@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
World at War Game 21
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@captainwalker
Combat Move - Hisaichi
2 Fighters moved from Hupeh to Chahar
1 Infantry moved from Peking to Chahar
1 Infantry moved from Shansi to Chahar
1 Artillery moved from Anhwei to Hupeh
1 Infantry moved from Anhwei to Shansi
1 Infantry moved from Anhwei to Hupeh
1 Artillery moved from Peking to Chahar
1 Artillery moved from Peking to Chahar
1 Tank moved from Ayan to Okhotsk
Hisaichi take Okhotsk from Russians
1 Tank moved from Okhotsk to Kolyma
Hisaichi take Kolyma from Russians
1 Infantry moved from Ayan to Yakutsk
Hisaichi take Yakutsk from Russians
2 Artillerys and 6 Infantrys moved from Heilungchiang to Chita
2 Artillerys and 4 Infantrys moved from Hulunbuir to Chita
2 Artillerys and 3 Infantrys moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Ayan to N.Buryat Mongolia
1 Elite moved from Lombok to Java
1 Adv.Fighter moved from 110 Sea Zone to Java
1 Adv.Fighter moved from 110 Sea Zone to Java
1 S.Submarine moved from 111 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 S.Submarine moved from 107 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
1 Infantry moved from Sumatra to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
2 Infantrys moved from Sumatra to Java
2 Adv.Fighters moved from Sumatra to Java
1 Fighter moved from Sumatra to Madras
1 Infantry moved from Davao to MindanaoPurchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Elite, 1 Fighter and 16 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Java Hisaichi attack with 4 Adv.Fighters, 1 Elite and 4 Infantrys Anzac defend with 2 Artillerys and 1 Elite; Dutch defend with 1 Bunker Units damaged: 1 Bunker owned by the Dutch Hisaichi win, taking Java from Dutch with 4 Adv.Fighters, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 13 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 2 Artillerys and 1 Elite Casualties for Dutch: 1 Bunker Battle in N.Buryat Mongolia Hisaichi attack with 2 Artillerys and 4 Infantrys Russians defend with 2 Bunkers Units damaged: 1 Bunker owned by the Russians Hisaichi win, taking N.Buryat Mongolia from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 2 Bunkers Battle in Chita Hisaichi attack with 4 Artillerys and 10 Infantrys Russians defend with 2 Infantrys Hisaichi win, taking Chita from Russians with 4 Artillerys and 10 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Chahar Hisaichi attack with 2 Artillerys, 2 Fighters and 2 Infantrys Chinese defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi win, taking Chahar from Chinese with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Hisaichi 1 Fighter moved from Chahar to Hupeh 1 Fighter moved from Chahar to Hupeh 1 Artillery moved from Peking to Shantung 7 Infantrys moved from Kirin to Heilungchiang 6 Infantrys moved from Changchun to Kirin 1 Destroyer and 2 Submarines moved from 111 Sea Zone to 110 Sea Zone 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Elite moved from Banjarmasin to 110 Sea Zone 1 Elite moved from 110 Sea Zone to Sumatra 1 Artillery moved from 110 Sea Zone to Sumatra 1 Infantry moved from Davao to Mindanao 1 Adv.Fighter moved from Java to 110 Sea Zone 1 Adv.Fighter moved from Java to 110 Sea Zone 1 Adv.Fighter moved from Java to Sumatra 1 Adv.Fighter moved from Java to 110 Sea Zone Place Units - Hisaichi 1 Carrier and 1 Fighter placed in 110 Sea Zone 1 Artillery and 1 Elite placed in Banjarmasin 4 Infantrys placed in Davao 1 Bunker and 5 Infantrys placed in Madras 1 Artillery and 2 Infantrys placed in Peking 2 ArmoredCars and 1 Infantry placed in Hulunbuir 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 81 PUs; end with 81 PUsTerritory Summary for Hisaichi :
Vladivostok : 1 flag Okhotsk : 1 flag Chita : 1 flag, 4 Artillerys and 10 Infantrys Ayan : 1 flag, 1 AAGun, 6 Artillerys, 3 Elites, 17 Infantrys and 8 Tanks Yakutsk : 1 flag, 1 Infantry N.Buryat Mongolia : 1 flag, 2 Artillerys and 2 Infantrys Khabarovsk : 1 flag Kolyma : 1 flag, 1 Tank Shansi : 1 flag, 1 Infantry Hupeh : 1 flag, 1 Artillery, 4 Bunkers, 2 Fighters and 9 Infantrys Shanghai : 1 flag Chahar : 1 flag, 2 Artillerys and 1 Infantry Anhwei : 1 flag Kirin : 6 Infantrys Peking : 1 flag, 2 Artillerys, 1 Factory and 2 Infantrys Hulunbuir : 2 ArmoredCars, 1 Factory and 1 Infantry Shantung : 1 flag, 1 Artillery Changchun : 1 Factory and 4 Infantrys Heilungchiang : 7 Infantrys British Borneo : 1 flag Madras : 1 flag, 1 AAGun, 2 ArmoredCars, 6 Bunkers, 1 Factory, 1 Fighter and 28 Infantrys East And South Borneo : 1 flag Sumatra : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Elite and 10 Infantrys Banjarmasin : 1 flag, 1 AAGun, 1 Artillery, 1 Elite and 1 Factory Lombok : 1 flag Java : 1 flag, 1 Elite and 2 Infantrys Davao : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 5 Infantrys Mindoro : 1 flag Panay : 1 flag Mindanao : 1 flag, 2 Infantrys 110 Sea Zone : 3 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Carriers, 3 Destroyers, 1 Fighter, 2 S.Submarines, 9 Submarines and 3 Transports 85 Sea Zone : 1 T.BoatProduction/PUs Summary :
Germans : 156 / 160 Russians : 62 / 70 Italians : 75 / 82 French : 24 / 24 Yamamoto : 80 / 80 Chinese : 26 / 28 Hisaichi : 81 / 81 British : 78 / 82 Anzac : 36 / 36 Dutch : 11 / 17 Finns : 15 / 17 Romanians : 24 / 25 Thai : 9 / 9 Americans : 126 / 127 -
Steve Edit .tsvg
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - British 2 Infantrys moved from W.Iran to Erzurum 1 Bomber moved from Italian East Africa to Erzurum 1 Artillery and 1 Elite moved from W.Morocco to 31 Sea Zone 1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Elite, 2 Fighters and 2 Transports moved from 31 Sea Zone to 30 Sea Zone 1 Artillery and 1 Elite moved from 30 Sea Zone to Azores 1 Infantry moved from Northern Ireland to Dublin British take Dublin from Germans 1 Artillery and 2 Tanks moved from Mysore to 64 Sea Zone 1 Elite and 2 Infantrys moved from Mysore to 64 Sea Zone 2 Infantrys moved from Mysore to 64 Sea Zone 1 Artillery, 3 Battleships, 2 Cruisers, 1 Elite, 4 Infantrys, 2 Tanks and 4 Transports moved from 64 Sea Zone to 58 Sea Zone 1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks moved from 58 Sea Zone to E.Iran 3 Adv.Fighters and 1 Fighter moved from 64 Sea Zone to E.Iran 1 Tank moved from N.Thailand to Burma British take Burma from Thai 1 Tank moved from Burma to Assam Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 2 Elites, 13 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Erzurum British attack with 1 Bomber and 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Bomber and 2 Infantrys in Erzurum, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Erzurum, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Erzurum 1 Infantry owned by the Germans lost in Erzurum British win, taking Erzurum from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Battle in Azores British attack with 1 Artillery and 1 Elite Germans defend with 1 AAGun, 2 Artillerys and 4 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Azores, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Germans lost in Azores British roll dice for 1 Artillery and 1 Elite in Azores, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 Artillerys and 2 Infantrys in Azores, round 2 : 2/4 hits, 1.33 expected hits 1 Elite owned by the British and 1 Artillery owned by the British lost in Azores 1 Infantry owned by the Germans lost in Azores Germans win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -1 Casualties for Germans: 3 Infantrys Casualties for British: 1 Artillery and 1 Elite Battle in E.Iran British attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 3 Battleships and 2 Cruisers in E.Iran, round 2 : 2/5 hits, 3.00 expected hits 1 Bunker owned by the Neutral lost in E.Iran British roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks in E.Iran, round 2 : 2/12 hits, 4.33 expected hits Neutral roll dice for 3 Infantrys in E.Iran, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in E.Iran British roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks in E.Iran, round 3 : 7/12 hits, 4.33 expected hits Neutral roll dice for 1 Infantry in E.Iran, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Neutral: 1 Bunker and 3 Infantrys Non Combat Move - British 3 Adv.Fighters and 1 Fighter moved from E.Iran to 58 Sea Zone 1 Infantry and 1 Tank moved from Mysore to 64 Sea Zone 2 Carriers, 5 Destroyers, 1 Infantry, 3 Submarines, 1 Tank and 2 Transports moved from 64 Sea Zone to 58 Sea Zone 1 Infantry and 1 Tank moved from 58 Sea Zone to W.Iran 1 AAGun, 1 Artillery, 15 Infantrys and 2 Tanks moved from Mysore to Hyderabad 1 Infantry moved from Rajputana to Mysore 1 Infantry moved from Rajputana to Hyderabad 1 Infantry moved from Bombay to Rajputana 1 Tank moved from Bombay to Hyderabad 3 Infantrys moved from Delhi to Hyderabad 2 Infantrys moved from Delhi to Bihar 1 Mech.Inf moved from Assam to Delhi 1 Infantry moved from Yunnan to Burma 1 Infantry moved from Assam to Yunnan 1 Infantry moved from W.Iran to Azerbaijan 1 Bomber moved from Erzurum to Italian East Africa 5 Infantrys moved from Iraq to W.Iran 2 Artillerys, 1 Elite, 10 Infantrys and 2 Tanks moved from Nubia to New Valley 1 Tank moved from Cape Town to Rhodesia 1 Artillery and 1 Elite moved from Northern Ireland to Scotland 1 Infantry moved from Scotland to Northern Ireland 2 Infantrys moved from Manchester to Scotland 1 Infantry moved from London to Manchester 2 Infantrys moved from London to Dover 2 Infantrys moved from Wales to Manchester 1 Infantry moved from Manchester to Scotland 1 Infantry moved from Wales to Manchester Place Units - British 1 Artillery, 1 Bunker, 1 Infantry and 1 Tank placed in W.Iran 1 Adv.Fighter and 1 Submarine placed in 2 Sea Zone 1 Artillery and 2 Elites placed in Italian East Africa 2 Tanks placed in Cape Town 5 Infantrys placed in Delhi 1 Infantry and 1 Tank placed in Bombay 3 Infantrys placed in Manchester 3 Infantrys placed in Wales British undo move 6. British undo move 5. 2 Infantrys placed in Bombay 4 Infantrys and 1 Tank placed in Delhi Turn Complete - British British collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Neutral regular : -1.33 British regular : 0.33 -
@entek anzac up
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@Elrood it looks like the AI favors the axis…
“Your unit movements and battles in the World at War Game 21 have resulted in significant territorial gains for Hisaichi, with a series of victories leading to their control over multiple regions; your remaining resources are limited, and you must now focus on defending and reinforcing your forces.” -
@captainwalker stop reading and quoting AI!
Haven’t you watchsd Terminator?
It will kill is all off. It is evil. -
@captainwalker I do not share the AI assessment in regard to Hisaichi playing a fundamental role in axis success… :-P
They are more obstacle that Axis have to overcome than any help at all… -
@Elrood the part about me focusing on defending and reinforcing was spot on…
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@captainwalker you mean madras? Yes that was a nice move. Held UK very much back! But it came at costs on other fronts
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@Elrood Madras, Cairo…I’m losing everything! lol
Once Germany takes Moscow the allies will probably lose the Atlantic too! -
@captainwalker yeah I was about to take turkey and help Germany out a bit when I saw an awfully low number of units in Cairo… and was astonished about my great odds on it!
And Moscow now seems poorly defended as well… will have 100% next go… 😳
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TripleA Turn Summary: Anzac round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Anzac 1 Cruiser moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from New South Wales to 70 Sea Zone 1 Cruiser and 1 Infantry moved from 70 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok Dutch take Lombok from Hisaichi 2 Transports moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from West Papua to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 4 Infantrys moved from 67 Sea Zone to Flores 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery and 3 Infantrys moved from 67 Sea Zone to Java 2 Adv.Fighters moved from 67 Sea Zone to Java 2 Fighters moved from Broome to Flores Purchase Units - Anzac Anzac buy 1 Destroyer and 14 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Adv.Fighters, 1 Artillery and 3 Infantrys Hisaichi defend with 1 Elite and 2 Infantrys Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Hisaichi lost in Java Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in Java, round 2 : 3/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Elite in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 2 Adv.Fighters, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Elite and 2 Infantrys Battle in Flores Anzac attack with 2 Fighters and 4 Infantrys Yamamoto defend with 1 Elite Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Elite Non Combat Move - Anzac 2 Adv.Fighters moved from Java to 67 Sea Zone 2 Fighters moved from Flores to Broome 3 Infantrys moved from Port Moresby to West Papua 2 Infantrys moved from Canberra to New South Wales Place Units - Anzac 1 Destroyer placed in 67 Sea Zone 2 Infantrys placed in Western Australia 2 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 4 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : 2.33 Hisaichi regular : -0.33 -
TripleA Turn Summary: Dutch round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Purchase Units - Dutch Dutch buy 2 Artillerys, 1 Bunker and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Elite and 1 Infantry moved from Darfur to Kufra 2 Infantrys moved from French Equatorial Africa to Darfur 2 Infantrys moved from French Sudan to French Equatorial Africa 2 Infantrys moved from Suriname to 32 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 2 Infantrys moved from 36 Sea Zone to French Sudan 1 Transport moved from 36 Sea Zone to 32 Sea Zone Place Units - Dutch 2 Artillerys and 1 Marine placed in Suriname 1 Bunker placed in Flores Turn Complete - Dutch Dutch collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Romanians 1 Mot.Inf moved from Stalingrad to Azerbaijan 1 Artillery and 2 Infantrys moved from Rostov to Penza 1 Bomber moved from Georgia to Penza 1 Mot.Inf moved from Georgia to Erzurum 1 Mot.Inf moved from Georgia to Azerbaijan 1 Adv.Fighter moved from Georgia to Azerbaijan 1 Adv.Fighter and 1 Fighter moved from Georgia to Erzurum Purchase Units - Romanians Romanians buy 5 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Azerbaijan Romanians attack with 1 Adv.Fighter and 2 Mot.Infs British defend with 1 Infantry Romanians roll dice for 1 Adv.Fighter and 2 Mot.Infs in Azerbaijan, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0,33 expected hits Romanians roll dice for 1 Adv.Fighter and 2 Mot.Infs in Azerbaijan, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 Infantry in Azerbaijan, round 3 : 1/1 hits, 0,33 expected hits 1 Mot.Inf owned by the Romanians lost in Azerbaijan Romanians roll dice for 1 Adv.Fighter and 1 Mot.Inf in Azerbaijan, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 Infantry in Azerbaijan, round 4 : 1/1 hits, 0,33 expected hits 1 Mot.Inf owned by the Romanians lost in Azerbaijan 1 Adv.Fighter owned by the Romanians retreated Russians win with 1 Infantry remaining. Battle score for attacker is -10 Casualties for Romanians: 2 Mot.Infs Battle in Erzurum Romanians attack with 1 Adv.Fighter, 1 Fighter and 1 Mot.Inf British defend with 1 Infantry Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Mot.Inf in Erzurum, round 2 : 2/3 hits, 1,00 expected hits British roll dice for 1 Infantry in Erzurum, round 2 : 1/1 hits, 0,33 expected hits 1 Mot.Inf owned by the Romanians lost in Erzurum 1 Infantry owned by the British lost in Erzurum Romanians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -3 Casualties for Romanians: 1 Mot.Inf Casualties for British: 1 Infantry Battle in Penza Romanians attack with 1 Artillery, 1 Bomber and 2 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Penza, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 2 Infantrys in Penza, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Penza Romanians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Penza, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 Infantry in Penza, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Romanians lost in Penza 1 Infantry owned by the Russians lost in Penza Romanians win, taking Penza from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 Infantry Non Combat Move - Romanians 1 Artillery and 1 Infantry moved from Rostov to Georgia 1 Adv.Fighter and 1 Fighter moved from Erzurum to Saratov 1 Bomber moved from Penza to Saratov 1 Adv.Fighter moved from Azerbaijan to Saratov 3 Tanks moved from Georgia to Saratov 3 Infantrys moved from Kiev to Kursk 3 Infantrys moved from Kursk to Rostov 2 Tanks moved from Vinnytsia to Kursk 3 Mot.Infs moved from Bucharest to Donetsk 1 AAGun moved from Kiev to Kursk Place Units - Romanians 5 Infantrys placed in Stalingrad 3 Tanks placed in Kiev Turn Complete - Romanians Romanians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Romanians regular : -1,33 Russians regular : 1,00 British regular : 0,67 -
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Americans 3 units repaired. 4 Infantrys moved from French Sudan to 36 Sea Zone 1 B.Transport and 4 Infantrys moved from 36 Sea Zone to 30 Sea Zone 2 Transports moved from 30 Sea Zone to 31 Sea Zone 1 Artillery and 1 Marine moved from W.Morocco to 31 Sea Zone 2 Infantrys moved from Rio de Oro to 31 Sea Zone 1 Artillery, 2 Infantrys, 1 Marine and 2 Transports moved from 31 Sea Zone to 30 Sea Zone 1 Artillery, 6 Infantrys and 1 Marine moved from 30 Sea Zone to Azores 2 Adv.Fighters moved from Wake to 95 Sea Zone 2 Adv.Fighters moved from 90 Sea Zone to 95 Sea Zone 1 Fighter moved from 67 Sea Zone to 111 Sea Zone 1 Fighter moved from 67 Sea Zone to 111 Sea Zone 2 Fighters moved from 67 Sea Zone to 66 Sea Zone 1 Adv.Fighter and 1 L.Fighter moved from 67 Sea Zone to 66 Sea Zone 1 Adv.Fighter and 1 L.Fighter moved from 67 Sea Zone to 111 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Carrier, 3 Destroyers, 12 Infantrys, 3 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 66 Sea Zone Americans attack with 1 Adv.Fighter, 2 Fighters and 1 L.Fighter Hisaichi defend with 1 Transport Americans roll dice for 1 Adv.Fighter, 2 Fighters and 1 L.Fighter in 66 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Transport in 66 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Americans lost in 66 Sea Zone 1 Transport owned by the Hisaichi lost in 66 Sea Zone Americans win with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 Fighter Casualties for Hisaichi: 1 Transport Battle in 111 Sea Zone Americans attack with 1 Adv.Fighter, 2 Fighters and 1 L.Fighter Yamamoto defend with 1 Transport Americans roll dice for 1 Adv.Fighter, 2 Fighters and 1 L.Fighter in 111 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Adv.Fighter, 2 Fighters and 1 L.Fighter in 111 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 111 Sea Zone Americans win with 1 Adv.Fighter, 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in 95 Sea Zone Americans attack with 4 Adv.Fighters Yamamoto defend with 1 Transport Americans roll dice for 4 Adv.Fighters in 95 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone 1 Transport owned by the Yamamoto lost in 95 Sea Zone Americans win with 3 Adv.Fighters remaining. Battle score for attacker is -4 Casualties for Americans: 1 Adv.Fighter Casualties for Yamamoto: 1 Transport Battle in Azores Americans attack with 1 Artillery, 6 Infantrys and 1 Marine Germans defend with 1 AAGun, 2 Artillerys and 1 Infantry Americans roll dice for 1 Artillery, 6 Infantrys and 1 Marine in Azores, round 2 : 2/8 hits, 2.00 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Azores, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans lost in Azores 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Azores Americans roll dice for 1 Artillery, 4 Infantrys and 1 Marine in Azores, round 3 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 Artillery in Azores, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Azores Americans win, taking Azores from Germans with 1 Artillery, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 6 Casualties for Americans: 2 Infantrys Casualties for Germans: 2 Artillerys and 1 Infantry Non Combat Move - Americans 1 Adv.Fighter, 1 Fighter and 1 L.Fighter moved from 66 Sea Zone to 67 Sea Zone 1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from 111 Sea Zone to 67 Sea Zone 1 Adv.Fighter moved from 95 Sea Zone to Wake 2 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone 3 Infantrys and 1 Marine moved from Pearl Harbor to 90 Sea Zone 1 B.Transport, 1 Carrier, 1 Destroyer, 3 Infantrys, 1 Marine and 1 Submarine moved from 90 Sea Zone to 88 Sea Zone 3 Infantrys and 1 Marine moved from 88 Sea Zone to Wake 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone 4 Infantrys moved from 89 Sea Zone to Midway 1 Infantry moved from North New Zealand to 123 Sea Zone 1 Infantry and 1 S.Submarine moved from 123 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Broome 1 Infantry moved from Santiago to 125 Sea Zone 1 Infantry and 1 S.Submarine moved from 125 Sea Zone to 123 Sea Zone 1 Infantry moved from 123 Sea Zone to North New Zealand 1 Infantry moved from Kufra to El Agheila 1 Infantry moved from Kufra to Tobruk 1 Infantry moved from New Valley to Mersa Matruh 1 Artillery, 5 Infantrys and 1 Marine moved from Nubia to New Valley 1 AAGun, 1 Artillery and 6 Infantrys moved from Darfur to New Valley 6 Infantrys moved from French Equatorial Africa to Darfur 2 Infantrys moved from French Sudan to French Equatorial Africa 2 Infantrys moved from Salvador to 35 Sea Zone 2 Infantrys and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 2 Infantrys moved from 36 Sea Zone to Mauritania 6 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport, 6 Infantrys and 1 Transport moved from 35 Sea Zone to 38 Sea Zone 6 Infantrys moved from 38 Sea Zone to French Equatorial Africa 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 AAGun moved from Salvador to 35 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 1 AAGun, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 AAGun and 1 Infantry moved from 36 Sea Zone to Mauritania 1 B.Transport and 1 Transport moved from 38 Sea Zone to 35 Sea Zone 3 Infantrys moved from Amazon to Bahia 2 Infantrys moved from Venezuela to Amazon 2 B.Transports moved from 32 Sea Zone to 26 Sea Zone 8 Infantrys moved from South Atlantic USA to 26 Sea Zone 5 Infantrys moved from South Central USA to South Atlantic USA 2 B.Transports and 8 Infantrys moved from 26 Sea Zone to 32 Sea Zone 8 Infantrys moved from 32 Sea Zone to Bahia 4 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 13 Sea Zone to 2 Sea Zone 4 Infantrys moved from 2 Sea Zone to Montreal 1 Infantry moved from Rio de Oro to Mauritania Place Units - Americans 1 Artillery and 1 Tank placed in Salvador 1 Bunker placed in Wake 1 Carrier and 1 Destroyer placed in 88 Sea Zone 1 Destroyer and 2 Submarines placed in 91 Sea Zone 1 Transport placed in 71 Sea Zone 2 Infantrys placed in Alaska 2 Adv.Fighters placed in San Francisco 1 Destroyer and 1 Submarine placed in 13 Sea Zone 3 Infantrys placed in South Atlantic USA 5 Infantrys placed in South Central USA 1 Artillery and 2 Infantrys placed in Rio de Oro Turn Complete - Americans Americans collect 127 PUs; end with 127 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Americans regular : -2.67 Germans regular : 0.67 Hisaichi regular : 0.83 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Germans 1 Infantry moved from Normandy to 20 Sea Zone 1 Infantry moved from Normandy to 20 Sea Zone 1 Cruiser, 2 Infantrys and 1 S.Submarine moved from 20 Sea Zone to 17 Sea Zone 2 Infantrys moved from 17 Sea Zone to Azores 3 Transports moved from 17 Sea Zone to 19 Sea Zone 6 Infantrys moved from Brittany to 19 Sea Zone 6 Infantrys and 3 Transports moved from 19 Sea Zone to 17 Sea Zone 5 Infantrys moved from 17 Sea Zone to Azores 1 Infantry moved from 17 Sea Zone to Azores 1 Adv.Fighter and 1 Fighter moved from 17 Sea Zone to Azores 1 JetFighter moved from 17 Sea Zone to Azores 1 Infantry moved from Yaroslavl to Gorky Germans take Gorky from Russians 1 Infantry moved from Latvia to Novgorod Germans take Novgorod from Russians 1 Infantry moved from Saratov to Kuybyshev Germans take Kuybyshev from Russians 1 Infantry moved from Astrakhan to Azerbaijan 1 Infantry moved from Georgia to Erzurum Germans take Erzurum from British 2 Adv.Fighters and 1 Stuka moved from Georgia to Azerbaijan 1 Artillery, 6 Infantrys, 2 Stukas and 1 Tank moved from Leon to Portugal 1 Infantry moved from Andalusia to Portugal Purchase Units - Germans Germans buy 2 Adv.Fighters, 14 ArmoredCars, 4 Artillerys, 1 Bunker, 3 Elites, 1 Factory, 3 HeavyTanks, 4 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Azerbaijan Germans attack with 2 Adv.Fighters, 1 Infantry and 1 Stuka British defend with 1 Infantry Germans roll dice for 2 Adv.Fighters, 1 Infantry and 1 Stuka in Azerbaijan, round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Azerbaijan Germans win, taking Azerbaijan from Russians with 2 Adv.Fighters, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Portugal Germans attack with 1 Artillery, 7 Infantrys, 2 Stukas and 1 Tank Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry Germans roll dice for 1 Artillery, 7 Infantrys, 2 Stukas and 1 Tank in Portugal, round 2 : 1/11 hits, 3,50 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 1/4 hits, 1,67 expected hits 1 Infantry owned by the Germans lost in Portugal Germans roll dice for 1 Artillery, 6 Infantrys, 2 Stukas and 1 Tank in Portugal, round 3 : 3/10 hits, 3,33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 3 : 1/4 hits, 1,67 expected hits 1 Infantry owned by the Germans lost in Portugal 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Portugal Germans roll dice for 1 Artillery, 5 Infantrys, 2 Stukas and 1 Tank in Portugal, round 4 : 4/9 hits, 3,17 expected hits Neutral roll dice for 2 Bunkers in Portugal, round 4 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the Germans lost in Portugal 2 Bunkers owned by the Neutral lost in Portugal Germans loses 0 PUs for violating Portugals neutrality. Germans win, taking Portugal from Neutral with 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 12 Casualties for Germans: 3 Infantrys Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry Battle in Azores Germans attack with 1 Adv.Fighter, 1 Fighter, 8 Infantrys and 1 JetFighter Americans defend with 1 AAGun, 1 Artillery, 4 Infantrys and 1 Marine Americans roll AA dice in Azores : 0/3 hits, 0,50 expected hits Germans roll dice for 1 Battleship and 1 Cruiser in Azores, round 2 : 1/2 hits, 1,17 expected hits 1 Infantry owned by the Americans lost in Azores Germans roll dice for 1 Adv.Fighter, 1 Fighter, 8 Infantrys and 1 JetFighter in Azores, round 2 : 2/11 hits, 2,83 expected hits Americans roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Azores, round 2 : 1/5 hits, 1,67 expected hits 1 Infantry owned by the Germans lost in Azores 2 Infantrys owned by the Americans lost in Azores Germans roll dice for 1 Adv.Fighter, 1 Fighter, 7 Infantrys and 1 JetFighter in Azores, round 3 : 2/10 hits, 2,67 expected hits Americans roll dice for 1 Artillery, 1 Infantry and 1 Marine in Azores, round 3 : 3/3 hits, 1,00 expected hits 3 Infantrys owned by the Germans lost in Azores 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Azores Germans roll dice for 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 1 JetFighter in Azores, round 4 : 2/7 hits, 2,17 expected hits Americans roll dice for 1 Marine in Azores, round 4 : 0/1 hits, 0,33 expected hits 1 Marine owned by the Americans lost in Azores Germans win, taking Azores from Americans with 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 1 JetFighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 Artillery, 4 Infantrys and 1 Marine Casualties for Germans: 4 Infantrys Non Combat Move - Germans 1 Adv.Fighter, 1 Fighter and 1 JetFighter moved from Azores to 17 Sea Zone 1 Submarine moved from 20 Sea Zone to 17 Sea Zone 1 Adv.Fighter moved from 22 Sea Zone to Iceland 1 Submarine moved from 21 Sea Zone to 20 Sea Zone 1 Submarine moved from 21 Sea Zone to 18 Sea Zone 1 Carrier moved from 22 Sea Zone to 20 Sea Zone 1 Submarine moved from 20 Sea Zone to 19 Sea Zone 3 Artillerys, 1 Elite and 2 Infantrys moved from Hamburg to 22 Sea Zone 3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 22 Sea Zone to 20 Sea Zone 3 Artillerys and 1 Infantry moved from Normandy to Brittany 3 Artillerys, 1 Elite and 2 Infantrys moved from 20 Sea Zone to Brittany 1 AAGun, 4 ArmoredCars, 9 Infantrys and 1 Tank moved from Kursk to Tula 10 ArmoredCars and 5 Mech.Infs moved from Minsk to Tula 3 Mech.Infs moved from Brest to Tula 6 ArmoredCars moved from Vinnytsia to Kursk 2 Infantrys moved from Georgia to Astrakhan 1 Adv.Fighter and 1 Stuka moved from Azerbaijan to Saratov 1 Adv.Fighter moved from Azerbaijan to Saratov 2 ArmoredCars moved from Vinnytsia to Kursk 4 ArmoredCars moved from Warsaw to Minsk 3 ArmoredCars moved from Krakow to Minsk 3 ArmoredCars moved from Danzig to Minsk 5 Mech.Infs moved from Bohemia to Minsk 3 Mech.Infs moved from Bavaria to Brest 1 Infantry moved from Latvia to Minsk 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 2 Infantrys moved from Pomerania to Danzig 7 Infantrys moved from Netherlands to Belgium 1 AAGun moved from Navarre to Leon 1 Artillery and 4 Infantrys moved from Madrid to Leon 2 Stukas moved from Portugal to Leon 1 Destroyer, 3 Submarines and 2 Transports moved from 45 Sea Zone to 42 Sea Zone 1 Artillery and 2 Infantrys moved from Hamburg to Netherlands 1 AAGun moved from Vinnytsia to Kiev 1 Infantry moved from Smolensk to Yaroslavl 2 Adv.Fighters and 1 Carrier moved from 24 Sea Zone to 22 Sea Zone Place Units - Germans 1 Bunker placed in Iceland 1 Factory placed in Netherlands 1 Artillery and 4 Infantrys placed in Madrid 1 Elite placed in Normandy 2 Adv.Fighters placed in 20 Sea Zone 3 Artillerys and 2 Elites placed in Hamburg 3 HeavyTanks placed in Kursk 3 Mech.Infs placed in Georgia 4 ArmoredCars placed in Vinnytsia 4 ArmoredCars placed in Warsaw 3 ArmoredCars placed in Danzig 3 ArmoredCars placed in Krakow Turn Complete - Germans Germans collect 162 PUs; end with 162 PUsCombat Hit Differential Summary :
Americans regular : 1,00 Americans AA : -0,50 Russians regular : -0,33 Germans regular : -4,67 Neutral regular : -1,33 -
@Karl7 russia up
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@Elrood production for allies: 360
production for axis: 448
the allies have zero chance of winning so I’m for starting another… good game team Europe! -
@captainwalker Aw… ok, just before my big engagement! Was looking forward to see Russias choices and how Africa would enfold
:°-( °°
But I understand!
It was a suspenseful match from start to finish!! Thanks!





