@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
W@W captain walker (Allies) vs dawgoneit (Axis)
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Russians 1 Fighter moved from S.Karelia to Kotka 2 Infantrys moved from Vyborg to Kotka 1 Fighter moved from Leningrad to Kotka 1 Artillery, 2 Infantrys and 1 Tank moved from Kiev to Vinnytsia 1 Artillery, 1 Infantry and 1 Tank moved from Azerbaijan to Erzurum 1 Bomber moved from Chimkent to Erzurum 1 Artillery moved from Ayan to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 1 Fighter and 1 Infantry moved from N.Buryat Mongolia to Chita 1 Infantry moved from Ayan to Chita Purchase Units - Russians Russians buy 1 Adv.Fighter, 6 Artillerys, 24 Infantrys, 1 Mot.Inf and 7 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vinnytsia Russians attack with 1 Artillery, 2 Infantrys and 1 Tank Germans defend with 2 Artillerys Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 Artillerys in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vinnytsia 1 Artillery owned by the Germans lost in Vinnytsia Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vinnytsia, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 Artillery in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Artillerys Battle in Erzurum Russians attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Erzurum, round 2 : 2/4 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Kotka Russians attack with 2 Fighters and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 2 Fighters and 2 Infantrys in Kotka, round 2 : 1/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Kotka Russians win, taking Kotka from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Chita Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 2 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 3 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 Fighter moved from Chita to N.Buryat Mongolia 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk 1 AAGun and 3 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Sibirsky to Khatanga 1 Infantry moved from Yeniseysk to Evenkia 1 Infantry moved from Khobdo to Irkutsk 1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 2 Tanks moved from Khobdo to N.Buryat Mongolia 1 Artillery moved from Semipalatinsk to Krasnoyarsk 2 Infantrys moved from Novosibirsk to Krasnoyarsk 1 AAGun and 1 Infantry moved from Chimkent to 126 Sea Zone 1 AAGun and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Bomber moved from Erzurum to Kursk 1 Infantry moved from Donetsk to Odessa 1 Infantry moved from Rostov to Donetsk 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 AAGun and 4 Infantrys moved from Rostov to Kursk 1 Tank moved from Penza to Kursk 1 Artillery moved from Penza to Tula 1 Tank moved from Vyborg to Leningrad 2 Fighters moved from Kotka to Leningrad 1 Infantry moved from S.Karelia to Vyborg 1 Infantry moved from S.Karelia to Leningrad 1 Infantry moved from Leningrad to Estonia 1 Artillery and 3 Infantrys moved from Yaroslavl to S.Karelia 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 11 Sea Zone Place Units - Russians 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 2 Infantrys and 1 Tank placed in Leningrad 2 Infantrys placed in Tashkent 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 1 Adv.Fighter and 1 Mot.Inf placed in Sverdlovsk 1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk 1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow 2 Infantrys and 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Finns regular : -0.33 Germans regular : 0.00 Russians regular : -1.00 Neutral regular : -0.67 Hisaichi regular : -1.00 -
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - French 1 Infantry moved from French Equatorial Africa to Darfur British take Darfur from Italians Purchase Units - French French buy 1 Adv.Fighter, 13 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from W.Morocco to E.Morocco 1 Destroyer and 1 Transport moved from 2 Sea Zone to 3 Sea Zone 1 Artillery and 1 Infantry moved from S.Thailand to Malaya 1 Infantry moved from S.French Indochina to S.Thailand 1 AAGun moved from Normandy to Brittany 1 AAGun moved from Paris to Normandy Place Units - French 2 Infantrys and 2 Tanks placed in E.Morocco 1 Adv.Fighter and 1 Infantry placed in Syria 1 Transport placed in 1 Sea Zone 1 Infantry placed in Churchill 3 Infantrys placed in Normandy 6 Infantrys placed in Paris Turning on Edit Mode EDIT: Removing units owned by French from Paris: 1 Fighter EDIT: Adding units owned by French to Wales: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - French French collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Chinese 1 Artillery moved from Hupeh to Shansi 1 Fighter moved from Shensi to Shansi 2 Infantrys moved from Shensi to Shansi 1 Infantry moved from N.Thailand to N.French Indochina French take N.French Indochina from Yamamoto Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 2 Elites, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shansi 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Shansi to Shensi 1 Infantry moved from Hupeh to Anhwei 2 Tanks moved from N.Thailand to Malaya 1 Artillery and 1 Infantry moved from Shensi to Suiyuan 1 Infantry moved from Lanchow to Shensi 1 Tank moved from Gobi Altai to Shensi 1 AAGun, 1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai Place Units - Chinese 2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Hisaichi regular : 0.33 -
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - British 2 Infantrys moved from Rhodesia to Kenya British take Kenya from Italians 1 Infantry moved from Equatoria to Kordofan British take Kordofan from Italians 1 Infantry moved from Wales to 18 Sea Zone 2 Infantrys moved from Northern Ireland to Dublin 1 Infantry moved from 18 Sea Zone to Dublin 3 Fighters moved from Wales to Dublin 1 Bomber moved from Manchester to Dublin 1 Fighter moved from Greenland to Iceland 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 3 Sea Zone 1 Infantry and 1 Tank moved from 3 Sea Zone to Iceland Purchase Units - British British buy 2 Artillerys, 2 Carriers, 1 Factory, 17 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Iceland British attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Iceland, round 2 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Dublin British attack with 1 Bomber, 3 Fighters and 3 Infantrys Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Bomber, 3 Fighters and 3 Infantrys in Dublin, round 2 : 2/7 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Dublin 2 Infantrys owned by the Neutral lost in Dublin British roll dice for 1 Bomber, 3 Fighters and 1 Infantry in Dublin, round 3 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Artillery in Dublin, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Dublin 1 Artillery owned by the Neutral lost in Dublin British win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 2 Casualties for British: 3 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Scotland: 2 Tanks EDIT: Changing ownership of Dublin from Neutral to British EDIT: Adding units owned by British to Dublin: 2 Tanks EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 Fighters could not land in 10 Sea Zone and were removed 2 Fighters could not land in 56 Sea Zone and were removed 1 Bomber moved from Dublin to Manchester 1 Fighter moved from Dublin to Manchester 1 Fighter moved from Dublin to 10 Sea Zone 1 Fighter moved from Iceland to 10 Sea Zone 1 Fighter moved from Dublin to Manchester 1 Infantry moved from French Sudan to French Equatorial Africa 2 Fighters moved from Cairo to 56 Sea Zone 1 Cruiser and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 1 Submarine moved from 57 Sea Zone to 56 Sea Zone 1 Fighter moved from Iraq to Lower Egypt 1 AAGun and 1 Infantry moved from South Africa to Rhodesia 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Artillery and 1 Infantry moved from Hyderabad to 60 Sea Zone 2 Infantrys moved from Assam to 60 Sea Zone 1 AAGun and 1 Infantry moved from Bihar to Assam 1 Artillery moved from Hyderabad to Calcutta 1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from West Borneo to Banjarmasin 1 Infantry moved from Burma to N.Thailand 1 Artillery and 3 Infantrys moved from Lower Egypt to Nubia 1 Tank moved from Cairo to Lower Egypt 2 Infantrys moved from Cairo to Lower Egypt 1 Artillery and 1 Tank moved from Wales to Manchester Place Units - British 1 Carrier and 1 Transport placed in 11 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to 11 Sea Zone: 2 Fighters EDIT: Turning off Edit Mode 1 Carrier placed in 56 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to 56 Sea Zone: 2 Fighters EDIT: Turning off Edit Mode 1 Factory placed in Italian East Africa 3 Infantrys placed in W.Iran 1 Artillery and 4 Infantrys placed in Cairo 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay Turning on Edit Mode EDIT: Removing units owned by British from W.Iran: 2 Tanks EDIT: Adding units owned by British to Palestine: 2 Tanks EDIT: Turning off Edit Mode Turn Complete - British British collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Neutral regular : 1.33 British regular : 1.00 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Anzac Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Cruiser and 7 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac 1 Infantry moved from South New Zealand to 122 Sea Zone 1 Infantry moved from Tasmania to 122 Sea Zone 4 Infantrys moved from New South Wales to South Australia 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from Western Australia to Broome 1 Infantry moved from Northern Territory to Western Australia 2 Infantrys moved from 67 Sea Zone to Java 1 Infantry moved from Queensland to Northern Territory Place Units - Anzac 1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone 1 Infantry placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Purchase Units - Dutch Dutch buy 2 Elites, 1 Factory, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Place Units - Dutch 1 Factory placed in Suriname 2 Elites, 1 Infantry and 1 Tank placed in Banjarmasin Turn Complete - Dutch Dutch collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Americans 2 Bombers moved from Greenland to 29 Sea Zone 1 Infantry moved from E.Mexico to 100 Sea Zone 1 Infantry and 2 Transports moved from 100 Sea Zone to 99 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from W.Mexico to 99 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 99 Sea Zone to 100 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 100 Sea Zone to Peru 1 Infantry moved from South Central USA to 25 Sea Zone 1 Tank moved from E.Mexico to 25 Sea Zone 1 Infantry and 1 Tank moved from 25 Sea Zone to Venezuela 1 Tank moved from Central America to Venezuela 3 Infantrys moved from Colombia to Venezuela 1 Fighter moved from South Atlantic USA to Venezuela Purchase Units - Americans Americans buy 2 Artillerys, 2 Cruisers, 1 Destroyer, 2 Elites, 1 Factory, 3 Infantrys, 1 Submarine and 4 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in 29 Sea Zone Americans attack with 2 Bombers Germans defend with 5 Submarines Americans roll dice for 2 Bombers in 29 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 2 Submarines owned by the Germans lost in 29 Sea Zone 2 Bombers owned by the Americans retreated Germans win with 3 Submarines remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Battle in Peru Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Peru, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Peru Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Peru, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Venezuela Americans attack with 1 Fighter, 4 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Fighter, 4 Infantrys and 2 Tanks in Venezuela, round 2 : 1/7 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans lost in Venezuela 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Venezuela, round 3 : 1/6 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Venezuela, round 4 : 1/6 hits, 1.83 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 1 Fighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 1 Fighter moved from Venezuela to Suriname 2 Bombers moved from 29 Sea Zone to Suriname 1 Infantry moved from Northeast USA to South Atlantic USA 1 Artillery moved from Oahu to 90 Sea Zone 1 Tank moved from Pearl Harbor to 90 Sea Zone 2 Infantrys moved from Pearl Harbor to 90 Sea Zone 1 Artillery, 1 Destroyer, 2 Infantrys, 1 Tank and 2 Transports moved from 90 Sea Zone to 88 Sea Zone 1 Fighter moved from Midway to Wake 1 Artillery, 2 Infantrys and 1 Tank moved from 88 Sea Zone to Wake 1 Infantry moved from Kauai to 91 Sea Zone 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 1 Infantry and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 Artillery and 2 Infantrys moved from Central America to Colombia 2 Tanks moved from E.Mexico to Colombia Place Units - Americans 1 Factory placed in Wake 1 Cruiser and 1 Transport placed in 98 Sea Zone 1 Cruiser and 1 Transport placed in 25 Sea Zone 1 Artillery and 1 Elite placed in South Atlantic USA 1 Transport placed in 91 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 74 Sea Zone: 1 Destroyer and 1 Transport EDIT: Adding units owned by Americans to 71 Sea Zone: 1 Destroyer and 1 Transport EDIT: Turning off Edit Mode 1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone 1 Artillery and 1 Elite placed in San Francisco 2 Infantrys placed in San Francisco 1 Infantry placed in South Atlantic USA Turn Complete - Americans Americans collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Neutral regular : -2.00 -
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Russians 1 Transport moved from 11 Sea Zone to 6 Sea Zone 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Lapland Russians take Lapland from Finns 1 Destroyer and 1 Transport moved from 11 Sea Zone to 6 Sea Zone 1 Infantry and 1 Tank moved from Arkhangelsk to 6 Sea Zone 1 Infantry and 1 Tank moved from 6 Sea Zone to Murmansk 1 Infantry moved from S.Karelia to N.Karelia Russians take N.Karelia from Finns 1 Bomber moved from Kursk to Murmansk 1 Artillery and 3 Infantrys moved from S.Karelia to Vyborg 2 Fighters moved from Leningrad to Vyborg Purchase Units - Russians Russians buy 6 Artillerys, 7 Elites, 20 Infantrys, 1 Mot.Inf and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Artillery, 2 Fighters and 3 Infantrys Finns defend with 1 Infantry and 1 Tank Russians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Vyborg, round 2 : 3/6 hits, 1.67 expected hits Finns roll dice for 1 Infantry and 1 Tank in Vyborg, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Russians lost in Vyborg 1 Infantry owned by the Finns and 1 Tank owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 Infantrys Casualties for Finns: 1 Infantry and 1 Tank Battle in Murmansk Russians attack with 1 Bomber, 1 Infantry and 1 Tank Finns defend with 1 Infantry Russians roll dice for 1 Bomber, 1 Infantry and 1 Tank in Murmansk, round 2 : 1/3 hits, 1.33 expected hits Finns roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Murmansk Russians win, taking Murmansk from Finns with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Bomber moved from Murmansk to Arkhangelsk 1 Artillery moved from Arkhangelsk to S.Karelia 2 Fighters moved from Vyborg to Leningrad 1 Tank moved from Moscow to S.Karelia 1 Infantry moved from Kirov to Vologda 1 Artillery moved from Minsk to Kursk 1 Artillery moved from Tula to Kursk 1 Tank moved from Moscow to Kursk 1 Tank moved from Stalingrad to Kursk 1 Artillery and 7 Infantrys moved from Moscow to Yaroslavl 1 Artillery and 2 Infantrys moved from Georgia to Rostov 1 Artillery and 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Astrakhan to Georgia 1 AAGun moved from Astrakhan to Georgia 1 Tank moved from Erzurum to Rostov 1 Artillery and 1 Infantry moved from Erzurum to Georgia 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from Chita to Ayan 1 Artillery moved from Chita to N.Buryat Mongolia 1 AAGun and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Evenkia to Olyokminsk 1 Infantry moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 2 Infantrys moved from Sibirsky to Khatanga 1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk 1 Tank moved from Sverdlovsk to Krasnoyarsk 1 Mot.Inf moved from Sverdlovsk to Irkutsk 2 Infantrys moved from Sverdlovsk to Novosibirsk 1 Adv.Fighter moved from Sverdlovsk to N.Buryat Mongolia 1 Infantry moved from Okhotsk to Ayan 1 Infantry moved from Kolyma to Okhotsk 1 AAGun moved from Moscow to Yaroslavl Place Units - Russians 1 Mot.Inf placed in Sverdlovsk 2 Infantrys placed in Tashkent Turning on Edit Mode EDIT: Removing units owned by Russians from Sibirsky: 2 Infantrys EDIT: Adding units owned by Russians to Evenkia: 2 Infantrys EDIT: Turning off Edit Mode 1 Artillery, 2 Elites, 2 Infantrys and 1 Tank placed in Sibirsky 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad 1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad 1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Arkhangelsk 1 Artillery, 1 Elite, 6 Infantrys and 2 Tanks placed in Moscow 4 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Finns regular : 0.83 Russians regular : 1.00 -
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - French 1 Tank moved from E.Morocco to S.Algeria French take S.Algeria from Italians 1 Tank moved from S.Algeria to E.Morocco Combat - French Non Combat Move - French 2 Infantrys moved from Normandy to Brittany 1 AAGun moved from Brittany to Aquitaine 1 AAGun moved from Normandy to Brittany 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Destroyer and 1 Transport moved from 3 Sea Zone to 8 Sea Zone 1 Infantry moved from Italian East Africa to Equatoria 1 Infantry moved from Darfur to French Equatorial Africa Turn Complete - French French collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Hupeh to Anhwei 1 Fighter moved from Shensi to Anhwei 1 Artillery and 1 Infantry moved from Suiyuan to Chahar 1 Infantry moved from Suiyuan to Shansi 1 Infantry and 2 Tanks moved from Shensi to Shansi 1 Tank moved from Shensi to Chahar Purchase Units - Chinese Chinese buy 2 Artillerys, 4 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Tank Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Chahar Chinese attack with 1 Artillery, 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chahar, round 2 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chahar, round 3 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shansi Chinese attack with 2 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery and 1 Tank Chinese roll dice for 2 Infantrys and 2 Tanks in Shansi, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 2 Infantrys and 2 Tanks in Shansi, round 3 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 2 Infantrys and 2 Tanks in Shansi, round 4 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in Shansi 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Tank Non Combat Move - Chinese 1 Fighter moved from Anhwei to Shensi 1 AAGun, 1 Artillery and 2 Infantrys moved from Ningsia to Shensi 1 Infantry moved from Lanchow to Shensi 2 Infantrys moved from Gobi Altai to Ningsia 2 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 2 Infantrys moved from E.Qinghai to Lanchow 2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai 1 AAGun moved from Gobi Altai to E.Qinghai 1 Adv.Fighter moved from Urumqi to Shensi 3 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Chinese regular : -2.33 Hisaichi regular : -2.67 -
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - British 1 Transport moved from 11 Sea Zone to 18 Sea Zone 1 Artillery moved from Manchester to 18 Sea Zone 2 Infantrys moved from Wales to 18 Sea Zone 2 Tanks moved from Dublin to Munster 1 Artillery and 2 Infantrys moved from 18 Sea Zone to Munster 2 Fighters moved from Manchester to Munster 1 Bomber moved from Manchester to 31 Sea Zone 1 Fighter moved from Gibraltar to 31 Sea Zone 1 Infantry moved from N.Thailand to S.French Indochina French take S.French Indochina from Yamamoto Purchase Units - British British buy 4 Artillerys, 1 Battleship, 2 Carriers, 1 Cruiser, 5 Elites and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in 31 Sea Zone British attack with 1 Bomber and 1 Fighter Germans defend with 3 Submarines British roll dice for 1 Bomber and 1 Fighter in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone 1 Bomber owned by the British and 1 Fighter owned by the British retreated Germans win with 2 Submarines remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Munster British attack with 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in Munster, round 2 : 4/7 hits, 2.50 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - British 2 Fighters moved from Munster to 18 Sea Zone 1 Fighter moved from 31 Sea Zone to French Equatorial Africa 1 Bomber moved from 31 Sea Zone to French Sudan 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Baluchistan 1 Infantry moved from Kordofan to Darfur 1 Infantry moved from Italian East Africa to Nubia 2 Infantrys moved from Kenya to Equatoria 1 AAGun and 1 Infantry moved from Rhodesia to Kenya 4 Infantrys moved from Lower Egypt to Nubia 1 Tank moved from Palestine to Lower Egypt 1 Tank moved from Palestine to Nubia 1 Artillery and 3 Infantrys moved from Cairo to Lower Egypt 1 Fighter moved from Lower Egypt to 56 Sea Zone 1 Fighter moved from Lower Egypt to 56 Sea Zone 1 Infantry moved from Yunnan to N.Thailand 1 Infantry moved from Assam to Burma 1 Artillery moved from Calcutta to Assam 3 Infantrys moved from Delhi to Bihar 1 Artillery moved from Delhi to Bihar 1 Tank moved from Delhi to Assam 3 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Madras to Hyderabad Place Units - British 1 Carrier placed in 18 Sea Zone 1 Cruiser placed in 11 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 3 Sea Zone: 1 Destroyer and 1 Transport EDIT: Adding units owned by British to 11 Sea Zone: 1 Destroyer and 1 Transport EDIT: Removing units owned by British from Iceland: 1 Infantry and 1 Tank EDIT: Adding units owned by British to Manchester: 1 Infantry and 1 Tank EDIT: Turning off Edit Mode 1 Battleship and 1 Carrier placed in 56 Sea Zone 1 Artillery and 2 Elites placed in W.Iran 1 Elite placed in Bombay 1 Artillery, 1 Elite and 1 Infantry placed in Italian East Africa 1 Artillery and 1 Elite placed in Cairo 1 Artillery and 2 Infantrys placed in Delhi 3 Infantrys placed in Madras Turn Complete - British British collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Neutral regular : -0.67 British regular : 1.50 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Anzac 1 Submarine moved from 70 Sea Zone to 111 Sea Zone 1 Adv.Fighter moved from 67 Sea Zone to 112 Sea Zone Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 112 Sea Zone Anzac attack with 1 Adv.Fighter Yamamoto defend with 1 Submarine Anzac roll dice for 1 Adv.Fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 Adv.Fighter owned by the Anzac retreated Battle in 111 Sea Zone Anzac attack with 1 Submarine Thai defend with 1 Transport Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Thai lost in 111 Sea Zone Anzac winYamamoto win with 1 Submarine remaining with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Thai: 1 Transport Non Combat Move - Anzac 1 Adv.Fighter moved from 112 Sea Zone to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from South Australia to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Transport moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from South Australia to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Infantry moved from Port Moresby to West Papua 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java 1 Infantry moved from Western Australia to Broome 1 Infantry moved from Northern Territory to Western Australia Place Units - Anzac 1 Adv.Fighter, 1 Cruiser and 1 Transport placed in 67 Sea Zone 4 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : 0.17





