@The_Good_Captain G10.tsvg …The truth is, I’m confused about the rules and the industrial provinces don’t require ICP for production and in the classic game the damage goes directly to your accumulated ICP, and I don’t remember anything about that, and the fighters don’t do anything either. That’s why I needed a practice game, more than anything for the rules.
W@W captain walker (Allies) vs dawgoneit (Axis)
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - French French loses 0 PUs for violating Greenlands neutrality. 1 Artillery and 1 Infantry moved from S.French Indochina to S.Thailand 1 Artillery moved from Churchill to 1 Sea Zone 1 Infantry moved from Keewatin to 1 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland French take Greenland from Neutral Purchase Units - French French buy 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in S.Thailand French attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand French win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - French 1 Infantry moved from N.French Indochina to S.French Indochina 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Tangier to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from S.Algeria to E.Morocco 1 Infantry moved from N.Tunisia to N.Algeria 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Orleanais to Paris 2 Infantrys moved from Normandy to Paris 1 Infantry moved from Brittany to Orleanais 1 Submarine moved from 55 Sea Zone to 56 Sea Zone Place Units - French 1 Infantry placed in Syria 4 Infantrys placed in Paris Turn Complete - French French collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
French regular : -0.33 Thai regular : -0.67
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Infantry and 1 Tank moved from Yunnan to N.Thailand 1 Tank moved from Szechwan to N.Thailand 1 Infantry moved from W.Qinghai to Gobi Altai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Tank moved from C.Sinkiang to Gobi Altai 1 Fighter and 1 Tank moved from Hsining to Gobi Altai Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Altai Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 0/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Gobi Altai Chinese roll dice for 1 Fighter and 2 Tanks in Gobi Altai, round 3 : 2/3 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 3 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Chinese lost in Gobi Altai 2 Infantrys owned by the Neutral lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is -5 Casualties for Chinese: 2 Infantrys and 1 Tank Casualties for Neutral: 2 Infantrys Battle in N.Thailand Chinese attack with 1 Infantry and 2 Tanks Thai defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in N.Thailand Chinese win, taking N.Thailand from Thai with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Artillery moved from Hunan to Hupeh 1 Infantry moved from Anhwei to Hunan 1 Tank moved from Suiyuan to Shensi 2 Infantrys moved from Lanchow to Shensi 1 Infantry and 1 Tank moved from Ningsia to Shensi 1 Infantry moved from E.Qinghai to Lanchow 1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang 1 Fighter moved from Gobi Altai to Shensi 1 Tank moved from Shanghai to Hupeh Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Thai regular : -0.67 Neutral regular : 1.67
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - British 1 unit repaired. 1 Bomber moved from London to 5 Sea Zone 1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 5 Sea Zone 1 Fighter moved from Montreal to 8 Sea Zone 1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran 1 Infantry moved from British Somaliland to Italian East Africa British take Italian East Africa from Italians 1 Infantry and 1 Tank moved from Iraq to W.Iran 1 Fighter moved from Trucial Coast to W.Iran 1 Tank moved from Palestine to W.Iran 1 Fighter and 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from New Valley to Nubia 1 Tank moved from Cairo to Nubia 1 Transport moved from 56 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Cruiser moved from 56 Sea Zone to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to W.Iran 1 Submarine moved from 60 Sea Zone to 110 Sea Zone 1 Fighter moved from Madras to 110 Sea Zone 1 Submarine moved from 115 Sea Zone to 103 Sea Zone Purchase Units - British British buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in 8 Sea Zone British attack with 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Fighter in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Fighter owned by the British retreated Battle in 110 Sea Zone British attack with 1 Fighter and 1 Submarine Hisaichi defend with 1 Destroyer British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 110 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter in 110 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone British winGermans win with 2 Submarines remaining with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in 5 Sea Zone British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport Finns defend with 1 Destroyer, 1 Submarine and 1 Transport Finns roll dice for 1 Submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the British lost in 5 Sea Zone 1 Transport owned by the Finns and 1 Submarine owned by the Finns lost in 5 Sea Zone British roll dice for 1 Battleship, 1 Bomber and 1 Destroyer in 5 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Finns roll dice for 1 Destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 5 Sea Zone 1 Destroyer owned by the Finns lost in 5 Sea Zone British win with 1 Battleship and 1 Bomber remaining. Battle score for attacker is 7 Casualties for British: 1 Destroyer and 1 Transport Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport Battle in 103 Sea Zone British attack with 1 Submarine Yamamoto defend with 1 Transport British roll dice for 1 Submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Yamamoto lost in 103 Sea Zone British win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Nubia British attack with 1 Fighter, 2 Infantrys and 1 Tank Italians defend with 1 Artillery British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Nubia, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 Artillery in Nubia, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Battle in W.Iran British attack with 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys Neutral roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits British roll dice for 2 Cruisers in W.Iran, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks in W.Iran, round 2 : 0/10 hits, 3.17 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits 3 Infantrys owned by the British lost in W.Iran 1 Bunker owned by the Neutral lost in W.Iran British roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in W.Iran, round 3 : 4/7 hits, 2.67 expected hits Neutral roll dice for 4 Infantrys in W.Iran, round 3 : 3/4 hits, 1.33 expected hits 1 Artillery owned by the British and 2 Infantrys owned by the British lost in W.Iran 4 Infantrys owned by the Neutral lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0 Casualties for British: 1 Artillery and 5 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Non Combat Move - British 1 Fighter moved from W.Iran to Iraq 1 Destroyer moved from 57 Sea Zone to 56 Sea Zone 1 Submarine moved from 59 Sea Zone to 57 Sea Zone 1 Infantry moved from South Africa to Rhodesia 1 AAGun and 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from Scotland to Northern Ireland 2 Tanks moved from Manchester to Scotland 1 Fighter moved from London to Wales 1 Bomber moved from 5 Sea Zone to Manchester 3 Infantrys moved from London to Manchester 2 Infantrys moved from London to Wales 1 Tank moved from London to Wales 1 Fighter moved from London to Wales 1 Fighter moved from 8 Sea Zone to Greenland 1 Submarine moved from 18 Sea Zone to 11 Sea Zone 1 Infantry moved from Cyprus to 55 Sea Zone 1 Fighter moved from Cyprus to Cairo 1 Destroyer, 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 3 Infantrys moved from Cairo to Lower Egypt 1 Fighter moved from Malta to Cairo 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from Rajputana to Baluchistan 1 Infantry moved from Punjab to Baluchistan 1 Artillery and 1 Infantry moved from Assam to Yunnan 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 2 Artillerys and 1 Infantry moved from Madras to Hyderabad 1 Destroyer, 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Fighter moved from 110 Sea Zone to Malaya 1 Tank moved from Hyderabad to Assam 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 AAGun and 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Vancouver to 80 Sea Zone 1 Infantry moved from British Columbia to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Alaska 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Canadian Prairies to British Columbia 1 Tank moved from Ontario to Quebec 1 Fighter moved from Nubia to Lower Egypt Place Units - British 1 Destroyer placed in 11 Sea Zone 6 Infantrys placed in Cairo Turn Complete - British British collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Neutral AA : -0.17 Finns regular : 1.83 Neutral regular : 2.83 British regular : -2.33 Hisaichi regular : -1.67
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Anzac Turning on Edit Mode EDIT: Removing units owned by British from British Borneo: 1 Artillery and 1 Infantry EDIT: Adding units owned by British to West Borneo: 1 Artillery and 1 Infantry EDIT: Turning off Edit Mode Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Tank moved from New Georgia to 114 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from North New Zealand to Wellington 1 Submarine moved from 123 Sea Zone to 70 Sea Zone 1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone 4 Infantrys moved from Canberra to New South Wales 1 Fighter moved from 122 Sea Zone to Banjarmasin 1 Fighter moved from Townsville to Banjarmasin 1 Infantry moved from Northern Territory to Western Australia 1 Infantry moved from Townsville to Northern Territory 1 Tank moved from Townsville to Western Australia 1 Infantry moved from Milne Bay to West Papua 2 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Transport placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Artillery moved from Java to Sumatra 1 Tank moved from Merauke to West Papua 1 Artillery and 1 Infantry moved from Hollandia to West Papua 2 Infantrys moved from West Borneo to Banjarmasin 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.33
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Americans 1 Fighter moved from Washington to 25 Sea Zone 1 Bomber moved from North Central USA to 8 Sea Zone 1 Bomber moved from South Central USA to 8 Sea Zone 1 Submarine moved from 98 Sea Zone to 96 Sea Zone 1 Destroyer moved from 98 Sea Zone to 91 Sea Zone 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Bomber moved from Pearl Harbor to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 2 Infantrys moved from Southwest USA to W.Mexico 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Tank moved from Southwest USA to E.Mexico 1 Tank moved from San Francisco to W.Mexico 1 Tank moved from South Atlantic USA to E.Mexico 1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 100 Sea Zone to Central America Purchase Units - Americans Americans buy 1 Battleship, 1 Cruiser, 1 Destroyer and 5 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in 96 Sea Zone Americans attack with 1 Submarine Yamamoto defend with 2 Carriers and 3 Fighters Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Carriers and 3 Fighters in 96 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 1 Submarine owned by the Americans lost in 96 Sea Zone Yamamoto win with 2 Carriers and 3 Fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 Submarine Battle in 91 Sea Zone Americans attack with 1 Bomber, 2 Carriers, 2 Destroyers, 5 Fighters and 1 Submarine Yamamoto defend with 1 Battleship Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 2 Carriers, 2 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Bomber, 2 Carriers, 2 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 20 Casualties for Yamamoto: 1 Battleship Battle in 8 Sea Zone Americans attack with 2 Bombers Germans defend with 2 Submarines Americans roll dice for 2 Bombers in 8 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits 2 Bombers owned by the Americans retreated Battle in 25 Sea Zone Americans attack with 1 Fighter Germans defend with 1 Submarine Americans roll dice for 1 Fighter in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 25 Sea Zone Americans winGermans win with 2 Submarines remaining with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in W.Mexico Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans lost in W.Mexico 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in E.Mexico Americans attack with 1 Infantry and 3 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 2/4 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Central America, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Fighter moved from 25 Sea Zone to South Atlantic USA 1 Infantry moved from North Central USA to South Central USA 2 Bombers moved from 8 Sea Zone to Greenland 1 Destroyer and 1 Transport moved from 13 Sea Zone to 25 Sea Zone 2 Transports moved from 99 Sea Zone to 83 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from San Francisco to 83 Sea Zone 1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 83 Sea Zone to 90 Sea Zone 1 Destroyer moved from 99 Sea Zone to 90 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 90 Sea Zone to Pearl Harbor 1 Fighter moved from 91 Sea Zone to Midway 1 Bomber moved from 91 Sea Zone to Pearl Harbor Place Units - Americans 1 Battleship, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone 3 Infantrys placed in South Atlantic USA 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Americans regular : 1.00 Neutral regular : -0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Russians 1 Fighter moved from S.Karelia to Kotka 2 Infantrys moved from Vyborg to Kotka 1 Fighter moved from Leningrad to Kotka 1 Artillery, 2 Infantrys and 1 Tank moved from Kiev to Vinnytsia 1 Artillery, 1 Infantry and 1 Tank moved from Azerbaijan to Erzurum 1 Bomber moved from Chimkent to Erzurum 1 Artillery moved from Ayan to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 1 Fighter and 1 Infantry moved from N.Buryat Mongolia to Chita 1 Infantry moved from Ayan to Chita Purchase Units - Russians Russians buy 1 Adv.Fighter, 6 Artillerys, 24 Infantrys, 1 Mot.Inf and 7 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vinnytsia Russians attack with 1 Artillery, 2 Infantrys and 1 Tank Germans defend with 2 Artillerys Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 Artillerys in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vinnytsia 1 Artillery owned by the Germans lost in Vinnytsia Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vinnytsia, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 Artillery in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Artillerys Battle in Erzurum Russians attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Erzurum, round 2 : 2/4 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Kotka Russians attack with 2 Fighters and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 2 Fighters and 2 Infantrys in Kotka, round 2 : 1/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Kotka Russians win, taking Kotka from Finns with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Chita Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 2 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 3 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 Fighter moved from Chita to N.Buryat Mongolia 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk 1 AAGun and 3 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Sibirsky to Khatanga 1 Infantry moved from Yeniseysk to Evenkia 1 Infantry moved from Khobdo to Irkutsk 1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 2 Tanks moved from Khobdo to N.Buryat Mongolia 1 Artillery moved from Semipalatinsk to Krasnoyarsk 2 Infantrys moved from Novosibirsk to Krasnoyarsk 1 AAGun and 1 Infantry moved from Chimkent to 126 Sea Zone 1 AAGun and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Bomber moved from Erzurum to Kursk 1 Infantry moved from Donetsk to Odessa 1 Infantry moved from Rostov to Donetsk 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 AAGun and 4 Infantrys moved from Rostov to Kursk 1 Tank moved from Penza to Kursk 1 Artillery moved from Penza to Tula 1 Tank moved from Vyborg to Leningrad 2 Fighters moved from Kotka to Leningrad 1 Infantry moved from S.Karelia to Vyborg 1 Infantry moved from S.Karelia to Leningrad 1 Infantry moved from Leningrad to Estonia 1 Artillery and 3 Infantrys moved from Yaroslavl to S.Karelia 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 11 Sea Zone Place Units - Russians 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 2 Infantrys and 1 Tank placed in Leningrad 2 Infantrys placed in Tashkent 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 1 Adv.Fighter and 1 Mot.Inf placed in Sverdlovsk 1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk 1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow 2 Infantrys and 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Finns regular : -0.33 Germans regular : 0.00 Russians regular : -1.00 Neutral regular : -0.67 Hisaichi regular : -1.00
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - French 1 Infantry moved from French Equatorial Africa to Darfur British take Darfur from Italians Purchase Units - French French buy 1 Adv.Fighter, 13 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from W.Morocco to E.Morocco 1 Destroyer and 1 Transport moved from 2 Sea Zone to 3 Sea Zone 1 Artillery and 1 Infantry moved from S.Thailand to Malaya 1 Infantry moved from S.French Indochina to S.Thailand 1 AAGun moved from Normandy to Brittany 1 AAGun moved from Paris to Normandy Place Units - French 2 Infantrys and 2 Tanks placed in E.Morocco 1 Adv.Fighter and 1 Infantry placed in Syria 1 Transport placed in 1 Sea Zone 1 Infantry placed in Churchill 3 Infantrys placed in Normandy 6 Infantrys placed in Paris Turning on Edit Mode EDIT: Removing units owned by French from Paris: 1 Fighter EDIT: Adding units owned by French to Wales: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - French French collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Chinese 1 Artillery moved from Hupeh to Shansi 1 Fighter moved from Shensi to Shansi 2 Infantrys moved from Shensi to Shansi 1 Infantry moved from N.Thailand to N.French Indochina French take N.French Indochina from Yamamoto Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 2 Elites, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shansi 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Shansi to Shensi 1 Infantry moved from Hupeh to Anhwei 2 Tanks moved from N.Thailand to Malaya 1 Artillery and 1 Infantry moved from Shensi to Suiyuan 1 Infantry moved from Lanchow to Shensi 1 Tank moved from Gobi Altai to Shensi 1 AAGun, 1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai Place Units - Chinese 2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Hisaichi regular : 0.33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - British 2 Infantrys moved from Rhodesia to Kenya British take Kenya from Italians 1 Infantry moved from Equatoria to Kordofan British take Kordofan from Italians 1 Infantry moved from Wales to 18 Sea Zone 2 Infantrys moved from Northern Ireland to Dublin 1 Infantry moved from 18 Sea Zone to Dublin 3 Fighters moved from Wales to Dublin 1 Bomber moved from Manchester to Dublin 1 Fighter moved from Greenland to Iceland 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 3 Sea Zone 1 Infantry and 1 Tank moved from 3 Sea Zone to Iceland Purchase Units - British British buy 2 Artillerys, 2 Carriers, 1 Factory, 17 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Iceland British attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Iceland, round 2 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Dublin British attack with 1 Bomber, 3 Fighters and 3 Infantrys Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Bomber, 3 Fighters and 3 Infantrys in Dublin, round 2 : 2/7 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in Dublin 2 Infantrys owned by the Neutral lost in Dublin British roll dice for 1 Bomber, 3 Fighters and 1 Infantry in Dublin, round 3 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Artillery in Dublin, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Dublin 1 Artillery owned by the Neutral lost in Dublin British win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 2 Casualties for British: 3 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Scotland: 2 Tanks EDIT: Changing ownership of Dublin from Neutral to British EDIT: Adding units owned by British to Dublin: 2 Tanks EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 Fighters could not land in 10 Sea Zone and were removed 2 Fighters could not land in 56 Sea Zone and were removed 1 Bomber moved from Dublin to Manchester 1 Fighter moved from Dublin to Manchester 1 Fighter moved from Dublin to 10 Sea Zone 1 Fighter moved from Iceland to 10 Sea Zone 1 Fighter moved from Dublin to Manchester 1 Infantry moved from French Sudan to French Equatorial Africa 2 Fighters moved from Cairo to 56 Sea Zone 1 Cruiser and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 1 Submarine moved from 57 Sea Zone to 56 Sea Zone 1 Fighter moved from Iraq to Lower Egypt 1 AAGun and 1 Infantry moved from South Africa to Rhodesia 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Artillery and 1 Infantry moved from Hyderabad to 60 Sea Zone 2 Infantrys moved from Assam to 60 Sea Zone 1 AAGun and 1 Infantry moved from Bihar to Assam 1 Artillery moved from Hyderabad to Calcutta 1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from West Borneo to Banjarmasin 1 Infantry moved from Burma to N.Thailand 1 Artillery and 3 Infantrys moved from Lower Egypt to Nubia 1 Tank moved from Cairo to Lower Egypt 2 Infantrys moved from Cairo to Lower Egypt 1 Artillery and 1 Tank moved from Wales to Manchester Place Units - British 1 Carrier and 1 Transport placed in 11 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to 11 Sea Zone: 2 Fighters EDIT: Turning off Edit Mode 1 Carrier placed in 56 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to 56 Sea Zone: 2 Fighters EDIT: Turning off Edit Mode 1 Factory placed in Italian East Africa 3 Infantrys placed in W.Iran 1 Artillery and 4 Infantrys placed in Cairo 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay Turning on Edit Mode EDIT: Removing units owned by British from W.Iran: 2 Tanks EDIT: Adding units owned by British to Palestine: 2 Tanks EDIT: Turning off Edit Mode Turn Complete - British British collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Neutral regular : 1.33 British regular : 1.00
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Anzac Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Cruiser and 7 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac 1 Infantry moved from South New Zealand to 122 Sea Zone 1 Infantry moved from Tasmania to 122 Sea Zone 4 Infantrys moved from New South Wales to South Australia 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from Western Australia to Broome 1 Infantry moved from Northern Territory to Western Australia 2 Infantrys moved from 67 Sea Zone to Java 1 Infantry moved from Queensland to Northern Territory Place Units - Anzac 1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone 1 Infantry placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Purchase Units - Dutch Dutch buy 2 Elites, 1 Factory, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Place Units - Dutch 1 Factory placed in Suriname 2 Elites, 1 Infantry and 1 Tank placed in Banjarmasin Turn Complete - Dutch Dutch collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :