Dawg Axis v Entek Allies W@W!
-
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - French 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 16 Sea Zone 1 Artillery and 1 Infantry moved from 16 Sea Zone to Azores 1 Infantry moved from French Equatorial Africa to Darfur Purchase Units - French French buy 2 Artillerys, 1 Bunker, 4 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - French Battle in Azores French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 2 Artillerys, 1 Bunker and 2 Infantrys placed in E.Morocco 1 Submarine placed in 55 Sea Zone 1 Infantry placed in Syria 1 Transport placed in 1 Sea Zone 1 Infantry placed in Churchill Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
French regular : -0.33 Neutral regular : -0.67
-
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Chinese 3 Mech.Infs moved from Ningsia to Chahar 1 Fighter moved from Anhwei to Chahar 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Shensi to Hupeh 1 Artillery and 3 Infantrys moved from Shensi to Shansi 2 Infantrys moved from Ningsia to Suiyuan 6 Infantrys moved from Lanchow to Shensi 2 Artillerys and 4 Infantrys moved from E.Qinghai to Lanchow 1 Tank moved from Gobi Altai to Suiyuan 1 Tank moved from Hsining to Ningsia 5 Infantrys moved from Hsining to E.Qinghai 3 Tanks moved from Urumqi to E.Sinkiang 3 Tanks moved from E.Sinkiang to Gobi Altai 1 Mech.Inf moved from Urumqi to Ningsia Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 2 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Fighter and 3 Mech.Infs Hisaichi defend with 1 Mech.Inf and 1 Tank Chinese roll dice for 1 Fighter and 3 Mech.Infs in Chahar, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Chahar, round 2 : 1/2 hits, 0.83 expected hits 1 Mech.Inf owned by the Chinese lost in Chahar 1 Mech.Inf owned by the Hisaichi lost in Chahar Chinese roll dice for 1 Fighter and 2 Mech.Infs in Chahar, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Fighter and 2 Mech.Infs in Chahar, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 4 : 1/1 hits, 0.50 expected hits 1 Mech.Inf owned by the Chinese lost in Chahar 1 Tank owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is -1 Casualties for Chinese: 2 Mech.Infs Casualties for Hisaichi: 1 Mech.Inf and 1 Tank Non Combat Move - Chinese 1 Fighter moved from Chahar to Shansi 1 AAGun moved from W.Qinghai to Hsining 1 AAGun moved from Lanchow to Shensi Place Units - Chinese 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Hsining 1 Mech.Inf and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Hisaichi regular : 0.17
-
6a67b157-f414-4272-abce-2727fe79c763-triplea_41718_4hisa.tsvg
I’ll be back in less than an hour if you want to continue.
-
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - British 1 Tank moved from Scotland to Dublin 2 Infantrys moved from Northern Ireland to Dublin 1 Battleship and 1 Transport moved from 10 Sea Zone to 21 Sea Zone 5 Infantrys moved from Darfur to Kufra 1 Artillery moved from Mersa Matruh to Kufra 1 Infantry moved from New Valley to Kufra 1 Fighter moved from Lower Egypt to Kufra 1 Fighter moved from 56 Sea Zone to Kufra 1 Adv.Fighter moved from 56 Sea Zone to Kufra 1 Artillery moved from Darfur to Kufra 1 Tank moved from Iraq to Lower Egypt 2 ArmoredCars moved from W.Iran to Palestine 2 Tanks moved from N.Thailand to Assam 1 Infantry moved from Burma to Assam 2 Infantrys moved from Alaska to 74 Sea Zone 2 Infantrys and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Kolyma to Okhotsk Purchase Units - British British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Cruiser, 3 Destroyers, 4 Infantrys and 3 Transports; Remaining resources: 0 PUs; Combat - British Battle in Dublin British attack with 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 2 Infantrys and 1 Tank in Dublin, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Dublin 1 Infantry owned by the Neutral lost in Dublin British roll dice for 1 Tank in Dublin, round 3 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Dublin 1 Tank owned by the British retreated to Northern Ireland Neutral win with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in Kufra British attack with 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 6 Infantrys Germans defend with 3 Infantrys and 4 Tanks British roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 6 Infantrys in Kufra, round 2 : 4/11 hits, 3.17 expected hits Italians roll dice for 3 Infantrys and 4 Tanks in Kufra, round 2 : 4/7 hits, 3.00 expected hits 4 Infantrys owned by the British lost in Kufra 3 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Kufra British roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 2 Infantrys in Kufra, round 3 : 5/7 hits, 2.50 expected hits Italians roll dice for 3 Tanks in Kufra, round 3 : 0/3 hits, 1.50 expected hits 3 Tanks owned by the Germans lost in Kufra British win, taking Kufra from Italians with 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 18 Casualties for British: 4 Infantrys Casualties for Germans: 3 Infantrys and 4 Tanks Non Combat Move - British 1 Adv.Fighter moved from Kufra to 56 Sea Zone 1 Fighter moved from Kufra to 56 Sea Zone 1 Fighter moved from Kufra to Lower Egypt 3 Artillerys, 1 Elite, 11 Infantrys and 3 Tanks moved from Mersa Matruh to Lower Egypt 1 Fighter moved from W.Iran to Lower Egypt 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kenya to Equatoria 2 ArmoredCars moved from Rhodesia to Equatoria 2 Artillerys and 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Ontario to Quebec 1 Fighter moved from Quebec to Azores Place Units - British 1 Destroyer and 1 Transport placed in 21 Sea Zone 1 Carrier and 2 Transports placed in 60 Sea Zone 2 Adv.Fighters placed in 60 Sea Zone 1 Artillery and 1 Infantry placed in Delhi 2 Destroyers placed in 56 Sea Zone 1 Cruiser placed in 21 Sea Zone 1 Artillery and 3 Infantrys placed in Cairo Turn Complete - British British collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Neutral regular : 0.33 British regular : 4.00
-
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Anzac 2 Infantrys moved from Townsville to 113 Sea Zone 2 Artillerys moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Flores 1 Adv.Fighter moved from 67 Sea Zone to Flores 1 Fighter moved from 67 Sea Zone to Flores 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 4 Artillerys, 1 Destroyer, 2 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Tanks Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys in Java, round 2 : 4/6 hits, 2.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Tanks in Java, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Anzac lost in Java 2 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 12 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Tanks Battle in Flores Anzac attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Flores, round 2 : 0/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Flores Anzac roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Flores, round 3 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Flores, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Flores 1 Infantry owned by the Yamamoto lost in Flores 1 Fighter owned by the Anzac and 1 Adv.Fighter owned by the Anzac retreated Yamamoto win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 1 Adv.Fighter moved from Flores to 67 Sea Zone 1 Fighter moved from Flores to 67 Sea Zone 1 Fighter moved from Java to 67 Sea Zone 1 Adv.Fighter moved from Java to 67 Sea Zone Place Units - Anzac 2 Artillerys placed in Western Australia 2 Artillerys and 1 Marine placed in Broome 1 Destroyer and 1 Transport placed in 114 Sea Zone 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : 0.67 Hisaichi regular : -0.33
-
TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Purchase Units - Dutch Dutch buy 1 Bunker and 1 Factory; Remaining resources: 2 PUs; Place Units - Dutch 1 Bunker placed in Java Dutch undo move 1. 1 Bunker and 1 Factory placed in Sumatra Turn Complete - Dutch Dutch collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Americans 4 Infantrys and 5 Tanks moved from Bahia to Salvador 1 Tank moved from Amazon to Salvador 2 Artillerys and 1 Infantry moved from Amazon to 32 Sea Zone 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Fighter and 1 Infantry moved from 32 Sea Zone to 34 Sea Zone 2 Artillerys, 1 Fighter and 1 Infantry moved from 34 Sea Zone to Rio de Oro 1 Bomber moved from E.Morocco to Rio de Oro 4 Fighters moved from 88 Sea Zone to Wake 2 Artillerys and 1 Elite moved from Midway to 89 Sea Zone 2 Adv.Fighters moved from 89 Sea Zone to Wake 1 Bomber moved from Midway to Wake 1 Destroyer and 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 2 Battleships, 2 Carriers, 1 Cruiser, 4 Destroyers and 3 Transports moved from 88 Sea Zone to 89 Sea Zone 2 Artillerys, 1 B.Transport and 1 Elite moved