 Destroyers moved from 31 Sea Zone to 42 Sea Zone
1 Carrier and 2 Fighters moved from 41 Sea Zone to 42 Sea Zone
1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
3 Tanks moved from Salvador to 35 Sea Zone
2 Elites moved from Bahia to 35 Sea Zone
1 B.Transport, 2 Elites, 3 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
2 Artillerys moved from Salvador to 35 Sea Zone
1 Elite moved from Bahia to 35 Sea Zone
2 Artillerys, 1 B.Transport and 1 Elite moved from 35 Sea Zone to 36 Sea Zone
3 Infantrys moved from Rio de Oro to Mauritania
2 Artillerys, 3 Elites and 3 Tanks moved from 36 Sea Zone to Mauritania
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
1 Bomber moved from Wake to 86 Sea Zone
6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports moved from 88 Sea Zone to 86 Sea Zone
2 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 97 Sea Zone
2 Infantrys moved from 97 Sea Zone to Midway
Purchase Units - Americans
Americans buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 5 Elites, 3 L.Fighters and 3 Mech.Infs; Remaining resources: 1 PUs;
Combat - Americans
Battle in 86 Sea Zone
Americans attack with 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports
Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 4 Destroyers, 10 Fighters and 1 Submarine
Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 B.Carrier owned by the Americans
Americans roll dice for 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 3 L.Fighters and 5 Transports in 86 Sea Zone, round 2 : 12/30 hits, 12.00 expected hits
Units damaged: 3 Battleships owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto
Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 5 Destroyers and 10 Fighters in 86 Sea Zone, round 2 : 9/28 hits, 13.83 expected hits
Units damaged: 1 B.Carrier owned by the Americans and 3 Battleships owned by the Americans
5 Transports owned by the Americans lost in 86 Sea Zone
1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Yamamoto, 4 Destroyers owned by the Yamamoto, 1 B.Transport owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 86 Sea Zone
Americans roll dice for 6 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters and 3 L.Fighters in 86 Sea Zone, round 3 : 12/30 hits, 12.00 expected hits
Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 3 Battleships, 5 Carriers and 10 Fighters in 86 Sea Zone, round 3 : 16/22 hits, 12.00 expected hits
3 Fighters owned by the Americans, 5 Destroyers owned by the Americans, 5 Carriers owned by the Americans, 2 Cruisers owned by the Americans and 1 Adv.Fighter owned by the Americans lost in 86 Sea Zone
2 Carriers owned by the Yamamoto and 10 Fighters owned by the Yamamoto lost in 86 Sea Zone
Americans roll dice for 5 Adv.Fighters, 2 B.Carriers, 3 Battleships, 1 Bomber and 3 L.Fighters in 86 Sea Zone, round 4 : 8/14 hits, 7.00 expected hits
Yamamoto roll dice for 3 Adv.Fighters, 1 B.Carrier, 3 Battleships and 3 Carriers in 86 Sea Zone, round 4 : 7/10 hits, 6.00 expected hits
1 B.Carrier owned by the Americans, 1 L.Fighter owned by the Americans and 5 Adv.Fighters owned by the Americans lost in 86 Sea Zone
3 Adv.Fighters owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 3 Carriers owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto lost in 86 Sea Zone
Americans roll dice for 1 B.Carrier, 3 Battleships, 1 Bomber and 2 L.Fighters in 86 Sea Zone, round 5 : 4/7 hits, 3.83 expected hits
Yamamoto roll dice for 2 Battleships in 86 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 Bomber owned by the Americans lost in 86 Sea Zone
2 Battleships owned by the Yamamoto lost in 86 Sea Zone
Americans win with 1 B.Carrier, 3 Battleships and 2 L.Fighters remaining. Battle score for attacker is 28
Casualties for Americans: 6 Adv.Fighters, 1 B.Carrier, 1 Bomber, 5 Carriers, 2 Cruisers, 5 Destroyers, 3 Fighters, 1 L.Fighter and 5 Transports
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Casualties for Yamamoto: 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 3 Battleships, 5 Carriers, 4 Destroyers, 10 Fighters and 1 Submarine
Non Combat Move - Americans
1 Adv.Fighter moved from Pearl Harbor to Wake
2 Destroyers moved from 91 Sea Zone to 88 Sea Zone
Place Units - Americans
1 B.Carrier placed in 91 Sea Zone
2 L.Fighters placed in 91 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 B.Carrier placed in 88 Sea Zone
1 L.Fighter placed in 88 Sea Zone
1 L.Fighter placed in 88 Sea Zone
1 Destroyer placed in 91 Sea Zone
1 L.Fighter placed in Pearl Harbor
3 Mech.Infs placed in Rio de Oro
2 Elites placed in Salvador
3 Elites placed in South Atlantic USA
1 Bunker placed in Minamitori
Turn Complete - Americans
Americans collect 102 PUs; end with 103 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17
Americans regular : 1.17
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Russians
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from Kursk to Minsk
1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks moved from Kursk to Kiev
2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
3 Artillerys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia
3 Infantrys moved from Kirov to Arkhangelsk
2 Artillerys and 2 Infantrys moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Artillery moved from Leningrad to Vyborg
2 Infantrys moved from Leningrad to Vyborg
1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 16 Infantrys and 2 Tanks moved from Chita to Hulunbuir
Purchase Units - Russians
Russians buy 4 Artillerys, 1 HeavyTank, 33 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Minsk
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Tank
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Tank in Minsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Minsk
1 Tank owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Tank
Battle in Hulunbuir
Russians attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 16 Infantrys and 2 Tanks
Hisaichi defend with 3 Artillerys, 2 Bunkers, 1 Factory and 13 Infantrys
Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 16 Infantrys and 2 Tanks in Hulunbuir, round 2 : 5/25 hits, 6.50 expected hits
Units damaged: 2 Bunkers owned by the Hisaichi
Hisaichi roll dice for 3 Artillerys, 2 Bunkers and 13 Infantrys in Hulunbuir, round 2 : 4/18 hits, 6.33 expected hits
4 Infantrys owned by the Russians lost in Hulunbuir
3 Infantrys owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 12 Infantrys and 2 Tanks in Hulunbuir, round 3 : 4/21 hits, 5.83 expected hits
Hisaichi roll dice for 3 Artillerys, 2 Bunkers and 10 Infantrys in Hulunbuir, round 3 : 4/15 hits, 5.33 expected hits
4 Infantrys owned by the Russians lost in Hulunbuir
4 Infantrys owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 8 Infantrys and 2 Tanks in Hulunbuir, round 4 : 7/17 hits, 5.17 expected hits
Hisaichi roll dice for 3 Artillerys, 2 Bunkers and 6 Infantrys in Hulunbuir, round 4 : 4/11 hits, 4.00 expected hits
4 Infantrys owned by the Russians lost in Hulunbuir
6 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Tanks in Hulunbuir, round 5 : 7/13 hits, 4.50 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Bunkers in Hulunbuir, round 5 : 2/4 hits, 1.67 expected hits
2 ArmoredCars owned by the Russians lost in Hulunbuir
2 Bunkers owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 18
Casualties for Russians: 2 ArmoredCars and 12 Infantrys
Casualties for Hisaichi: 3 Artillerys, 2 Bunkers and 13 Infantrys
Battle in Kiev
Russians attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks
Romanians defend with 1 Artillery and 1 Elite
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks in Kiev, round 2 : 25/73 hits, 24.17 expected hits
Romanians roll dice for 1 Artillery and 1 Elite in Kiev, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks remaining. Battle score for attacker is 7
Casualties for Romanians: 1 Artillery and 1 Elite
Battle in Vyborg
Russians attack with 3 Artillerys and 5 Infantrys
Germans defend with 2 Artillerys and 3 Infantrys
Russians roll dice for 3 Artillerys and 5 Infantrys in Vyborg, round 2 : 4/8 hits, 2.33 expected hits
Finns roll dice for 2 Artillerys and 3 Infantrys in Vyborg, round 2 : 0/5 hits, 1.67 expected hits
1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Vyborg
Russians roll dice for 3 Artillerys and 5 Infantrys in Vyborg, round 3 : 2/8 hits, 2.33 expected hits
Finns roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 Artillerys and 3 Infantrys
Non Combat Move - Russians
1 Bomber and 1 Fighter moved from Kiev to Kursk
8 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from N.Buryat Mongolia to Ayan
1 Artillery, 1 Elite and 3 Infantrys moved from N.Buryat Mongolia to Chita
3 Infantrys moved from Sibirsky to Evenkia
3 Artillerys moved from Sibirsky to Evenkia
2 Infantrys moved from Yeniseysk to Evenkia
1 Adv.Fighter and 2 Fighters moved from Hulunbuir to Chita
Place Units - Russians
3 Artillerys and 3 Infantrys placed in Sibirsky
3 Infantrys placed in Kursk
4 Infantrys placed in Leningrad
1 Artillery and 3 Infantrys placed in Arkhangelsk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
1 HeavyTank, 5 Infantrys and 4 Tanks placed in Moscow
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in Tashkent
Turn Complete - Russians
Russians collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Finns regular : -2.00
Romanians regular : -0.67
Germans regular : 0.50
Russians regular : 3.50
Hisaichi regular : -3.33
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - French
2 Artillerys and 2 Infantrys moved from E.Morocco to N.Algeria
French take N.Algeria from Italians
1 Infantry moved from S.Algeria to S.Tunisia
French take S.Tunisia from Germans
10 Artillerys and 3 Infantrys moved from S.Algeria to N.Tunisia
2 Infantrys moved from W.Morocco to 31 Sea Zone
2 Infantrys and 1 Transport moved from 31 Sea Zone to 42 Sea Zone
2 Infantrys moved from 42 Sea Zone to Baleares
French take Baleares from Germans
1 Transport moved from 30 Sea Zone to 15 Sea Zone
1 Elite moved from Churchill to 1 Sea Zone
1 Infantry moved from Keewatin to 1 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
1 Elite and 1 Infantry moved from 8 Sea Zone to Greenland
2 ArmoredCars moved from Lower Egypt to Nubia
3 Infantrys moved from Palestine to Lower Egypt
Purchase Units - French
French buy 2 Artillerys, 1 Bunker, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - French
Battle in Nubia
French attack with 2 ArmoredCars
Italians defend with 1 Infantry
French roll dice for 2 ArmoredCars in Nubia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 ArmoredCars in Nubia, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 2 ArmoredCars in Nubia, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Nubia, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the French lost in Nubia
1 ArmoredCar owned by the French retreated to Lower Egypt
Italians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for French: 1 ArmoredCar
Battle in N.Tunisia
French attack with 10 Artillerys and 3 Infantrys
Italians defend with 1 Infantry
French roll dice for 10 Artillerys and 3 Infantrys in N.Tunisia, round 2 : 2/13 hits, 4.33 expected hits
Germans roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in N.Tunisia
French win, taking N.Tunisia from Germans with 10 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - French
Place Units - French
1 Bunker and 1 Tank placed in Syria
2 Artillerys and 2 Infantrys placed in E.Morocco
Turn Complete - French
French collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
French regular : -4.33
Germans regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Chinese
2 Infantrys and 1 Tank moved from Hupeh to Kweichow
1 Fighter moved from Hupeh to Kweichow
1 Artillery and 1 Infantry moved from Chahar to Shantung
1 Infantry moved from Szechwan to Yunnan
Purchase Units - Chinese
Chinese buy 2 Artillerys, 3 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kweichow, round 2 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kweichow, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kweichow, round 4 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kweichow, round 5 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in Shantung
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Shantung, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Shantung
1 Tank owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Tank
Battle in Yunnan
Chinese attack with 1 Infantry
Yamamoto defend with 1 ArmoredCar
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 3 : 1/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 ArmoredCar in Yunnan, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Yamamoto lost in Yunnan
Chinese win, taking Yunnan from Yamamoto with 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCar
Non Combat Move - Chinese
1 AAGun, 1 Mech.Inf and 9 Tanks moved from Chahar to Shansi
2 Artillerys, 1 Elite, 2 Infantrys and 3 Tanks moved from Suiyuan to Shansi
1 Infantry moved from Hupeh to Anhwei
1 Fighter moved from Kweichow to Shansi
2 Artillerys, 1 Elite and 3 Infantrys moved from Ningsia to Shensi
2 Artillerys, 3 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi
1 Elite moved from Gobi Altai to Ningsia
1 Marine moved from Hsining to E.Qinghai
5 Infantrys moved from Hsining to E.Qinghai
4 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
2 Artillerys, 3 Infantrys and 1 Tank placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Chinese regular : -1.83
Hisaichi regular : 0.00