@max334 GLHF! Scrambles anywhere?
L25 PTV MikawaGunichi (X+12) vs Nikola (Allies) Game #3
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Smolensk to Southern Belarus 2 fighters and 1 tactical_bomber moved from Russia to Southern Belarus 1 fighter moved from Russia to Southern Belarus 1 fighter moved from Russia to Southern Belarus 1 fighter moved from Russia to Southern Belarus 1 fighter moved from Russia to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/8 hits, 3.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus 1 infantry owned by the Germans lost in Southern Belarus Russians win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 6 fighters and 1 tactical_bomber moved from Southern Belarus to Russia 2 artilleries and 6 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Tula to Russia 2 infantry moved from Tula to Tambov 3 infantry moved from Samara to Stalingrad 1 aaGun moved from Russia to Samara 1 aaGun moved from Smolensk to Russia 1 aaGun moved from Smolensk to Russia 1 armour and 1 mech_infantry moved from Tula to Samara 1 artillery moved from Sakha to Siberia 1 infantry moved from Amur to Siberia 2 artilleries and 6 infantry moved from Buryatia to Sakha Place Units - Russians 1 mech_infantry placed in Russia 3 infantry placed in Stalingrad 6 infantry placed in Russia 1 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,5 Russians collect 34 PUs (1 lost to blockades); end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.83
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@nikola1975 For SZ 34, can you please state which planes combinations are on which carriers?
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@mikawagunichi Hm, not sure how to check that.
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@nikola1975 It’s not really something you check, it’s something you declare since the game doesn’t always keep track accurately and you could choose to land them in a different manner than they were last turn. It’s a player enforced rule. Need to know to see how many are able to get the double movement (i.e. AZ planes on US CVs).
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@mikawagunichi Well, if I was playing on a board game, I would put 4 of ANZAC on 2 carriers and 1 on the third one. That would make them useful, and remembering how I played the last round, I believe it would have been possible to set them in that order.
So, count they are like that.
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@nikola1975 Thank you for the clarification.
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 11 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 10 artilleries, 14 infantry and 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 artillery and 7 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 destroyer moved from 132 Sea Zone to 56 Sea Zone 2 fighters and 2 tactical_bombers moved from 132 Sea Zone to 56 Sea Zone 1 submarine moved from 132 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 56 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 56 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 1 armour, 10 artilleries, 15 infantry and 1 mech_infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 10 artilleries, 15 infantry and 1 mech_infantry in Burma, round 2 : 15/27 hits, 8.33 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Burma 3 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 10 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 submarines moved from 40 Sea Zone to 38 Sea Zone 1 submarine moved from 82 Sea Zone to 74 Sea Zone 1 armour and 1 mech_infantry moved from Hunan to Yunnan 1 marine moved from Siam to 132 Sea Zone 1 artillery and 4 infantry moved from French Indo China to 37 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 132 Sea Zone 5 infantry and 1 marine moved from 132 Sea Zone to Malaya 1 artillery moved from 132 Sea Zone to Malaya 2 fighters and 2 tactical_bombers moved from 132 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 132 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 132 Sea Zone to 37 Sea Zone 2 fighters moved from 37 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 aaGun, 1 artillery and 2 infantry moved from Hunan to Hopei 1 infantry moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China 1 tactical_bomber moved from Japan to French Indo China 2 aaGuns moved from Northern Manchuria to Buryatia 1 infantry moved from Korea to Southern Manchuria 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 6 infantry moved from Japan to 6 Sea Zone 1 aaGun and 6 infantry moved from 6 Sea Zone to Korea 1 carrier and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to Kiangsu 1 mech_infantry moved from Kiangsu to Hopei Place Units - Japanese 3 infantry placed in Kiangsu 1 airfield placed in French Indo China 3 infantry placed in French Indo China 1 artillery and 5 infantry placed in Japan 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 7.00 UK_Pacific regular : 0.00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Marshall Islands 1 submarine moved from 34 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Marshall Islands Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier moved from 11 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from Marshall Islands to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 33 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 marine and 6 submarines moved from 34 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 armour, 2 artilleries and 1 infantry moved from Alexandria to Egypt 1 bomber moved from French Central Africa to United Kingdom Place Units - Americans 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in 104 Sea Zone 1 fighter placed in Eastern United States 1 battleship placed in 104 Sea Zone 4 infantry placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Eastern Sinkiang to Szechwan 12 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Shansi, round 2 : 0/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Chinese roll dice for 11 infantry in Shansi, round 3 : 0/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 11 infantry in Shansi, round 4 : 2/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 10 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 1 artillery and 3 infantry moved from Eastern Sinkiang to Kansu 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Shansi 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 2 armour, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 73 Sea Zone to 82 Sea Zone 1 fighter moved from Southern Persia to 82 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Southern Caucasus to Northwest Persia 1 armour moved from Southern Caucasus to Southern Persia 1 infantry moved from Northeast Persia to Southern Persia 2 infantry moved from Southern Persia to Baluchistan 2 armour and 1 mech_infantry moved from Baluchistan to Central India 1 tactical_bomber moved from Southern Persia to 82 Sea Zone 1 bomber moved from Southern Persia to Egypt 1 mech_infantry moved from Trans-Jordan to Syria British take Syria from Italians 1 fighter moved from Southern Persia to 82 Sea Zone 1 fighter moved from Southern Persia to 82 Sea Zone 1 fighter moved from Southern Persia to 82 Sea Zone Combat - British Battle in 82 Sea Zone British attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 82 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 82 Sea Zone British win, taking 82 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 4 fighters and 1 tactical_bomber moved from 82 Sea Zone to Southern Persia 1 tactical_bomber moved from Eastern India to Southern Persia 3 aaGuns, 6 artilleries and 22 infantry moved from Eastern India to Central India 1 armour moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 carrier and 1 destroyer moved from 109 Sea Zone to 104 Sea Zone Place Units - British 2 destroyers placed in 109 Sea Zone 2 armour and 1 infantry placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1,6 British collect 32 PUs (3 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in Eastern India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -3.83 Americans regular : 0.50 Japanese regular : -0.17 British regular : -1.00
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@mikawagunichi Amazing, 8th round and Germans have 24 airplanes, Italians 2 carriers and 2 battleships. Not sure how you are doing that, I will need to learn something.
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tunisia to 96 Sea Zone 2 artilleries and 5 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Libya to Tobruk Italians take Tobruk from Americans 2 battleships, 2 cruisers and 2 fighters moved from 96 Sea Zone to 94 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 6 infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone 1 carrier moved from 97 Sea Zone to 94 Sea Zone 1 bomber and 2 tactical_bombers moved from Southern Italy to Gibraltar 2 artilleries, 2 fighters and 6 infantry moved from 94 Sea Zone to Gibraltar
Combat Hit Differential Summary :
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@nikola1975 said in L25 PTV MikawaGunichi (X+12) vs Nikola (Allies) Game #3:
@mikawagunichi Amazing, 8th round and Germans have 24 airplanes, Italians 2 carriers and 2 battleships. Not sure how you are doing that, I will need to learn something.
I have been trying to spend more on German planes than ships early and see how it goes. I often find it annoying to spend a bunch on ships when I dont’ end up doing sea lion.
Any scrambles to 94?
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@mikawagunichi No.
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tunisia to 96 Sea Zone 2 artilleries and 5 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Libya to Tobruk Italians take Tobruk from Americans 2 battleships, 2 cruisers and 2 fighters moved from 96 Sea Zone to 94 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 6 infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone 1 carrier moved from 97 Sea Zone to 94 Sea Zone 1 bomber and 2 tactical_bombers moved from Southern Italy to Gibraltar 2 artilleries, 2 fighters and 6 infantry moved from 94 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers British defend with 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry; Americans defend with 2 fighters and 2 infantry; ANZAC defend with 2 infantry Italians roll dice for 2 battleships and 2 cruisers in Gibraltar, round 2 : 2/4 hits, 2.33 expected hits Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in Gibraltar, round 2 : 4/13 hits, 4.83 expected hits British roll dice for 1 artillery, 4 fighters and 5 infantry in Gibraltar, round 2 : 4/10 hits, 4.67 expected hits 4 infantry owned by the Italians lost in Gibraltar 2 infantry owned by the ANZAC, 2 infantry owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 3 : 4/9 hits, 4.17 expected hits British roll dice for 4 fighters in Gibraltar, round 3 : 3/4 hits, 2.67 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar 2 fighters owned by the Americans and 2 fighters owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Italians: 1 artillery and 6 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 artillery, 2 fighters and 1 infantry Casualties for Americans: 2 fighters and 2 infantry Non Combat Move - Italians 1 bomber moved from Gibraltar to Malta 1 aaGun moved from Libya to Tobruk 4 infantry moved from Northern Italy to Southern France 2 fighters and 2 tactical_bombers moved from Gibraltar to 94 Sea Zone 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Southern France 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 British regular : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 56 Sea Zone 5 fighters moved from 55 Sea Zone to 56 Sea Zone 1 cruiser moved from 34 Sea Zone to 55 Sea Zone 2 destroyers moved from 64 Sea Zone to 55 Sea Zone 1 transport moved from 109 Sea Zone to 104 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer and 5 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 5 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 5 fighters moved from 56 Sea Zone to 55 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Egypt Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 3,1 ANZAC collect 10 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.17
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries and 5 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians 1 transport moved from 116 Sea Zone to 113 Sea Zone 1 infantry moved from Holland Belgium to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Scotland Combat - Germans Battle in Scotland Non Combat Move - Germans 1 aaGun and 1 infantry moved from Baltic States to Leningrad 1 aaGun and 1 artillery moved from Vologda to Leningrad 1 aaGun and 1 infantry moved from Vyborg to Leningrad 4 armour moved from Leningrad to Eastern Poland 6 infantry moved from Poland to Eastern Poland 2 artilleries and 2 infantry moved from France to Western Germany 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 2 submarines moved from 113 Sea Zone to 108 Sea Zone 7 infantry moved from Germany to Western Germany 4 transports moved from 118 Sea Zone to 116 Sea Zone 9 fighters and 8 tactical_bombers moved from Malta to Western Germany Place Units - Germans 8 artilleries placed in Western Germany 5 transports placed in 116 Sea Zone Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Smolensk to Northern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus 1 infantry moved from Russia to Gorky 2 fighters moved from Russia to Gorky 2 fighters moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 artillery and 1 infantry moved from Sakha to Amur 1 infantry moved from Novgorod to Vologda Russians take Vologda from Germans 1 fighter moved from Russia to Northern Belarus Combat - Russians Battle in Gorky Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Gorky, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Amur Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Russians roll dice for 1 artillery in Amur, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Amur 1 infantry owned by the Japanese lost in Amur Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Northern Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Yaroslavl, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun, 14 artilleries and 41 infantry moved from Smolensk to Novgorod 1 fighter moved from Yaroslavl to Novgorod 2 fighters and 1 tactical_bomber moved from Northern Belarus to Russia 1 armour and 2 mech_infantrys moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tula 2 infantry moved from Tula to Kursk 1 infantry moved from Kursk to Rostov 2 infantry moved from Tambov to Rostov 3 armour, 5 artilleries, 14 infantry and 3 mech_infantrys moved from Stalingrad to Rostov 3 armour and 1 mech_infantry moved from Samara to Rostov 1 aaGun moved from Samara to Stalingrad 2 fighters moved from Gorky to Russia 1 fighter moved from Yaroslavl to Russia 1 artillery and 5 infantry moved from Sakha to Siberia 1 aaGun moved from Russia to Smolensk Place Units - Russians 1 mech_infantry placed in Stalingrad 1 infantry placed in Stalingrad 1 artillery placed in Stalingrad 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5 Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : -1.00 Russians regular : -0.17
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 5 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Buryatia to Sakha Japanese take Sakha from Russians 1 artillery and 6 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour, 10 artilleries, 14 infantry and 1 mech_infantry moved from Burma to Eastern India 1 armour and 1 mech_infantry moved from Yunnan to Eastern India 1 artillery, 5 infantry and 1 marine moved from Malaya to 132 Sea Zone 1 artillery, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 132 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Ceylon 1 artillery and 5 infantry moved from 40 Sea Zone to Eastern India 1 infantry moved from Honan to Inner Mongolia Japanese take Inner Mongolia from Chinese 2 bombers moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in Ceylon Battle in Eastern India Japanese attack with 2 armour, 11 artilleries, 19 infantry and 2 mech_infantrys British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 cruiser in Eastern India, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 armour, 11 artilleries, 19 infantry and 2 mech_infantrys in Eastern India, round 2 : 8/34 hits, 10.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Eastern India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Ceylon from UK_Pacific, taking Eastern India from UK_Pacific with 2 armour, 11 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Battle in 35 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 3 carriers moved from 132 Sea Zone to 40 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 74 Sea Zone to 73 Sea Zone 2 fighters moved from 132 Sea Zone to 40 Sea Zone 1 fighter moved from French Indo China to 40 Sea Zone 2 battleships, 1 carrier, 2 cruisers and 2 submarines moved from 37 Sea Zone to 132 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 38 Sea Zone to 132 Sea Zone 2 fighters moved from French Indo China to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 2 bombers moved from 35 Sea Zone to French Indo China 1 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Shan State 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 destroyer, 5 infantry, 4 submarines and 3 transports moved from 6 Sea Zone to 37 Sea Zone 1 artillery and 5 infantry moved from 37 Sea Zone to French Indo China 1 carrier moved from 6 Sea Zone to 37 Sea Zone 1 infantry moved from Hopei to Honan 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Hopei to Anhwe 1 artillery moved from Kiangsi to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe 1 infantry moved from Southern Manchuria to Jehol 1 aaGun and 6 infantry moved from Korea to Southern Manchuria 2 aaGuns moved from Buryatia to Yakut S.S.R. 1 fighter moved from 6 Sea Zone to French Indo China 1 fighter moved from Japan to French Indo China Place Units - Japanese 3 destroyers placed in 37 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 2 destroyers placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -3.33 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Marshall Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Marianas 1 marine moved from Queensland to 55 Sea Zone 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 3 carriers moved from 55 Sea Zone to 35 Sea Zone 2 battleships and 1 marine moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 35 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 bomber Germans defend with 1 aaGun, 1 factory_minor and 1 harbour Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Normandy Bordeaux Germans win with 1 aaGun remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Iwo Jima Battle in Marianas Battle in 35 Sea Zone Americans attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Iwo Jima from Japanese, taking Marianas from Japanese with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Non Combat Move - Americans 1 marine moved from 35 Sea Zone to Caroline Islands 1 carrier moved from 31 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 2 carriers and 4 fighters moved from 55 Sea Zone to 23 Sea Zone 1 destroyer moved from 27 Sea Zone to 18 Sea Zone 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 destroyer moved from 55 Sea Zone to 23 Sea Zone 1 carrier and 1 fighter moved from 55 Sea Zone to 23 Sea Zone 1 cruiser moved from 55 Sea Zone to 35 Sea Zone 4 submarines moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 23 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 3 submarines moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 artillery and 7 infantry moved from Central United States to 104 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 artillery, 1 battleship, 2 carriers, 5 destroyers, 1 fighter, 8 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 104 Sea Zone to 111 Sea Zone 2 fighters moved from Eastern United States to 111 Sea Zone Place Units - Americans 2 destroyers and 1 submarine placed in 104 Sea Zone 1 transport placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Hopei 1 infantry moved from Szechwan to Hopei 1 infantry moved from Tsinghai to Honan 1 infantry moved from Shansi to Honan 1 infantry moved from Shansi to Honan 9 infantry moved from Shansi to Chahar 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Inner Mongolia, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Chahar, round 2 : 0/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 9 infantry in Chahar, round 3 : 2/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 30 PUs; British buy 10 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to Malta 1 destroyer moved from 82 Sea Zone to 83 Sea Zone Combat - British Battle in Malta British attack with 1 bomber Italians defend with 1 airfield and 1 bomber British roll dice for 1 bomber in Malta, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 bomber in Malta, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Malta British win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Non Combat Move - British 1 bomber moved from Malta to Egypt 3 aaGuns, 3 armour, 6 artilleries, 22 infantry and 1 mech_infantry moved from Central India to Baluchistan 3 armour moved from Southern Persia to Baluchistan 2 infantry moved from Southern Persia to Baluchistan 2 armour moved from Iraq to Baluchistan 1 mech_infantry moved from Syria to Southern Persia 1 fighter and 1 tactical_bomber moved from Southern Persia to Baluchistan 1 fighter and 1 tactical_bomber moved from Southern Persia to Baluchistan 2 fighters moved from Southern Persia to Baluchistan 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 carrier and 1 destroyer moved from 104 Sea Zone to 111 Sea Zone 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 destroyer moved from 109 Sea Zone to 111 Sea Zone Place Units - British 10 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 1,6 British collect 29 PUs (4 lost to blockades); end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.50 Americans regular : -0.33 Italians regular : -0.17 Japanese regular : -0.67 Germans AA : 0.83 British regular : 0.50
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Non Combat Move - Italians 1 aaGun moved from Tobruk to Alexandria 1 artillery moved from Gibraltar to 94 Sea Zone 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 4 transports moved from 94 Sea Zone to 113 Sea Zone 2 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from 113 Sea Zone to Normandy Bordeaux 1 aaGun, 1 armour and 1 infantry moved from Ukraine to Bessarabia Place Units - Italians 2 destroyers and 1 transport placed in 97 Sea Zone 1 artillery placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 36 Sea Zone ANZAC take 36 Sea Zone from Japanese 1 cruiser moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 55 Sea Zone to 22 Sea Zone ANZAC take 22 Sea Zone from Japanese Combat - ANZAC ANZAC creates battle in territory 23 Sea Zone Non Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 aaGun and 1 transport moved from 104 Sea Zone to 111 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 6,3 ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :