bid:
Fighters in Moscow, Volgograd, Scotland (30), subs in 91 and 98 (42), Mech in Caucasus (46), Infantry in Belarus, Western Ukraine, Yunnan (55). Goold Luck have fun!
hf
Oh really? Scramble 3 ftrs to 113.
OOL, DD, Cru then I’m not sure.
@simon33 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
OOL, DD, Cru then I’m not sure.
If you get 3 hits in the first round you can take a plane.
@simon33 one of us is confused. SZ 113 only has a sub and a transport. Are you sure you want to scramble? TripleA is not helpful here.
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@simon33 one of us is confused. SZ 113 only has a sub and a transport. Are you sure you want to scramble? TripleA is not helpful here.
Thanks for checking. Right, I will say no scramble then.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 2 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 bomber moved from Hawaiian Islands to Wake Island
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
2 mech_infantrys moved from British Columbia to Alaska
Non Combat Move - Americans
1 artillery moved from 31 Sea Zone to Wake Island
3 infantry moved from 31 Sea Zone to Wake Island
Place Units - Americans
1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
1 marine placed in Western United States
2 fighters placed in Western United States
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 2 carriers and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - British
1 unit repaired.
3 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from Scotland to 113 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from French Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 carrier moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from 81 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Egypt to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
2 fighters moved from 39 Sea Zone to Shan State
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 87 Sea Zone to French West Africa
1 bomber moved from Malta to Egypt
1 armour moved from Egypt to Syria
Combat - British
Battle in Morocco
British attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
British win, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 113 Sea Zone
British attack with 4 fighters
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans submerged
1 transport owned by the Germans lost in 113 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in French West Africa
British attack with 1 armour
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour in French West Africa, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Syria
British attack with 1 armour
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour in Syria, round 2 : 0/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Syria
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Non Combat Move - British
2 infantry moved from 81 Sea Zone to Egypt
1 aaGun moved from Scotland to United Kingdom
4 fighters moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Shan State to India
1 infantry moved from French Guiana to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
Place Units - British
2 carriers placed in 110 Sea Zone
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 carrier placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,2,3,6,4,4,4,4,6,6,2,4,3,4,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 0.67
Neutral_Axis regular : -0.33
British regular : 1.00
@crockett36 I sent a tank to liberate Syria, but it got killed.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Greece to Yugoslavia
1 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia
1 bomber and 2 fighters moved from Southern Italy to Yugoslavia
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
2 cruisers and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Cyprus
Battle in Crete
Battle in Yugoslavia
Italians attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 6/6 hits, 2.50 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Yugoslavia from Neutral_Allies with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Non Combat Move - Italians
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 battleship and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 3 infantry moved from Tobruk to Libya
1 artillery and 3 infantry moved from British Somaliland to Italian Somaliland
1 bomber and 2 fighters moved from Yugoslavia to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 3.50
Neutral_Allies regular : -0.33
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@crockett36 I sent a tank to liberate Syria, but it got killed.
That was a dodgy attack. 50/25/25.
@simon33 I should clarify. How do claim French territory? Do I have to kill French units? Which feels wrong.
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@simon33 I should clarify. How do claim French territory? Do I have to kill French units? Which feels wrong.
Step into it on ncm, just like claiming Sumatra or java
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 6 PUs;
Combat Move - ANZAC
2 fighters moved from Java to 39 Sea Zone
1 submarine moved from 60 Sea Zone to 78 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 26 Sea Zone to 31 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the ANZAC submerged
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@simon33 I wish I knew that. I’d have a tank and an infantry in Syria. And you wouldn’t have so many islands.
@crockett36 So do I get french guys in Mor or fwa?
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 6 PUs;
Combat Move - ANZAC
2 fighters moved from Java to 39 Sea Zone
1 submarine moved from 60 Sea Zone to 78 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 26 Sea Zone to 31 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the ANZAC submerged
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@crockett36 So do I get french guys in Mor or fwa?
You did but they flipped to the Axis with Vichy and then you killed them. I use my sz98 TT to land the inf and AA from Malta onto S France.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Baltic States to Novgorod
Germans take Belarus from Russians
Germans take Novgorod from Russians
7 infantry moved from Norway to Finland
3 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to Finland
1 fighter moved from Western Germany to Finland
Combat - Germans
Battle in Finland
Germans attack with 3 bombers, 3 fighters, 7 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 7 infantry
Russians roll AA dice in Finland : 0/3 hits, 0.50 expected hits
Germans roll dice for 3 bombers, 3 fighters, 7 infantry and 3 tactical_bombers in Finland, round 2 : 6/16 hits, 6.67 expected hits
Russians roll dice for 1 aaGun and 7 infantry in Finland, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Germans lost in Finland
5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Finland
3 bombers owned by the Germans, 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated
5 infantry owned by the Germans retreated to Norway
Russians win with 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Finland to Norway
3 bombers moved from Finland to Eastern Poland
5 infantry moved from Romania to Eastern Poland
6 artilleries and 7 infantry moved from Poland to Eastern Poland
3 aaGuns, 2 armour, 3 artilleries and 18 infantry moved from Baltic States to Novgorod
10 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Syria
1 fighter moved from Southern Italy to Syria
1 tactical_bomber moved from Southern Italy to Western Germany
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from Western Germany to Poland
1 infantry moved from Bessarabia to Eastern Poland
Place Units - Germans
1 transport placed in 113 Sea Zone
3 mech_infantrys placed in Germany
1 artillery, 2 fighters and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 39 PUs (3 lost to blockades); end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.67
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Ukraine to Western Ukraine
1 artillery and 5 infantry moved from Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Belarus
1 armour, 1 artillery and 12 infantry moved from Karelia to Finland
1 fighter moved from Karelia to Bryansk
2 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
6 infantry moved from Amur to Manchuria
10 infantry moved from Amur to Manchuria
1 infantry moved from Rostov to Bryansk
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Karelia to Finland
2 aaGuns moved from Amur to Manchuria
Place Units - Russians
2 infantry placed in Ukraine
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
2 bombers moved from French Indo China to Chahar
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
3 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 3/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
1 infantry owned by the Chinese lost in Chahar
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 4 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 5 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/12 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 6/7 hits, 3.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Shan State to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 carriers and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 aaGun and 6 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
2 bombers moved from Chahar to Kweichow
3 infantry moved from Jehol to Anhwe
3 tactical_bombers moved from Shan State to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.83
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to Nigeria
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Western United States to Eastern United States
Combat - Americans
Battle in Iwo Jima
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport
EDIT: Changing ownership of Marianas from Japanese to Americans
EDIT: Adding units owned by Americans to Marianas: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
1 artillery moved from 91 Sea Zone to Morocco
EDIT: 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
2 fighters and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :