@Avner Still need your email to put into the game to get dice rolls
crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance
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@crockett36 live and learn.
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@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@crockett36 I tried to liberate some french territories but it didn’t work. French Central Africa and Algeria.
This was a question. I would have liberated the territory from the Axis friendly French guy if I had the chance.
They are enemy territories now, you have to do it on combat move.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Germans Germans buy 3 armour and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 3 bombers moved from Eastern Poland to Finland 1 armour moved from Novgorod to Finland Germans take Karelia from Russians 1 armour moved from Novgorod to Finland Germans take Vyborg from Russians 3 fighters, 5 infantry and 3 tactical_bombers moved from Norway to Finland 1 armour moved from Novgorod to Finland 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 2 fighters and 1 tactical_bomber moved from Western Germany to Finland 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 3 artilleries and 17 infantry moved from Novgorod to Belarus 6 artilleries and 13 infantry moved from Eastern Poland to Belarus 10 armour and 9 mech_infantrys moved from Eastern Poland to Belarus 1 armour moved from Poland to Belarus Combat - Germans Battle in Finland Germans attack with 3 armour, 1 artillery, 3 bombers, 5 fighters, 6 infantry and 4 tactical_bombers Russians defend with 1 aaGun, 1 armour, 1 artillery and 14 infantry Russians roll AA dice in Finland : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Finland Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 3 armour, 1 artillery, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers in Finland, round 2 : 8/21 hits, 9.67 expected hits Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 14 infantry in Finland, round 2 : 5/16 hits, 5.50 expected hits 5 infantry owned by the Germans lost in Finland 9 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Finland Germans roll dice for 3 armour, 1 artillery, 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Finland, round 3 : 8/16 hits, 8.83 expected hits Russians roll dice for 1 armour, 1 artillery and 5 infantry in Finland, round 3 : 2/7 hits, 2.50 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland 5 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Finland Germans win, taking Finland from Russians with 3 armour, 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 1 artillery, 1 fighter and 6 infantry Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 14 infantry Battle in Belarus Germans attack with 11 armour, 9 artilleries, 30 infantry and 9 mech_infantrys Russians defend with 2 infantry Germans roll dice for 11 armour, 9 artilleries, 30 infantry and 9 mech_infantrys in Belarus, round 2 : 21/59 hits, 16.50 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 11 armour, 9 artilleries, 30 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 aaGuns moved from Novgorod to Belarus 3 mech_infantrys moved from Germany to Eastern Poland 3 bombers, 1 fighter and 4 tactical_bombers moved from Finland to Novgorod 1 fighter moved from Syria to Western Germany 1 fighter moved from Finland to Novgorod 2 fighters moved from Finland to Western Germany 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis Place Units - Germans 3 armour placed in Novgorod 8 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Germans collect 46 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 2.83 Russians AA : 0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Russians buy 11 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 2 artilleries, 1 fighter and 25 infantry moved from Bryansk to Russia 3 infantry moved from Volgograd to Samara 2 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Caucasus to Samara 1 infantry moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan 3 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 4 infantry moved from Manchuria to Korea Combat - Russians Battle in Amur Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Amur, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Amur, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Amur, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Korea Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia 3 mech_infantrys placed in Volgograd 1 infantry placed in Ukraine Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,6,3,5,6 Russians collect 30 PUs (3 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : -0.17
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Japanese Japanese buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 22 Sea Zone 2 bombers moved from Kweichow to 39 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 artilleries moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 3 mech_infantrys moved from Kweichow to Burma Japanese take Burma from UK_Pacific 3 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kweichow to 39 Sea Zone 4 tactical_bombers moved from French Indo China to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 cruiser moved from 20 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 6 infantry moved from Kweichow to Szechwan 1 carrier moved from 20 Sea Zone to 42 Sea Zone
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Japan is getting hammered here, guess I might have gotten out of position too much.
Scramble from India?
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@simon33 That is the plan! Full scramble!
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@crockett36 ool: single hits on carriers, single on bb, finish carriers, dd, cruiser, bb, then diver, then brit fig, then anz fig last.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Japanese Japanese buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 6 Sea Zone to 22 Sea Zone 2 bombers moved from Kweichow to 39 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 artilleries moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 3 mech_infantrys moved from Kweichow to Burma Japanese take Burma from UK_Pacific 3 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kweichow to 39 Sea Zone 4 tactical_bombers moved from French Indo China to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 cruiser moved from 20 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 6 infantry moved from Kweichow to Szechwan 1 carrier moved from 20 Sea Zone to 42 Sea Zone Combat - Japanese British scrambles 3 units out of India to defend against the attack in 39 Sea Zone Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 2 transports ANZAC defend with 1 submarine Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Java Japanese attack with 1 armour, 1 artillery and 2 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 3 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Szechwan Japanese attack with 6 infantry Chinese defend with 1 infantry Japanese roll dice for 6 infantry in Szechwan, round 2 : 1/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers British defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers; ANZAC defend with 2 fighters Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 6 tactical_bombers in 39 Sea Zone, round 2 : 10/18 hits, 10.17 expected hits British roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 9/14 hits, 7.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 39 Sea Zone 2 destroyers owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British and 3 carriers owned by the British lost in 39 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 39 Sea Zone, round 3 : 7/15 hits, 8.67 expected hits British roll dice for 5 fighters and 2 tactical_bombers in 39 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits 1 fighter owned by the Japanese and 3 tactical_bombers owned by the Japanese lost in 39 Sea Zone 2 fighters owned by the ANZAC, 2 tactical_bombers owned by the British and 3 fighters owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 58 Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers Casualties for British: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers Casualties for ANZAC: 2 fighters Non Combat Move - Japanese 1 tactical_bomber moved from 39 Sea Zone to Sumatra 2 bombers moved from 39 Sea Zone to Sumatra 2 fighters moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from 39 Sea Zone to Sumatra 1 infantry moved from French Indo China to Shan State 1 aaGun moved from Kweichow to Szechwan 3 infantry moved from Anhwe to Kweichow 2 infantry moved from Kiangsi to Hunan 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kiangsu Place Units - Japanese 2 artilleries and 1 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 8 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2 Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.67 ANZAC regular : -0.83 British regular : 1.50
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I should be able to do it today.
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Iwo Jima to 17 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 submarines moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Wake Island to 6 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from Wake Island to 31 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 31 Sea Zone to 22 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Nigeria to Trans-Jordan 1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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scramble?
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no…
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Iwo Jima to 17 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 submarines moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Wake Island to 6 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from Wake Island to 31 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 31 Sea Zone to 22 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Nigeria to Trans-Jordan 1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 6 Sea Zone Americans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking 6 Sea Zone from Japanese with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from 6 Sea Zone to Marianas 1 armour and 1 infantry moved from 92 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 11 infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Iwo Jima to 17 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 submarines moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Wake Island to 6 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from Wake Island to 31 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 submarine moved from 31 Sea Zone to 22 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Nigeria to Trans-Jordan 1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 6 Sea Zone Americans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking 6 Sea Zone from Japanese with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from 6 Sea Zone to Marianas 1 armour and 1 infantry moved from 92 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 11 infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 2 carriers moved from 110 Sea Zone to 126 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 126 Sea Zone 1 battleship moved from 112 Sea Zone to 126 Sea Zone 2 fighters moved from United Kingdom to Southern France 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from French Equatorial Africa to Egypt 1 fighter moved from Egypt to Iraq 1 infantry moved from Persia to Iraq 1 armour moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Brazil to French Guiana Combat - British Battle in Iraq British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 4 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 4 infantry in Iraq, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Iraq British roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Italians lost in Iraq British roll dice for 1 armour and 1 fighter in Iraq, round 4 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 9 Casualties for Italians: 4 infantry Casualties for British: 1 infantry Battle in Southern France British attack with 2 fighters Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 2 fighters in Southern France, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Southern France British win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 fighter moved from Iraq to Persia 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Southern France to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to United Kingdom Place Units - British 1 carrier placed in 98 Sea Zone 1 fighter placed in 98 Sea Zone 1 fighter placed in 98 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from India: 10 infantry EDIT: Adding units owned by UK_Pacific to West India: 10 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 2 aaGuns EDIT: Adding units owned by UK_Pacific to West India: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,3,3,6,4,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 2 infantry Some Units in West India change ownership: 2 aaGuns and 10 infantry
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : -1.33 Japanese regular : 0.67 Germans regular : -0.33 British regular : 0.67
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last minute retreat from India edit!
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk Italians take Bryansk from Russians 1 infantry moved from Romania to Bessarabia 1 battleship and 1 marine moved from 97 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to Morocco 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Morocco 1 bomber moved from Southern Italy to Bessarabia 1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia Combat - Italians Battle in Gibraltar Battle in Morocco Italians attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry British defend with 1 artillery and 3 infantry; Americans defend with 1 armour, 2 infantry and 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Morocco, round 2 : 2/10 hits, 3.00 expected hits British roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Morocco, round 2 : 1/8 hits, 2.83 expected hits 1 infantry owned by the Italians lost in Morocco 2 infantry owned by the Americans and 2 infantry owned by the British lost in Morocco Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Morocco, round 3 : 5/9 hits, 2.83 expected hits British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/4 hits, 1.50 expected hits 1 armour owned by the Americans, 1 artillery owned by the British, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Gibraltar from British, taking Morocco from British with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 26 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry Casualties for British: 1 artillery and 3 infantry Battle in Ethiopia Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ethiopia Italians win, taking Ethiopia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bessarabia Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Bulgaria 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Morocco to Algeria 3 infantry moved from Tunisia to Algeria 2 aaGuns and 5 infantry moved from Northern Italy to Southern France Place Units - Italians 1 fighter placed in Southern Italy 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,1,4,4,6,1,6,1 Italians collect 18 PUs (1 lost to blockades); end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 2.17 Russians regular : -0.33 British regular : -3.67
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TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 42 Sea Zone 2 submarines moved from 57 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 2 submarines moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 6 submarines Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports ANZAC roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Combat Hit Differential Summary :
ANZAC regular : 0.00
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@crockett36 OOL?