@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
World at War Game 21
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Anzac 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone 1 Fighter moved from Townsville to 67 Sea Zone 1 Submarine moved from 123 Sea Zone to 70 Sea Zone Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Tank moved from Townsville to Western Australia 1 Infantry moved from Northern Territory to Western Australia 1 Infantry moved from Townsville to Northern Territory 1 Infantry moved from Queensland to Northern Territory 4 Infantrys moved from Canberra to New South Wales Place Units - Anzac 1 Transport placed in 120 Sea Zone Anzac undo move 1. 1 Transport placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Dutch 1 Destroyer moved from 111 Sea Zone to 67 Sea Zone 1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from Hollandia to West Papua 1 Infantry and 1 Tank moved from Merauke to West Papua 2 Infantrys moved from West Borneo to Banjarmasin 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Romanians 2 Infantrys moved from Bucharest to E.Romania 1 Tank moved from Bucharest to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 1 Fighter moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 3/8 hits, 2,50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 2/2 hits, 0,67 expected hits 2 Infantrys owned by the Romanians lost in E.Romania 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from E.Romania to Krakow Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians regular : 0,50 Russians regular : 1,33 -
Thai
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4f95900f-c246-4329-bc48-e9124524a829-USA 1.tsvg
Game History
Round: 1 Combat Move - Americans 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone 1 Artillery and 1 Tank moved from Northwest USA to 83 Sea Zone 1 Infantry moved from Northwest USA to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Infantry moved from Southwest USA to E.Mexico 1 Infantry moved from South Central USA to E.Mexico 1 Infantry moved from Southwest USA to W.Mexico 1 Infantry moved from San Francisco to W.Mexico 1 Artillery moved from Southwest USA to W.Mexico 1 Tank moved from South Central USA to E.Mexico 1 Tank moved from Southwest USA to E.Mexico 1 Artillery moved from San Francisco to W.Mexico 1 Tank moved from San Francisco to W.Mexico 1 Tank moved from San Francisco to E.Mexico 2 Transports moved from 99 Sea Zone to 100 Sea Zone 3 Infantrys moved from Colombia to Central America 1 Infantry, 1 Tank and 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 100 Sea Zone to Peru 1 Infantry and 1 Tank moved from 25 Sea Zone to Central America 1 Infantry moved from North Central USA to South Central USA 1 Infantry moved from Northeast USA to South Central USA 1 Bomber moved from South Central USA to 91 Sea Zone 1 Bomber moved from North Central USA to 91 Sea Zone 1 Bomber moved from Pearl Harbor to 91 Sea Zone 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Fighter moved from Washington to Colombia 3 Infantrys moved from Washington to Northeast USA 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Transport moved from 74 Sea Zone to 83 Sea Zone 1 Destroyer moved from 74 Sea Zone to 71 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 Infantry and 4 Marines; Remaining resources: 0 PUs; Combat - Americans Battle in Peru Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Peru, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Peru 1 Infantry owned by the Neutral lost in Peru Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Peru, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Artillery in Peru, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Peru 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Artillery and 1 Infantry Battle in W.Mexico Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 1/5 hits, 1.83 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Neutral lost in W.Mexico Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in W.Mexico, round 3 : 3/5 hits, 1.83 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in W.Mexico 1 Tank owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Neutral: 1 Infantry and 1 Tank Casualties for Americans: 1 Infantry Battle in 91 Sea Zone Americans attack with 3 Bombers, 2 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines Yamamoto defend with 1 Destroyer Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Americans win with 3 Bombers, 2 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in E.Mexico Americans attack with 2 Infantrys and 3 Tanks Neutral defend with 1 Infantry Americans roll dice for 2 Infantrys and 3 Tanks in E.Mexico, round 2 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in E.Mexico 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 4 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 4 Infantrys and 1 Tank in Central America, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Central America 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Americans 3 Bombers moved from 91 Sea Zone to Pearl Harbor 1 Infantry moved from Kauai to Oahu 1 Artillery moved from Oahu to Pearl Harbor Place Units - Americans 1 Adv.Fighter and 1 Carrier placed in 91 Sea Zone 1 B.Transport placed in 83 Sea Zone 4 Marines placed in San Francisco 1 Infantry placed in Pearl Harbor Turn Complete - Americans Americans collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 1.17 Neutral regular : 2.00 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Germans 2 Artillerys and 3 Infantrys moved from Belgium to Picardy 3 Tanks moved from Lorraine to Picardy 3 Infantrys moved from Lorraine to Picardy 2 Tanks moved from Rhine to Picardy 3 ArmoredCars moved from Rhine to Picardy 4 Infantrys and 6 Tanks moved from Lorraine to Burgundy 3 ArmoredCars moved from Bavaria to Burgundy 2 Artillerys and 3 Infantrys moved from Stockholm to Middle Norrland 3 Artillerys, 4 Infantrys and 1 Tank moved from Krakow to Warsaw 2 Infantrys moved from Danzig to East Prussia 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 3 Infantrys, 1 T.Boat and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 3 Infantrys moved from 24 Sea Zone to East Prussia 1 Bomber moved from Pomerania to Middle Norrland 1 Fighter moved from Pomerania to East Prussia 2 Infantrys moved from Rhine to Netherlands 2 Fighters and 2 Stukas moved from Rhine to Netherlands 1 ArmoredCar moved from Hamburg to Netherlands 1 Tank moved from Danzig to East Prussia 1 Tank moved from Danzig to East Prussia 1 Artillery, 1 Infantry and 3 Tanks moved from Danzig to Warsaw 1 Tank moved from N.Tunisia to S.Algeria Germans take S.Algeria from French 1 Tank moved from N.Tunisia to N.Algeria Germans take N.Algeria from French 1 Tank moved from S.Algeria to N.Algeria 2 Infantrys moved from N.Tunisia to N.Algeria 2 Infantrys and 2 Tanks moved from Kufra to Darfur Purchase Units - Germans Germans buy 9 Infantrys, 7 Mech.Infs and 1 Stuka; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 3 ArmoredCars, 2 Artillerys, 6 Infantrys and 5 Tanks French defend with 1 Bunker Germans roll dice for 3 ArmoredCars, 2 Artillerys, 6 Infantrys and 5 Tanks in Picardy, round 2 : 8/16 hits, 5,50 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Germans lost in Picardy 1 Bunker owned by the French lost in Picardy Germans win, taking Picardy from French with 3 ArmoredCars, 2 Artillerys, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for French: 1 Bunker Battle in Netherlands Germans attack with 1 ArmoredCar, 2 Fighters, 2 Infantrys and 2 Stukas Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 ArmoredCar, 2 Fighters, 2 Infantrys and 2 Stukas in Netherlands, round 2 : 4/7 hits, 2,67 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/4 hits, 1,33 expected hits 2 Infantrys owned by the Germans lost in Netherlands 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 1 ArmoredCar, 2 Fighters and 2 Stukas remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Warsaw Germans attack with 4 Artillerys, 5 Infantrys and 4 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 4 Artillerys, 5 Infantrys and 4 Tanks in Warsaw, round 2 : 4/13 hits, 4,83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1,00 expected hits 2 Infantrys owned by the Germans lost in Warsaw 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 4 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Burgundy Germans attack with 3 ArmoredCars, 4 Infantrys and 6 Tanks French defend with 1 Infantry Germans roll dice for 3 ArmoredCars, 4 Infantrys and 6 Tanks in Burgundy, round 2 : 7/13 hits, 4,67 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 3 ArmoredCars, 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in East Prussia Germans attack with 1 Fighter, 5 Infantrys and 2 Tanks Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Battleship in East Prussia, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans roll dice for 1 Fighter, 5 Infantrys and 2 Tanks in East Prussia, round 2 : 4/8 hits, 2,17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Germans lost in East Prussia 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Germans: 1 Infantry Battle in Middle Norrland Germans attack with 2 Artillerys, 1 Bomber and 3 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Middle Norrland, round 2 : 2/6 hits, 2,17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Germans lost in Middle Norrland 2 Infantrys owned by the Neutral lost in Middle Norrland Germans roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Middle Norrland, round 3 : 2/5 hits, 2,00 expected hits Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Neutral lost in Middle Norrland Germans loses 0 PUs for violating Middle Norrlands neutrality. Germans win, taking Middle Norrland from Neutral with 2 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Darfur Germans attack with 2 Infantrys and 2 Tanks British defend with 1 Tank Germans roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0,50 expected hits 1 Tank owned by the British lost in Darfur Germans win, taking Darfur from British with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Non Combat Move - Germans 1 Destroyer and 2 Transports moved from 45 Sea Zone to 41 Sea Zone 2 Submarines moved from 31 Sea Zone to 41 Sea Zone 2 Submarines moved from 34 Sea Zone to 41 Sea Zone 3 ArmoredCars moved from Hamburg to Lorraine 1 AAGun moved from Lorraine to Burgundy 1 AAGun moved from Belgium to Picardy 2 Artillerys and 4 Infantrys moved from Hungary to Krakow 6 Infantrys moved from Silesia to Danzig 1 Tank moved from Brandenburg to Krakow 2 Artillerys and 4 Infantrys moved from Brandenburg to Silesia 1 AAGun moved from Brandenburg to Silesia 2 Fighters and 2 Stukas moved from Netherlands to Hamburg 1 Fighter moved from East Prussia to Danzig 1 Bomber moved from Middle Norrland to Danzig 2 Stukas moved from Hamburg to Danzig 2 Fighters moved from Hamburg to Danzig Place Units - Germans 4 Mech.Infs placed in Rhine 3 Mech.Infs placed in Bavaria 5 Infantrys and 1 Stuka placed in Hamburg 4 Infantrys placed in Bohemia Turn Complete - Germans Germans collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
French regular : 0,17 Russians regular : 0,33 Germans regular : 8,00 British regular : -0,50 Neutral regular : 1,33 -
@Karl Russians
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Russians 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Artillery, 2 Infantrys and 1 Tank moved from Azerbaijan to Erzurum 1 Bomber moved from Georgia to Erzurum 2 Infantrys moved from Vyborg to Oulu 1 Fighter moved from Leningrad to Oulu Purchase Units - Russians Russians buy 1 Adv.Fighter, 8 Artillerys, 1 Factory, 2 Fighters, 19 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Erzurum Russians attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Erzurum, round 2 : 2/5 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Erzurum 2 Infantrys owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Oulu Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Oulu, round 2 : 0/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oulu Russians roll dice for 1 Fighter and 1 Infantry in Oulu, round 3 : 0/2 hits, 0.50 expected hits Finns roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 1 Infantry in Oulu, round 4 : 1/2 hits, 0.50 expected hits Finns roll dice for 1 Infantry in Oulu, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Tank moved from Lapland to S.Karelia 1 Fighter moved from Oulu to Leningrad 1 Tank moved from Vyborg to Smolensk 2 Infantrys and 3 Tanks moved from Kursk to Kiev 1 Infantry moved from Vinnytsia to Kiev 3 Infantrys moved from Rostov to Donetsk 1 AAGun, 1 Artillery and 4 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Minsk to Kiev 2 Infantrys moved from Moscow to Yaroslavl 1 Artillery moved from Penza to Tula 1 Tank moved from Kirov to Yaroslavl 1 Infantry moved from Kirov to Gorky 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Perm to Kirov 1 Infantry moved from Kuybyshev to Saratov 1 Infantry moved from Georgia to Rostov 1 Bomber moved from Erzurum to Kursk 1 AAGun and 1 Infantry moved from Chimkent to Kuybyshev 1 Infantry moved from Leningrad to Latvia 2 Infantrys moved from Kiev to Minsk 1 Fighter, 2 Infantrys and 1 Tank moved from N.Buryat Mongolia to Olyokminsk 1 Fighter moved from Irkutsk to Olyokminsk 1 Infantry moved from Yakutsk to Olyokminsk 2 Infantrys moved from Khatanga to Olyokminsk 1 Artillery moved from Zhigansk to Olyokminsk 1 Infantry moved from Ayan to N.Buryat Mongolia 1 Artillery and 1 Infantry moved from Ayan to Yakutsk 1 Infantry moved from Okhotsk to Yakutsk 2 Infantrys moved from Yeniseysk to Evenkia 1 Tank moved from Khobdo to Bratsk 1 Artillery and 1 Infantry moved from Krasnoyarsk to Bratsk 1 Artillery moved from Semipalatinsk to Krasnoyarsk 1 Infantry moved from Kolyma to Zhigansk Place Units - Russians 1 Factory placed in Kursk 2 Artillerys and 4 Infantrys placed in Sibirsky 1 Tank placed in Sverdlovsk 1 Artillery and 3 Infantrys placed in Leningrad 1 Adv.Fighter, 4 Artillerys, 1 Fighter and 4 Infantrys placed in Moscow Russians undo move 5. 5 Artillerys and 5 Infantrys placed in Moscow 3 Infantrys and 2 Tanks placed in Stalingrad 3 Infantrys placed in Georgia 1 Adv.Fighter, 2 Fighters and 1 Infantry placed in Sverdlovsk Russians undo move 8. 1 Adv.Fighter, 2 Fighters and 1 Infantry placed in Arkhangelsk Russians undo move 6. Russians undo move 7. 1 Adv.Fighter, 2 Fighters and 2 Infantrys placed in Stalingrad 2 Infantrys and 2 Tanks placed in Arkhangelsk Turn Complete - Russians Russians collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
Finns regular : 0.00 Russians regular : -0.67 Neutral regular : 0.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 1 Tank moved from Kordofan to Darfur 1 Tank moved from Darfur to French Equatorial Africa 1 Artillery and 1 Infantry moved from Equatoria to French Equatorial Africa 1 Fighter moved from Kufra to French Equatorial Africa 1 Artillery moved from Provence to Languedoc 2 Tanks moved from Provence to Languedoc 1 Artillery and 2 Infantrys moved from Croatia to Serbia 1 Artillery and 3 Infantrys moved from Rome to 50 Sea Zone 1 Artillery and 3 Infantrys moved from 50 Sea Zone to Serbia Purchase Units - Italians Italians buy 1 Cruiser, 2 Elites, 1 Infantry, 4 Mech.Infs and 2 Transports; Remaining resources: 1 PUs; Combat - Italians Battle in Serbia Italians attack with 2 Artillerys and 5 Infantrys Neutral defend with 1 Artillery and 1 Infantry Italians roll dice for 2 Artillerys and 5 Infantrys in Serbia, round 2 : 0/7 hits, 1,83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 Artillerys and 5 Infantrys in Serbia, round 3 : 3/7 hits, 1,83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Italians lost in Serbia 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia Italians loses 0 PUs for violating Serbias neutrality. Italians win, taking Serbia from Neutral with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Languedoc Italians attack with 1 Artillery and 2 Tanks French defend with 1 Infantry Italians roll dice for 1 Artillery and 2 Tanks in Languedoc, round 2 : 1/3 hits, 1,33 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Italians lost in Languedoc 1 Infantry owned by the French lost in Languedoc Italians win, taking Languedoc from French with 2 Tanks remaining. Battle score for attacker is -2 Casualties for Italians: 1 Artillery Casualties for French: 1 Infantry Battle in French Equatorial Africa Italians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank British defend with 1 Fighter and 1 Infantry; French defend with 2 Infantrys Italians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in French Equatorial Africa, round 2 : 2/4 hits, 1,50 expected hits French roll dice for 1 Fighter and 3 Infantrys in French Equatorial Africa, round 2 : 2/4 hits, 1,50 expected hits 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in French Equatorial Africa 1 Infantry owned by the French and 1 Infantry owned by the British lost in French Equatorial Africa Italians roll dice for 1 Fighter and 1 Tank in French Equatorial Africa, round 3 : 0/2 hits, 0,83 expected hits French roll dice for 1 Fighter and 1 Infantry in French Equatorial Africa, round 3 : 1/2 hits, 0,83 expected hits 1 Fighter owned by the Italians lost in French Equatorial Africa 1 Tank owned by the Italians retreated to Darfur French win with 1 Fighter and 1 Infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 Artillery, 1 Fighter and 1 Infantry Casualties for French: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Darfur: 1 Tank EDIT: Adding units owned by Italians to Kufra: 1 Fighter EDIT: Turning off Edit Mode 3 Infantrys and 1 Tank moved from S.Tunisia to S.Algeria 1 Tank moved from Tunis to S.Algeria 2 Fighters moved from N.Tunisia to S.Algeria 1 AAGun moved from Lombardy to Tuscany 1 AAGun moved from Rome to Campania 2 Fighters moved from 50 Sea Zone to N.Tunisia 2 Artillerys and 1 Infantry moved from Tunis to 47 Sea Zone 1 Infantry moved from Sicily to 47 Sea Zone 2 Artillerys, 2 Infantrys and 3 Transports moved from 47 Sea Zone to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 46 Sea Zone to 45 Sea Zone 3 Artillerys and 3 Infantrys moved from 45 Sea Zone to N.Tunisia 1 Battleship moved from 47 Sea Zone to 45 Sea Zone 2 Destroyers and 1 Submarine moved from 47 Sea Zone to 45 Sea Zone 4 Infantrys moved from Rome to Campania Place Units - Italians 4 Mech.Infs placed in Tunis 2 Elites placed in Provence 1 Cruiser and 1 Transport placed in 43 Sea Zone 1 Transport placed in 50 Sea Zone 1 Infantry placed in Rome Turn Complete - Italians Italians collect 57 PUs; end with 58 PUsCombat Hit Differential Summary :
French regular : 1,33 Italians regular : -1,33 Neutral regular : -0,33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Purchase Units - French French buy 1 Adv.Fighter, 13 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - French 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from French Sudan to French Equatorial Africa 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland 1 Fighter moved from Paris to Wales 1 AAGun moved from Normandy to Brittany 1 AAGun moved from Paris to Normandy 1 Infantry moved from Orleanais to Aquitaine 1 Infantry moved from Paris to Orleanais Place Units - French 2 Infantrys and 2 Tanks placed in E.Morocco 1 Adv.Fighter and 1 Infantry placed in Syria 3 Infantrys placed in Normandy 1 Transport placed in 1 Sea Zone 7 Infantrys placed in Paris Turn Complete - French French collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
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We have been away for a few days and returning today .
Will Do Japan in the morning . -
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Infantry moved from Kwangtung to Hunan 1 Tank moved from Kwangtung to Kwangsi 1 Tank moved from Kwangtung to Kwangsi 1 Artillery moved from Kiangsi to Hunan 1 Tank moved from Manila to 92 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Tank moved from Hong Kong to 92 Sea Zone 1 Artillery moved from Hainan to 92 Sea Zone 1 Artillery moved from Hainan to 92 Sea Zone 5 Infantrys moved from Hong Kong to 92 Sea Zone 3 Artillerys, 5 Infantrys, 2 Tanks and 5 Transports moved from 92 Sea Zone to 106 Sea Zone 3 Artillerys, 5 Infantrys, 2 Tanks and 5 Transports moved from 106 Sea Zone to 110 Sea Zone 1 Tank moved from Hong Kong to Kwangsi 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Samar Yamamoto take Samar from Americans 1 Tank moved from Kiangsi to Kwangsi 1 Infantry moved from Kwangtung to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Artillery moved from Wake to 95 Sea Zone 1 Infantry moved from Rongelap to 95 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Kyushu to 85 Sea Zone 2 Infantrys and 1 Transport moved from 85 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Infantry moved from 111 Sea Zone to Flores 1 Artillery moved from Tokyo to 85 Sea Zone 1 Elite moved from Tokyo to 85 Sea Zone 1 Artillery moved from Tokyo to 85 Sea Zone 2 Artillerys, 1 B.Transport and 1 Elite moved from 85 Sea Zone to 106 Sea Zone 2 Artillerys and 1 Elite moved from 106 Sea Zone to West Borneo 1 Fighter moved from 85 Sea Zone to Hunan 3 Artillerys, 5 Infantrys and 2 Tanks moved from 110 Sea Zone to Malaya 1 Fighter moved from 107 Sea Zone to Malaya 1 Fighter moved from 107 Sea Zone to Malaya 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 1 Bomber moved from Kyushu to Malaya 1 Bomber moved from Kwajalein to 114 Sea Zone 1 Fighter moved from 96 Sea Zone to 114 Sea Zone 1 Fighter moved from 96 Sea Zone to 114 Sea Zone 1 Battleship moved from 96 Sea Zone to 109 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape 1 Carrier moved from 96 Sea Zone to 109 Sea Zone 1 Carrier moved from 96 Sea Zone to 109 Sea Zone 1 Fighter moved from Minamitori to Ponape 1 Fighter moved from 96 Sea Zone to 114 Sea Zone 1 Destroyer moved from 107 Sea Zone to 109 Sea Zone 1 Fighter moved from Minamitori to Ponape 1 Fighter moved from 96 Sea Zone to 114 Sea Zone 1 Artillery moved from Ulithi to Woleai 1 Infantry moved from 106 Sea Zone to West Borneo Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Destroyer, 7 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in West Borneo Yamamoto attack with 2 Artillerys, 1 Elite and 1 Infantry British defend with 1 Artillery and 1 Infantry Yamamoto win, taking West Borneo from Dutch with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in Malaya Yamamoto attack with 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks Units damaged: 1 Bunker owned by the British Yamamoto win, taking Malaya from British with 3 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 26 Casualties for Yamamoto: 4 Infantrys Casualties for British: 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks Battle in Ponape Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto win, taking Ponape from Americans with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Battle in 114 Sea Zone Yamamoto attack with 1 Bomber and 4 Fighters Dutch defend with 1 Destroyer and 1 Transport Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Fighters Casualties for Dutch: 1 Destroyer and 1 Transport Battle in Kwangsi Yamamoto attack with 4 Tanks Chinese defend with 1 Infantry Yamamoto win, taking Kwangsi from Chinese with 4 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hunan Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Yamamoto win, taking Hunan from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from Hunan to Kwangtung 1 Bomber moved from Malaya to Bangkok 1 Fighter moved from Ponape to 109 Sea Zone 1 Fighter moved from Ponape to 109 Sea Zone 1 Fighter moved from 114 Sea Zone to 109 Sea Zone 1 Fighter moved from 114 Sea Zone to 109 Sea Zone 1 Bomber moved from 114 Sea Zone to Yap 1 Submarine moved from 107 Sea Zone to 109 Sea Zone 1 Destroyer moved from 96 Sea Zone to 109 Sea Zone 1 Carrier moved from 107 Sea Zone to 109 Sea Zone 1 Fighter moved from Malaya to Bangkok 1 Fighter moved from Malaya to Bangkok 1 Destroyer moved from 107 Sea Zone to 109 Sea Zone 1 AAGun moved from Hong Kong to Kwangtung Place Units - Yamamoto 2 Adv.Fighters, 1 B.Transport, 1 Destroyer and 1 Transport placed in 85 Sea Zone 3 Infantrys placed in Tokyo 2 Artillerys and 4 Infantrys placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 78 PUsTerritory Summary for Yamamoto :
Tokyo : 1 AAGun, 1 Factory and 3 Infantrys Kusaie : 1 Infantry Minamitori : 1 Infantry Kwajalein : 1 Infantry Kwangsi : 1 flag, 4 Tanks Paramushir : 1 Infantry Kunashir : 1 Artillery Hainan : 1 flag Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Yap : 1 Bomber and 1 Infantry Kyushu : 2 Infantrys and 1 Tank Fukien : 1 flag Iturup : 1 Infantry Peleliu : 1 Infantry Kwangtung : 1 flag, 1 AAGun and 1 Fighter Kiangsi : 1 flag Hunan : 1 flag, 1 Artillery and 1 Infantry Hong Kong : 1 flag, 2 Artillerys, 1 Factory and 4 Infantrys West Borneo : 1 flag, 2 Artillerys and 1 Elite Flores : 1 flag, 2 Infantrys Malaya : 1 flag, 1 AAGun, 3 Artillerys, 1 Infantry and 2 Tanks Bangkok : 1 Bomber and 2 Fighters Samar : 1 flag, 1 Infantry Truk : 1 flag, 1 Infantry Ponape : 1 flag, 1 Artillery Wake : 1 flag, 1 Infantry Woleai : 1 flag, 1 Artillery Manila : 1 flag 106 Sea Zone : 1 B.Transport and 1 T.Boat 110 Sea Zone : 1 Battleship and 5 Transports 111 Sea Zone : 1 Transport 85 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Transport 93 Sea Zone : 1 T.Boat 109 Sea Zone : 1 Battleship, 3 Carriers, 3 Destroyers, 4 Fighters, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 86 / 86 Russians : 115 / 115 Italians : 57 / 58 French : 40 / 40 Yamamoto : 78 / 78 Chinese : 27 / 40 Hisaichi : 56 / 57 British : 91 / 99 Anzac : 36 / 36 Dutch : 23 / 27 Finns : 9 / 10 Romanians : 10 / 12 Thai : 12 / 12 Americans : 92 / 96 -
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Chinese 2 Infantrys moved from Shensi to Shansi 1 Artillery moved from Hupeh to Shansi 1 Fighter moved from Shensi to Shansi 1 Artillery and 2 Infantrys moved from Hupeh to Anhwei Purchase Units - Chinese Chinese buy 2 Artillerys, 2 Infantrys, 1 Marine and 5 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 3 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 2 Infantrys Battle in Anhwei Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Infantry owned by the Hisaichi lost in Anhwei Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Artillery owned by the Chinese retreated to Hupeh Hisaichi win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Shansi to Suiyuan 1 Infantry moved from Hupeh to Szechwan 1 Artillery, 2 Infantrys and 5 Tanks moved from Hupeh to Shansi 1 Infantry moved from Suiyuan to Shansi 1 Infantry and 1 Tank moved from Ningsia to Suiyuan 1 Tank moved from Gobi Altai to Suiyuan 1 Infantry moved from Gobi Altai to Ningsia 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 AAGun moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 AAGun moved from Urumqi to E.Sinkiang Place Units - Chinese 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Chinese regular : -1.83 Hisaichi regular : 1.67 -
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - British 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium British take Belgium from Germans 1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone 1 Artillery and 1 Infantry moved from 18 Sea Zone to Munster 1 Tank moved from Dublin to Munster 2 Infantrys moved from Dublin to Munster 2 Fighters moved from Northern Ireland to Munster 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Destroyer and 1 Submarine moved from 18 Sea Zone to 20 Sea Zone 1 Fighter moved from Wales to Munster 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Munster 1 Bomber moved from Mauritania to Darfur 1 Infantry moved from New Valley to Darfur 1 Tank moved from Lower Egypt to Darfur 1 Fighter moved from French Equatorial Africa to Darfur 1 Fighter moved from Palestine to Darfur 2 Fighters moved from 56 Sea Zone to Darfur 1 Infantry moved from Burma to N.Thailand British take N.Thailand from Thai 1 Artillery moved from Burma to Yunnan 2 Infantrys and 1 Tank moved from Assam to Yunnan 1 Infantry moved from Italian East Africa to Kordofan British take Kordofan from Italians 1 Infantry moved from Kenya to Equatoria British take Equatoria from Italians 1 Artillery moved from Italian East Africa to Equatoria Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Elites, 1 Factory, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Munster British attack with 1 Artillery, 3 Fighters, 4 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Munster British roll dice for 1 Artillery, 3 Fighters, 4 Infantrys and 2 Tanks in Munster, round 2 : 1/10 hits, 3.17 expected hits Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Artillery, 3 Fighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Yunnan British attack with 1 Artillery, 2 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan 1 Infantry owned by the Thai lost in Yunnan British win, taking Yunnan from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Darfur British attack with 1 Bomber, 4 Fighters, 1 Infantry and 1 Tank Germans defend with 2 Infantrys and 2 Tanks British roll dice for 1 Bomber, 4 Fighters, 1 Infantry and 1 Tank in Darfur, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the British lost in Darfur 2 Infantrys owned by the Germans lost in Darfur British roll dice for 1 Bomber, 4 Fighters and 1 Tank in Darfur, round 3 : 3/6 hits, 2.50 expected hits Germans roll dice for 2 Tanks in Darfur, round 3 : 2/2 hits, 1.00 expected hits 1 Fighter owned by the British and 1 Tank owned by the British lost in Darfur 2 Tanks owned by the Germans lost in Darfur British win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is -1 Casualties for British: 1 Fighter, 1 Infantry and 1 Tank Casualties for Germans: 2 Infantrys and 2 Tanks Non Combat Move - British 3 Fighters moved from Darfur to French Equatorial Africa 1 Bomber moved from Darfur to Cairo 1 Artillery and 4 Infantrys moved from Lower Egypt to New Valley 1 Tank moved from Cairo to New Valley 3 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Rhodesia to Kenya 1 AAGun and 1 Infantry moved from South Africa to Rhodesia 2 Tanks moved from W.Iran to Palestine 1 Infantry moved from Baluchistan to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 2 Artillerys moved from W.Iran to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 2 Artillerys and 3 Infantrys moved from 58 Sea Zone to Italian East Africa 1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Hyderabad to Calcutta 1 AAGun and 2 Infantrys moved from Bihar to Assam 1 Submarine moved from 117 Sea Zone to 91 Sea Zone 2 Infantrys moved from Greenland to 8 Sea Zone 1 Fighter moved from Greenland to Scotland 1 Infantry moved from Scotland to Manchester 1 Tank moved from Northern Ireland to Manchester 2 Fighters moved from Munster to 18 Sea Zone 1 Fighter moved from Munster to Manchester 2 Destroyers moved from 9 Sea Zone to 10 Sea Zone 2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 2 Infantrys moved from 10 Sea Zone to Scotland 1 Submarine moved from 57 Sea Zone to 56 Sea Zone Place Units - British 1 Carrier placed in 18 Sea Zone 1 Adv.Fighter and 1 Battleship placed in 56 Sea Zone 4 Infantrys placed in Cairo 2 Elites placed in W.Iran 1 Destroyer placed in 58 Sea Zone 1 Factory placed in Italian East Africa 1 Artillery, 2 Infantrys and 1 Tank placed in Delhi 1 Artillery and 1 Infantry placed in Bombay Turning on Edit Mode EDIT: Removing units owned by British from E.Morocco: 1 Fighter EDIT: Adding units owned by British to French Equatorial Africa: 1 Adv.Fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Thai regular : 0.67 Germans regular : 0.33 Neutral regular : -0.33 British regular : -2.33 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Anzac 1 Transport moved from 122 Sea Zone to 120 Sea Zone 1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from 114 Sea Zone to Queensland 1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Flores 2 Fighters moved from 67 Sea Zone to Flores 2 Infantrys moved from Northern Territory to Western Australia Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Cruiser, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 2 Fighters, 1 Infantry and 1 Tank Yamamoto defend with 2 Infantrys Anzac roll dice for 2 Fighters, 1 Infantry and 1 Tank in Flores, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Infantrys in Flores, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Non Combat Move - Anzac 2 Fighters moved from Flores to 67 Sea Zone Place Units - Anzac 1 Factory placed in Western Australia 1 Cruiser placed in 67 Sea Zone 2 Artillerys placed in Broome 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Anzac regular : 0.67 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Dutch 1 Artillery moved from Java to Lombok 1 Infantry moved from Soembawa to Lombok Combat - Dutch Battle in Lombok Dutch attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Lombok, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Lombok 1 Artillery owned by the Dutch retreated to Java Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Dutch: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Dutch regular : -1.33 Hisaichi regular : 0.33





