TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Reinforcements - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Chinese
3 Mech.Infs moved from Ningsia to Chahar
1 Fighter moved from Anhwei to Chahar
1 Infantry moved from Hupeh to Anhwei
1 Infantry moved from Shensi to Hupeh
1 Artillery and 3 Infantrys moved from Shensi to Shansi
2 Infantrys moved from Ningsia to Suiyuan
6 Infantrys moved from Lanchow to Shensi
2 Artillerys and 4 Infantrys moved from E.Qinghai to Lanchow
1 Tank moved from Gobi Altai to Suiyuan
1 Tank moved from Hsining to Ningsia
5 Infantrys moved from Hsining to E.Qinghai
3 Tanks moved from Urumqi to E.Sinkiang
3 Tanks moved from E.Sinkiang to Gobi Altai
1 Mech.Inf moved from Urumqi to Ningsia
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 2 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 Fighter and 3 Mech.Infs
Hisaichi defend with 1 Mech.Inf and 1 Tank
Chinese roll dice for 1 Fighter and 3 Mech.Infs in Chahar, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Chahar, round 2 : 1/2 hits, 0.83 expected hits
1 Mech.Inf owned by the Chinese lost in Chahar
1 Mech.Inf owned by the Hisaichi lost in Chahar
Chinese roll dice for 1 Fighter and 2 Mech.Infs in Chahar, round 3 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Chahar, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Fighter and 2 Mech.Infs in Chahar, round 4 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Chahar, round 4 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the Chinese lost in Chahar
1 Tank owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is -1
Casualties for Chinese: 2 Mech.Infs
Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
Non Combat Move - Chinese
1 Fighter moved from Chahar to Shansi
1 AAGun moved from W.Qinghai to Hsining
1 AAGun moved from Lanchow to Shensi
Place Units - Chinese
2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Hsining
1 Mech.Inf and 3 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Hisaichi regular : 0.17
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TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - British
1 Tank moved from Scotland to Dublin
2 Infantrys moved from Northern Ireland to Dublin
1 Battleship and 1 Transport moved from 10 Sea Zone to 21 Sea Zone
5 Infantrys moved from Darfur to Kufra
1 Artillery moved from Mersa Matruh to Kufra
1 Infantry moved from New Valley to Kufra
1 Fighter moved from Lower Egypt to Kufra
1 Fighter moved from 56 Sea Zone to Kufra
1 Adv.Fighter moved from 56 Sea Zone to Kufra
1 Artillery moved from Darfur to Kufra
1 Tank moved from Iraq to Lower Egypt
2 ArmoredCars moved from W.Iran to Palestine
2 Tanks moved from N.Thailand to Assam
1 Infantry moved from Burma to Assam
2 Infantrys moved from Alaska to 74 Sea Zone
2 Infantrys and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
2 Infantrys moved from Kolyma to Okhotsk
Purchase Units - British
British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Cruiser, 3 Destroyers, 4 Infantrys and 3 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in Dublin
British attack with 2 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 2 Infantrys and 1 Tank in Dublin, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the British lost in Dublin
1 Infantry owned by the Neutral lost in Dublin
British roll dice for 1 Tank in Dublin, round 3 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Dublin
1 Tank owned by the British retreated to Northern Ireland
Neutral win with 1 Artillery remaining. Battle score for attacker is 0
Casualties for British: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in Kufra
British attack with 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 6 Infantrys
Germans defend with 3 Infantrys and 4 Tanks
British roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 6 Infantrys in Kufra, round 2 : 4/11 hits, 3.17 expected hits
Italians roll dice for 3 Infantrys and 4 Tanks in Kufra, round 2 : 4/7 hits, 3.00 expected hits
4 Infantrys owned by the British lost in Kufra
3 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Kufra
British roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 2 Infantrys in Kufra, round 3 : 5/7 hits, 2.50 expected hits
Italians roll dice for 3 Tanks in Kufra, round 3 : 0/3 hits, 1.50 expected hits
3 Tanks owned by the Germans lost in Kufra
British win, taking Kufra from Italians with 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 18
Casualties for British: 4 Infantrys
Casualties for Germans: 3 Infantrys and 4 Tanks
Non Combat Move - British
1 Adv.Fighter moved from Kufra to 56 Sea Zone
1 Fighter moved from Kufra to 56 Sea Zone
1 Fighter moved from Kufra to Lower Egypt
3 Artillerys, 1 Elite, 11 Infantrys and 3 Tanks moved from Mersa Matruh to Lower Egypt
1 Fighter moved from W.Iran to Lower Egypt
1 Infantry moved from Equatoria to Darfur
1 Infantry moved from Kenya to Equatoria
2 ArmoredCars moved from Rhodesia to Equatoria
2 Artillerys and 2 Infantrys moved from Madras to Hyderabad
1 Infantry moved from Ontario to Quebec
1 Fighter moved from Quebec to Azores
Place Units - British
1 Destroyer and 1 Transport placed in 21 Sea Zone
1 Carrier and 2 Transports placed in 60 Sea Zone
2 Adv.Fighters placed in 60 Sea Zone
1 Artillery and 1 Infantry placed in Delhi
2 Destroyers placed in 56 Sea Zone
1 Cruiser placed in 21 Sea Zone
1 Artillery and 3 Infantrys placed in Cairo
Turn Complete - British
British collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Neutral regular : 0.33
British regular : 4.00
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Anzac
2 Infantrys moved from Townsville to 113 Sea Zone
2 Artillerys moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Flores
1 Adv.Fighter moved from 67 Sea Zone to Flores
1 Fighter moved from 67 Sea Zone to Flores
1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Java
Purchase Units - Anzac
Anzac buy 4 Artillerys, 1 Destroyer, 2 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Artillery and 2 Tanks
Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys in Java, round 2 : 4/6 hits, 2.17 expected hits
Hisaichi roll dice for 1 Artillery and 2 Tanks in Java, round 2 : 1/3 hits, 1.33 expected hits
1 Infantry owned by the Anzac lost in Java
2 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 12
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 2 Tanks
Battle in Flores
Anzac attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Flores, round 2 : 0/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Flores
Anzac roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Flores, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Flores, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Flores
1 Infantry owned by the Yamamoto lost in Flores
1 Fighter owned by the Anzac and 1 Adv.Fighter owned by the Anzac retreated
Yamamoto win with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Anzac: 2 Infantrys
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
1 Adv.Fighter moved from Flores to 67 Sea Zone
1 Fighter moved from Flores to 67 Sea Zone
1 Fighter moved from Java to 67 Sea Zone
1 Adv.Fighter moved from Java to 67 Sea Zone
Place Units - Anzac
2 Artillerys placed in Western Australia
2 Artillerys and 1 Marine placed in Broome
1 Destroyer and 1 Transport placed in 114 Sea Zone
2 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Anzac regular : 0.67
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 1 Bunker and 1 Factory; Remaining resources: 2 PUs;
Place Units - Dutch
1 Bunker placed in Java
Dutch undo move 1.
1 Bunker and 1 Factory placed in Sumatra
Turn Complete - Dutch
Dutch collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Americans
4 Infantrys and 5 Tanks moved from Bahia to Salvador
1 Tank moved from Amazon to Salvador
2 Artillerys and 1 Infantry moved from Amazon to 32 Sea Zone
2 Artillerys, 1 B.Transport, 1 Carrier, 1 Fighter and 1 Infantry moved from 32 Sea Zone to 34 Sea Zone
2 Artillerys, 1 Fighter and 1 Infantry moved from 34 Sea Zone to Rio de Oro
1 Bomber moved from E.Morocco to Rio de Oro
4 Fighters moved from 88 Sea Zone to Wake
2 Artillerys and 1 Elite moved from Midway to 89 Sea Zone
2 Adv.Fighters moved from 89 Sea Zone to Wake
1 Bomber moved from Midway to Wake
1 Destroyer and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone
2 Battleships, 2 Carriers, 1 Cruiser, 4 Destroyers and 3 Transports moved from 88 Sea Zone to 89 Sea Zone
2 Artillerys, 1 B.Transport and 1 Elite moved from 89 Sea Zone to 88 Sea Zone
2 Artillerys and 1 Elite moved from 88 Sea Zone to Wake
2 Adv.Fighters and 1 Carrier moved from 91 Sea Zone to 89 Sea Zone
1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports moved from 83 Sea Zone to 89 Sea Zone
Purchase Units - Americans
Americans buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 4 Elites, 2 Infantrys, 3 L.Fighters and 1 S.Submarine; Remaining resources: 1 PUs;
Combat - Americans
Battle in Rio de Oro
Americans attack with 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry
Neutral defend with 3 Infantrys
Americans roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry in Rio de Oro, round 2 : 0/5 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans lost in Rio de Oro
Americans roll dice for 2 Artillerys, 1 Bomber and 1 Fighter in Rio de Oro, round 3 : 3/4 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 3 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Americans lost in Rio de Oro
3 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 Artillery and 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in 95 Sea Zone
Americans attack with 1 Destroyer and 1 Submarine
Hisaichi defend with 1 Destroyer and 1 Submarine
Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 95 Sea Zone
1 Submarine owned by the Hisaichi lost in 95 Sea Zone
Americans roll dice for 1 Destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 95 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 95 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 95 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 95 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 95 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 95 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 95 Sea Zone
Americans win with 1 Destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 Submarine
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Battle in Salvador
Americans attack with 4 Infantrys and 6 Tanks
Neutral defend with 1 AAGun, 1 Factory, 1 Infantry and 2 Tanks
Americans roll dice for 4 Infantrys and 6 Tanks in Salvador, round 2 : 4/10 hits, 3.67 expected hits
Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 2 : 1/3 hits, 1.33 expected hits
1 Infantry owned by the Americans lost in Salvador
2 Tanks owned by the Neutral and 1 Infantry owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 10
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry and 2 Tanks
Battle in Wake
Americans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite and 4 Fighters
Yamamoto defend with 1 Artillery, 4 Infantrys and 2 Tanks
Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite and 4 Fighters in Wake, round 2 : 4/10 hits, 4.17 expected hits
Yamamoto roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Wake, round 2 : 3/7 hits, 2.67 expected hits
2 Fighters owned by the Americans and 1 Artillery owned by the Americans lost in Wake
4 Infantrys owned by the Yamamoto lost in Wake
Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 2 Fighters in Wake, round 3 : 3/7 hits, 3.17 expected hits
Yamamoto roll dice for 1 Artillery and 2 Tanks in Wake, round 3 : 2/3 hits, 1.33 expected hits
1 Fighter owned by the Americans and 1 Artillery owned by the Americans lost in Wake
1 Artillery owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 2 Adv.Fighters, 1 Bomber, 1 Elite and 1 Fighter remaining. Battle score for attacker is -10
Casualties for Americans: 2 Artillerys and 3 Fighters
Casualties for Yamamoto: 1 Artillery, 4 Infantrys and 2 Tanks
Non Combat Move - Americans
1 Bomber moved from Wake to Midway
2 Adv.Fighters moved from Wake to 89 Sea Zone
1 Fighter moved from Wake to 89 Sea Zone
1 Artillery and 1 Infantry moved from Okhotsk to Ayan
2 Infantrys moved from South Atlantic USA to 13 Sea Zone
2 Destroyers, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 32 Sea Zone
2 Infantrys moved from 32 Sea Zone to Bahia
1 Infantry moved from Colombia to Amazon
1 Artillery and 2 Infantrys moved from Amazon to Bahia
1 Fighter moved from Rio de Oro to 34 Sea Zone
1 Bomber moved from Rio de Oro to E.Morocco
Place Units - Americans
1 Bunker placed in Midway
1 Destroyer placed in 89 Sea Zone
1 B.Carrier placed in 91 Sea Zone
2 L.Fighters placed in 91 Sea Zone
1 S.Submarine placed in 83 Sea Zone
1 Elite and 1 L.Fighter placed in San Francisco
1 Elite and 2 Infantrys placed in South Atlantic USA
2 Elites placed in Washington
Turn Complete - Americans
Americans collect 102 PUs; end with 103 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Americans regular : -0.67
Neutral regular : -0.33
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Russians
1 Artillery and 2 Infantrys moved from Kursk to Kiev
1 Bomber moved from Kursk to Kiev
1 Artillery and 3 Infantrys moved from Rostov to Donetsk
1 Tank moved from Stalingrad to Donetsk
1 Tank moved from Stalingrad to Donetsk
1 Artillery and 2 Infantrys moved from Kursk to Minsk
1 Infantry moved from Novgorod to Latvia
1 Fighter moved from Leningrad to Latvia
1 Artillery and 1 Infantry moved from S.Karelia to Vyborg
2 ArmoredCars, 2 Artillerys, 2 Fighters, 7 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita
1 Adv.Fighter moved from Ayan to Chita
Purchase Units - Russians
Russians buy 4 Artillerys, 36 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 7 Infantrys and 1 Tank
Hisaichi defend with 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 7 Infantrys and 1 Tank in Chita, round 2 : 4/15 hits, 4.50 expected hits
Hisaichi roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Chita
3 Infantrys owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 3 Infantrys
Battle in Latvia
Russians attack with 1 Fighter and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
1 Fighter owned by the Russians retreated
Germans win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Minsk
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Minsk
1 Infantry owned by the Germans lost in Minsk
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 Infantrys
Battle in Donetsk
Russians attack with 1 Artillery, 3 Infantrys and 2 Tanks
Germans defend with 3 Artillerys and 3 Infantrys
Russians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Donetsk, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 3 Artillerys and 3 Infantrys in Donetsk, round 2 : 3/6 hits, 2.00 expected hits
3 Infantrys owned by the Russians lost in Donetsk
2 Infantrys owned by the Germans lost in Donetsk
Russians roll dice for 1 Artillery and 2 Tanks in Donetsk, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 3 Artillerys and 1 Infantry in Donetsk, round 3 : 1/4 hits, 1.33 expected hits
1 Artillery owned by the Russians lost in Donetsk
1 Infantry owned by the Germans lost in Donetsk
2 Tanks owned by the Russians retreated to Rostov
Germans win with 3 Artillerys remaining. Battle score for attacker is -4
Casualties for Russians: 1 Artillery and 3 Infantrys
Casualties for Germans: 3 Infantrys
Battle in Kiev
Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys
Romanians defend with 2 Tanks
Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Kiev, round 2 : 1/4 hits, 1.50 expected hits
Romanians roll dice for 2 Tanks in Kiev, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Kiev
1 Tank owned by the Romanians lost in Kiev
Russians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Kiev, round 3 : 2/3 hits, 1.33 expected hits
Romanians roll dice for 1 Tank in Kiev, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Kiev
1 Tank owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 Infantrys
Casualties for Romanians: 2 Tanks
Battle in Vyborg
Russians attack with 1 Artillery and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
1 Artillery moved from S.Karelia to Leningrad
1 Infantry moved from Leningrad to Novgorod
1 Bomber moved from Kiev to Kursk
1 Artillery and 1 Infantry moved from Tula to Kursk
5 Tanks moved from Rostov to Kursk
3 HeavyTanks moved from Stalingrad to Kursk
1 Bomber, 1 HeavyTank, 10 Infantrys and 10 Tanks moved from Kursk to Kiev
1 Fighter moved from Latvia to Leningrad
10 Infantrys moved from Yaroslavl to Kursk
1 AAGun, 1 Artillery, 1 Elite and 8 Infantrys moved from Moscow to Yaroslavl
4 Infantrys moved from Arkhangelsk to S.Karelia
2 ArmoredCars and 2 Tanks moved from Kuybyshev to Rostov
3 Infantrys moved from Surgut to Yeniseysk
1 AAGun moved from N.Buryat Mongolia to Chita
1 Artillery and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Adv.Fighter moved from Chita to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
1 Artillery moved from Sibirsky to Evenkia
1 Elite moved from Sibirsky to Evenkia
2 Fighters moved from Chita to N.Buryat Mongolia
1 Bomber moved from Kiev to Kursk
Place Units - Russians
3 Infantrys placed in Kursk
2 Artillerys and 2 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
5 Infantrys and 1 Tank placed in Sibirsky
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in Tashkent
Turn Complete - Russians
Russians collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Finns regular : -0.33
Romanians regular : 0.50
Germans regular : 0.67
Russians regular : -0.50
Hisaichi regular : 0.00