from 89 Sea Zone to 88 Sea Zone 2 Artillerys and 1 Elite moved from 88 Sea Zone to Wake 2 Adv.Fighters and 1 Carrier moved from 91 Sea Zone to 89 Sea Zone 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports moved from 83 Sea Zone to 89 Sea Zone Purchase Units - Americans Americans buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 4 Elites, 2 Infantrys, 3 L.Fighters and 1 S.Submarine; Remaining resources: 1 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry Neutral defend with 3 Infantrys Americans roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 1 Infantry in Rio de Oro, round 2 : 0/5 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans lost in Rio de Oro Americans roll dice for 2 Artillerys, 1 Bomber and 1 Fighter in Rio de Oro, round 3 : 3/4 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Americans lost in Rio de Oro 3 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Neutral: 3 Infantrys Battle in 95 Sea Zone Americans attack with 1 Destroyer and 1 Submarine Hisaichi defend with 1 Destroyer and 1 Submarine Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 95 Sea Zone 1 Submarine owned by the Hisaichi lost in 95 Sea Zone Americans roll dice for 1 Destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 95 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 95 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 95 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 95 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 95 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 95 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 95 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 Submarine Casualties for Hisaichi: 1 Destroyer and 1 Submarine Battle in Salvador Americans attack with 4 Infantrys and 6 Tanks Neutral defend with 1 AAGun, 1 Factory, 1 Infantry and 2 Tanks Americans roll dice for 4 Infantrys and 6 Tanks in Salvador, round 2 : 4/10 hits, 3.67 expected hits Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Americans lost in Salvador 2 Tanks owned by the Neutral and 1 Infantry owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 3 Infantrys and 6 Tanks remaining. Battle score for attacker is 10 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 2 Tanks Battle in Wake Americans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite and 4 Fighters Yamamoto defend with 1 Artillery, 4 Infantrys and 2 Tanks Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Elite and 4 Fighters in Wake, round 2 : 4/10 hits, 4.17 expected hits Yamamoto roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Wake, round 2 : 3/7 hits, 2.67 expected hits 2 Fighters owned by the Americans and 1 Artillery owned by the Americans lost in Wake 4 Infantrys owned by the Yamamoto lost in Wake Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 2 Fighters in Wake, round 3 : 3/7 hits, 3.17 expected hits Yamamoto roll dice for 1 Artillery and 2 Tanks in Wake, round 3 : 2/3 hits, 1.33 expected hits 1 Fighter owned by the Americans and 1 Artillery owned by the Americans lost in Wake 1 Artillery owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 2 Adv.Fighters, 1 Bomber, 1 Elite and 1 Fighter remaining. Battle score for attacker is -10 Casualties for Americans: 2 Artillerys and 3 Fighters Casualties for Yamamoto: 1 Artillery, 4 Infantrys and 2 Tanks Non Combat Move - Americans 1 Bomber moved from Wake to Midway 2 Adv.Fighters moved from Wake to 89 Sea Zone 1 Fighter moved from Wake to 89 Sea Zone 1 Artillery and 1 Infantry moved from Okhotsk to Ayan 2 Infantrys moved from South Atlantic USA to 13 Sea Zone 2 Destroyers, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to Bahia 1 Infantry moved from Colombia to Amazon 1 Artillery and 2 Infantrys moved from Amazon to Bahia 1 Fighter moved from Rio de Oro to 34 Sea Zone 1 Bomber moved from Rio de Oro to E.Morocco Place Units - Americans 1 Bunker placed in Midway 1 Destroyer placed in 89 Sea Zone 1 B.Carrier placed in 91 Sea Zone 2 L.Fighters placed in 91 Sea Zone 1 S.Submarine placed in 83 Sea Zone 1 Elite and 1 L.Fighter placed in San Francisco 1 Elite and 2 Infantrys placed in South Atlantic USA 2 Elites placed in Washington Turn Complete - Americans Americans collect 102 PUs; end with 103 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00 Americans regular : -0.67 Neutral regular : -0.33 Hisaichi regular : -1.00
-
