a9f8e386-2774-436a-85c2-12485139d2d7-triplea_41868_1chi.tsvg
Dawg Axis v Entek Allies W@W!
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Americans 2 Infantrys moved from Washington to 13 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 32 Sea Zone 3 Infantrys moved from Colombia to Amazon 1 Bomber moved from South Central USA to Amazon 2 Infantrys moved from 32 Sea Zone to Amazon 1 Fighter moved from Washington to 25 Sea Zone 1 Bomber moved from North Central USA to 25 Sea Zone 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Tank moved from South Atlantic USA to E.Mexico 1 Artillery, 1 Infantry and 1 Tank moved from Southwest USA to W.Mexico 1 Infantry moved from Southwest USA to W.Mexico 1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 100 Sea Zone to Central America 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Bomber moved from Pearl Harbor to 91 Sea Zone 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Artillery and 1 Infantry moved from Ponape to Truk Purchase Units - Americans Americans buy 1 B.Transport, 1 Battleship, 1 Carrier and 1 Destroyer; Remaining resources: 0 PUs; Combat - Americans Battle in Central America Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Central America, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Central America 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in E.Mexico Americans attack with 1 Infantry and 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 91 Sea Zone Americans attack with 1 Bomber, 3 Destroyers, 5 Fighters and 2 Submarines Yamamoto defend with 1 Battleship, 1 Destroyer and 1 Submarine Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 4/9 hits, 3.33 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 2 Submarines owned by the Americans lost in 91 Sea Zone 1 Battleship owned by the Yamamoto, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Bomber, 3 Destroyers and 5 Fighters remaining. Battle score for attacker is 21 Casualties for Americans: 2 Submarines Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 1 Submarine Battle in Amazon Americans attack with 1 Bomber and 5 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Bomber and 5 Infantrys in Amazon, round 2 : 1/6 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Americans loses 0 PUs for violating Amazons neutrality. Americans win, taking Amazon from Neutral with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 25 Sea Zone Americans attack with 1 Bomber and 1 Fighter Germans defend with 1 Submarine Americans roll dice for 1 Bomber and 1 Fighter in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 Submarine owned by the Germans submerged Battle in W.Mexico Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans lost in W.Mexico 1 Infantry owned by the Neutral lost in W.Mexico Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Mexico, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans winAmericans win with 1 Bomber and 1 Fighter remaining, taking W.Mexico from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Non Combat Move - Americans 1 Bomber moved from 25 Sea Zone to Pearl Harbor 1 Bomber moved from 91 Sea Zone to Wake 1 Fighter moved from 91 Sea Zone to Wake 2 Carriers moved from 118 Sea Zone to 91 Sea Zone 2 Transports moved from 99 Sea Zone to 91 Sea Zone 2 Tanks moved from San Francisco to E.Mexico 1 Artillery and 1 Infantry moved from San Francisco to W.Mexico 1 Fighter moved from 25 Sea Zone to Colombia 1 Bomber moved from Amazon to French Guiana 1 Infantry moved from North Central USA to South Central USA 1 Infantry moved from Northeast USA to South Atlantic USA 1 Infantry moved from Washington to Northeast USA 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia 1 Submarine moved from 71 Sea Zone to 72 Sea Zone Place Units - Americans 1 Battleship placed in 91 Sea Zone 1 B.Transport, 1 Carrier and 1 Destroyer placed in 13 Sea Zone Turn Complete - Americans Americans collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : -1.50 Neutral regular : -0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Russians 1 Artillery and 3 Infantrys moved from Kiev to Vinnytsia 1 Tank moved from Donetsk to Vinnytsia 1 Bomber moved from Kursk to Vinnytsia 3 Infantrys moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 3 Infantrys moved from Arkhangelsk to 6 Sea Zone 3 Infantrys moved from 6 Sea Zone to Murmansk 1 Infantry moved from Latvia to Lithuania 1 Artillery moved from Minsk to Lithuania 1 Artillery and 1 Infantry moved from Chimkent to Kuybyshev 1 Artillery and 1 Infantry moved from Azerbaijan to Astrakhan 1 Infantry moved from Kuybyshev to Penza 1 Artillery moved from Penza to Tula 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita 1 Fighter and 1 Tank moved from Olyokminsk to Chita Purchase Units - Russians Russians buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 25 Infantrys, 1 Mech.Inf and 6 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery, 2 Infantrys and 2 Tanks Russians roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Chita, round 2 : 2/8 hits, 2.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Chita, round 2 : 1/5 hits, 2.00 expected hits 1 Infantry owned by the Russians lost in Chita 2 Infantrys owned by the Hisaichi lost in Chita Russians roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in Chita, round 3 : 5/7 hits, 2.50 expected hits Hisaichi roll dice for 1 Artillery and 2 Tanks in Chita, round 3 : 0/3 hits, 1.33 expected hits 2 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 2 Tanks Battle in Vinnytsia Russians attack with 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank Germans defend with 2 Artillerys and 1 Infantry Russians roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Vinnytsia 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vinnytsia Russians roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Vinnytsia, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 Artillery in Vinnytsia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia 1 Artillery owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 Artillerys and 1 Infantry Battle in Lithuania Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania 1 Artillery owned by the Russians retreated to Minsk Germans win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Vyborg Russians attack with 1 Fighter and 3 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 2/4 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Vyborg to Leningrad 1 Infantry moved from Vologda to S.Karelia 1 Infantry moved from Leningrad to Latvia 1 Infantry moved from Kursk to Kiev 1 Bomber moved from Vinnytsia to Kursk 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 5 Infantrys moved from Rostov to Kursk 1 Tank moved from Kirov to S.Karelia 1 Infantry moved from Kirov to Arkhangelsk 1 Infantry moved from Surgut to Yeniseysk 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Krasnoyarsk to Irkutsk 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 AAGun and 2 Infantrys moved from Evenkia to Olyokminsk 1 Artillery moved from Yeniseysk to Evenkia 1 Infantry moved from Khatanga to Olyokminsk 1 Artillery moved from Zhigansk to Olyokminsk 1 Infantry moved from Okhotsk to Yakutsk 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Koryakia to Kolyma 1 Fighter moved from Chita to N.Buryat Mongolia 1 Fighter moved from Chita to N.Buryat Mongolia Place Units - Russians 4 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 Artillery and 2 Infantrys placed in Georgia 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank placed in Sibirsky 2 Tanks placed in Tashkent 1 Adv.Fighter, 1 Mech.Inf and 3 Tanks placed in Sverdlovsk Turn Complete - Russians Russians collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Finns regular : 0.67 Germans regular : 1.33 Russians regular : 1.17 Hisaichi regular : -2.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - French 1 Infantry moved from Normandy to Orleanais 1 Artillery moved from Paris to Orleanais 1 Fighter moved from Paris to Orleanais 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Italian East Africa to Nubia British take Nubia from Italians 1 Destroyer moved from 2 Sea Zone to 8 Sea Zone Purchase Units - French French buy 1 Adv.Fighter, 1 Destroyer, 12 Infantrys and 1 Submarine; Remaining resources: 3 PUs; Combat - French Battle in Orleanais French attack with 1 Artillery, 1 Fighter and 1 Infantry Italians defend with 1 Tank French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Orleanais, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Tank in Orleanais, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Orleanais French win, taking Orleanais from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 Tank Battle in 8 Sea Zone French attack with 1 Destroyer Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 8 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the French lost in 8 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is -8 Casualties for French: 1 Destroyer Non Combat Move - French 1 Fighter moved from Orleanais to Paris Place Units - French 4 Infantrys placed in E.Morocco 8 Infantrys placed in Paris 1 Destroyer and 1 Submarine placed in 55 Sea Zone 1 Adv.Fighter placed in Normandy Turn Complete - French French collect 43 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 French regular : -1.00 Germans regular : 0.00
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Kweichow to N.French Indochina French take N.French Indochina from Yamamoto 1 Infantry moved from Lanchow to Szechwan 1 Infantry moved from Suiyuan to Chahar 1 Tank moved from Ningsia to Chahar 1 Fighter moved from Shensi to Chahar 1 Artillery moved from Hupeh to Shansi 2 Infantrys moved from Shensi to Shansi 1 Infantry moved from Hupeh to Shansi 2 Artillerys and 3 Infantrys moved from Hupeh to Anhwei 1 Tank moved from Hupeh to Shanghai 1 Infantry moved from Hunan to Shanghai 1 Infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Yamamoto 1 Tank moved from Hupeh to Anhwei 1 Tank moved from Hupeh to Shansi Purchase Units - Chinese Chinese buy 2 Artillerys, 4 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 3 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shansi, round 2 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 3/3 hits, 1.00 expected hits 3 Infantrys owned by the Chinese lost in Shansi 1 Infantry owned by the Hisaichi lost in Shansi 1 Tank owned by the Chinese and 1 Artillery owned by the Chinese retreated to Shensi Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 3 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Shanghai Chinese attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Tank Chinese roll dice for 1 Infantry and 1 Tank in Shanghai, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Shanghai, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Shanghai 1 Tank owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Tank remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Chahar Chinese attack with 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Chahar, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Infantry owned by the Hisaichi lost in Chahar 1 Fighter owned by the Chinese retreated 1 Tank owned by the Chinese retreated to Suiyuan Hisaichi win with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Anhwei Chinese attack with 2 Artillerys, 3 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys and 1 Tank Chinese roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Anhwei, round 2 : 2/6 hits, 2.00 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Chinese lost in Anhwei 2 Infantrys owned by the Hisaichi lost in Anhwei Chinese roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Anhwei, round 3 : 1/5 hits, 1.83 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Tank owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Infantrys and 1 Tank Non Combat Move - Chinese 1 Fighter moved from Chahar to Shensi 1 Tank moved from Gobi Altai to Suiyuan 1 Infantry moved from Gobi Altai to Ningsia 3 Infantrys moved from E.Qinghai to Ningsia 1 Artillery moved from E.Qinghai to Ningsia 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 AAGun and 6 Infantrys moved from Hsining to E.Qinghai 2 Tanks moved from Hupeh to Shensi 1 AAGun moved from Urumqi to E.Sinkiang Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 3 Mech.Infs and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Hisaichi regular : 3.17
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Anzac 1 Transport moved from 122 Sea Zone to 120 Sea Zone 1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from 114 Sea Zone to West Papua 1 Infantry and 1 Tank moved from Java to Sumatra 1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 2 Adv.Fighters, 1 Carrier and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - Anzac 4 Infantrys moved from New South Wales to South Australia 2 Infantrys moved from Northern Territory to Western Australia 1 Infantry moved from North New Zealand to Wellington 1 Infantry moved from South New Zealand to Wellington Place Units - Anzac 1 Carrier placed in 114 Sea Zone 2 Adv.Fighters placed in 114 Sea Zone 1 Infantry placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon 1 Destroyer moved from 67 Sea Zone to 114 Sea Zone Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Americans 1 Destroyer moved from 13 Sea Zone to 25 Sea Zone 1 Fighter moved from Colombia to 25 Sea Zone 5 Infantrys moved from Amazon to Bahia 1 Bomber moved from French Guiana to Bahia 1 Transport moved from 32 Sea Zone to 26 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to Bahia 1 Infantry moved from Northeast USA to South Atlantic USA 1 Infantry moved from South Central USA to South Atlantic USA 1 Artillery moved from Oahu to 91 Sea Zone 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 1 Artillery, 1 Battleship, 2 Carriers, 3 Destroyers, 4 Fighters, 3 Infantrys and 2 Transports moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 3 Infantrys moved from 88 Sea Zone to Wake 4 Fighters moved from 88 Sea Zone to Wake 1 Bomber moved from Pearl Harbor to Wake 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in 25 Sea Zone Americans attack with 1 Destroyer and 1 Fighter Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Americans lost in 25 Sea Zone 1 Submarine owned by the Germans submerged Americans win with 1 Fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 Destroyer Battle in Wake Americans attack with 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys Yamamoto defend with 1 Artillery, 3 Infantrys and 1 Tank Americans roll dice for 1 Battleship in Wake, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys in Wake, round 2 : 4/9 hits, 3.00 expected hits Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Wake, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Americans lost in Wake 1 Artillery owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Wake Americans roll dice for 1 Artillery, 1 Bomber, 4 Fighters and 1 Infantry in Wake, round 3 : 2/7 hits, 2.67 expected hits Yamamoto roll dice for 1 Tank in Wake, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Wake 1 Tank owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 1 Artillery, 1 Bomber and 4 Fighters remaining. Battle score for attacker is 9 Casualties for Americans: 3 Infantrys Casualties for Yamamoto: 1 Artillery, 3 Infantrys and 1 Tank Battle in Bahia Americans attack with 1 Bomber and 7 Infantrys Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Bomber and 7 Infantrys in Bahia, round 2 : 1/8 hits, 1.83 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Americans lost in Bahia 1 Infantry owned by the Neutral lost in Bahia Americans roll dice for 1 Bomber and 6 Infantrys in Bahia, round 3 : 2/7 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Americans lost in Bahia 2 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 1 Bomber and 5 Infantrys in Bahia, round 4 : 1/6 hits, 1.50 expected hits Neutral roll dice for 1 Tank in Bahia, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Non Combat Move - Americans 1 Bomber moved from Bahia to Mauritania 1 Tank moved from Central America to Amazon 1 Artillery and 1 Infantry moved from Central America to Colombia 1 Fighter moved from 25 Sea Zone to 32 Sea Zone 1 B.Transport and 1 Carrier moved from 13 Sea Zone to 32 Sea Zone 1 Infantry and 4 Tanks moved from E.Mexico to Central America 4 Tanks moved from Central America to Colombia 2 Transports moved from 100 Sea Zone to 99 Sea Zone 2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone 1 Tank moved from W.Mexico to Central America 2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 100 Sea Zone 2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Colombia 4 Fighters moved from Wake to 88 Sea Zone 1 Bomber moved from Wake to Midway Place Units - Americans 1 Battleship, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone 1 Carrier placed in 83 Sea Zone 2 Adv.Fighters placed in 83 Sea Zone 1 B.Transport placed in 83 Sea Zone 1 Artillery and 1 Elite placed in San Francisco 3 Infantrys placed in South Atlantic USA 1 Artillery placed in San Francisco Turn Complete - Americans Americans collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : -2.67 Germans regular : 0.33 Neutral regular : -1.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Russians 1 Infantry moved from Latvia to Lithuania Russians take Lithuania from Germans 1 Fighter moved from Leningrad to Vyborg 1 Infantry and 1 Tank moved from S.Karelia to Vyborg 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Vyborg 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa Russians take Odessa from Romanians 1 Artillery moved from Tula to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Penza to Tula 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Artillery and 1 Infantry moved from Astrakhan to Saratov 1 Artillery and 1 Infantry moved from Kuybyshev to Penza 3 Infantrys moved from Yakutsk to Ayan 1 Infantry moved from Okhotsk to Ayan 2 Fighters moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 33 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Ayan Russians attack with 2 Fighters and 4 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 2 Fighters and 4 Infantrys in Ayan, round 2 : 2/6 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Vyborg Russians attack with 1 Fighter, 3 Infantrys and 1 Tank Finns defend with 3 Infantrys Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 2 : 2/5 hits, 1.33 expected hits Finns roll dice for 3 Infantrys in Vyborg, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns lost in Vyborg Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 3 : 2/5 hits, 1.33 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Finns: 3 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Russians 3 Infantrys moved from Murmansk to N.Karelia 3 Infantrys moved from Arkhangelsk to S.Karelia 2 Artillerys moved from Arkhangelsk to S.Karelia 1 Submarine moved from 6 Sea Zone to 12 Sea Zone 1 Fighter moved from Vyborg to Leningrad 1 Infantry moved from Leningrad to Latvia 1 Artillery moved from Minsk to Kursk 1 Infantry moved from Kiev to Minsk 1 Infantry moved from Kursk to Kiev 2 Fighters moved from Ayan to N.Buryat Mongolia 1 AAGun, 1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery moved from Evenkia to Olyokminsk 1 Infantry moved from Irkutsk to S.Buryat Mongolia 3 Infantrys moved from Yeniseysk to Evenkia 1 Tank moved from Sibirsky to Olyokminsk 2 Infantrys moved from Sibirsky to Evenkia 2 ArmoredCars moved from Sibirsky to Olyokminsk 1 Artillery moved from Sibirsky to Evenkia 1 Mech.Inf moved from Sverdlovsk to Irkutsk 1 Adv.Fighter moved from Sverdlovsk to Olyokminsk 3 Tanks moved from Sverdlovsk to Kuybyshev 2 Tanks moved from Tashkent to Kuybyshev 1 Infantry moved from Kolyma to Okhotsk Place Units - Russians 1 Factory placed in Kursk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 4 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 2 ArmoredCars placed in Tashkent 3 Infantrys and 2 Tanks placed in Sverdlovsk 6 Infantrys placed in Sibirsky 10 Infantrys placed in Moscow Turn Complete - Russians Russians collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Finns regular : -0.33 Russians regular : 2.00 Hisaichi regular : -0.33
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TripleA Manual Gamesave Post: Yamamoto round 3
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 3 Combat Move - Yamamoto
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Anhwei to Shanghai 1 Fighter moved from Shensi to Shanghai 1 Artillery and 1 Tank moved from Anhwei to Shantung 1 Artillery moved from Shensi to Shansi 1 Tank moved from Shensi to Shansi 1 Tank moved from Shensi to Shansi 2 Tanks moved from Suiyuan to Chahar Purchase Units - Chinese Chinese buy 5 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery and 2 Tanks Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 2 Tanks in Shansi, round 2 : 3/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shansi 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Artillery Casualties for Hisaichi: 1 Artillery Battle in Shanghai Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shanghai, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Infantrys in Shanghai, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Shanghai Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shanghai, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shanghai, round 4 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Shanghai, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shanghai Chinese win, taking Shanghai from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in Chahar Chinese attack with 2 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 2 Tanks in Chahar, round 2 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Tank in Shantung, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shantung 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Tank remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Artillery Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Szechwan to Hupeh 1 Tank moved from Shensi to Shansi 1 Artillery and 4 Infantrys moved from Ningsia to Shensi 1 AAGun and 6 Infantrys moved from E.Qinghai to Lanchow 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from Gobi Altai to Ningsia 1 AAGun moved from E.Sinkiang to W.Qinghai 1 Tank moved from Urumqi to Gobi Altai 3 Mech.Infs moved from Urumqi to Ningsia 1 Fighter moved from Shanghai to Anhwei Place Units - Chinese 5 Infantrys and 1 Tank placed in Hsining 1 Mech.Inf and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33 Chinese regular : 0.83 Hisaichi regular : 1.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - British 1 unit repaired. 4 Infantrys and 2 Tanks moved from Lower Egypt to Mersa Matruh 2 Artillerys moved from Cairo to 56 Sea Zone 1 Elite moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Artillery and 1 Infantry moved from Kordofan to Darfur 2 Infantrys moved from French Equatorial Africa to Darfur 2 Infantrys moved from Equatoria to Darfur 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from Rhodesia to Kenya 2 ArmoredCars moved from Cape Town to Rhodesia 1 Tank moved from E.Iran to Iraq 1 Infantry moved from W.Iran to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 1 Artillery moved from E.Iran to 58 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 1 Artillery and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Infantry and 2 Tanks moved from Yunnan to N.Thailand 1 Infantry moved from Malaya to S.Thailand British take S.Thailand from Thai 1 Fighter moved from Malaya to N.Thailand 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Assam to Burma 2 Infantrys moved from Koryakia to Kolyma 1 Transport moved from 72 Sea Zone to 74 Sea Zone 1 Destroyer moved from 72 Sea Zone to 88 Sea Zone 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Picardy to Lorraine French take Lorraine from Germans 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters and 2 Infantrys; Remaining resources: 1 PUs; Combat - British Battle in N.Thailand British attack with 1 Fighter, 1 Infantry and 2 Tanks Yamamoto defend with 1 Tank British roll dice for 1 Fighter, 1 Infantry and 2 Tanks in N.Thailand, round 2 : 1/4 hits, 1.50 expected hits Thai roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in N.Thailand 1 Tank owned by the Yamamoto lost in N.Thailand British win, taking N.Thailand from Thai with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Tank Non Combat Move - British 1 Fighter moved from N.Thailand to Malaya 1 Battleship, 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Scotland 1 Bomber moved from London to Dover 1 Infantry moved from Canadian Prairies to Ontario Place Units - British 1 Carrier placed in 56 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Cairo to 56 Sea Zone 3 Destroyers placed in 56 Sea Zone 1 Cruiser and 2 Destroyers placed in 21 Sea Zone 2 Artillerys and 2 Infantrys placed in Madras 2 ArmoredCars and 1 Fighter placed in W.Iran 1 Fighter placed in Cairo Turn Complete - British British collect 102 PUs; end with 103 PUs
Combat Hit Differential Summary :
Thai regular : 0.50 British regular : -0.50