Guten Morgen Martin,
steigt dein fig in UK auf ?
yeah, full scramble from Philippines.
Oh but no scramble to 112 and submerge in 96. Maybe you aren’t attacking the sub in 96.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
COMMENT: I'm going to exchange subs between 20 and 6 so I can still convoy.
1 bomber moved from Anhwe to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
6 fighters moved from Suiyuyan to Hunan
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
3 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 19 Sea Zone to 36 Sea Zone
2 carriers moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
2 fighters moved from 72 Sea Zone to Egypt
1 carrier moved from 72 Sea Zone to 78 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Norway
Battle in Malta
Americans attack with 1 artillery
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Malta
1 artillery owned by the Italians lost in Malta
Italians win, taking Norway from Germans with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Italians: 1 artillery
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
1 submarine owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
2 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans lost in 35 Sea Zone
1 fighter owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Americans: 1 bomber, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : 1.00
Italians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kiangsi to Anhwe
7 infantry moved from Kiangsi to Hunan
4 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Hunan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
COMMENT: I'm going to exchange subs between 20 and 6 so I can still convoy.
1 bomber moved from Anhwe to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
6 fighters moved from Suiyuyan to Hunan
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
3 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 19 Sea Zone to 36 Sea Zone
2 carriers moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
2 fighters moved from 72 Sea Zone to Egypt
1 carrier moved from 72 Sea Zone to 78 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Norway
Battle in Malta
Americans attack with 1 artillery
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Malta
1 artillery owned by the Italians lost in Malta
Italians win, taking Norway from Germans with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Italians: 1 artillery
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
1 submarine owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
2 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans lost in 35 Sea Zone
1 fighter owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Americans: 1 bomber, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kiangsi to Anhwe
7 infantry moved from Kiangsi to Hunan
4 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Hunan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Purchase Units - British
British buy 1 aaGun, 1 artillery, 2 fighters and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 submarines moved from 71 Sea Zone to 77 Sea Zone
2 submarines moved from 77 Sea Zone to 78 Sea Zone
1 submarine moved from 77 Sea Zone to 79 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 77 Sea Zone
1 infantry moved from Tunisia to Libya
2 artilleries moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
5 fighters moved from Russia to Norway
1 fighter moved from Gibraltar to 112 Sea Zone
Combat - British
Non Combat Move - British
1 carrier moved from 80 Sea Zone to 79 Sea Zone
Place Units - British
1 aaGun, 1 artillery and 1 fighter placed in Egypt
1 fighter and 2 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : 1.00
Italians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Algeria to 96 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 infantry moved from Belgian Congo to French Equatorial Africa
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 armour, 2 artilleries and 7 infantry moved from Algeria to Tunisia
Italians take Tunisia from British
Combat - Italians
Battle in Trans-Jordan
Battle in 96 Sea Zone
Italians attack with 4 fighters and 1 submarine
Americans defend with 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
1 cruiser owned by the Americans lost in 96 Sea Zone
1 transport owned by the Americans lost in 96 Sea Zone
Italians win, taking Trans-Jordan from British with 4 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine
Casualties for Americans: 1 cruiser and 1 transport
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Greece
2 infantry moved from Denmark to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Western Germany to Northern Italy
2 aaGuns moved from France to Northern Italy
1 bomber moved from Iraq to Persia
1 fighter moved from 96 Sea Zone to Western Germany
3 fighters moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -1.67
British regular : -0.33
No move over the weekend then.
@simon33 back. Went 400 miles to pick up my mom and bring her back for a vacation.
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Suiyuyan
Germans take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Germans take Timguska from Russians
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
1 armour moved from Novosibirsk to Evenkiyskiy
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Volgograd to Tambov
3 bombers moved from Northwest Persia to Archangel
2 tactical_bombers moved from Northwest Persia to Tambov
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Novosibirsk to Samara
1 tactical_bomber moved from Northwest Persia to Samara
1 armour moved from Novosibirsk to Samara
Combat - Germans
Battle in Tambov
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery and 2 tactical_bombers in Tambov, round 3 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Samara
Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Samara, round 2 : 3/3 hits, 1.00 expected hits
2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
1 infantry owned by the Russians lost in Samara
1 tactical_bomber owned by the Germans retreated
Russians win with 2 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 3 bombers and 1 infantry
Russians defend with 3 mech_infantrys
Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Archangel, round 2 : 5/5 hits, 2.67 expected hits
Russians roll dice for 3 mech_infantrys in Archangel, round 2 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 3 mech_infantrys
Non Combat Move - Germans
8 mech_infantrys moved from Novgorod to Finland
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
2 fighters moved from Western Germany to Novgorod
3 bombers moved from Archangel to Novgorod
2 tactical_bombers moved from Tambov to Volgograd
1 tactical_bomber moved from Samara to Volgograd
1 mech_infantry moved from Caucasus to Iraq
3 armour moved from Northwest Persia to Trans-Jordan
6 armour moved from Persia to Trans-Jordan
1 mech_infantry moved from Caucasus to Iraq
1 fighter moved from Southern Italy to Iraq
1 artillery and 1 infantry moved from Caucasus to Volgograd
2 aaGuns, 3 artilleries and 10 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Novosibirsk to Volgograd
Place Units - Germans
1 carrier placed in 115 Sea Zone
1 fighter and 1 infantry placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Western Germany
3 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 mech_infantry moved from Urals to Timguska
Russians take Timguska from Germans
2 infantry moved from Anhwe to Shantung
15 infantry moved from Anhwe to Kweichow
1 infantry moved from Smolensk to Archangel
1 armour moved from Russia to Belarus
Russians take Belarus from Germans
1 artillery moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
1 fighter moved from Russia to Kazakhstan
1 armour moved from Russia to Archangel
1 infantry moved from Bryansk to Tambov
1 armour moved from Russia to Archangel
2 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Urals
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Russia to Archangel
7 infantry moved from Bryansk to Rostov
6 infantry moved from Bryansk to Rostov
11 infantry moved from Bryansk to Rostov
9 infantry moved from Bryansk to Rostov
7 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Shantung
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shantung
Russians roll dice for 1 infantry in Shantung, round 5 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shantung
1 infantry owned by the Japanese lost in Shantung
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 3 armour and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 armour and 1 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 3 armour in Archangel, round 3 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Archangel
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour and 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Kiangsi to Hunan
1 aaGun moved from Anhwe to Kweichow
Place Units - Russians
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 1.33
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 artillery, 1 bomber, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Burma to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 78 Sea Zone
1 fighter moved from India to 78 Sea Zone
6 infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
1 fighter moved from Kiangsu to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Anhwe
1 fighter and 1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 mech_infantry moved from Persia to Syria
Japanese take Syria from British
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in 6 Sea Zone
1 tactical_bomber owned by the Japanese retreated
ANZAC win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in 78 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
British defend with 2 submarines; Americans defend with 1 carrier
2 submarines owned by the British submerged
Japanese roll dice for 3 fighters and 1 tactical_bomber in 78 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Units damaged: 1 carrier owned by the Americans
British roll dice for 1 carrier in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 78 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 78 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
British roll dice for 1 carrier in 78 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 78 Sea Zone
1 carrier owned by the Americans lost in 78 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 carrier
Battle in Kwangsi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer; ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Shensi, round 2 : 2/8 hits, 2.17 expected hits
Chinese roll dice for 5 infantry in Shensi, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Shensi, round 3 : 0/7 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Shensi, round 4 : 2/7 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Shensi, round 5 : 1/7 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
1 aaGun and 1 infantry moved from Kansu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Kwangsi to French Indo China
3 mech_infantrys moved from Burma to Szechwan
6 artilleries and 2 infantry moved from Yunnan to Szechwan
3 artilleries and 3 infantry moved from Kiangsu to Shantung
1 artillery and 2 infantry moved from Burma to Shan State
1 armour, 1 artillery and 1 mech_infantry moved from French Indo China to Shan State
1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone
1 armour, 2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 39 Sea Zone to 72 Sea Zone
2 artilleries and 2 infantry moved from 72 Sea Zone to French Madagascar
Japanese take French Madagascar from Neutral_Axis
1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 72 Sea Zone
1 infantry moved from Eastern Persia to Persia
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 bomber placed in Japan
1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,6,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Japanese collect 42 PUs (8 lost to blockades); end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67
Japanese regular : -6.83
ANZAC regular : 1.17
British regular : 1.33
Japan got pretty savaged there.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 artilleries and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 fighters and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 battleship, 3 carriers and 3 cruisers moved from 37 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
3 fighters moved from Egypt to Rostov
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from Hunan to French Indo China
2 fighters moved from Hunan to French Indo China
1 fighter moved from Hunan to French Indo China
2 fighters moved from Hunan to French Indo China
Combat - Americans
Battle in Normandy Bordeaux
Battle in Morocco
Battle in Philippines
Americans attack with 1 fighter
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 fighter in Philippines, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Philippines, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Normandy Bordeaux from Germans, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in French Indo China
Americans attack with 6 fighters
Japanese defend with 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Americans roll dice for 6 fighters in French Indo China, round 2 : 1/6 hits, 3.00 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.67 expected hits
1 fighter owned by the Americans lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
Americans roll dice for 5 fighters in French Indo China, round 3 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 3 : 2/3 hits, 1.33 expected hits
2 fighters owned by the Americans lost in French Indo China
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win with 3 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Non Combat Move - Americans
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to Kwangsi
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 20 infantry moved from Hunan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Hunan
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangsi
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Kwangsi
2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 artilleries and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 fighters and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 battleship, 3 carriers and 3 cruisers moved from 37 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
3 fighters moved from Egypt to Rostov
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from Hunan to French Indo China
2 fighters moved from Hunan to French Indo China
1 fighter moved from Hunan to French Indo China
2 fighters moved from Hunan to French Indo China
Combat - Americans
Battle in Normandy Bordeaux
Battle in Morocco
Battle in Philippines
Americans attack with 1 fighter
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 fighter in Philippines, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Philippines, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Normandy Bordeaux from Germans, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in French Indo China
Americans attack with 6 fighters
Japanese defend with 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Americans roll dice for 6 fighters in French Indo China, round 2 : 1/6 hits, 3.00 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.67 expected hits
1 fighter owned by the Americans lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
Americans roll dice for 5 fighters in French Indo China, round 3 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 3 : 2/3 hits, 1.33 expected hits
2 fighters owned by the Americans lost in French Indo China
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
Americans win with 3 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Non Combat Move - Americans
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to Kwangsi
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 20 infantry moved from Hunan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Hunan
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangsi
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Kwangsi
2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 1 carrier, 1 cruiser and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Libya to Tobruk
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from Norway to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 79 Sea Zone to 75 Sea Zone
1 submarine moved from 77 Sea Zone to 76 Sea Zone
1 submarine moved from 80 Sea Zone to 75 Sea Zone
2 submarines moved from 78 Sea Zone to 73 Sea Zone
2 submarines moved from 79 Sea Zone to 77 Sea Zone
1 fighter moved from Egypt to 71 Sea Zone
1 fighter moved from Union of South Africa to 71 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
Combat - British
Non Combat Move - British
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
1 carrier, 1 cruiser and 1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,4,4
British collect 28 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -1.00
You haven’t had the best luck this game!
@crockett36 Ahab is chasing the white whale!
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
@crockett36 Ahab is chasing the white whale!
You mean the Japanese chasing South Africa here?
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Libya
Italians take Libya from British
1 armour moved from Libya to Tunisia
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
Italians take Egypt from British
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
1 bomber moved from Persia to Rhodesia
1 armour and 1 mech_infantry moved from Iraq to Egypt
Combat - Italians
Battle in Rhodesia
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rhodesia, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 2 infantry in Rhodesia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Rhodesia
1 infantry owned by the British lost in Rhodesia
Italians roll dice for 1 artillery and 1 bomber in Rhodesia, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Rhodesia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Rhodesia
1 infantry owned by the British lost in Rhodesia
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Rhodesia to Tanganyika Territory
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from Neutral_Axis
1 mech_infantry moved from Romania to Ukraine
1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Northern Italy to Romania
1 artillery and 4 infantry moved from Northern Italy to France
Place Units - Italians
1 carrier, 1 destroyer and 2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 1.00
@crockett36 said in crocket36 (Allies) vs Simon33 (Axis+6) French Rebalance:
You haven’t had the best luck this game!
Perhaps not but I think axis have the edge is in this version yet I got a bid. In version 2 the allies had the edge though. Guess that shows it is close to balanced with these changes, an achieve some love more than others.