Nein danke, ich vertraue voll auf die gute alte 3.7-inch AA gun.
Hyde_Park_Anti-aircraft_guns_H_993.jpg
Please use last map with correct placement of planes on US carriers in Pacific.
sz109: 5 UK FTR + 2 UK T.BMB on 4 US carriers + 1 UK INF on 1 US TRN
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Persia to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Non Combat Move - Italians
2 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
3 armour and 3 mech_infantrys moved from Kazakhstan to Timguska
3 fighters moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Southern Italy to Western Germany
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
3 artilleries and 2 infantry moved from Persia to Iraq
Place Units - Italians
1 tactical_bomber placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,1,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1,3,1,2,3,5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
Italians collect 5 PUs (14 lost to blockades); end with 6 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in Marianas
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 1 destroyer moved from 17 Sea Zone to 32 Sea Zone
1 carrier moved from 62 Sea Zone to 63 Sea Zone
2 artilleries and 4 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 32 Sea Zone to Queensland
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 32 Sea Zone: 9 fighters and 1 tactical_bomber
EDIT: Adding units owned by ANZAC to Queensland: 9 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by ANZAC to 32 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 2 infantry
EDIT: Adding units owned by ANZAC to Burma: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
sz32: 3 ANZ FTR + 1 ANZ T.BMB on 2 US carriers
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 carriers, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
4 fighters moved from Western Germany to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
4 bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
going to bomb london. don’t think you’ll intercept here, 11v4
No intercept this time :-)
lol i somehow miscounted on one of the figs, can i plz pretend i didn’t send it? wouldn’t have made a diff in your decision, i’m sure, 10v4
Sure, no problem. Please go ahead and adjust
and yes, still no intercept
appreciate it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 carriers, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
4 fighters moved from Western Germany to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
4 bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 11 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
British roll AA dice in United Kingdom : 0/4 hits, 0.67 expected hits
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom rolls: 3,6,3,8 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 29 damage total. Damaged units is as follows: airfield = 6, harbour = 3, factory_major = 20
Cleaning up after air battles
Non Combat Move - Germans
6 bombers moved from United Kingdom to Western Germany
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 113 Sea Zone to 112 Sea Zone
3 submarines moved from 125 Sea Zone to 112 Sea Zone
4 fighters moved from United Kingdom to 112 Sea Zone
1 aaGun, 19 armour, 44 artilleries, 46 infantry and 84 mech_infantrys moved from Iraq to Trans-Jordan
1 aaGun, 7 artilleries and 5 infantry moved from Northwest Persia to Iraq
1 artillery and 3 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
1 aaGun moved from Persia to Northwest Persia
5 mech_infantrys moved from Romania to Ukraine
1 fighter moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 bomber moved from French Indo China to Japan
3 fighters moved from Southern Italy to 112 Sea Zone
3 fighters moved from Southern Italy to Western Germany
4 fighters moved from Southern Italy to 112 Sea Zone
11 fighters and 16 tactical_bombers moved from Southern Italy to Northern Italy
1 mech_infantry moved from Russia to Urals
2 mech_infantrys moved from Russia to Kazakhstan
6 bombers moved from Western Germany to Northern Italy
1 bomber moved from Northern Italy to Romania
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 carriers placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 artilleries placed in Iraq
1 infantry and 2 mech_infantrys placed in Volgograd
Germans undo move 3.
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 infantry and 1 mech_infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,4,1,2,5,1,4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
Germans collect 65 PUs (7 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
British AA : -1.00
last game and this game, you’ve been getting perfect bombings on me… while mine were failing badly (particularly last game)… FINALLY i got some revenge in this area!!! but i must say, i was cringing thinking about losing some bombers lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
1 aaGun and 2 infantry moved from Amur to Buryatia
6 infantry moved from Amur to Buryatia
Turn Complete - Russians
Combat Hit Differential Summary :
Nasty bombing raid when all 6 BMBs survive AA-fire and are allowed to give damage, but as you say, I have also had some very good bombing raids.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
Japanese take 17 Sea Zone from Americans
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 24 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
2 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 bombers moved from French Indo China to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
1 fighter moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from Philippines to Shan State
1 tactical_bomber moved from Philippines to Shan State
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Jehol to Manchuria
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
Combat Hit Differential Summary :
going to be exchanging the tp i bought for another 2 inf (and keep 1 in the bank)
also, i accidentally clicked bombard for korea, but didn’t mean to. i plan to move the ships
3f + 3t for korea
[dice 3d6<=4]
[dice 3d6<=3]
3d6<=4: 1, 4, 6; Hits: 2
3d6<=3: 1, 4, 3; Hits: 2