Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
4 artilleries and 10 infantry moved from Vyborg to Finland
2 armour and 2 mech_infantrys moved from Novgorod to Finland
1 armour and 1 mech_infantry moved from Vyborg to Finland
Combat - Russians
Battle in Finland
Russians attack with 3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys in Finland, round 2 : 8/20 hits, 5.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Vyborg to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 aaGun, 2 artilleries and 13 infantry moved from Belarus to Bryansk
9 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Yenisey to Timguska
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 2.33
How are you going with this one?
@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:
How are you going with this one?
Sorry for the delay. Had a move worked out, but then changed my mind and wanted to go back to the drawing board. Was busy all yesterday, but should take my turn later this (UK) evening.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Free_French from Neutrality to Custodianship
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 artilleries and 4 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Kwangtung
1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
4 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
2 bombers moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter moved from Caroline Islands to 46 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Free_French
4 fighters and 3 tactical_bombers moved from Siam to Kwangtung
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Guam
Battle in Malaya
Battle in Hopei
Japanese attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Hopei, round 2 : 6/8 hits, 3.17 expected hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Hopei
3 infantry owned by the Chinese lost in Hopei
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Malaya from UK_Pacific, taking Hopei from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 4 infantry in Yunnan, round 2 : 5/7 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/10 hits, 4.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 0/6 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Philippines
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Philippines to Kwangsi
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
4 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
2 bombers moved from Hopei to Kwangsi
1 fighter and 1 tactical_bomber moved from Hopei to Hunan
1 armour moved from Jehol to Hunan
1 aaGun moved from Anhwe to Hunan
4 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 airfield placed in Kwangsi
1 factory_minor placed in Shantung
1 artillery and 1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.00
Japanese regular : 5.00
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
3 carriers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hopei
2 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
5 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 armour moved from Kenya to Italian Somaliland
British take Ethiopia from Italians
British take Italian Somaliland from Italians
Combat - British
Battle in Iraq
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
1 artillery moved from Kenya to Belgian Congo
2 infantry moved from Belgian Congo to French Equatorial Africa
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Scotland to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 aaGun, 3 infantry and 1 mech_infantry moved from Scotland to United Kingdom
3 infantry moved from Burma to India
1 artillery and 1 infantry moved from Ontario to Central United States
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
3 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.00
Japanese regular : -0.67
Neutral_Axis regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Bulgaria to Greece
1 battleship, 2 cruisers and 3 transports moved from 98 Sea Zone to 97 Sea Zone
3 artilleries moved from Northern Italy to 97 Sea Zone
3 infantry moved from Yugoslavia to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Alexandria to Greece
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
Combat - Italians
Battle in Greece
Italians attack with 3 artilleries, 1 bomber and 7 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 3 artilleries, 1 bomber and 7 infantry in Greece, round 2 : 4/11 hits, 3.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 3 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
2 fighters moved from Alexandria to Southern Italy
2 artilleries and 3 infantry moved from Trans-Jordan to Egypt
4 aaGuns moved from Northern Italy to Southern Italy
1 artillery moved from Morocco to Algeria
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 2.00
Neutral_Allies regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - ANZAC
Battle in 16 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 52 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Free_French
1 infantry moved from Burma to India
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Burma to India
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.33
Italy made insane income last round. I think I can reduce that next round though.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - ANZAC
Battle in 16 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 52 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Free_French
1 infantry moved from Burma to India
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Burma to India
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Finland
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
4 bombers moved from Baltic States to Russia
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat Hit Differential Summary :
@simon33
Intercept?
Yes actually. I might be able to smoke one of your bombers here.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
4 bombers moved from Baltic States to Russia
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 1/4 hits, 0.67 expected hits
Defenders Fire, : 0/2 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 2/4 hits, 0.67 expected hits
2 bombers owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 tactical_bomber moved from Yugoslavia to Norway
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Russia to Eastern Poland
2 artilleries and 12 infantry moved from Eastern Poland to Belarus
3 artilleries and 14 infantry moved from Baltic States to Belarus
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Baltic States to Belarus
2 armour moved from Baltic States to Belarus
4 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Western Germany to France
2 aaGuns moved from France to Western Germany
2 tactical_bombers moved from Egypt to Bessarabia
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 infantry and 2 mech_infantrys placed in France
Germans undo move 2.
3 artilleries placed in France
3 mech_infantrys placed in Western Germany
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0.67
Attackers Fire, : 0.33
Russians AA : 1.33
@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:
Italy made insane income last round. I think I can reduce that next round though.
It’s been an unusual start. The German air attack in the Med has enabled Italy to get great income, but the Eastern front not exactly standard. Be interesting to see how it plays out.
@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:
Yes actually. I might be able to smoke one of your bombers here.
Well, your fighters wiffed and the bombers even shot one down. Your AA however was having a good day and took out two bombers.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 35 PUs;
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 artillery and 1 infantry moved from Bryansk to Ukraine
3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Finland to Norway
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Ukraine, round 7 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Russians attack with 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys
Germans defend with 1 armour, 1 artillery, 2 fighters, 10 infantry and 3 tactical_bombers
Russians roll dice for 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys in Norway, round 2 : 7/19 hits, 5.50 expected hits
Germans roll dice for 1 armour, 1 artillery, 2 fighters, 10 infantry and 3 tactical_bombers in Norway, round 2 : 8/17 hits, 7.00 expected hits
8 infantry owned by the Russians lost in Norway
7 infantry owned by the Germans lost in Norway
Russians roll dice for 3 armour, 4 artilleries, 1 infantry and 3 mech_infantrys in Norway, round 3 : 3/11 hits, 4.17 expected hits
Germans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Norway, round 3 : 4/10 hits, 4.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Norway
3 infantry owned by the Germans lost in Norway
Russians roll dice for 3 armour, 2 artilleries and 2 mech_infantrys in Norway, round 4 : 3/7 hits, 2.83 expected hits
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 3 tactical_bombers in Norway, round 4 : 5/7 hits, 3.67 expected hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Norway
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway
Russians roll dice for 2 armour in Norway, round 5 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in Norway, round 5 : 4/4 hits, 2.33 expected hits
2 armour owned by the Russians lost in Norway
1 tactical_bomber owned by the Germans lost in Norway
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Russians: 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys
Casualties for Germans: 1 armour, 1 artillery, 10 infantry and 2 tactical_bombers
Non Combat Move - Russians
1 aaGun moved from Finland to Karelia
1 aaGun, 1 artillery and 31 infantry moved from Bryansk to Russia
2 infantry moved from Volgograd to Samara
6 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 artillery, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 2.33
Russians regular : -0.50
@FlyingBadger said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:
Well, your fighters wiffed and the bombers even shot one down. Your AA however was having a good day and took out two bombers.
I’ll take it how I can get it. I think if I had bought another fighter you wouldn’t have attacked though, should have done that.
I took 2 tacs as casualties in Norway. Not sure if you would have prefered to lose ftrs.
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
3 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Hunan to Hopei
2 bombers moved from Kwangsi to Hopei
Combat - Japanese
Battle in Hopei
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 4/7 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hopei
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Hopei to Shantung
1 infantry moved from Anhwe to Shantung
2 bombers moved from Hopei to Kwangsi
1 armour moved from Hunan to Szechwan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Kwangtung to Kwangsi
3 fighters moved from Kwangsi to Japan
2 artilleries and 3 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 marine moved from Java to 42 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 infantry moved from Celebes to 44 Sea Zone
3 transports moved from 37 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 5 infantry moved from 37 Sea Zone to Shan State
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
Place Units - Japanese
1 factory_minor placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Shantung
4 artilleries and 4 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to 110 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 cruiser and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Algeria
1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Algeria
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Morocco from Italians, taking Algeria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to Gibraltar
1 carrier, 2 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to 92 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
2 submarines placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Suiyuyan to Shensi
7 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 2 infantry
Chinese roll dice for 7 infantry in Hopei, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 7 infantry in Hopei, round 3 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 7 infantry in Hopei, round 4 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
2 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
Combat - British
Non Combat Move - British
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
2 artilleries and 1 infantry moved from Persia to Iraq
2 armour and 1 mech_infantry moved from Eastern Persia to Iraq
Place Units - British
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -2.83
Americans regular : 1.17
Japanese regular : -0.67
Italians regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 bomber and 2 fighters moved from Southern Italy to Trans-Jordan
1 armour moved from Archangel to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Eastern Poland to Belarus
1 armour moved from Belarus to Bryansk
1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Syria
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Syria from Free_French, taking Trans-Jordan from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber and 2 fighters moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
EDIT: 1 transport moved from 99 Sea Zone to 98 Sea Zone
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.33