TripleA Turn Summary for game: World At War
Game History
Round: 18 Combat Move - Hisaichi 1 Infantry moved from Koryakia to Kolyma 1 Infantry moved from Ayan to Okhotsk 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Kolyma 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Okhotsk 1 Mech.Inf and 1 Tank moved from Tokyo to Hokkaido 1 Mech.Inf moved from Tokyo to Kyushu 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Kyushu 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Hokkaido 1 Fighter moved from 84 Sea Zone to Kolyma 1 Adv.Fighter moved from 84 Sea Zone to Okhotsk Purchase Units - Hisaichi Hisaichi buy 2 Bunkers, 7 Infantrys, 1 S.Submarine, 1 Submarine, 1 T.Boat, 4 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kyushu Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf Americans defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf in Kyushu, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Kyushu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Kyushu Hisaichi win, taking Kyushu from Americans with 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Hokkaido Hisaichi attack with 1 Adv.Fighter, 1 Fighter, 1 Mech.Inf and 1 Tank Americans defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter, 1 Mech.Inf and 1 Tank in Hokkaido, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 Infantry in Hokkaido, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Hokkaido 1 Infantry owned by the Americans lost in Hokkaido Hisaichi win, taking Hokkaido from Americans with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Mech.Inf Casualties for Americans: 1 Infantry Battle in Kolyma Hisaichi attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Kolyma, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kolyma Hisaichi win, taking Kolyma from Russians with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Okhotsk Hisaichi attack with 2 Adv.Fighters, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 2 Adv.Fighters, 1 Fighter and 1 Infantry in Okhotsk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 2 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Chita to Ayan 2 Adv.Fighters and 1 Fighter moved from Okhotsk to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Hokkaido to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Kyushu to 84 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Kolyma to 84 Sea Zone 2 Infantrys moved from Ningsia to E.Qinghai 1 Adv.Fighter and 1 Fighter moved from E.Qinghai to Yunnan 3 Tanks moved from Hupeh to Yunnan 1 Adv.Fighter moved from Changchun to Yunnan 3 Tanks moved from Shantung to Shensi 3 Tanks moved from Peking to Suiyuan 1 Elite and 3 Infantrys moved from Changchun to 84 Sea Zone 1 Elite and 3 Infantrys moved from 84 Sea Zone to Tokyo Place Units - Hisaichi 1 S.Submarine, 1 Submarine, 1 T.Boat and 2 Transports placed in 84 Sea Zone 2 Infantrys placed in Ningsia 1 Bunker placed in E.Qinghai 1 Bunker placed in Changchun 3 Tanks placed in Hupeh 1 Tank placed in Shantung Hisaichi undo move 1. 1 Submarine, 1 T.Boat and 1 Transport placed in 84 Sea Zone 1 S.Submarine and 1 Transport placed in 84 Sea Zone 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -0.67 Hisaichi regular : 0.33