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Russians 1 Artillery and 2 Infantrys moved from Kursk to Kiev 1 Bomber moved from Kursk to Kiev 1 Artillery and 3 Infantrys moved from Rostov to Donetsk 1 Tank moved from Stalingrad to Donetsk 1 Tank moved from Stalingrad to Donetsk 1 Artillery and 2 Infantrys moved from Kursk to Minsk 1 Infantry moved from Novgorod to Latvia 1 Fighter moved from Leningrad to Latvia 1 Artillery and 1 Infantry moved from S.Karelia to Vyborg 2 ArmoredCars, 2 Artillerys, 2 Fighters, 7 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from Ayan to Chita Purchase Units - Russians Russians buy 4 Artillerys, 36 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 7 Infantrys and 1 Tank Hisaichi defend with 3 Infantrys Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 7 Infantrys and 1 Tank in Chita, round 2 : 4/15 hits, 4.50 expected hits Hisaichi roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Chita 3 Infantrys owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Fighters, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 3 Infantrys Battle in Latvia Russians attack with 1 Fighter and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Fighter owned by the Russians retreated Germans win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Minsk Russians attack with 1 Artillery and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Infantry owned by the Germans lost in Minsk Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Infantrys Battle in Donetsk Russians attack with 1 Artillery, 3 Infantrys and 2 Tanks Germans defend with 3 Artillerys and 3 Infantrys Russians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Donetsk, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 3 Artillerys and 3 Infantrys in Donetsk, round 2 : 3/6 hits, 2.00 expected hits 3 Infantrys owned by the Russians lost in Donetsk 2 Infantrys owned by the Germans lost in Donetsk Russians roll dice for 1 Artillery and 2 Tanks in Donetsk, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 3 Artillerys and 1 Infantry in Donetsk, round 3 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the Russians lost in Donetsk 1 Infantry owned by the Germans lost in Donetsk 2 Tanks owned by the Russians retreated to Rostov Germans win with 3 Artillerys remaining. Battle score for attacker is -4 Casualties for Russians: 1 Artillery and 3 Infantrys Casualties for Germans: 3 Infantrys Battle in Kiev Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys Romanians defend with 2 Tanks Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Kiev, round 2 : 1/4 hits, 1.50 expected hits Romanians roll dice for 2 Tanks in Kiev, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Tank owned by the Romanians lost in Kiev Russians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Kiev, round 3 : 2/3 hits, 1.33 expected hits Romanians roll dice for 1 Tank in Kiev, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Tank owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 Infantrys Casualties for Romanians: 2 Tanks Battle in Vyborg Russians attack with 1 Artillery and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Artillery moved from S.Karelia to Leningrad 1 Infantry moved from Leningrad to Novgorod 1 Bomber moved from Kiev to Kursk 1 Artillery and 1 Infantry moved from Tula to Kursk 5 Tanks moved from Rostov to Kursk 3 HeavyTanks moved from Stalingrad to Kursk 1 Bomber, 1 HeavyTank, 10 Infantrys and 10 Tanks moved from Kursk to Kiev 1 Fighter moved from Latvia to Leningrad 10 Infantrys moved from Yaroslavl to Kursk 1 AAGun, 1 Artillery, 1 Elite and 8 Infantrys moved from Moscow to Yaroslavl 4 Infantrys moved from Arkhangelsk to S.Karelia 2 ArmoredCars and 2 Tanks moved from Kuybyshev to Rostov 3 Infantrys moved from Surgut to Yeniseysk 1 AAGun moved from N.Buryat Mongolia to Chita 1 Artillery and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter moved from Chita to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia 1 Artillery moved from Sibirsky to Evenkia 1 Elite moved from Sibirsky to Evenkia 2 Fighters moved from Chita to N.Buryat Mongolia 1 Bomber moved from Kiev to Kursk Place Units - Russians 3 Infantrys placed in Kursk 2 Artillerys and 2 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 5 Infantrys and 1 Tank placed in Sibirsky 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Finns regular : -0.33 Romanians regular : 0.50 Germans regular : 0.67 Russians regular : -0.50 Hisaichi regular : 0.00