japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Dawg Axis v Entek Allies W@W!
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6a67b157-f414-4272-abce-2727fe79c763-triplea_41718_4hisa.tsvg
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - British 1 Tank moved from Scotland to Dublin 2 Infantrys moved from Northern Ireland to Dublin 1 Battleship and 1 Transport moved from 10 Sea Zone to 21 Sea Zone 5 Infantrys moved from Darfur to Kufra 1 Artillery moved from Mersa Matruh to Kufra 1 Infantry moved from New Valley to Kufra 1 Fighter moved from Lower Egypt to Kufra 1 Fighter moved from 56 Sea Zone to Kufra 1 Adv.Fighter moved from 56 Sea Zone to Kufra 1 Artillery moved from Darfur to Kufra 1 Tank moved from Iraq to Lower Egypt 2 ArmoredCars moved from W.Iran to Palestine 2 Tanks moved from N.Thailand to Assam 1 Infantry moved from Burma to Assam 2 Infantrys moved from Alaska to 74 Sea Zone 2 Infantrys and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Kolyma to Okhotsk Purchase Units - British British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Cruiser, 3 Destroyers, 4 Infantrys and 3 Transports; Remaining resources: 0 PUs; Combat - British Battle in Dublin British attack with 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 2 Infantrys and 1 Tank in Dublin, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Dublin 1 Infantry owned by the Neutral lost in Dublin British roll dice for 1 Tank in Dublin, round 3 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Dublin 1 Tank owned by the British retreated to Northern Ireland Neutral win with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in Kufra British attack with 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 6 Infantrys Germans defend with 3 Infantrys and 4 Tanks British roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 6 Infantrys in Kufra, round 2 : 4/11 hits, 3.17 expected hits Italians roll dice for 3 Infantrys and 4 Tanks in Kufra, round 2 : 4/7 hits, 3.00 expected hits 4 Infantrys owned by the British lost in Kufra 3 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Kufra British roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 2 Infantrys in Kufra, round 3 : 5/7 hits, 2.50 expected hits Italians roll dice for 3 Tanks in Kufra, round 3 : 0/3 hits, 1.50 expected hits 3 Tanks owned by the Germans lost in Kufra British win, taking Kufra from Italians with 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 18 Casualties for British: 4 Infantrys Casualties for Germans: 3 Infantrys and 4 Tanks Non Combat Move - British 1 Adv.Fighter moved from Kufra to 56 Sea Zone 1 Fighter moved from Kufra to 56 Sea Zone 1 Fighter moved from Kufra to Lower Egypt 3 Artillerys, 1 Elite, 11 Infantrys and 3 Tanks moved from Mersa Matruh to Lower Egypt 1 Fighter moved from W.Iran to Lower Egypt 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kenya to Equatoria 2 ArmoredCars moved from Rhodesia to Equatoria 2 Artillerys and 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Ontario to Quebec 1 Fighter moved from Quebec to Azores Place Units - British 1 Destroyer and 1 Transport placed in 21 Sea Zone 1 Carrier and 2 Transports placed in 60 Sea Zone 2 Adv.Fighters placed in 60 Sea Zone 1 Artillery and 1 Infantry placed in Delhi 2 Destroyers placed in 56 Sea Zone 1 Cruiser placed in 21 Sea Zone 1 Artillery and 3 Infantrys placed in Cairo Turn Complete - British British collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Neutral regular : 0.33 British regular : 4.00
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Anzac 2 Infantrys moved from Townsville to 113 Sea Zone 2 Artillerys moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Flores 1 Adv.Fighter moved from 67 Sea Zone to Flores 1 Fighter moved from 67 Sea Zone to Flores 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Destroyer, 2 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Tanks Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys in Java, round 2 : 4/6 hits, 2.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Tanks in Java, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Anzac lost in Java 2 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 12 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Tanks Battle in Flores Anzac attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Flores, round 2 : 0/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Flores Anzac roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Flores, round 3 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Flores, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Flores 1 Infantry owned by the Yamamoto lost in Flores 1 Fighter owned by the Anzac and 1 Adv.Fighter owned by the Anzac retreated Yamamoto win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 1 Adv.Fighter moved from Flores to 67 Sea Zone 1 Fighter moved from Flores to 67 Sea Zone 1 Fighter moved from Java to 67 Sea Zone 1 Adv.Fighter moved from Java to 67 Sea Zone Place Units - Anzac 2 Artillerys placed in Western Australia 2 Artillerys and 1 Marine placed in Broome 1 Destroyer and 1 Transport placed in 114 Sea Zone 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : 0.67 Hisaichi regular : -0.33
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Purchase Units - Dutch Dutch buy 1 Bunker and 1 Factory; Remaining resources: 2 PUs; Place Units - Dutch 1 Bunker placed in Java Dutch undo move 1. 1 Bunker and 1 Factory placed in Sumatra Turn Complete - Dutch Dutch collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Americans 4 Infantrys and 5 Tanks moved from Bahia to Salvador 1 Tank moved from Amazon to Salvador 2 Artillerys and 1 Infantry moved from Amazon to 32 Sea Zone 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Fighter and 1 Infantry moved from 32 Sea Zone to 34 Sea Zone 2 Artillerys, 1 Fighter and 1 Infantry moved from 34 Sea Zone to Rio de Oro 1 Bomber moved from E.Morocco to Rio de Oro 4 Fighters moved from 88 Sea Zone to Wake 2 Artillerys and 1 Elite moved from Midway to 89 Sea Zone 2 Adv.Fighters moved from 89 Sea Zone to Wake 1 Bomber moved from Midway to Wake 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 2 Battleships, 2 Carriers, 1 Cruiser, 4 Destroyers and 3 Transports moved from 88 Sea Zone to 89 Sea Zone 2 Artillerys, 1 B.Transport and 1 Elite moved from 89 Sea Zone to 88 Sea Zone 2 Artillerys and 1 Elite moved from 88 Sea Zone to Wake 2 Adv.Fighters and 1 Carrier moved from 91 Sea Zone to 89 Sea Zone 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports moved from 83 Sea Zone to 89 Sea Zone Purchase Units - Americans Americans buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 4 Elites, 2 Infantrys, 3 L.Fighters and 1 S.Submarine; Remaining resources: 1 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry Neutral defend with 3 Infantrys Americans roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry in Rio de Oro, round 2 : 0/5 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans lost in Rio de Oro Americans roll dice for 2 Artillerys, 1 Bomber and 1 Fighter in Rio de Oro, round 3 : 3/4 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Americans lost in Rio de Oro 3 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Neutral: 3 Infantrys Battle in 95 Sea Zone Americans attack with 1 Destroyer and 1 Submarine Hisaichi defend with 1 Destroyer and 1 Submarine Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 95 Sea Zone 1 Submarine owned by the Hisaichi lost in 95 Sea Zone Americans roll dice for 1 Destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 95 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 95 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 95 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 95 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 95 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 95 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 95 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 Submarine Casualties for Hisaichi: 1 Destroyer and 1 Submarine Battle in Salvador Americans attack with 4 Infantrys and 6 Tanks Neutral defend with 1 AAGun, 1 Factory, 1 Infantry and 2 Tanks Americans roll dice for 4 Infantrys and 6 Tanks in Salvador, round 2 : 4/10 hits, 3.67 expected hits Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Americans lost in Salvador 2 Tanks owned by the Neutral and 1 Infantry owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 10 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 2 Tanks Battle in Wake Americans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite and 4 Fighters Yamamoto defend with 1 Artillery, 4 Infantrys and 2 Tanks Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite and 4 Fighters in Wake, round 2 : 4/10 hits, 4.17 expected hits Yamamoto roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Wake, round 2 : 3/7 hits, 2.67 expected hits 2 Fighters owned by the Americans and 1 Artillery owned by the Americans lost in Wake 4 Infantrys owned by the Yamamoto lost in Wake Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 2 Fighters in Wake, round 3 : 3/7 hits, 3.17 expected hits Yamamoto roll dice for 1 Artillery and 2 Tanks in Wake, round 3 : 2/3 hits, 1.33 expected hits 1 Fighter owned by the Americans and 1 Artillery owned by the Americans lost in Wake 1 Artillery owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 2 Adv.Fighters, 1 Bomber, 1 Elite and 1 Fighter remaining. Battle score for attacker is -10 Casualties for Americans: 2 Artillerys and 3 Fighters Casualties for Yamamoto: 1 Artillery, 4 Infantrys and 2 Tanks Non Combat Move - Americans 1 Bomber moved from Wake to Midway 2 Adv.Fighters moved from Wake to 89 Sea Zone 1 Fighter moved from Wake to 89 Sea Zone 1 Artillery and 1 Infantry moved from Okhotsk to Ayan 2 Infantrys moved from South Atlantic USA to 13 Sea Zone 2 Destroyers, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to Bahia 1 Infantry moved from Colombia to Amazon 1 Artillery and 2 Infantrys moved from Amazon to Bahia 1 Fighter moved from Rio de Oro to 34 Sea Zone 1 Bomber moved from Rio de Oro to E.Morocco Place Units - Americans 1 Bunker placed in Midway 1 Destroyer placed in 89 Sea Zone 1 B.Carrier placed in 91 Sea Zone 2 L.Fighters placed in 91 Sea Zone 1 S.Submarine placed in 83 Sea Zone 1 Elite and 1 L.Fighter placed in San Francisco 1 Elite and 2 Infantrys placed in South Atlantic USA 2 Elites placed in Washington Turn Complete - Americans Americans collect 102 PUs; end with 103 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00 Americans regular : -0.67 Neutral regular : -0.33 Hisaichi regular : -1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Russians 1 Artillery and 2 Infantrys moved from Kursk to Kiev 1 Bomber moved from Kursk to Kiev 1 Artillery and 3 Infantrys moved from Rostov to Donetsk 1 Tank moved from Stalingrad to Donetsk 1 Tank moved from Stalingrad to Donetsk 1 Artillery and 2 Infantrys moved from Kursk to Minsk 1 Infantry moved from Novgorod to Latvia 1 Fighter moved from Leningrad to Latvia 1 Artillery and 1 Infantry moved from S.Karelia to Vyborg 2 ArmoredCars, 2 Artillerys, 2 Fighters, 7 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from Ayan to Chita Purchase Units - Russians Russians buy 4 Artillerys, 36 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 7 Infantrys and 1 Tank Hisaichi defend with 3 Infantrys Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 7 Infantrys and 1 Tank in Chita, round 2 : 4/15 hits, 4.50 expected hits Hisaichi roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Chita 3 Infantrys owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 3 Infantrys Battle in Latvia Russians attack with 1 Fighter and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Fighter owned by the Russians retreated Germans win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Minsk Russians attack with 1 Artillery and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Infantry owned by the Germans lost in Minsk Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Donetsk Russians attack with 1 Artillery, 3 Infantrys and 2 Tanks Germans defend with 3 Artillerys and 3 Infantrys Russians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Donetsk, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 3 Artillerys and 3 Infantrys in Donetsk, round 2 : 3/6 hits, 2.00 expected hits 3 Infantrys owned by the Russians lost in Donetsk 2 Infantrys owned by the Germans lost in Donetsk Russians roll dice for 1 Artillery and 2 Tanks in Donetsk, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 3 Artillerys and 1 Infantry in Donetsk, round 3 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the Russians lost in Donetsk 1 Infantry owned by the Germans lost in Donetsk 2 Tanks owned by the Russians retreated to Rostov Germans win with 3 Artillerys remaining. Battle score for attacker is -4 Casualties for Russians: 1 Artillery and 3 Infantrys Casualties for Germans: 3 Infantrys Battle in Kiev Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys Romanians defend with 2 Tanks Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Kiev, round 2 : 1/4 hits, 1.50 expected hits Romanians roll dice for 2 Tanks in Kiev, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Tank owned by the Romanians lost in Kiev Russians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Kiev, round 3 : 2/3 hits, 1.33 expected hits Romanians roll dice for 1 Tank in Kiev, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Tank owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 Infantrys Casualties for Romanians: 2 Tanks Battle in Vyborg Russians attack with 1 Artillery and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Artillery moved from S.Karelia to Leningrad 1 Infantry moved from Leningrad to Novgorod 1 Bomber moved from Kiev to Kursk 1 Artillery and 1 Infantry moved from Tula to Kursk 5 Tanks moved from Rostov to Kursk 3 HeavyTanks moved from Stalingrad to Kursk 1 Bomber, 1 HeavyTank, 10 Infantrys and 10 Tanks moved from Kursk to Kiev 1 Fighter moved from Latvia to Leningrad 10 Infantrys moved from Yaroslavl to Kursk 1 AAGun, 1 Artillery, 1 Elite and 8 Infantrys moved from Moscow to Yaroslavl 4 Infantrys moved from Arkhangelsk to S.Karelia 2 ArmoredCars and 2 Tanks moved from Kuybyshev to Rostov 3 Infantrys moved from Surgut to Yeniseysk 1 AAGun moved from N.Buryat Mongolia to Chita 1 Artillery and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter moved from Chita to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 1 Artillery moved from Sibirsky to Evenkia 1 Elite moved from Sibirsky to Evenkia 2 Fighters moved from Chita to N.Buryat Mongolia 1 Bomber moved from Kiev to Kursk Place Units - Russians 3 Infantrys placed in Kursk 2 Artillerys and 2 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 5 Infantrys and 1 Tank placed in Sibirsky 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Finns regular : -0.33 Romanians regular : 0.50 Germans regular : 0.67 Russians regular : -0.50 Hisaichi regular : 0.00
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TripleA Manual Gamesave Post: Yamamoto round 5
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 5 Combat Move - Yamamoto
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Chinese 2 Infantrys and 1 Tank moved from Suiyuan to Chahar 1 Fighter moved from Shansi to Chahar 1 Artillery and 1 Infantry moved from Shansi to Shantung 2 Infantrys moved from Shansi to Anhwei 1 Mech.Inf moved from Ningsia to Anhwei Purchase Units - Chinese Chinese buy 2 Artillerys, 2 Elites, 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Chahar, round 2 : 3/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shantung Chinese win, taking Shantung from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Anhwei Chinese attack with 2 Infantrys and 1 Mech.Inf Yamamoto defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 Mech.Inf in Anhwei, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Anhwei Chinese win, taking Anhwei from Yamamoto with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Chahar to Shansi 2 Infantrys moved from Shensi to Szechwan 1 AAGun and 4 Infantrys moved from Shensi to Shansi 1 Tank moved from Ningsia to Shansi 2 Artillerys and 4 Infantrys moved from Lanchow to Shensi 5 Infantrys moved from E.Qinghai to Lanchow 1 Tank moved from Hsining to E.Qinghai 1 Tank moved from E.Qinghai to Lanchow 2 Artillerys moved from Hsining to E.Qinghai 1 Elite moved from Hsining to E.Qinghai 2 Infantrys moved from Hsining to E.Qinghai 3 Tanks moved from Gobi Altai to Shensi 3 Tanks moved from Urumqi to Gobi Altai 1 Mech.Inf moved from Urumqi to Ningsia Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining 1 Elite and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Chinese regular : 3.33 Hisaichi regular : -0.33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - British 1 Artillery and 2 Infantrys moved from Dover to 21 Sea Zone 1 Tank moved from Manchester to 21 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 21 Sea Zone to 12 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 12 Sea Zone to Nordland 1 Infantry moved from Manchester to 21 Sea Zone 1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone 1 Infantry moved from 12 Sea Zone to Nordland 2 ArmoredCars moved from Palestine to Mersa Matruh 1 Elite moved from Lower Egypt to Mersa Matruh 1 Fighter moved from 56 Sea Zone to Mersa Matruh 2 Fighters moved from Lower Egypt to Mersa Matruh 1 Adv.Fighter moved from 56 Sea Zone to Mersa Matruh 1 Fighter moved from Cairo to Mersa Matruh 1 Infantry moved from Darfur to New Valley 2 ArmoredCars and 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Assam to Burma 1 Tank moved from Assam to Burma 1 Tank moved from Assam to Yunnan 2 Artillerys and 2 Infantrys moved from Hyderabad to 60 Sea Zone 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Adv.Fighters, 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Sumatra 1 Artillery and 1 Infantry moved from Delhi to Bihar 2 Infantrys moved from Koryakia to Kolyma 2 Infantrys moved from Okhotsk to Ayan Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Carrier, 3 Destroyers, 3 Elites, 4 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Nordland British attack with 1 Artillery, 3 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Nordland, round 2 : 3/5 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Nordland 1 Infantry owned by the Neutral lost in Nordland British loses 0 PUs for violating Nordlands neutrality. British win, taking Nordland from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Sumatra British attack with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys Hisaichi defend with 3 Artillerys, 1 Factory and 3 Infantrys British roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Sumatra, round 2 : 1/6 hits, 2.33 expected hits Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Sumatra, round 2 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the British lost in Sumatra 1 Infantry owned by the Hisaichi lost in Sumatra British roll dice for 2 Adv.Fighters and 2 Artillerys in Sumatra, round 3 : 1/4 hits, 1.67 expected hits Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Sumatra, round 3 : 0/5 hits, 1.67 expected hits 1 Infantry owned by the Hisaichi lost in Sumatra British roll dice for 2 Adv.Fighters and 2 Artillerys in Sumatra, round 4 : 3/4 hits, 1.67 expected hits Hisaichi roll dice for 3 Artillerys and 1 Infantry in Sumatra, round 4 : 2/4 hits, 1.33 expected hits 2 Artillerys owned by the British lost in Sumatra 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Sumatra 2 Adv.Fighters owned by the British retreated Hisaichi win with 1 Artillery remaining. Battle score for attacker is 2 Casualties for British: 2 Artillerys and 2 Infantrys Casualties for Hisaichi: 2 Artillerys and 3 Infantrys Battle in Mersa Matruh British attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Elite and 4 Fighters Italians defend with 3 Infantrys British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Elite and 4 Fighters in Mersa Matruh, round 2 : 2/8 hits, 2.83 expected hits Italians roll dice for 3 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the British lost in Mersa Matruh 2 Infantrys owned by the Italians lost in Mersa Matruh British roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 4 Fighters in Mersa Matruh, round 3 : 1/7 hits, 2.50 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 4 Fighters remaining. Battle score for attacker is 2 Casualties for British: 1 ArmoredCar Casualties for Italians: 3 Infantrys Battle in Yunnan British attack with 1 Tank Hisaichi defend with 1 Infantry British roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Yunnan British win, taking Yunnan from Hisaichi with 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Burma British attack with 1 Infantry and 1 Tank Hisaichi defend with 1 ArmoredCar British roll dice for 1 Infantry and 1 Tank in Burma, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Burma, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Burma British win, taking Burma from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - British 2 Adv.Fighters moved from Sumatra to 65 Sea Zone 1 Transport moved from 72 Sea Zone to 74 Sea Zone 1 Infantry moved from Scotland to Northern Ireland 2 Fighters moved from Mersa Matruh to Cairo 1 Adv.Fighter moved from Mersa Matruh to 56 Sea Zone 1 Fighter moved from Mersa Matruh to 56 Sea Zone 1 Fighter moved from Mersa Matruh to Cairo 1 Artillery moved from Cairo to Lower Egypt 6 Infantrys moved from Cairo to Lower Egypt Place Units - British 1 Carrier placed in 56 Sea Zone 2 Fighters moved from Cairo to 56 Sea Zone 1 Destroyer placed in 56 Sea Zone 2 Destroyers and 1 Transport placed in 21 Sea Zone 1 Artillery placed in Manchester 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 1 Artillery, 2 Elites and 2 Infantrys placed in Delhi 2 Tanks placed in W.Iran 1 Adv.Fighter and 2 ArmoredCars placed in Cairo Turn Complete - British British collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Neutral regular : 0.67 British regular : -1.17 Hisaichi regular : -1.83
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Anzac 1 Tank moved from Port Moresby to 114 Sea Zone 1 Tank and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry and 1 Tank moved from 113 Sea Zone to Tanimbar 1 Artillery and 1 Marine moved from Broome to 67 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 67 Sea Zone to 65 Sea Zone 1 Artillery and 1 Marine moved from 65 Sea Zone to Sumatra 2 Artillerys and 2 Infantrys moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 2 Adv.Fighters moved from 67 Sea Zone to Sumatra 2 Fighters moved from 67 Sea Zone to Java 1 Submarine moved from 67 Sea Zone to 112 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Cruiser, 1 S.Submarine and 1 Transport; Remaining resources: 1 PUs; Combat - Anzac Battle in Tanimbar Anzac attack with 1 Infantry and 1 Tank Yamamoto defend with 2 Infantrys Anzac roll dice for 1 Infantry and 1 Tank in Tanimbar, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys in Tanimbar, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Tanimbar Anzac roll dice for 1 Infantry and 1 Tank in Tanimbar, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Tanimbar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Tanimbar Anzac win, taking Tanimbar from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in Java Anzac attack with 2 Artillerys, 2 Fighters and 2 Infantrys Yamamoto defend with 2 Artillerys Anzac roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Java, round 2 : 1/6 hits, 2.00 expected hits Yamamoto roll dice for 2 Artillerys in Java, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac lost in Java 1 Artillery owned by the Yamamoto lost in Java Anzac roll dice for 2 Artillerys and 2 Fighters in Java, round 3 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Artillerys and 2 Fighters in Java, round 4 : 3/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 2 Artillerys Battle in Sumatra Anzac attack with 2 Adv.Fighters, 1 Artillery and 1 Marine Hisaichi defend with 1 Artillery and 1 Factory Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 1 Marine in Sumatra, round 2 : 0/4 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 1 Marine in Sumatra, round 3 : 2/4 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Sumatra Anzac win, taking Sumatra from Hisaichi with 2 Adv.Fighters, 1 Artillery and 1 Marine remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in 112 Sea Zone Anzac attack with 1 Submarine Yamamoto defend with 1 Transport Anzac roll dice for 1 Submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Anzac lost in 112 Sea Zone Yamamoto win with 1 Transport remaining. Battle score for attacker is -7 Casualties for Anzac: 1 Submarine Non Combat Move - Anzac 1 Destroyer moved from 114 Sea Zone to 67 Sea Zone 1 Infantry moved from Townsville to Northern Territory 2 Adv.Fighters moved from Sumatra to 67 Sea Zone 2 Fighters moved from Java to 67 Sea Zone Place Units - Anzac 2 Artillerys placed in Broome 1 Cruiser, 1 S.Submarine and 1 Transport placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : -2.33 Hisaichi regular : -0.67
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 112 Sea Zone 1 Infantry moved from Soembawa to Lombok Dutch take Lombok from Yamamoto Purchase Units - Dutch Dutch buy 1 Bunker, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in 112 Sea Zone Dutch attack with 1 Submarine Yamamoto defend with 1 Transport Dutch roll dice for 1 Submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Yamamoto lost in 112 Sea Zone Dutch win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Non Combat Move - Dutch Place Units - Dutch 1 Bunker and 2 Infantrys placed in Sumatra 1 Transport placed in 32 Sea Zone Turn Complete - Dutch Dutch collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Dutch regular : 0.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Americans 1 B.Transport moved from 34 Sea Zone to 35 Sea Zone 1 Artillery and 1 Infantry moved from Bahia to 32 Sea Zone 1 Artillery, 2 Destroyers, 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Artillery and 1 Infantry moved from 36 Sea Zone to Mauritania 1 Infantry moved from Amazon to Bahia 1 Submarine moved from 89 Sea Zone to 88 Sea Zone 1 Fighter moved from 89 Sea Zone to 88 Sea Zone 1 Elite moved from San Francisco to 83 Sea Zone 1 Elite and 1 S.Submarine moved from 83 Sea Zone to 97 Sea Zone 1 Elite moved from 97 Sea Zone to Johnston 1 Bomber moved from Midway to 88 Sea Zone 1 Artillery and 1 Infantry moved from Ayan to Heilungchiang Purchase Units - Americans Americans buy 2 Artillerys, 1 B.Transport, 1 Battleship, 1 Bunker, 1 Carrier, 2 Factorys, 2 Fighters and 1 Infantry; Remaining resources: 0 PUs; Combat - Americans Battle in Heilungchiang Americans attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Heilungchiang Americans roll dice for 1 Artillery in Heilungchiang, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Heilungchiang Americans win, taking Heilungchiang from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in 88 Sea Zone Americans attack with 1 Bomber, 1 Fighter and 1 Submarine Yamamoto defend with 1 Transport Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber and 1 Fighter in 88 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Transport in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber and 1 Fighter in 88 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Transport in 88 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 88 Sea Zone Americans win with 1 Bomber, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Non Combat Move - Americans 4 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 7 Destroyers and 5 Transports moved from 89 Sea Zone to 96 Sea Zone 1 Bomber and 1 Fighter moved from 88 Sea Zone to 96 Sea Zone 1 Bomber moved from 96 Sea Zone to Midway 1 B.Carrier and 2 L.Fighters moved from 91 Sea Zone to 96 Sea Zone 1 L.Fighter moved from San Francisco to 96 Sea Zone 1 Carrier and 1 Fighter moved from 34 Sea Zone to 31 Sea Zone 1 Carrier and 1 Fighter moved from 31 Sea Zone to 41 Sea Zone 2 Elites moved from Washington to Northeast USA 1 Artillery moved from Rio de Oro to Mauritania Place Units - Americans 1 Factory placed in Rio de Oro 1 Bunker and 1 Factory placed in Wake 1 Battleship placed in 89 Sea Zone 1 Carrier placed in 91 Sea Zone 2 Fighters placed in 91 Sea Zone 1 B.Transport placed in 13 Sea Zone 1 Artillery placed in Salvador 1 Artillery placed in Salvador 1 Infantry placed in South Atlantic USA Turn Complete - Americans Americans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : -0.67 Hisaichi regular : 0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Russians 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Crimea Russians take Crimea from Germans 1 ArmoredCar and 2 Infantrys moved from Rostov to Donetsk 1 Infantry moved from Novgorod to Latvia Russians take Latvia from Germans 1 Artillery and 2 Infantrys moved from Leningrad to Estonia 1 Infantry moved from S.Karelia to N.Karelia Russians take N.Karelia from Finns 4 Infantrys moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Artillery and 2 Infantrys moved from Kursk to Minsk 1 Bomber moved from Kursk to Minsk 1 Artillery and 2 Infantrys moved from Kiev to Brest 1 Infantry moved from Ayan to Chita 1 Adv.Fighter, 1 Artillery, 2 Fighters and 5 Infantrys moved from N.Buryat Mongolia to Chita 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia Purchase Units - Russians Russians buy 6 Artillerys, 3 HeavyTanks, 4 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Brest Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys Romanians defend with 1 ArmoredCar and 1 Tank Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.50 expected hits Romanians roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 2 : 0/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Romanians lost in Minsk Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Minsk, round 3 : 1/4 hits, 1.50 expected hits Romanians roll dice for 1 Tank in Minsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Tank owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Romanians: 1 ArmoredCar and 1 Tank Casualties for Russians: 1 Infantry Battle in Donetsk Russians attack with 1 ArmoredCar and 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 3 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 4 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 5 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Donetsk, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Infantry Battle in Vyborg Russians attack with 1 Fighter and 4 Infantrys Finns defend with 1 Elite and 1 Infantry Russians roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 2 : 0/5 hits, 1.00 expected hits Finns roll dice for 1 Elite and 1 Infantry in Vyborg, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Vyborg Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 0/3 hits, 0.67 expected hits Finns roll dice for 1 Elite and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Fighter owned by the Russians retreated 1 Infantry owned by the Russians retreated to S.Karelia Finns win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Russians: 3 Infantrys Battle in Estonia Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Vyborg to Leningrad 4 Infantrys moved from Arkhangelsk to S.Karelia 1 AAGun, 1 Artillery, 1 Elite and 8 Infantrys moved from Yaroslavl to Kursk 3 HeavyTanks and 12 Infantrys moved from Kursk to Kiev 1 ArmoredCar and 4 Tanks moved from Rostov to Kiev 2 Infantrys moved from Rostov to Kursk 1 Tank moved from Stalingrad to Kursk 1 Artillery and 3 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Georgia to Rostov 1 Infantry moved from Georgia to Rostov 1 Bomber moved from Minsk to Kursk 2 Infantrys moved from Tashkent to Chimkent 3 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Sverdlovsk to Surgut 1 Artillery, 1 Elite and 4 Infantrys moved from Evenkia to Olyokminsk 5 Infantrys moved from Sibirsky to Evenkia 1 Tank moved from Sibirsky to Olyokminsk 3 Infantrys moved from Yeniseysk to Evenkia Place Units - Russians 1 Artillery and 2 Infantrys placed in Kursk 2 Artillerys and 2 Infantrys placed in Leningrad 1 Mech.Inf, 2 Mot.Infs and 1 Tank placed in Arkhangelsk Turning on Edit Mode EDIT: Adding units owned by Russians to Yaroslavl: 10 Infantrys EDIT: Removing units owned by Russians from Moscow: 10 Infantrys EDIT: Turning off Edit Mode 1 HeavyTank, 2 Mech.Infs, 1 Mot.Inf and 1 Tank placed in Stalingrad 3 Artillerys and 2 HeavyTanks placed in Moscow Turn Complete - Russians Russians collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Finns regular : 1.67 Romanians regular : -0.17 Germans regular : -1.00 Russians regular : -3.83