Guten Morgen Martin,
steigt dein fig in UK auf ?
Oh really? Scramble 3 ftrs to 113.
OOL, DD, Cru then I’m not sure.
@simon33 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
OOL, DD, Cru then I’m not sure.
If you get 3 hits in the first round you can take a plane.
@simon33 one of us is confused. SZ 113 only has a sub and a transport. Are you sure you want to scramble? TripleA is not helpful here.
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@simon33 one of us is confused. SZ 113 only has a sub and a transport. Are you sure you want to scramble? TripleA is not helpful here.
Thanks for checking. Right, I will say no scramble then.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 2 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 bomber moved from Hawaiian Islands to Wake Island
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
2 mech_infantrys moved from British Columbia to Alaska
Non Combat Move - Americans
1 artillery moved from 31 Sea Zone to Wake Island
3 infantry moved from 31 Sea Zone to Wake Island
Place Units - Americans
1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
1 marine placed in Western United States
2 fighters placed in Western United States
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 2 carriers and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - British
1 unit repaired.
3 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from Scotland to 113 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from French Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 carrier moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from 81 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Egypt to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
2 fighters moved from 39 Sea Zone to Shan State
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 87 Sea Zone to French West Africa
1 bomber moved from Malta to Egypt
1 armour moved from Egypt to Syria
Combat - British
Battle in Morocco
British attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
British win, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 113 Sea Zone
British attack with 4 fighters
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans submerged
1 transport owned by the Germans lost in 113 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in French West Africa
British attack with 1 armour
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour in French West Africa, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Syria
British attack with 1 armour
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour in Syria, round 2 : 0/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Syria
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Non Combat Move - British
2 infantry moved from 81 Sea Zone to Egypt
1 aaGun moved from Scotland to United Kingdom
4 fighters moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Shan State to India
1 infantry moved from French Guiana to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
Place Units - British
2 carriers placed in 110 Sea Zone
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 carrier placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,2,3,6,4,4,4,4,6,6,2,4,3,4,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 0.67
Neutral_Axis regular : -0.33
British regular : 1.00
@crockett36 I sent a tank to liberate Syria, but it got killed.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Greece to Yugoslavia
1 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia
1 bomber and 2 fighters moved from Southern Italy to Yugoslavia
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
2 cruisers and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Cyprus
Battle in Crete
Battle in Yugoslavia
Italians attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 6/6 hits, 2.50 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Yugoslavia from Neutral_Allies with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Non Combat Move - Italians
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 battleship and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 3 infantry moved from Tobruk to Libya
1 artillery and 3 infantry moved from British Somaliland to Italian Somaliland
1 bomber and 2 fighters moved from Yugoslavia to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 3.50
Neutral_Allies regular : -0.33
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@crockett36 I sent a tank to liberate Syria, but it got killed.
That was a dodgy attack. 50/25/25.
@simon33 I should clarify. How do claim French territory? Do I have to kill French units? Which feels wrong.
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@simon33 I should clarify. How do claim French territory? Do I have to kill French units? Which feels wrong.
Step into it on ncm, just like claiming Sumatra or java
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 6 PUs;
Combat Move - ANZAC
2 fighters moved from Java to 39 Sea Zone
1 submarine moved from 60 Sea Zone to 78 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 26 Sea Zone to 31 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the ANZAC submerged
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@simon33 I wish I knew that. I’d have a tank and an infantry in Syria. And you wouldn’t have so many islands.
@crockett36 So do I get french guys in Mor or fwa?
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 6 PUs;
Combat Move - ANZAC
2 fighters moved from Java to 39 Sea Zone
1 submarine moved from 60 Sea Zone to 78 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 26 Sea Zone to 31 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the ANZAC submerged
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@crockett36 So do I get french guys in Mor or fwa?
You did but they flipped to the Axis with Vichy and then you killed them. I use my sz98 TT to land the inf and AA from Malta onto S France.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Baltic States to Novgorod
Germans take Belarus from Russians
Germans take Novgorod from Russians
7 infantry moved from Norway to Finland
3 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to Finland
1 fighter moved from Western Germany to Finland
Combat - Germans
Battle in Finland
Germans attack with 3 bombers, 3 fighters, 7 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 7 infantry
Russians roll AA dice in Finland : 0/3 hits, 0.50 expected hits
Germans roll dice for 3 bombers, 3 fighters, 7 infantry and 3 tactical_bombers in Finland, round 2 : 6/16 hits, 6.67 expected hits
Russians roll dice for 1 aaGun and 7 infantry in Finland, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Germans lost in Finland
5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Finland
3 bombers owned by the Germans, 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated
5 infantry owned by the Germans retreated to Norway
Russians win with 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Finland to Norway
3 bombers moved from Finland to Eastern Poland
5 infantry moved from Romania to Eastern Poland
6 artilleries and 7 infantry moved from Poland to Eastern Poland
3 aaGuns, 2 armour, 3 artilleries and 18 infantry moved from Baltic States to Novgorod
10 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Syria
1 fighter moved from Southern Italy to Syria
1 tactical_bomber moved from Southern Italy to Western Germany
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from Western Germany to Poland
1 infantry moved from Bessarabia to Eastern Poland
Place Units - Germans
1 transport placed in 113 Sea Zone
3 mech_infantrys placed in Germany
1 artillery, 2 fighters and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 39 PUs (3 lost to blockades); end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.67
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Ukraine to Western Ukraine
1 artillery and 5 infantry moved from Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Belarus
1 armour, 1 artillery and 12 infantry moved from Karelia to Finland
1 fighter moved from Karelia to Bryansk
2 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
6 infantry moved from Amur to Manchuria
10 infantry moved from Amur to Manchuria
1 infantry moved from Rostov to Bryansk
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Karelia to Finland
2 aaGuns moved from Amur to Manchuria
Place Units - Russians
2 infantry placed in Ukraine
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
2 bombers moved from French Indo China to Chahar
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
3 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 3/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
1 infantry owned by the Chinese lost in Chahar
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 4 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 5 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/12 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 6/7 hits, 3.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Shan State to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 carriers and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 aaGun and 6 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
2 bombers moved from Chahar to Kweichow
3 infantry moved from Jehol to Anhwe
3 tactical_bombers moved from Shan State to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.83
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to Nigeria
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Western United States to Eastern United States
Combat - Americans
Battle in Iwo Jima
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport
EDIT: Changing ownership of Marianas from Japanese to Americans
EDIT: Adding units owned by Americans to Marianas: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
1 artillery moved from 91 Sea Zone to Morocco
EDIT: 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
2 fighters and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :