Updated Africa: https://github.com/VictoryFirst2/north_africa
Dawg Axis v Entek Allies W@W!
-
TripleA Manual Gamesave Post: Yamamoto round 5
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 5 Combat Move - Yamamoto
Combat Hit Differential Summary :
-
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Chinese 2 Infantrys and 1 Tank moved from Suiyuan to Chahar 1 Fighter moved from Shansi to Chahar 1 Artillery and 1 Infantry moved from Shansi to Shantung 2 Infantrys moved from Shansi to Anhwei 1 Mech.Inf moved from Ningsia to Anhwei Purchase Units - Chinese Chinese buy 2 Artillerys, 2 Elites, 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Chahar, round 2 : 3/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shantung Chinese win, taking Shantung from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Anhwei Chinese attack with 2 Infantrys and 1 Mech.Inf Yamamoto defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 Mech.Inf in Anhwei, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Anhwei Chinese win, taking Anhwei from Yamamoto with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Chahar to Shansi 2 Infantrys moved from Shensi to Szechwan 1 AAGun and 4 Infantrys moved from Shensi to Shansi 1 Tank moved from Ningsia to Shansi 2 Artillerys and 4 Infantrys moved from Lanchow to Shensi 5 Infantrys moved from E.Qinghai to Lanchow 1 Tank moved from Hsining to E.Qinghai 1 Tank moved from E.Qinghai to Lanchow 2 Artillerys moved from Hsining to E.Qinghai 1 Elite moved from Hsining to E.Qinghai 2 Infantrys moved from Hsining to E.Qinghai 3 Tanks moved from Gobi Altai to Shensi 3 Tanks moved from Urumqi to Gobi Altai 1 Mech.Inf moved from Urumqi to Ningsia Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining 1 Elite and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Chinese regular : 3.33 Hisaichi regular : -0.33
-
-
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - British 1 Artillery and 2 Infantrys moved from Dover to 21 Sea Zone 1 Tank moved from Manchester to 21 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 21 Sea Zone to 12 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 12 Sea Zone to Nordland 1 Infantry moved from Manchester to 21 Sea Zone 1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone 1 Infantry moved from 12 Sea Zone to Nordland 2 ArmoredCars moved from Palestine to Mersa Matruh 1 Elite moved from Lower Egypt to Mersa Matruh 1 Fighter moved from 56 Sea Zone to Mersa Matruh 2 Fighters moved from Lower Egypt to Mersa Matruh 1 Adv.Fighter moved from 56 Sea Zone to Mersa Matruh 1 Fighter moved from Cairo to Mersa Matruh 1 Infantry moved from Darfur to New Valley 2 ArmoredCars and 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Assam to Burma 1 Tank moved from Assam to Burma 1 Tank moved from Assam to Yunnan 2 Artillerys and 2 Infantrys moved from Hyderabad to 60 Sea Zone 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Adv.Fighters, 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Sumatra 1 Artillery and 1 Infantry moved from Delhi to Bihar 2 Infantrys moved from Koryakia to Kolyma 2 Infantrys moved from Okhotsk to Ayan Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Carrier, 3 Destroyers, 3 Elites, 4 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Nordland British attack with 1 Artillery, 3 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Nordland, round 2 : 3/5 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Nordland 1 Infantry owned by the Neutral lost in Nordland British loses 0 PUs for violating Nordlands neutrality. British win, taking Nordland from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Sumatra British attack with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys Hisaichi defend with 3 Artillerys, 1 Factory and 3 Infantrys British roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Sumatra, round 2 : 1/6 hits, 2.33 expected hits Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Sumatra, round 2 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the British lost in Sumatra 1 Infantry owned by the Hisaichi lost in Sumatra British roll dice for 2 Adv.Fighters and 2 Artillerys in Sumatra, round 3 : 1/4 hits, 1.67 expected hits Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Sumatra, round 3 : 0/5 hits, 1.67 expected hits 1 Infantry owned by the Hisaichi lost in Sumatra British roll dice for 2 Adv.Fighters and 2 Artillerys in Sumatra, round 4 : 3/4 hits, 1.67 expected hits Hisaichi roll dice for 3 Artillerys and 1 Infantry in Sumatra, round 4 : 2/4 hits, 1.33 expected hits 2 Artillerys owned by the British lost in Sumatra 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Sumatra 2 Adv.Fighters owned by the British retreated Hisaichi win with 1 Artillery remaining. Battle score for attacker is 2 Casualties for British: 2 Artillerys and 2 Infantrys Casualties for Hisaichi: 2 Artillerys and 3 Infantrys Battle in Mersa Matruh British attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Elite and 4 Fighters Italians defend with 3 Infantrys British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Elite and 4 Fighters in Mersa Matruh, round 2 : 2/8 hits, 2.83 expected hits Italians roll dice for 3 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the British lost in Mersa Matruh 2 Infantrys owned by the Italians lost in Mersa Matruh British roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 4 Fighters in Mersa Matruh, round 3 : 1/7 hits, 2.50 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 4 Fighters remaining. Battle score for attacker is 2 Casualties for British: 1 ArmoredCar Casualties for Italians: 3 Infantrys Battle in Yunnan British attack with 1 Tank Hisaichi defend with 1 Infantry British roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Yunnan British win, taking Yunnan from Hisaichi with 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Burma British attack with 1 Infantry and 1 Tank Hisaichi defend with 1 ArmoredCar British roll dice for 1 Infantry and 1 Tank in Burma, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Burma, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Burma British win, taking Burma from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - British 2 Adv.Fighters moved from Sumatra to 65 Sea Zone 1 Transport moved from 72 Sea Zone to 74 Sea Zone 1 Infantry moved from Scotland to Northern Ireland 2 Fighters moved from Mersa Matruh to Cairo 1 Adv.Fighter moved from Mersa Matruh to 56 Sea Zone 1 Fighter moved from Mersa Matruh to 56 Sea Zone 1 Fighter moved from Mersa Matruh to Cairo 1 Artillery moved from Cairo to Lower Egypt 6 Infantrys moved from Cairo to Lower Egypt Place Units - British 1 Carrier placed in 56 Sea Zone 2 Fighters moved from Cairo to 56 Sea Zone 1 Destroyer placed in 56 Sea Zone 2 Destroyers and 1 Transport placed in 21 Sea Zone 1 Artillery placed in Manchester 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 1 Artillery, 2 Elites and 2 Infantrys placed in Delhi 2 Tanks placed in W.Iran 1 Adv.Fighter and 2 ArmoredCars placed in Cairo Turn Complete - British British collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Neutral regular : 0.67 British regular : -1.17 Hisaichi regular : -1.83
-
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Anzac 1 Tank moved from Port Moresby to 114 Sea Zone 1 Tank and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry and 1 Tank moved from 113 Sea Zone to Tanimbar 1 Artillery and 1 Marine moved from Broome to 67 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 67 Sea Zone to 65 Sea Zone 1 Artillery and 1 Marine moved from 65 Sea Zone to Sumatra 2 Artillerys and 2 Infantrys moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 2 Adv.Fighters moved from 67 Sea Zone to Sumatra 2 Fighters moved from 67 Sea Zone to Java 1 Submarine moved from 67 Sea Zone to 112 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Cruiser, 1 S.Submarine and 1 Transport; Remaining resources: 1 PUs; Combat - Anzac Battle in Tanimbar Anzac attack with 1 Infantry and 1 Tank Yamamoto defend with 2 Infantrys Anzac roll dice for 1 Infantry and 1 Tank in Tanimbar, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys in Tanimbar, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Tanimbar Anzac roll dice for 1 Infantry and 1 Tank in Tanimbar, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Tanimbar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Tanimbar Anzac win, taking Tanimbar from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in Java Anzac attack with 2 Artillerys, 2 Fighters and 2 Infantrys Yamamoto defend with 2 Artillerys Anzac roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Java, round 2 : 1/6 hits, 2.00 expected hits Yamamoto roll dice for 2 Artillerys in Java, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac lost in Java 1 Artillery owned by the Yamamoto lost in Java Anzac roll dice for 2 Artillerys and 2 Fighters in Java, round 3 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Artillerys and 2 Fighters in Java, round 4 : 3/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 2 Artillerys Battle in Sumatra Anzac attack with 2 Adv.Fighters, 1 Artillery and 1 Marine Hisaichi defend with 1 Artillery and 1 Factory Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 1 Marine in Sumatra, round 2 : 0/4 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 1 Marine in Sumatra, round 3 : 2/4 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Sumatra Anzac win, taking Sumatra from Hisaichi with 2 Adv.Fighters, 1 Artillery and 1 Marine remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in 112 Sea Zone Anzac attack with 1 Submarine Yamamoto defend with 1 Transport Anzac roll dice for 1 Submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Anzac lost in 112 Sea Zone Yamamoto win with 1 Transport remaining. Battle score for attacker is -7 Casualties for Anzac: 1 Submarine Non Combat Move - Anzac 1 Destroyer moved from 114 Sea Zone to 67 Sea Zone 1 Infantry moved from Townsville to Northern Territory 2 Adv.Fighters moved from Sumatra to 67 Sea Zone 2 Fighters moved from Java to 67 Sea Zone Place Units - Anzac 2 Artillerys placed in Broome 1 Cruiser, 1 S.Submarine and 1 Transport placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : -2.33 Hisaichi regular : -0.67
-
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 112 Sea Zone 1 Infantry moved from Soembawa to Lombok Dutch take Lombok from Yamamoto Purchase Units - Dutch Dutch buy 1 Bunker, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in 112 Sea Zone Dutch attack with 1 Submarine Yamamoto defend with 1 Transport Dutch roll dice for 1 Submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Yamamoto lost in 112 Sea Zone Dutch win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Non Combat Move - Dutch Place Units - Dutch 1 Bunker and 2 Infantrys placed in Sumatra 1 Transport placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Dutch regular : 0.67
-
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Americans 1 B.Transport moved from 34 Sea Zone to 35 Sea Zone 1 Artillery and 1 Infantry moved from Bahia to 32 Sea Zone 1 Artillery, 2 Destroyers, 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Artillery and 1 Infantry moved from 36 Sea Zone to Mauritania 1 Infantry moved from Amazon to Bahia 1 Submarine moved from 89 Sea Zone to 88 Sea Zone 1 Fighter moved from 89 Sea Zone to 88 Sea Zone 1 Elite moved from San Francisco to 83 Sea Zone 1 Elite and 1 S.Submarine moved from 83 Sea Zone to 97 Sea Zone 1 Elite moved from 97 Sea Zone to Johnston 1 Bomber moved from Midway to 88 Sea Zone 1 Artillery and 1 Infantry moved from Ayan to Heilungchiang Purchase Units - Americans Americans buy 2 Artillerys, 1 B.Transport, 1 Battleship, 1 Bunker, 1 Carrier, 2 Factorys, 2 Fighters and 1 Infantry; Remaining resources: 0 PUs; Combat - Americans Battle in Heilungchiang Americans attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Heilungchiang Americans roll dice for 1 Artillery in Heilungchiang, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Heilungchiang Americans win, taking Heilungchiang from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in 88 Sea Zone Americans attack with 1 Bomber, 1 Fighter and 1 Submarine Yamamoto defend with 1 Transport Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber and 1 Fighter in 88 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Transport in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber and 1 Fighter in 88 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Transport in 88 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 88 Sea Zone Americans win with 1 Bomber, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Non Combat Move - Americans 4 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 7 Destroyers and 5 Transports moved from 89 Sea Zone to 96 Sea Zone 1 Bomber and 1 Fighter moved from 88 Sea Zone to 96 Sea Zone 1 Bomber moved from 96 Sea Zone to Midway 1 B.Carrier and 2 L.Fighters moved from 91 Sea Zone to 96 Sea Zone 1 L.Fighter moved from San Francisco to 96 Sea Zone 1 Carrier and 1 Fighter moved from 34 Sea Zone to 31 Sea Zone 1 Carrier and 1 Fighter moved from 31 Sea Zone to 41 Sea Zone 2 Elites moved from Washington to Northeast USA 1 Artillery moved from Rio de Oro to Mauritania Place Units - Americans 1 Factory placed in Rio de Oro 1 Bunker and 1 Factory placed in Wake 1 Battleship placed in 89 Sea Zone 1 Carrier placed in 91 Sea Zone 2 Fighters placed in 91 Sea Zone 1 B.Transport placed in 13 Sea Zone 1 Artillery placed in Salvador 1 Artillery placed in Salvador 1 Infantry placed in South Atlantic USA Turn Complete - Americans Americans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : -0.67 Hisaichi regular : 0.33
-
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Russians 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Crimea Russians take Crimea from Germans 1 ArmoredCar and 2 Infantrys moved from Rostov to Donetsk 1 Infantry moved from Novgorod to Latvia Russians take Latvia from Germans 1 Artillery and 2 Infantrys moved from Leningrad to Estonia 1 Infantry moved from S.Karelia to N.Karelia Russians take N.Karelia from Finns 4 Infantrys moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Artillery and 2 Infantrys moved from Kursk to Minsk 1 Bomber moved from Kursk to Minsk 1 Artillery and 2 Infantrys moved from Kiev to Brest 1 Infantry moved from Ayan to Chita 1 Adv.Fighter, 1 Artillery, 2 Fighters and 5 Infantrys moved from N.Buryat Mongolia to Chita 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia Purchase Units - Russians Russians buy 6 Artillerys, 3 HeavyTanks, 4 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Brest Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys Romanians defend with 1 ArmoredCar and 1 Tank Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.50 expected hits Romanians roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 2 : 0/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Romanians lost in Minsk Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Minsk, round 3 : 1/4 hits, 1.50 expected hits Romanians roll dice for 1 Tank in Minsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Tank owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Romanians: 1 ArmoredCar and 1 Tank Casualties for Russians: 1 Infantry Battle in Donetsk Russians attack with 1 ArmoredCar and 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 3 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 4 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 5 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Donetsk, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Infantry Battle in Vyborg Russians attack with 1 Fighter and 4 Infantrys Finns defend with 1 Elite and 1 Infantry Russians roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 2 : 0/5 hits, 1.00 expected hits Finns roll dice for 1 Elite and 1 Infantry in Vyborg, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Vyborg Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 0/3 hits, 0.67 expected hits Finns roll dice for 1 Elite and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Fighter owned by the Russians retreated 1 Infantry owned by the Russians retreated to S.Karelia Finns win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Russians: 3 Infantrys Battle in Estonia Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Vyborg to Leningrad 4 Infantrys moved from Arkhangelsk to S.Karelia 1 AAGun, 1 Artillery, 1 Elite and 8 Infantrys moved from Yaroslavl to Kursk 3 HeavyTanks and 12 Infantrys moved from Kursk to Kiev 1 ArmoredCar and 4 Tanks moved from Rostov to Kiev 2 Infantrys moved from Rostov to Kursk 1 Tank moved from Stalingrad to Kursk 1 Artillery and 3 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Georgia to Rostov 1 Infantry moved from Georgia to Rostov 1 Bomber moved from Minsk to Kursk 2 Infantrys moved from Tashkent to Chimkent 3 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Sverdlovsk to Surgut 1 Artillery, 1 Elite and 4 Infantrys moved from Evenkia to Olyokminsk 5 Infantrys moved from Sibirsky to Evenkia 1 Tank moved from Sibirsky to Olyokminsk 3 Infantrys moved from Yeniseysk to Evenkia Place Units - Russians 1 Artillery and 2 Infantrys placed in Kursk 2 Artillerys and 2 Infantrys placed in Leningrad 1 Mech.Inf, 2 Mot.Infs and 1 Tank placed in Arkhangelsk Turning on Edit Mode EDIT: Adding units owned by Russians to Yaroslavl: 10 Infantrys EDIT: Removing units owned by Russians from Moscow: 10 Infantrys EDIT: Turning off Edit Mode 1 HeavyTank, 2 Mech.Infs, 1 Mot.Inf and 1 Tank placed in Stalingrad 3 Artillerys and 2 HeavyTanks placed in Moscow Turn Complete - Russians Russians collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Finns regular : 1.67 Romanians regular : -0.17 Germans regular : -1.00 Russians regular : -3.83
-
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - French 1 Artillery moved from Canarians to 30 Sea Zone 1 Artillery and 1 Transport moved from 30 Sea Zone to 41 Sea Zone 1 Artillery moved from 41 Sea Zone to E.Morocco 2 Infantrys moved from Greenland to 8 Sea Zone 2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 2 Infantrys moved from 17 Sea Zone to Azores Purchase Units - French French buy 2 Artillerys, 1 Bunker, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Bunker placed in French Equatorial Africa 1 Destroyer placed in 55 Sea Zone 2 Artillerys and 2 Infantrys placed in E.Morocco Turn Complete - French French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Chinese 2 Infantrys moved from Szechwan to Kweichow 1 Fighter moved from Shansi to Kweichow 1 Artillery and 1 Infantry moved from Shensi to Hupeh 1 Infantry and 1 Tank moved from Shansi to Anhwei 1 Infantry and 2 Tanks moved from Shansi to Chahar 1 Infantry moved from Shansi to Chahar 1 Infantry moved from Shansi to Anhwei 1 Infantry moved from Shensi to Hupeh Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow 1 Infantry owned by the Yamamoto lost in Kweichow Chinese win, taking Kweichow from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Chahar Chinese attack with 2 Infantrys and 2 Tanks Yamamoto defend with 2 Infantrys Chinese roll dice for 2 Infantrys and 2 Tanks in Chahar, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Infantry owned by the Yamamoto lost in Chahar Chinese roll dice for 1 Infantry and 2 Tanks in Chahar, round 3 : 2/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Chahar Chinese win, taking Chahar from Yamamoto with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 2 Infantrys Battle in Anhwei Chinese attack with 2 Infantrys and 1 Tank Yamamoto defend with 1 Tank Chinese roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in Anhwei, round 3 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Anhwei, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in Anhwei, round 4 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Anhwei, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Anhwei Chinese win, taking Anhwei from Yamamoto with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in Hupeh Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 ArmoredCar and 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 3 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Hupeh 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Kweichow to Shensi 1 Infantry moved from Shensi to Shansi 1 AAGun and 1 Tank moved from Shansi to Suiyuan 1 Artillery, 1 Infantry and 3 Tanks moved from Shensi to Suiyuan 1 Mech.Inf moved from Ningsia to Suiyuan 5 Infantrys and 1 Tank moved from Lanchow to Shensi 2 Artillerys, 1 Elite and 2 Infantrys moved from E.Qinghai to Ningsia 3 Tanks moved from Gobi Altai to Suiyuan 2 Artillerys moved from Hsining to E.Qinghai 1 Elite moved from Hsining to E.Qinghai 3 Infantrys moved from Hsining to E.Qinghai 1 Elite moved from Urumqi to E.Sinkiang 3 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys, 3 Infantrys and 1 Marine placed in Hsining 2 ArmoredCars and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83 Chinese regular : 0.67 Hisaichi regular : 0.00
-
-
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - British 1 Infantry and 1 Tank moved from Northern Ireland to Dublin 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from Madras to 60 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry moved from 65 Sea Zone to S.Thailand 1 Infantry and 1 Tank moved from Burma to S.Thailand 1 Tank moved from Yunnan to Hunan 1 Artillery and 1 Infantry moved from Bihar to Assam 1 Artillery, 2 Elites and 2 Infantrys moved from Delhi to Bihar 1 Infantry moved from Madras to Hyderabad 1 Submarine moved from 21 Sea Zone to 12 Sea Zone 1 Destroyer moved from 21 Sea Zone to 12 Sea Zone 2 Fighters moved from 21 Sea Zone to 12 Sea Zone 1 Bomber moved from Dover to 12 Sea Zone 1 Artillery and 2 Infantrys moved from Lower Egypt to New Valley 1 Artillery and 2 Infantrys moved from Lower Egypt to Mersa Matruh 1 Fighter moved from Cairo to Mersa Matruh 1 Adv.Fighter moved from Cairo to New Valley 3 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Adv.Fighter moved from 56 Sea Zone to 51 Sea Zone 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 2 Tanks moved from W.Iran to Palestine Purchase Units - British British buy 6 Artillerys, 1 Bunker, 3 Destroyers, 1 Elite, 7 Infantrys, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 1 Adv.Fighter, 2 Destroyers and 3 Fighters Germans defend with 1 Destroyer and 2 Submarines Germans roll dice for 2 Submarines in 51 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Adv.Fighter, 2 Destroyers and 3 Fighters in 51 Sea Zone, round 2 : 4/6 hits, 2.17 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 51 Sea Zone 2 Submarines owned by the Germans and 1 Destroyer owned by the Germans lost in 51 Sea Zone British win with 1 Adv.Fighter, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 14 Casualties for British: 1 Destroyer Casualties for Germans: 1 Destroyer and 2 Submarines Battle in New Valley British attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Italians defend with 2 Infantrys British roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in New Valley, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 2 Infantrys in New Valley, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in New Valley British roll dice for 1 Adv.Fighter and 1 Artillery in New Valley, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 2 Infantrys in New Valley, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Adv.Fighter and 1 Artillery in New Valley, round 4 : 0/2 hits, 0.83 expected hits Italians roll dice for 2 Infantrys in New Valley, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Adv.Fighter and 1 Artillery in New Valley, round 5 : 0/2 hits, 0.83 expected hits Italians roll dice for 2 Infantrys in New Valley, round 5 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Adv.Fighter owned by the British lost in New Valley Italians win with 2 Infantrys remaining. Battle score for attacker is -18 Casualties for British: 1 Adv.Fighter, 1 Artillery and 2 Infantrys Battle in Hunan British attack with 1 Tank Yamamoto defend with 1 Bomber British roll dice for 1 Tank in Hunan, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Bomber in Hunan, round 2 : 0/1 hits, 0.17 expected hits 1 Bomber owned by the Yamamoto lost in Hunan British win, taking Hunan from Yamamoto with 1 Tank remaining. Battle score for attacker is 14 Casualties for Yamamoto: 1 Bomber Battle in S.Thailand British attack with 2 Adv.Fighters, 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 5/8 hits, 3.17 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 Adv.Fighters, 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Dublin British attack with 1 Infantry and 1 Tank Neutral defend with 1 Artillery British roll dice for 1 Infantry and 1 Tank in Dublin, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Dublin, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Dublin 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 1 Artillery Battle in 12 Sea Zone British attack with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine Germans defend with 1 Destroyer and 1 Submarine British roll dice for 1 Submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 12 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British and 1 Destroyer owned by the British lost in 12 Sea Zone 1 Submarine owned by the Germans and 1 Destroyer owned by the Germans lost in 12 Sea Zone British win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Destroyer and 1 Submarine Casualties for Germans: 1 Destroyer and 1 Submarine Battle in Mersa Matruh British attack with 1 Artillery, 1 Fighter and 2 Infantrys Italians defend with 3 Infantrys British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 3 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Mersa Matruh 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 1 Artillery and 1 Fighter in Mersa Matruh, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 2 Infantrys in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 1 Artillery and 1 Fighter in Mersa Matruh, round 4 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for British: 2 Infantrys Casualties for Italians: 3 Infantrys Non Combat Move - British 1 Fighter moved from Mersa Matruh to 56 Sea Zone 1 Adv.Fighter moved from 51 Sea Zone to 56 Sea Zone 2 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Fighter moved from 51 Sea Zone to Lower Egypt 2 ArmoredCars moved from Cairo to Lower Egypt 1 Infantry moved from Lower Egypt to Nubia 2 Adv.Fighters moved from S.Thailand to 65 Sea Zone 2 Infantrys moved from Kolyma to Okhotsk 1 Bomber moved from 12 Sea Zone to Dover 2 Fighters moved from 12 Sea Zone to 21 Sea Zone Place Units - British 1 Destroyer and 1 Submarine placed in 21 Sea Zone 2 Destroyers placed in 56 Sea Zone 1 Artillery, 1 Bunker and 3 Infantrys placed in Cairo British undo move 2. 1 Destroyer placed in 56 Sea Zone 1 Infantry placed in Cairo 1 Destroyer placed in 60 Sea Zone 2 Artillerys and 2 Infantrys placed in Madras 2 Artillerys, 1 Elite and 1 Infantry placed in Delhi 1 Artillery placed in W.Iran 2 Mech.Infs placed in Cape Town 1 Mech.Inf placed in W.Iran Turn Complete - British British collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Italians regular : 1.33 Thai regular : -0.33 Germans regular : 1.33 Neutral regular : 0.67 British regular : 3.17
-
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Anzac 1 Artillery moved from New Ireland to 114 Sea Zone 2 Infantrys moved from Port Moresby to 114 Sea Zone 1 Infantry moved from Bougainville to 114 Sea Zone 1 Infantry and 1 S.Submarine moved from 114 Sea Zone to 66 Sea Zone 1 Infantry moved from 66 Sea Zone to Sumatra 2 Artillerys moved from Java to Sumatra 2 Adv.Fighters and 2 Fighters moved from 67 Sea Zone to Sumatra 2 Artillerys moved from Broome to 67 Sea Zone 2 Infantrys moved from Western Australia to 67 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 67 Sea Zone to 66 Sea Zone 2 Artillerys and 2 Infantrys moved from 66 Sea Zone to Sumatra 1 Transport moved from 65 Sea Zone to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores Dutch take Flores from Yamamoto 1 Infantry and 1 Tank moved from Tanimbar to 113 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 66 Sea Zone 1 Infantry and 1 Tank moved from 66 Sea Zone to Sumatra 1 Cruiser and 1 Infantry moved from 114 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Woleai 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 2 Adv.Fighters, 4 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank Hisaichi defend with 6 Infantrys; Yamamoto defend with 1 Infantry; Thai defend with 1 Artillery, 1 Elite, 1 Factory and 1 Tank Anzac roll dice for 2 Adv.Fighters, 4 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank in Sumatra, round 2 : 3/13 hits, 4.83 expected hits Thai roll dice for 1 Artillery, 1 Elite, 7 Infantrys and 1 Tank in Sumatra, round 2 : 5/10 hits, 3.50 expected hits 1 Artillery owned by the Anzac and 4 Infantrys owned by the Anzac lost in Sumatra 3 Infantrys owned by the Hisaichi lost in Sumatra Anzac roll dice for 2 Adv.Fighters, 3 Artillerys, 2 Fighters and 1 Tank in Sumatra, round 3 : 4/8 hits, 3.17 expected hits Thai roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank in Sumatra, round 3 : 2/7 hits, 2.50 expected hits 2 Artillerys owned by the Anzac lost in Sumatra 1 Infantry owned by the Yamamoto and 3 Infantrys owned by the Hisaichi lost in Sumatra Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Tank in Sumatra, round 4 : 1/6 hits, 2.50 expected hits Thai roll dice for 1 Artillery, 1 Elite and 1 Tank in Sumatra, round 4 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Anzac lost in Sumatra 1 Elite owned by the Thai lost in Sumatra Anzac roll dice for 2 Adv.Fighters, 2 Fighters and 1 Tank in Sumatra, round 5 : 1/5 hits, 2.17 expected hits Thai roll dice for 1 Artillery and 1 Tank in Sumatra, round 5 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Thai lost in Sumatra Anzac roll dice for 2 Adv.Fighters, 2 Fighters and 1 Tank in Sumatra, round 6 : 3/5 hits, 2.17 expected hits Thai roll dice for 1 Tank in Sumatra, round 6 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Anzac lost in Sumatra 1 Tank owned by the Thai lost in Sumatra Anzac win, taking Sumatra from Thai with 2 Adv.Fighters, 1 Fighter and 1 Tank remaining. Battle score for attacker is -6 Casualties for Anzac: 4 Artillerys, 1 Fighter and 4 Infantrys Casualties for Hisaichi: 6 Infantrys Casualties for Yamamoto: 1 Infantry Casualties for Thai: 1 Artillery, 1 Elite and 1 Tank Battle in 109 Sea Zone Anzac attack with 1 Cruiser Yamamoto defend with 1 Transport Anzac roll dice for 1 Cruiser in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 109 Sea Zone Anzac win with 1 Cruiser remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Woleai Non Combat Move - Anzac 1 Infantry moved from Northern Territory to Western Australia 1 Destroyer moved from 67 Sea Zone to 66 Sea Zone 1 Destroyer moved from 67 Sea Zone to 66 Sea Zone 1 Carrier moved from 67 Sea Zone to 66 Sea Zone 2 Adv.Fighters moved from Sumatra to 66 Sea Zone 1 Fighter moved from Sumatra to 66 Sea Zone 1 Fighter moved from 66 Sea Zone to 67 Sea Zone Place Units - Anzac 1 Adv.Fighter, 1 Cruiser and 1 Transport placed in 67 Sea Zone 1 Artillery and 1 Infantry placed in Western Australia 1 Artillery placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Anzac regular : -2.33 Thai regular : 0.50
-
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to 32 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Infantry and 1 Tank moved from 36 Sea Zone to Mauritania Purchase Units - Dutch Dutch buy 1 Bunker and 4 Infantrys; Remaining resources: 1 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker and 2 Infantrys placed in Sumatra 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :