Here’s the game file. It looks like play-by-forum is still broken in TripleA. Since this is friendly, I didn’t bother with a dice server so feel free to use the built-in dice roller. Upload the save file when you’re done.
dawgoneit Axis -VS- entek Allies TRS
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Chinese 1 Infantry moved from Sian to W.Sian 1 Mech.Inf moved from Tsingnan to W.Sian 1 EarlyFighter moved from Shangsi to W.Sian 1 Infantry moved from Sian to Nanking Chinese take Nanking from Hisaichi 3 Mech.Infs moved from Tsingnan to Shansi 1 Elite moved from Shangsi to Shansi 1 EarlyFighter moved from Shangsi to Shansi 1 Artillery and 6 Infantrys moved from Shangsi to E.Shansi 5 Infantrys moved from Gansu to Shangsi 4 Infantrys moved from Tsingnan to Sikang 2 Infantrys moved from Tsingnan to Gansu 2 Artillerys moved from Xining to Tsingnan 4 Infantrys moved from Xining to Tsingnan 3 Mech.Infs moved from Urumal to Tsingnan 1 Mech.Inf moved from Urumal to Tsingnan Purchase Units - Chinese Chinese buy 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 EarlyFighter, 1 Elite and 3 Mech.Infs Hisaichi defend with 2 Infantrys Chinese roll dice for 1 EarlyFighter, 1 Elite and 3 Mech.Infs in Shansi, round 2 : 2/5 hits, 2.00 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 2/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Chinese lost in Shansi 2 Infantrys owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 EarlyFighter, 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is -6 Casualties for Chinese: 2 Mech.Infs Casualties for Hisaichi: 2 Infantrys Battle in W.Sian Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Mech.Inf Hisaichi defend with 1 Artillery Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Mech.Inf in W.Sian, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in W.Sian, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in W.Sian 1 Artillery owned by the Hisaichi lost in W.Sian Chinese win, taking W.Sian from Hisaichi with 1 EarlyFighter and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 EarlyFighter moved from W.Sian to Shangsi 1 EarlyFighter moved from Shansi to Shangsi 2 Artillerys, 1 Infantry, 6 Mech.Infs and 9 Tanks moved from E.Shansi to Shangsi EDIT: 5 Infantrys moved from E.Shansi to Shangsi EDIT: 1 Artillery moved from E.Shansi to Shangsi Place Units - Chinese 6 Infantrys placed in Xining 4 Tanks placed in Urumal Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Hisaichi regular : 2.00
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - British 2 B.Transports moved from sz64 to sz63 8 Infantrys moved from Calcutta to sz63 2 B.Transports and 8 Infantrys moved from sz63 to sz64 1 Fighter and 8 Infantrys moved from sz64 to Burma 1 Mech.Inf moved from Bengal to W.Chunking Chinese take W.Chunking from Hisaichi 1 Mech.Inf moved from W.Chunking to Burma 3 Mech.Infs moved from Dheli to Bengal 1 Artillery moved from Moresby to sz49 1 Infantry moved from Moresby to sz49 1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz57 1 Artillery and 1 Infantry moved from sz57 to Bali 1 Lancaster moved from Moresby to sz20 1 Artillery and 1 Infantry moved from British Columbia to sz6 1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4 1 Artillery moved from British Columbia to N.Canada 1 Artillery and 1 Infantry moved from sz4 to Palana 1 Marine moved from Magadan to Yakutsk 2 Artillerys moved from Agra to W.Tibet Purchase Units - British British buy 6 Artillerys, 1 B.Transport, 9 Infantrys and 1 S.Sub; Remaining resources: 0 PUs; Combat - British Battle in sz20 British attack with 1 Lancaster Hisaichi defend with 1 Submarine British roll dice for 1 Lancaster in sz20, round 2 : 1/1 hits, 0.83 expected hits 1 Submarine owned by the Hisaichi lost in sz20 British win with 1 Lancaster remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Submarine Battle in Burma British attack with 1 Fighter, 8 Infantrys and 1 Mech.Inf Thai defend with 1 Infantry and 2 Marines British roll dice for 1 Fighter, 8 Infantrys and 1 Mech.Inf in Burma, round 2 : 1/10 hits, 2.33 expected hits Thai roll dice for 1 Infantry and 2 Marines in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Thai lost in Burma British roll dice for 1 Fighter, 8 Infantrys and 1 Mech.Inf in Burma, round 3 : 3/10 hits, 2.33 expected hits Thai roll dice for 2 Marines in Burma, round 3 : 0/2 hits, 0.67 expected hits 2 Marines owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Fighter, 8 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 8 Casualties for Thai: 1 Infantry and 2 Marines Non Combat Move - British 1 Fighter moved from Burma to sz64 1 Lancaster moved from sz20 to Wake Place Units - British 5 Artillerys and 3 Infantrys placed in Calcutta 2 Infantrys placed in Bengal 1 B.Transport and 1 S.Sub placed in sz49 1 Artillery placed in Moresby 1 Infantry placed in Vancouver 3 Infantrys placed in Dheli Turn Complete - British British collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Thai regular : -1.67 British regular : -0.50
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Anzac 1 Destroyer moved from sz37 to sz50 1 Artillery moved from Derby to sz50 2 Artillerys moved from W.Australia to sz50 1 Marine moved from Derby to sz50 1 Elite moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 2 Infantrys moved from W.Australia to sz50 4 Infantrys moved from Soem to sz57 1 Infantry moved from Soem to sz57 5 Infantrys moved from sz57 to Java 1 Infantry moved from Bali to Java 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 4 Transports moved from sz50 to sz57 1 Elite and 3 Infantrys moved from sz57 to Java 3 Artillerys and 1 Marine moved from sz57 to Java 2 EarlyFighters moved from sz50 to sz58 1 Submarine moved from sz57 to sz58 1 Submarine moved from sz57 to sz59 1 Artillery and 1 Elite moved from Darwin to Derby Purchase Units - Anzac Anzac buy 6 Artillerys, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 3 Artillerys, 1 Elite, 9 Infantrys and 1 Marine Yamamoto defend with 3 Artillerys and 1 Tank; Thai defend with 2 Infantrys Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Thai lost in Java Anzac roll dice for 3 Artillerys, 1 Elite, 9 Infantrys and 1 Marine in Java, round 2 : 3/14 hits, 3.83 expected hits Yamamoto roll dice for 3 Artillerys and 1 Tank in Java, round 2 : 0/4 hits, 1.50 expected hits 3 Artillerys owned by the Yamamoto lost in Java Anzac roll dice for 3 Artillerys, 1 Elite, 9 Infantrys and 1 Marine in Java, round 3 : 2/14 hits, 3.83 expected hits Yamamoto roll dice for 1 Tank in Java, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac lost in Java 1 Tank owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 3 Artillerys, 1 Elite, 8 Infantrys and 1 Marine remaining. Battle score for attacker is 19 Casualties for Thai: 2 Infantrys Casualties for Yamamoto: 3 Artillerys and 1 Tank Casualties for Anzac: 1 Infantry Battle in sz59 Anzac attack with 1 Submarine Hisaichi defend with 1 T.Boat Anzac roll dice for 1 Submarine in sz59, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Hisaichi lost in sz59 Anzac win with 1 Submarine remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 T.Boat Battle in sz58 Anzac attack with 2 EarlyFighters and 1 Submarine Hisaichi defend with 1 Destroyer Anzac roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 EarlyFighters in sz58, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Hisaichi lost in sz58 Anzac win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Non Combat Move - Anzac 2 EarlyFighters moved from sz58 to sz50 Place Units - Anzac 2 Artillerys and 1 Marine placed in W.Australia 1 Artillery placed in Derby 2 Artillerys and 1 Infantry placed in Darwin 1 Artillery and 1 Infantry placed in Melbourne Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Anzac regular : -0.17 Hisaichi regular : -0.50
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Anzac 1 Destroyer moved from sz37 to sz50 1 Artillery moved from Derby to sz50 2 Artillerys moved from W.Australia to sz50 1 Marine moved from Derby to sz50 1 Elite moved from W.Australia to sz50 1 Infantry moved from Derby to sz50 2 Infantrys moved from W.Australia to sz50 4 Infantrys moved from Soem to sz57 1 Infantry moved from Soem to sz57 5 Infantrys moved from sz57 to Java 1 Infantry moved from Bali to Java 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 4 Transports moved from sz50 to sz57 1 Elite and 3 Infantrys moved from sz57 to Java 3 Artillerys and 1 Marine moved from sz57 to Java 2 EarlyFighters moved from sz50 to sz58 1 Submarine moved from sz57 to sz58 1 Submarine moved from sz57 to sz59 1 Artillery and 1 Elite moved from Darwin to Derby Purchase Units - Anzac Anzac buy 6 Artillerys, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 3 Artillerys, 1 Elite, 9 Infantrys and 1 Marine Yamamoto defend with 3 Artillerys and 1 Tank; Thai defend with 2 Infantrys Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Thai lost in Java Anzac roll dice for 3 Artillerys, 1 Elite, 9 Infantrys and 1 Marine in Java, round 2 : 3/14 hits, 3.83 expected hits Yamamoto roll dice for 3 Artillerys and 1 Tank in Java, round 2 : 0/4 hits, 1.50 expected hits 3 Artillerys owned by the Yamamoto lost in Java Anzac roll dice for 3 Artillerys, 1 Elite, 9 Infantrys and 1 Marine in Java, round 3 : 2/14 hits, 3.83 expected hits Yamamoto roll dice for 1 Tank in Java, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac lost in Java 1 Tank owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 3 Artillerys, 1 Elite, 8 Infantrys and 1 Marine remaining. Battle score for attacker is 19 Casualties for Thai: 2 Infantrys Casualties for Yamamoto: 3 Artillerys and 1 Tank Casualties for Anzac: 1 Infantry Battle in sz59 Anzac attack with 1 Submarine Hisaichi defend with 1 T.Boat Anzac roll dice for 1 Submarine in sz59, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Hisaichi lost in sz59 Anzac win with 1 Submarine remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 T.Boat Battle in sz58 Anzac attack with 2 EarlyFighters and 1 Submarine Hisaichi defend with 1 Destroyer Anzac roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 EarlyFighters in sz58, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Hisaichi lost in sz58 Anzac win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Non Combat Move - Anzac 2 EarlyFighters moved from sz58 to sz50 Place Units - Anzac 2 Artillerys and 1 Marine placed in W.Australia 1 Artillery placed in Derby 2 Artillerys and 1 Infantry placed in Darwin 1 Artillery and 1 Infantry placed in Melbourne Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Anzac regular : -0.17 Hisaichi regular : -0.50
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Americans 1 Infantry moved from Kauai to sz25 1 Infantry and 1 S.Sub moved from sz25 to sz20 1 Infantry moved from sz20 to Wake 1 Submarine moved from sz11 to sz9 1 Submarine moved from sz11 to sz19 1 Bomber moved from Wake to sz19 1 Fighter moved from sz11 to sz19 1 Fighter moved from sz11 to sz9 1 Destroyer moved from sz4 to sz3 1 Destroyer moved from sz4 to sz9 1 Fighter moved from sz11 to sz3 1 EarlyFighter moved from sz11 to sz9 1 EarlyFighter moved from sz11 to sz19 1 EarlyFighter moved from sz11 to sz9 1 EarlyFighter moved from sz11 to sz19 1 EarlyFighter moved from sz11 to sz9 1 L.Fighter moved from Pearl Harbor to sz9 1 L.Fighter moved from Hilo to sz19 1 L.Fighter moved from Hilo to sz9 1 Infantry and 8 Marines moved from Magadan to Yakutsk 2 Tanks moved from Palana to Yakutsk 1 Tank moved from Palana to Yakutsk 3 Infantrys moved from Palana to Magadan 2 Artillerys moved from Palana to Magadan Purchase Units - Americans Americans buy 1 B.Carrier, 4 Destroyers, 8 Infantrys, 1 L.Fighter and 1 S.Sub; Remaining resources: 0 PUs; Combat - Americans Battle in sz9 Americans attack with 1 Destroyer, 3 EarlyFighters, 1 Fighter, 2 L.Fighters and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in sz9, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer, 3 EarlyFighters, 1 Fighter and 2 L.Fighters in sz9, round 2 : 1/7 hits, 2.83 expected hits Yamamoto roll dice for 1 Destroyer in sz9, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz9 Americans win with 1 Destroyer, 3 EarlyFighters, 1 Fighter, 2 L.Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in sz19 Americans attack with 1 Bomber, 2 EarlyFighters, 1 Fighter, 1 L.Fighter and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in sz19, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 2 EarlyFighters, 1 Fighter and 1 L.Fighter in sz19, round 2 : 2/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Destroyer in sz19, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz19 Americans win with 1 Bomber, 2 EarlyFighters, 1 Fighter, 1 L.Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in sz3 Americans attack with 1 Destroyer and 1 Fighter Yamamoto defend with 1 Destroyer Americans roll dice for 1 Destroyer and 1 Fighter in sz3, round 2 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Destroyer in sz3, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz3 Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 2 Artillerys moved from Midway to sz11 1 Infantry moved from Midway to sz11 1 Infantry moved from Midway to sz11 2 Artillerys, 1 B.Carrier, 1 B.Transport, 4 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers and 2 Infantrys moved from sz11 to sz20 2 Artillerys, 1 B.Carrier, 1 B.Transport, 4 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers and 2 Infantrys moved from sz20 to sz19 3 EarlyFighters moved from sz9 to sz19 1 Fighter moved from sz9 to sz19 2 L.Fighters moved from sz9 to sz19 1 Fighter moved from sz3 to sz19 2 Artillerys and 2 Infantrys moved from sz19 to Wake 2 B.Transports moved from sz14 to sz23 8 Marines moved from San Francisco to sz23 2 B.Transports and 8 Marines moved from sz23 to sz14 2 B.Transports moved from sz5 to sz6 8 Marines moved from Seattle to sz6 1 Artillery moved from Alaska to sz4 1 Infantry moved from Alaska to sz4 8 Marines moved from Alaska to sz4 1 Artillery, 1 Infantry and 8 Marines moved from sz4 to Palana 1 Infantry moved from Anchorage to Alaska 8 Marines moved from sz6 to N.Canada 8 Marines moved from sz14 to Seattle 3 L.Fighters moved from sz19 to Wake 1 Bomber moved from sz19 to Wake Place Units - Americans 1 B.Carrier placed in sz19 3 L.Fighters moved from Wake to sz19 2 Destroyers placed in sz25 2 Destroyers placed in sz25 Americans undo move 3. 1 L.Fighter placed in Pearl Harbor Americans undo move 2. Americans undo move 2. 1 Destroyer and 1 S.Sub placed in sz25 1 L.Fighter placed in Pearl Harbor 1 Destroyer placed in sz25 2 Destroyers placed in sz4 8 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.50 Americans regular : -2.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from Angarsk to Vostok 1 EarlyFighter moved from Jinan to Vostok 15 Infantrys, 7 Mech.Infs and 4 Tanks moved from Jinan to Ulaan Ude 6 Infantrys and 4 Mech.Infs moved from Tulun to Ulaan Ude 1 Infantry moved from Irkutsk to Vostok 1 Infantry moved from Ulaan Ude to Irkutsk 6 Infantrys moved from Kaask to Tulun 1 Tank moved from Achinsk to Kaask 1 Mech.Inf moved from Achinsk to Tulun 2 Mech.Infs moved from Achinsk to Tulun Purchase Units - Russians Russians buy 2 Artillerys, 1 Elite, 3 Infantrys, 2 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; Combat - Russians Battle in Vostok Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Vostok, round 2 : 0/3 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 EarlyFighter and 2 Infantrys in Vostok, round 3 : 1/3 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Vostok Russians win, taking Vostok from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Vostok to Ulaan Ude 1 AAGun moved from Jinan to Ulaan Ude Place Units - Russians 2 Artillerys, 1 Elite and 3 Infantrys placed in Kaask 2 Mech.Infs and 2 Tankettes placed in Achinsk Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.67 Russians regular : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - Chinese 2 Infantrys moved from Gansu to N.Shangsi 1 Artillery moved from Shangsi to N.Shangsi 2 Infantrys moved from Shangsi to Shansi 1 Artillery moved from Shangsi to Shansi 2 Infantrys moved from Shangsi to Sian 3 Infantrys moved from Sikang to Szechwan 1 EarlyFighter moved from Shangsi to Shansi 1 EarlyFighter moved from Shangsi to Szechwan Purchase Units - Chinese Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shansi, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shansi, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shansi 1 Infantry owned by the Hisaichi lost in Shansi Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shansi, round 4 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Artillery and 1 EarlyFighter in Shansi, round 5 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 EarlyFighter in Shansi, round 6 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shansi 1 Infantry owned by the Hisaichi lost in Shansi Chinese win with 1 EarlyFighter remaining. Battle score for attacker is -4 Casualties for Chinese: 1 Artillery and 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Sian Chinese attack with 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys in Sian, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in Sian, round 3 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Sian 1 Infantry owned by the Chinese retreated to Shangsi Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in Szechwan Chinese attack with 1 EarlyFighter and 3 Infantrys Yamamoto defend with 1 Mech.Inf Chinese roll dice for 1 EarlyFighter and 3 Infantrys in Szechwan, round 2 : 2/4 hits, 0.83 expected hits Yamamoto roll dice for 1 Mech.Inf in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan 1 Mech.Inf owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Mech.Inf Battle in N.Shangsi Chinese attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Tank Chinese roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in N.Shangsi, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in N.Shangsi Chinese win, taking N.Shangsi from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Non Combat Move - Chinese 1 EarlyFighter moved from Szechwan to Gansu 1 AAGun, 1 Artillery, 7 Infantrys, 6 Mech.Infs and 9 Tanks moved from Shangsi to Szechwan 1 EarlyFighter moved from Shansi to Gansu 4 Mech.Infs moved from Tsingnan to Szechwan 2 Artillerys and 4 Infantrys moved from Tsingnan to Gansu 1 Mech.Inf moved from W.Sian to Szechwan 1 Infantry moved from Sikang to W.Sian 6 Infantrys moved from Xining to Tsingnan 4 Tanks moved from Urumal to Gobi Place Units - Chinese 6 Infantrys placed in Xining 4 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17 Chinese regular : -2.00 Hisaichi regular : 1.00
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TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Turn Complete - Dutch
Combat Hit Differential Summary :
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@dawgoneit This is for the WaW game.
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@dawgoneit said in dawgoneit Axis -VS- entek Allies TRS:
b1ff129d-ba7d-4267-aca6-c57079627def-triplea_41661_7dut.tsvg
Still your go here.
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7 Combat Move - British 2 Artillerys moved from W.Tibet to Nepal 1 Mech.Inf moved from Burma to Macau Chinese take Chunking from Hisaichi British take Kwangsi from Yamamoto Chinese take Macau from Hisaichi 2 Infantrys moved from Calcutta to sz63 2 Infantrys and 2 T.Boats moved from sz63 to sz61 2 Infantrys moved from sz61 to N.S British take N.S from Yamamoto 2 B.Transports moved from sz64 to sz63 4 Artillerys moved from Calcutta to sz63 1 Infantry moved from Calcutta to sz63 1 Transport moved from sz64 to sz63 1 Artillery moved from Calcutta to sz63 1 Artillery and 1 Transport moved from sz63 to sz64 4 Artillerys, 2 B.Transports and 1 Infantry moved from sz63 to sz64 5 Artillerys, 1 Fighter and 1 Infantry moved from sz64 to Thailand 2 Infantrys moved from Burma to N.French I. 2 Infantrys moved from Burma to N.French I. 4 Infantrys moved from Burma to Thailand 5 Mech.Infs moved from Bengal to Thailand 2 Infantrys moved from Bengal to W.Chunking 1 Artillery moved from Moresby to sz49 2 Infantrys moved from Moresby to sz49 1 Artillery, 1 B.Transport and 1 Infantry moved from sz49 to sz58 1 Artillery and 1 Infantry moved from sz58 to Celebs 1 Lancaster moved from Wake to sz18 1 Destroyer moved from sz49 to sz50 3 Infantrys moved from Dheli to Bhopa 1 Infantry and 1 S.Sub moved from sz49 to sz18 1 Marine moved from Yakutsk to Vostok 1 Artillery and 1 Infantry moved from Palana to Magadan 1 Transport moved from sz4 to sz6 Purchase Units - British British buy 6 Artillerys, 1 Fighter, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in N.French I. British attack with 4 Infantrys Thai defend with 2 Infantrys British roll dice for 4 Infantrys in N.French I., round 2 : 0/4 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys in N.French I., round 2 : 0/2 hits, 0.67 expected hits British roll dice for 4 Infantrys in N.French I., round 3 : 1/4 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys in N.French I., round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in N.French I. 1 Infantry owned by the Thai lost in N.French I. British roll dice for 3 Infantrys in N.French I., round 4 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in N.French I., round 4 : 0/1 hits, 0.33 expected hits British roll dice for 3 Infantrys in N.French I., round 5 : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in N.French I., round 5 : 0/1 hits, 0.33 expected hits British roll dice for 3 Infantrys in N.French I., round 6 : 1/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in N.French I., round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in N.French I. British win, taking N.French I. from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Thai: 2 Infantrys Battle in W.Chunking British attack with 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 2 Infantrys in W.Chunking, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in W.Chunking, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in W.Chunking 1 Infantry owned by the British retreated to Bengal Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in sz18 British attack with 1 Infantry, 1 Lancaster and 1 S.Sub Yamamoto defend with 1 Destroyer British roll dice for 1 S.Sub in sz18, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz18 British win with 1 Lancaster and 1 S.Sub remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Celebs British attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Celebs British win, taking Celebs from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Thailand British attack with 5 Artillerys, 1 Fighter, 5 Infantrys and 5 Mech.Infs Thai defend with 11 Infantrys, 1 Marine and 2 Tanks British roll dice for 5 Artillerys, 1 Fighter, 5 Infantrys and 5 Mech.Infs in Thailand, round 2 : 7/16 hits, 5.50 expected hits Thai roll dice for 11 Infantrys, 1 Marine and 2 Tanks in Thailand, round 2 : 3/14 hits, 5.00 expected hits 3 Infantrys owned by the British lost in Thailand 7 Infantrys owned by the Thai lost in Thailand British roll dice for 5 Artillerys, 1 Fighter, 2 Infantrys and 5 Mech.Infs in Thailand, round 3 : 3/13 hits, 4.50 expected hits Thai roll dice for 4 Infantrys, 1 Marine and 2 Tanks in Thailand, round 3 : 2/7 hits, 2.67 expected hits 2 Infantrys owned by the British lost in Thailand 3 Infantrys owned by the Thai lost in Thailand British roll dice for 5 Artillerys, 1 Fighter and 5 Mech.Infs in Thailand, round 4 : 2/11 hits, 3.83 expected hits Thai roll dice for 1 Infantry, 1 Marine and 2 Tanks in Thailand, round 4 : 0/4 hits, 1.67 expected hits 1 Infantry owned by the Thai and 1 Marine owned by the Thai lost in Thailand British roll dice for 5 Artillerys, 1 Fighter and 5 Mech.Infs in Thailand, round 5 : 4/11 hits, 3.83 expected hits Thai roll dice for 2 Tanks in Thailand, round 5 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the British lost in Thailand 2 Tanks owned by the Thai lost in Thailand British win, taking Thailand from Thai with 4 Artillerys, 1 Fighter and 5 Mech.Infs remaining. Battle score for attacker is 21 Casualties for British: 1 Artillery and 5 Infantrys Casualties for Thai: 11 Infantrys, 1 Marine and 2 Tanks Non Combat Move - British 1 Fighter moved from Thailand to sz64 1 Lancaster moved from sz18 to Wake Place Units - British 6 Artillerys and 2 Infantrys placed in Calcutta 1 Fighter and 1 Infantry placed in Bengal 3 Mech.Infs placed in Dheli 2 Infantrys placed in Moresby Turn Complete - British British collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.17 Thai regular : -4.33 British regular : -2.00 Hisaichi regular : 0.67