dawgoneit Axis -VS- entek Allies TRS

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Infantry moved from Sian to W.Sian
            1 Mech.Inf moved from Tsingnan to W.Sian
            1 EarlyFighter moved from Shangsi to W.Sian
            1 Infantry moved from Sian to Nanking
                  Chinese take Nanking from Hisaichi
            3 Mech.Infs moved from Tsingnan to Shansi
            1 Elite moved from Shangsi to Shansi
            1 EarlyFighter moved from Shangsi to Shansi
            1 Artillery and 6 Infantrys moved from Shangsi to E.Shansi
            5 Infantrys moved from Gansu to Shangsi
            4 Infantrys moved from Tsingnan to Sikang
            2 Infantrys moved from Tsingnan to Gansu
            2 Artillerys moved from Xining to Tsingnan
            4 Infantrys moved from Xining to Tsingnan
            3 Mech.Infs moved from Urumal to Tsingnan
            1 Mech.Inf moved from Urumal to Tsingnan
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 EarlyFighter, 1 Elite and 3 Mech.Infs
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 EarlyFighter, 1 Elite and 3 Mech.Infs in Shansi, round 2 : 2/5 hits, 2.00 expected hits
                    Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 2/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the Chinese lost in Shansi
                    2 Infantrys owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 EarlyFighter, 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 Mech.Infs
                Casualties for Hisaichi: 2 Infantrys
            Battle in W.Sian
                Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Mech.Inf
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Mech.Inf in W.Sian, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in W.Sian, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in W.Sian
                    1 Artillery owned by the Hisaichi lost in W.Sian
                Chinese win, taking W.Sian from Hisaichi with 1 EarlyFighter and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 EarlyFighter moved from W.Sian to Shangsi
            1 EarlyFighter moved from Shansi to Shangsi
            2 Artillerys, 1 Infantry, 6 Mech.Infs and 9 Tanks moved from E.Shansi to Shangsi
            EDIT: 5 Infantrys moved from E.Shansi to Shangsi
            EDIT: 1 Artillery moved from E.Shansi to Shangsi
    
        Place Units - Chinese
            6 Infantrys placed in Xining
            4 Tanks placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Hisaichi regular : 2.00
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 6
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 6
    
        Combat Move - British
            2 B.Transports moved from sz64 to sz63
            8 Infantrys moved from Calcutta to sz63
            2 B.Transports and 8 Infantrys moved from sz63 to sz64
            1 Fighter and 8 Infantrys moved from sz64 to Burma
            1 Mech.Inf moved from Bengal to W.Chunking
                  Chinese take W.Chunking from Hisaichi
            1 Mech.Inf moved from W.Chunking to Burma
            3 Mech.Infs moved from Dheli to Bengal
            1 Artillery moved from Moresby to sz49
            1 Infantry moved from Moresby to sz49
            1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz57
            1 Artillery and 1 Infantry moved from sz57 to Bali
            1 Lancaster moved from Moresby to sz20
            1 Artillery and 1 Infantry moved from British Columbia to sz6
            1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4
            1 Artillery moved from British Columbia to N.Canada
            1 Artillery and 1 Infantry moved from sz4 to Palana
            1 Marine moved from Magadan to Yakutsk
            2 Artillerys moved from Agra to W.Tibet
    
        Purchase Units - British
            British buy 6 Artillerys, 1 B.Transport, 9 Infantrys and 1 S.Sub; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in sz20
                British attack with 1 Lancaster
                Hisaichi defend with 1 Submarine
                    British roll dice for 1 Lancaster in sz20, round 2 : 1/1 hits, 0.83 expected hits
                    1 Submarine owned by the Hisaichi lost in sz20
                British win with 1 Lancaster remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Submarine
            Battle in Burma
                British attack with 1 Fighter, 8 Infantrys and 1 Mech.Inf
                Thai defend with 1 Infantry and 2 Marines
                    British roll dice for 1 Fighter, 8 Infantrys and 1 Mech.Inf in Burma, round 2 : 1/10 hits, 2.33 expected hits
                    Thai roll dice for 1 Infantry and 2 Marines in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Thai lost in Burma
                    British roll dice for 1 Fighter, 8 Infantrys and 1 Mech.Inf in Burma, round 3 : 3/10 hits, 2.33 expected hits
                    Thai roll dice for 2 Marines in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    2 Marines owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Fighter, 8 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 8
                Casualties for Thai: 1 Infantry and 2 Marines
    
        Non Combat Move - British
            1 Fighter moved from Burma to sz64
            1 Lancaster moved from sz20 to Wake
    
        Place Units - British
            5 Artillerys and 3 Infantrys placed in Calcutta
            2 Infantrys placed in Bengal
            1 B.Transport and 1 S.Sub placed in sz49
            1 Artillery placed in Moresby
            1 Infantry placed in Vancouver
            3 Infantrys placed in Dheli
    
        Turn Complete - British
            British collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -1.67
    British regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 6
    
        Combat Move - Anzac
            1 Destroyer moved from sz37 to sz50
            1 Artillery moved from Derby to sz50
            2 Artillerys moved from W.Australia to sz50
            1 Marine moved from Derby to sz50
            1 Elite moved from W.Australia to sz50
            1 Infantry moved from Derby to sz50
            2 Infantrys moved from W.Australia to sz50
            4 Infantrys moved from Soem to sz57
            1 Infantry moved from Soem to sz57
            5 Infantrys moved from sz57 to Java
            1 Infantry moved from Bali to Java
            3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 4 Transports moved from sz50 to sz57
            1 Elite and 3 Infantrys moved from sz57 to Java
            3 Artillerys and 1 Marine moved from sz57 to Java
            2 EarlyFighters moved from sz50 to sz58
            1 Submarine moved from sz57 to sz58
            1 Submarine moved from sz57 to sz59
            1 Artillery and 1 Elite moved from Darwin to Derby
    
        Purchase Units - Anzac
            Anzac buy 6 Artillerys, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 3 Artillerys, 1 Elite, 9 Infantrys and 1 Marine
                Yamamoto defend with 3 Artillerys and 1 Tank; Thai defend with 2 Infantrys
                    Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Thai lost in Java
                    Anzac roll dice for 3 Artillerys, 1 Elite, 9 Infantrys and 1 Marine in Java, round 2 : 3/14 hits, 3.83 expected hits
                    Yamamoto roll dice for 3 Artillerys and 1 Tank in Java, round 2 : 0/4 hits, 1.50 expected hits
                    3 Artillerys owned by the Yamamoto lost in Java
                    Anzac roll dice for 3 Artillerys, 1 Elite, 9 Infantrys and 1 Marine in Java, round 3 : 2/14 hits, 3.83 expected hits
                    Yamamoto roll dice for 1 Tank in Java, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    1 Tank owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 3 Artillerys, 1 Elite, 8 Infantrys and 1 Marine remaining. Battle score for attacker is 19
                Casualties for Thai: 2 Infantrys
                Casualties for Yamamoto: 3 Artillerys and 1 Tank
                Casualties for Anzac: 1 Infantry
            Battle in sz59
                Anzac attack with 1 Submarine
                Hisaichi defend with 1 T.Boat
                    Anzac roll dice for 1 Submarine in sz59, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Hisaichi lost in sz59
                Anzac win with 1 Submarine remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 T.Boat
            Battle in sz58
                Anzac attack with 2 EarlyFighters and 1 Submarine
                Hisaichi defend with 1 Destroyer
                    Anzac roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 EarlyFighters in sz58, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Hisaichi lost in sz58
                Anzac win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
    
        Non Combat Move - Anzac
            2 EarlyFighters moved from sz58 to sz50
    
        Place Units - Anzac
            2 Artillerys and 1 Marine placed in W.Australia
            1 Artillery placed in Derby
            2 Artillerys and 1 Infantry placed in Darwin
            1 Artillery and 1 Infantry placed in Melbourne
    
        Turn Complete - Anzac
            Anzac collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Anzac regular : -0.17
    Hisaichi regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 6
    
        Combat Move - Anzac
            1 Destroyer moved from sz37 to sz50
            1 Artillery moved from Derby to sz50
            2 Artillerys moved from W.Australia to sz50
            1 Marine moved from Derby to sz50
            1 Elite moved from W.Australia to sz50
            1 Infantry moved from Derby to sz50
            2 Infantrys moved from W.Australia to sz50
            4 Infantrys moved from Soem to sz57
            1 Infantry moved from Soem to sz57
            5 Infantrys moved from sz57 to Java
            1 Infantry moved from Bali to Java
            3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 4 Transports moved from sz50 to sz57
            1 Elite and 3 Infantrys moved from sz57 to Java
            3 Artillerys and 1 Marine moved from sz57 to Java
            2 EarlyFighters moved from sz50 to sz58
            1 Submarine moved from sz57 to sz58
            1 Submarine moved from sz57 to sz59
            1 Artillery and 1 Elite moved from Darwin to Derby
    
        Purchase Units - Anzac
            Anzac buy 6 Artillerys, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 3 Artillerys, 1 Elite, 9 Infantrys and 1 Marine
                Yamamoto defend with 3 Artillerys and 1 Tank; Thai defend with 2 Infantrys
                    Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Thai lost in Java
                    Anzac roll dice for 3 Artillerys, 1 Elite, 9 Infantrys and 1 Marine in Java, round 2 : 3/14 hits, 3.83 expected hits
                    Yamamoto roll dice for 3 Artillerys and 1 Tank in Java, round 2 : 0/4 hits, 1.50 expected hits
                    3 Artillerys owned by the Yamamoto lost in Java
                    Anzac roll dice for 3 Artillerys, 1 Elite, 9 Infantrys and 1 Marine in Java, round 3 : 2/14 hits, 3.83 expected hits
                    Yamamoto roll dice for 1 Tank in Java, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    1 Tank owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 3 Artillerys, 1 Elite, 8 Infantrys and 1 Marine remaining. Battle score for attacker is 19
                Casualties for Thai: 2 Infantrys
                Casualties for Yamamoto: 3 Artillerys and 1 Tank
                Casualties for Anzac: 1 Infantry
            Battle in sz59
                Anzac attack with 1 Submarine
                Hisaichi defend with 1 T.Boat
                    Anzac roll dice for 1 Submarine in sz59, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Hisaichi lost in sz59
                Anzac win with 1 Submarine remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 T.Boat
            Battle in sz58
                Anzac attack with 2 EarlyFighters and 1 Submarine
                Hisaichi defend with 1 Destroyer
                    Anzac roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 EarlyFighters in sz58, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Hisaichi lost in sz58
                Anzac win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
    
        Non Combat Move - Anzac
            2 EarlyFighters moved from sz58 to sz50
    
        Place Units - Anzac
            2 Artillerys and 1 Marine placed in W.Australia
            1 Artillery placed in Derby
            2 Artillerys and 1 Infantry placed in Darwin
            1 Artillery and 1 Infantry placed in Melbourne
    
        Turn Complete - Anzac
            Anzac collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Anzac regular : -0.17
    Hisaichi regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 6
    
        Combat Move - Americans
            1 Infantry moved from Kauai to sz25
            1 Infantry and 1 S.Sub moved from sz25 to sz20
            1 Infantry moved from sz20 to Wake
            1 Submarine moved from sz11 to sz9
            1 Submarine moved from sz11 to sz19
            1 Bomber moved from Wake to sz19
            1 Fighter moved from sz11 to sz19
            1 Fighter moved from sz11 to sz9
            1 Destroyer moved from sz4 to sz3
            1 Destroyer moved from sz4 to sz9
            1 Fighter moved from sz11 to sz3
            1 EarlyFighter moved from sz11 to sz9
            1 EarlyFighter moved from sz11 to sz19
            1 EarlyFighter moved from sz11 to sz9
            1 EarlyFighter moved from sz11 to sz19
            1 EarlyFighter moved from sz11 to sz9
            1 L.Fighter moved from Pearl Harbor to sz9
            1 L.Fighter moved from Hilo to sz19
            1 L.Fighter moved from Hilo to sz9
            1 Infantry and 8 Marines moved from Magadan to Yakutsk
            2 Tanks moved from Palana to Yakutsk
            1 Tank moved from Palana to Yakutsk
            3 Infantrys moved from Palana to Magadan
            2 Artillerys moved from Palana to Magadan
    
        Purchase Units - Americans
            Americans buy 1 B.Carrier, 4 Destroyers, 8 Infantrys, 1 L.Fighter and 1 S.Sub; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in sz9
                Americans attack with 1 Destroyer, 3 EarlyFighters, 1 Fighter, 2 L.Fighters and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in sz9, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer, 3 EarlyFighters, 1 Fighter and 2 L.Fighters in sz9, round 2 : 1/7 hits, 2.83 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz9, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz9
                Americans win with 1 Destroyer, 3 EarlyFighters, 1 Fighter, 2 L.Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in sz19
                Americans attack with 1 Bomber, 2 EarlyFighters, 1 Fighter, 1 L.Fighter and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in sz19, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber, 2 EarlyFighters, 1 Fighter and 1 L.Fighter in sz19, round 2 : 2/5 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz19, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz19
                Americans win with 1 Bomber, 2 EarlyFighters, 1 Fighter, 1 L.Fighter and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in sz3
                Americans attack with 1 Destroyer and 1 Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Destroyer and 1 Fighter in sz3, round 2 : 1/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz3, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz3
                Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
    
        Non Combat Move - Americans
            2 Artillerys moved from Midway to sz11
            1 Infantry moved from Midway to sz11
            1 Infantry moved from Midway to sz11
            2 Artillerys, 1 B.Carrier, 1 B.Transport, 4 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers and 2 Infantrys moved from sz11 to sz20
            2 Artillerys, 1 B.Carrier, 1 B.Transport, 4 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers and 2 Infantrys moved from sz20 to sz19
            3 EarlyFighters moved from sz9 to sz19
            1 Fighter moved from sz9 to sz19
            2 L.Fighters moved from sz9 to sz19
            1 Fighter moved from sz3 to sz19
            2 Artillerys and 2 Infantrys moved from sz19 to Wake
            2 B.Transports moved from sz14 to sz23
            8 Marines moved from San Francisco to sz23
            2 B.Transports and 8 Marines moved from sz23 to sz14
            2 B.Transports moved from sz5 to sz6
            8 Marines moved from Seattle to sz6
            1 Artillery moved from Alaska to sz4
            1 Infantry moved from Alaska to sz4
            8 Marines moved from Alaska to sz4
            1 Artillery, 1 Infantry and 8 Marines moved from sz4 to Palana
            1 Infantry moved from Anchorage to Alaska
            8 Marines moved from sz6 to N.Canada
            8 Marines moved from sz14 to Seattle
            3 L.Fighters moved from sz19 to Wake
            1 Bomber moved from sz19 to Wake
    
        Place Units - Americans
            1 B.Carrier placed in sz19
                3 L.Fighters moved from Wake to sz19
            2 Destroyers placed in sz25
            2 Destroyers placed in sz25
            Americans undo move 3.
            1 L.Fighter placed in Pearl Harbor
            Americans undo move 2.
            Americans undo move 2.
            1 Destroyer and 1 S.Sub placed in sz25
            1 L.Fighter placed in Pearl Harbor
            1 Destroyer placed in sz25
            2 Destroyers placed in sz4
            8 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.50
    Americans regular : -2.67
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 6
    
        Combat Move - Russians
            1 Infantry moved from Angarsk to Vostok
            1 EarlyFighter moved from Jinan to Vostok
            15 Infantrys, 7 Mech.Infs and 4 Tanks moved from Jinan to Ulaan Ude
            6 Infantrys and 4 Mech.Infs moved from Tulun to Ulaan Ude
            1 Infantry moved from Irkutsk to Vostok
            1 Infantry moved from Ulaan Ude to Irkutsk
            6 Infantrys moved from Kaask to Tulun
            1 Tank moved from Achinsk to Kaask
            1 Mech.Inf moved from Achinsk to Tulun
            2 Mech.Infs moved from Achinsk to Tulun
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 1 Elite, 3 Infantrys, 2 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vostok
                Russians attack with 1 EarlyFighter and 2 Infantrys
                Masaharu defend with 1 Infantry
                    Russians roll dice for 1 EarlyFighter and 2 Infantrys in Vostok, round 2 : 0/3 hits, 0.67 expected hits
                    Masaharu roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 EarlyFighter and 2 Infantrys in Vostok, round 3 : 1/3 hits, 0.67 expected hits
                    Masaharu roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Masaharu lost in Vostok
                Russians win, taking Vostok from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Masaharu: 1 Infantry
    
        Non Combat Move - Russians
            1 EarlyFighter moved from Vostok to Ulaan Ude
            1 AAGun moved from Jinan to Ulaan Ude
    
        Place Units - Russians
            2 Artillerys, 1 Elite and 3 Infantrys placed in Kaask
            2 Mech.Infs and 2 Tankettes placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : -0.67
    Russians regular : -0.33
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 7
    
        Combat Move - Chinese
            2 Infantrys moved from Gansu to N.Shangsi
            1 Artillery moved from Shangsi to N.Shangsi
            2 Infantrys moved from Shangsi to Shansi
            1 Artillery moved from Shangsi to Shansi
            2 Infantrys moved from Shangsi to Sian
            3 Infantrys moved from Sikang to Szechwan
            1 EarlyFighter moved from Shangsi to Shansi
            1 EarlyFighter moved from Shangsi to Szechwan
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shansi, round 2 : 0/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shansi, round 3 : 1/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shansi, round 4 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Artillery and 1 EarlyFighter in Shansi, round 5 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 EarlyFighter in Shansi, round 6 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 6 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Shansi
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win with 1 EarlyFighter remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 Artillery and 2 Infantrys
                Casualties for Hisaichi: 2 Infantrys
            Battle in Sian
                Chinese attack with 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Infantrys in Sian, round 2 : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 Infantrys in Sian, round 3 : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Sian, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Sian
                1 Infantry owned by the Chinese retreated to Shangsi
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 Infantry
            Battle in Szechwan
                Chinese attack with 1 EarlyFighter and 3 Infantrys
                Yamamoto defend with 1 Mech.Inf
                    Chinese roll dice for 1 EarlyFighter and 3 Infantrys in Szechwan, round 2 : 2/4 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Mech.Inf in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Szechwan
                1 Mech.Inf owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Mech.Inf
            Battle in N.Shangsi
                Chinese attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Tank in N.Shangsi, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in N.Shangsi
                Chinese win, taking N.Shangsi from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
    
        Non Combat Move - Chinese
            1 EarlyFighter moved from Szechwan to Gansu
            1 AAGun, 1 Artillery, 7 Infantrys, 6 Mech.Infs and 9 Tanks moved from Shangsi to Szechwan
            1 EarlyFighter moved from Shansi to Gansu
            4 Mech.Infs moved from Tsingnan to Szechwan
            2 Artillerys and 4 Infantrys moved from Tsingnan to Gansu
            1 Mech.Inf moved from W.Sian to Szechwan
            1 Infantry moved from Sikang to W.Sian
            6 Infantrys moved from Xining to Tsingnan
            4 Tanks moved from Urumal to Gobi
    
        Place Units - Chinese
            6 Infantrys placed in Xining
            4 Mech.Infs placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.17
    Chinese regular : -2.00
    Hisaichi regular : 1.00
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 7
    
        Turn Complete - Dutch
    

    Combat Hit Differential Summary :

    Savegame



  • '20 '19 '18 '17 '16

    @dawgoneit This is for the WaW game.

  • '20 '19 '18 '17 '16


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 7
    
        Combat Move - British
            2 Artillerys moved from W.Tibet to Nepal
            1 Mech.Inf moved from Burma to Macau
                  Chinese take Chunking from Hisaichi
                  British take Kwangsi from Yamamoto
                  Chinese take Macau from Hisaichi
            2 Infantrys moved from Calcutta to sz63
            2 Infantrys and 2 T.Boats moved from sz63 to sz61
            2 Infantrys moved from sz61 to N.S
                  British take N.S from Yamamoto
            2 B.Transports moved from sz64 to sz63
            4 Artillerys moved from Calcutta to sz63
            1 Infantry moved from Calcutta to sz63
            1 Transport moved from sz64 to sz63
            1 Artillery moved from Calcutta to sz63
            1 Artillery and 1 Transport moved from sz63 to sz64
            4 Artillerys, 2 B.Transports and 1 Infantry moved from sz63 to sz64
            5 Artillerys, 1 Fighter and 1 Infantry moved from sz64 to Thailand
            2 Infantrys moved from Burma to N.French I.
            2 Infantrys moved from Burma to N.French I.
            4 Infantrys moved from Burma to Thailand
            5 Mech.Infs moved from Bengal to Thailand
            2 Infantrys moved from Bengal to W.Chunking
            1 Artillery moved from Moresby to sz49
            2 Infantrys moved from Moresby to sz49
            1 Artillery, 1 B.Transport and 1 Infantry moved from sz49 to sz58
            1 Artillery and 1 Infantry moved from sz58 to Celebs
            1 Lancaster moved from Wake to sz18
            1 Destroyer moved from sz49 to sz50
            3 Infantrys moved from Dheli to Bhopa
            1 Infantry and 1 S.Sub moved from sz49 to sz18
            1 Marine moved from Yakutsk to Vostok
            1 Artillery and 1 Infantry moved from Palana to Magadan
            1 Transport moved from sz4 to sz6
    
        Purchase Units - British
            British buy 6 Artillerys, 1 Fighter, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in N.French I.
                British attack with 4 Infantrys
                Thai defend with 2 Infantrys
                    British roll dice for 4 Infantrys in N.French I., round 2 : 0/4 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Infantrys in N.French I., round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 4 Infantrys in N.French I., round 3 : 1/4 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Infantrys in N.French I., round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in N.French I.
                    1 Infantry owned by the Thai lost in N.French I.
                    British roll dice for 3 Infantrys in N.French I., round 4 : 0/3 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French I., round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 Infantrys in N.French I., round 5 : 0/3 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French I., round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 Infantrys in N.French I., round 6 : 1/3 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French I., round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in N.French I.
                British win, taking N.French I. from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Thai: 2 Infantrys
            Battle in W.Chunking
                British attack with 2 Infantrys
                Hisaichi defend with 1 Infantry
                    British roll dice for 2 Infantrys in W.Chunking, round 2 : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in W.Chunking, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in W.Chunking
                1 Infantry owned by the British retreated to Bengal
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 Infantry
            Battle in sz18
                British attack with 1 Infantry, 1 Lancaster and 1 S.Sub
                Yamamoto defend with 1 Destroyer
                    British roll dice for 1 S.Sub in sz18, round 2 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz18
                British win with 1 Lancaster and 1 S.Sub remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in Celebs
                British attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Celebs, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Celebs
                British win, taking Celebs from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Thailand
                British attack with 5 Artillerys, 1 Fighter, 5 Infantrys and 5 Mech.Infs
                Thai defend with 11 Infantrys, 1 Marine and 2 Tanks
                    British roll dice for 5 Artillerys, 1 Fighter, 5 Infantrys and 5 Mech.Infs in Thailand, round 2 : 7/16 hits, 5.50 expected hits
                    Thai roll dice for 11 Infantrys, 1 Marine and 2 Tanks in Thailand, round 2 : 3/14 hits, 5.00 expected hits
                    3 Infantrys owned by the British lost in Thailand
                    7 Infantrys owned by the Thai lost in Thailand
                    British roll dice for 5 Artillerys, 1 Fighter, 2 Infantrys and 5 Mech.Infs in Thailand, round 3 : 3/13 hits, 4.50 expected hits
                    Thai roll dice for 4 Infantrys, 1 Marine and 2 Tanks in Thailand, round 3 : 2/7 hits, 2.67 expected hits
                    2 Infantrys owned by the British lost in Thailand
                    3 Infantrys owned by the Thai lost in Thailand
                    British roll dice for 5 Artillerys, 1 Fighter and 5 Mech.Infs in Thailand, round 4 : 2/11 hits, 3.83 expected hits
                    Thai roll dice for 1 Infantry, 1 Marine and 2 Tanks in Thailand, round 4 : 0/4 hits, 1.67 expected hits
                    1 Infantry owned by the Thai and 1 Marine owned by the Thai lost in Thailand
                    British roll dice for 5 Artillerys, 1 Fighter and 5 Mech.Infs in Thailand, round 5 : 4/11 hits, 3.83 expected hits
                    Thai roll dice for 2 Tanks in Thailand, round 5 : 1/2 hits, 1.00 expected hits
                    1 Artillery owned by the British lost in Thailand
                    2 Tanks owned by the Thai lost in Thailand
                British win, taking Thailand from Thai with 4 Artillerys, 1 Fighter and 5 Mech.Infs remaining. Battle score for attacker is 21
                Casualties for British: 1 Artillery and 5 Infantrys
                Casualties for Thai: 11 Infantrys, 1 Marine and 2 Tanks
    
        Non Combat Move - British
            1 Fighter moved from Thailand to sz64
            1 Lancaster moved from sz18 to Wake
    
        Place Units - British
            6 Artillerys and 2 Infantrys placed in Calcutta
            1 Fighter and 1 Infantry placed in Bengal
            3 Mech.Infs placed in Dheli
            2 Infantrys placed in Moresby
    
        Turn Complete - British
            British collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -2.17
    Thai regular : -4.33
    British regular : -2.00
    Hisaichi regular : 0.67
    

    Savegame

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