I’m camping until Sunday evening. Crockett and I talked some more and decided I will play the Germans and Italians so I will post the opening at that time! 🤓
L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1
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@FlyingBadger said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:
Well, your fighters wiffed and the bombers even shot one down. Your AA however was having a good day and took out two bombers.
I’ll take it how I can get it. I think if I had bought another fighter you wouldn’t have attacked though, should have done that.
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I took 2 tacs as casualties in Norway. Not sure if you would have prefered to lose ftrs.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 3 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Hunan to Hopei 2 bombers moved from Kwangsi to Hopei Combat - Japanese Battle in Hopei Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 4/7 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Hopei to Shantung 1 infantry moved from Anhwe to Shantung 2 bombers moved from Hopei to Kwangsi 1 armour moved from Hunan to Szechwan 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Kwangtung to Kwangsi 3 fighters moved from Kwangsi to Japan 2 artilleries and 3 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 1 marine moved from Java to 42 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from Celebes to 44 Sea Zone 3 transports moved from 37 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 5 infantry moved from 37 Sea Zone to Shan State 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines Place Units - Japanese 1 factory_minor placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Shantung 4 artilleries and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Gibraltar to 110 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 cruiser and 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Algeria 1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Morocco Battle in Algeria Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Morocco from Italians, taking Algeria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 110 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 110 Sea Zone to United Kingdom 1 bomber moved from 110 Sea Zone to Gibraltar 1 carrier, 2 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Algeria to 92 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 submarines placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Suiyuyan to Shensi 7 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 7 infantry Japanese defend with 2 infantry Chinese roll dice for 7 infantry in Hopei, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 7 infantry in Hopei, round 3 : 0/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 7 infantry in Hopei, round 4 : 2/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei 2 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians Combat - British Non Combat Move - British 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 1 artillery and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern Persia to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 infantry moved from Union of South Africa to Rhodesia 2 artilleries and 1 infantry moved from Persia to Iraq 2 armour and 1 mech_infantry moved from Eastern Persia to Iraq Place Units - British 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Persia 3 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -2.83 Americans regular : 1.17 Japanese regular : -0.67 Italians regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Italians Italians buy 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 bomber and 2 fighters moved from Southern Italy to Trans-Jordan 1 armour moved from Archangel to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 armour moved from Eastern Poland to Belarus 1 armour moved from Belarus to Bryansk 1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Syria Battle in Trans-Jordan Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Trans-Jordan Italians win, taking Syria from Free_French, taking Trans-Jordan from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber and 2 fighters moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 97 Sea Zone to 96 Sea Zone EDIT: 1 transport moved from 99 Sea Zone to 98 Sea Zone Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.33
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@simon33
In the combat move, I meant to unload a transport from SZ96 into Syria rather than SZ99.
I have did an edit in NCM to reflect this, I hope this is okay? -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from French Central Africa to French West Africa ANZAC take French West Africa from Free_French Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns, 1 artillery, 1 fighter and 7 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Finland to Russia EDIT: 3 fighters moved from India to Kansu Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Finland Germans take Finland from Russians 1 mech_infantry moved from Novgorod to Karelia 1 armour moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 1 tactical_bomber moved from Bessarabia to Western Ukraine 2 bombers moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Karelia Germans attack with 1 mech_infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Western Ukraine Germans attack with 2 bombers, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 aaGuns, 2 armour, 5 artilleries and 26 infantry moved from Belarus to Bryansk 1 armour and 1 mech_infantry moved from Bessarabia to Bryansk 1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 2 bombers moved from Western Ukraine to Novgorod 1 tactical_bomber moved from Ukraine to Bryansk 5 mech_infantrys moved from Novgorod to Bryansk 1 armour moved from Novgorod to Bryansk 2 mech_infantrys moved from Novgorod to Nenetsia 1 armour and 3 mech_infantrys moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia 1 submarine moved from 112 Sea Zone to 119 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Novgorod 3 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Southern France to France Place Units - Germans 3 infantry placed in France 1 fighter and 1 mech_infantry placed in Western Germany 3 mech_infantrys placed in Germany 2 artilleries and 1 fighter placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 49 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 42 PUs; Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 2 infantry moved from Samara to Russia 3 infantry moved from Novosibirsk to Kansu 3 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
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How are you going with this one?
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@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:
How are you going with this one?
Not great, had a few goes at it, but usually struggle with mid-game Japan. Too many choices, too many threats to account for…
Will try to post something in the next hour. -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 4 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Szechwan to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Chahar to Hopei 1 armour moved from Shantung to Hopei 1 mech_infantry moved from Yunnan to Hopei 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 bombers moved from Kwangsi to India 2 fighters moved from Kwangsi to India 1 fighter and 1 tactical_bomber moved from Shantung to Hopei 2 tactical_bombers moved from Kwangsi to Hopei
Combat Hit Differential Summary :
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@simon33
Intercept?
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no intercept. Should have checked on my phone!
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 4 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Szechwan to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Chahar to Hopei 1 armour moved from Shantung to Hopei 1 mech_infantry moved from Yunnan to Hopei 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 bombers moved from Kwangsi to India 2 fighters moved from Kwangsi to India 1 fighter and 1 tactical_bomber moved from Shantung to Hopei 2 tactical_bombers moved from Kwangsi to Hopei Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in Hopei Japanese attack with 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Hopei, round 2 : 4/9 hits, 4.00 expected hits Chinese roll dice for 6 infantry in Hopei, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Hopei 4 infantry owned by the Chinese lost in Hopei Japanese roll dice for 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hopei, round 3 : 4/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Chinese: 6 infantry Cleaning up after air battles Non Combat Move - Japanese 2 bombers moved from India to Kwangsi 2 fighters moved from India to Yunnan 1 artillery and 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Hopei to Yunnan 2 artilleries and 2 infantry moved from Shan State to Malaya 4 infantry moved from Shan State to Yunnan 1 transport moved from 37 Sea Zone to 35 Sea Zone 4 transports moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 aaGun, 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 3 artilleries and 3 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 2 infantry moved from Shantung to Anhwe 3 tactical_bombers moved from Hopei to Yunnan 1 tactical_bomber moved from Philippines to Kwangsi 1 infantry moved from Kwangsi to Yunnan 1 destroyer moved from 35 Sea Zone to 55 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 2 artilleries and 2 infantry placed in Japan 4 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.17 UK_Pacific AA : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 96 Sea Zone 1 bomber moved from Gibraltar to 96 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 carrier, 1 destroyer, 4 fighters and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 4 fighters in 91 Sea Zone, round 3 : 4/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 96 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 bomber moved from 96 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to United Kingdom 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Algeria to Morocco 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 7 submarines moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 destroyer and 9 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 mech_infantry moved from Iraq to Syria 1 bomber moved from Gibraltar to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Syria Combat - British Battle in Trans-Jordan British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 infantry owned by the Italians lost in Trans-Jordan British roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Syria British attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Syria 2 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 artillery Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 1 bomber moved from Trans-Jordan to Iraq 1 infantry moved from Rhodesia to Tanganyika Territory 2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 armour, 1 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to French Equatorial Africa 3 infantry moved from Union of South Africa to Rhodesia 1 battleship and 1 destroyer moved from 81 Sea Zone to 77 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 2 infantry moved from Brazil to British Guiana 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Iraq 1 armour and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1.83 Italians regular : 0.00 Japanese regular : -0.33 Germans regular : -0.33 British regular : -0.17
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Urgh, I didn’t see your post, thought it was still your turn!
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@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:
Urgh, I didn’t see your post, thought it was still your turn!
No problem, I’ve had a few distractions anyway. I’ve had a look at the Italian move but it’s a lot more complicated than a normal I5! Will think some more and post it tomorrow. Then should be back to being more prompt with my turns.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Egypt to Persia 2 armour moved from Bryansk to Rostov Italians take Rostov from Russians 2 armour moved from Rostov to Caucasus Italians take Caucasus from Russians 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 3 fighters moved from Southern Italy to 96 Sea Zone 2 fighters moved from Egypt to 96 Sea Zone Combat - Italians Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in 96 Sea Zone Italians attack with 1 destroyer and 5 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 5 fighters in 96 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 96 Sea Zone Italians win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 3 fighters moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to Egypt 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 battleship and 2 cruisers moved from 98 Sea Zone to 97 Sea Zone 2 artilleries and 4 infantry moved from Greece to 99 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Persia to Egypt Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy 2 artilleries and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -0.83 British AA : -0.17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter and 2 infantry moved from New South Wales to Queensland 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from French West Africa to Nigeria 3 fighters moved from Kansu to Persia Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo Non Combat Move - French 1 fighter moved from Russia to Iraq 1 destroyer moved from 72 Sea Zone to 77 Sea Zone Turn Complete - French
Combat Hit Differential Summary :